Difference between revisions of "Buffs"
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− | Players are expected to have at least a food buff. | + | Players in combat are expected to have at least a food buff. |
+ | |||
Weekend buffs | Weekend buffs | ||
− | * | + | * The game developers can choose to have a buff active during weekends or holidays. |
− | :( | + | :(Examples : 10% chance to yield extra items from Gardening or picking mushrooms; increase in the money given when turning in workorders.) |
− | Long term buffs ( | + | Long term buffs (60 minutes or more) |
− | * | + | * Food, usually from [[Cooking]]: |
− | * | + | ** Meals and Snacks are different and '''stack'''. |
− | * | + | ** However eating multiple meals will not stack. Only the highest level food buff will be displayed. Food buffs usually give regeneration of Health and Power. |
− | * | + | ** Most foods will also give a straight increase in the total amount of Health or Power the player has. |
− | * | + | * Nature Appreciation 1 (appreciate a flower): increases maximum Power for 1 hour. |
− | * | + | * Nature Appreciation 2 (appreciate a bouquet, arrangement, or display): buffs for 4 hours. |
− | * Meditation | + | ** One flower and one bouquet buff can '''stack'''. |
− | * | + | ** Example bouquet buff: Gardening Luck, +10% chance to yield 2 items while Gardening instead of 1. |
− | * | + | * Music Performance (you or fellow players have made music by using a musical instrument): |
+ | ** Increase in earned combat XP. | ||
+ | ** Bonus out-of-combat Armor regeneration. | ||
+ | * Dance Appreciation (while player-music was made, other players did an Interpretive Dance): | ||
+ | ** Increase in crafting XP. | ||
+ | ** Increase in Metabolism. | ||
+ | * Candle Buff (from candles made with [[Candle Making]]). Lasts 90 minutes. | ||
+ | * Potions: | ||
+ | ** Many potions will stack if they do not buff the same stat. | ||
+ | ** Example potion: {{Item|Memory Enhancer}} gives an hour of +10% earned combat XP. | ||
+ | * [[Meditation]]: | ||
+ | ** Most useful to players using [[Unarmed]]. | ||
+ | ** There are meditation recipes that give extra buffs like cold resistance. | ||
+ | ** Using a Meditation Stool will substantially increase the buff duration. | ||
+ | * [[Calligraphy]]: | ||
+ | ** Most useful for players using the [[Sword]] skill. | ||
+ | ** There are calligraphy recipes that buff slashing, piercing, crushing, or cold damage, reduce rage, etc. | ||
+ | ** Using a Calligraphy Bench will increase the buff duration. | ||
+ | * Buffs from Art Appreciation | ||
+ | ** (Click on a deployed statue like {{Item|Huge Silver Dragon Statue}}) : 10% increase in crafting XP. | ||
+ | * [[Augury]] gives one hour buffs with many effects. | ||
Medium term buffs (10 to 15 minutes) | Medium term buffs (10 to 15 minutes) | ||
− | * | + | * Certain advanced player abilities give an increase to [[Haste]] : being able to move more quickly. |
− | * Through [[Alchemy]] several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types | + | * Through [[Alchemy]] several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types. |
+ | * Alcohol buffs last 15 minutes, 3 beers and 1 liquor can be stacked. | ||
− | Short term buffs ( | + | Short term buffs (up to a minute) |
− | * | + | * These are mostly Buffs from Combat Skill Abilities. |
+ | [[Category:Guides]] |
Latest revision as of 18:29, 17 September 2020
Players in combat are expected to have at least a food buff.
Weekend buffs
- The game developers can choose to have a buff active during weekends or holidays.
- (Examples : 10% chance to yield extra items from Gardening or picking mushrooms; increase in the money given when turning in workorders.)
Long term buffs (60 minutes or more)
- Food, usually from Cooking:
- Meals and Snacks are different and stack.
- However eating multiple meals will not stack. Only the highest level food buff will be displayed. Food buffs usually give regeneration of Health and Power.
- Most foods will also give a straight increase in the total amount of Health or Power the player has.
- Nature Appreciation 1 (appreciate a flower): increases maximum Power for 1 hour.
- Nature Appreciation 2 (appreciate a bouquet, arrangement, or display): buffs for 4 hours.
- One flower and one bouquet buff can stack.
- Example bouquet buff: Gardening Luck, +10% chance to yield 2 items while Gardening instead of 1.
- Music Performance (you or fellow players have made music by using a musical instrument):
- Increase in earned combat XP.
- Bonus out-of-combat Armor regeneration.
- Dance Appreciation (while player-music was made, other players did an Interpretive Dance):
- Increase in crafting XP.
- Increase in Metabolism.
- Candle Buff (from candles made with Candle Making). Lasts 90 minutes.
- Potions:
- Many potions will stack if they do not buff the same stat.
- Example potion: gives an hour of +10% earned combat XP.
- Meditation:
- Most useful to players using Unarmed.
- There are meditation recipes that give extra buffs like cold resistance.
- Using a Meditation Stool will substantially increase the buff duration.
- Calligraphy:
- Most useful for players using the Sword skill.
- There are calligraphy recipes that buff slashing, piercing, crushing, or cold damage, reduce rage, etc.
- Using a Calligraphy Bench will increase the buff duration.
- Buffs from Art Appreciation
- (Click on a deployed statue like ) : 10% increase in crafting XP.
- Augury gives one hour buffs with many effects.
Medium term buffs (10 to 15 minutes)
- Certain advanced player abilities give an increase to Haste : being able to move more quickly.
- Through Alchemy several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types.
- Alcohol buffs last 15 minutes, 3 beers and 1 liquor can be stacked.
Short term buffs (up to a minute)
- These are mostly Buffs from Combat Skill Abilities.