Difference between revisions of "Drima"
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{{NPC infobox | {{NPC infobox | ||
|title = Drima | |title = Drima | ||
+ | |caption = Scowling and writing. | ||
|image = [[File:Drima (npc).png|300px]] | |image = [[File:Drima (npc).png|300px]] | ||
− | |zone = | + | |zone = Ilmari |
− | |location = | + | |town = Amulna |
− | |beastspeak = All | + | |location = Northeast shop, near [[Sir Johnson]] |
+ | |anatomy = Fae | ||
+ | |species = Fairy | ||
+ | |beastspeak = Yes | ||
+ | |beastlist = All | ||
+ | |barter = Yes | ||
}} | }} | ||
− | |||
{{Quote| | {{Quote| | ||
Welcome to Sir Johnson's commissary. I can redeem your Sir Johnson Bucks for items of actual value. | Welcome to Sir Johnson's commissary. I can redeem your Sir Johnson Bucks for items of actual value. | ||
}} | }} | ||
− | [[Drima]] is a fairy in the town of [[Amulna]]. He provides players with the ability to trade [[Sir Johnson Buck]]s for various Level | + | [[Drima]] is a fairy in the town of [[Amulna]]. He provides players with the ability to trade [[Sir Johnson Buck]]s for various Level 55 gear, [[Lockpicks]], or [[Council Certificate]]s. |
− | |||
− | |||
== Location == | == Location == | ||
; [[Ilmari Desert]] | ; [[Ilmari Desert]] | ||
: [[Drima]] is always found inside the northeastern-most building in [[Amulna]], behind [[Sir Johnson]]. | : [[Drima]] is always found inside the northeastern-most building in [[Amulna]], behind [[Sir Johnson]]. | ||
− | |||
== Services == | == Services == | ||
==== Bartering ==== | ==== Bartering ==== | ||
− | {{: | + | {| class="wikitable" |
+ | !Give | ||
+ | !Receive | ||
+ | |- | ||
+ | | {{Item|Sir Johnson Buck}} || {{Item|Lockpicks}} x3 | ||
+ | |- | ||
+ | | {{Item|Sir Johnson Buck}} || {{Item|Trollbane Oil}} x10 | ||
+ | |- | ||
+ | | {{Item|Sir Johnson Buck}} || {{Item|Curative: Mummy Diseases}} x8 | ||
+ | |- | ||
+ | | {{Item|Sir Johnson Buck}} x4 || {{Item|Council Certificate}} | ||
+ | |} | ||
+ | Drima will also trade various gear (of level 55 and random rarity (but at least {{ItemRarity|Exceptional}} - see [[Game_updates/2019-06-26#War_Caches|update notes from june 2019]]) for [[Sir Johnson Buck]]s: | ||
+ | {| class="wikitable mw-collapsible mw-collapsed" | ||
+ | !Give | ||
+ | !Receive | ||
+ | |- | ||
+ | | rowspan = "23" | {{Item|Sir Johnson Buck}} x2 || {{Item|Council Pathfinder Armor}} | ||
+ | |- | ||
+ | | {{Item|Council Pathfinder Boots}} | ||
+ | |- | ||
+ | | {{Item|Council Pathfinder Gloves}} | ||
+ | |- | ||
+ | | {{Item|Council Pathfinder Helm}} | ||
+ | |- | ||
+ | | {{Item|Council Pathfinder Leggings}} | ||
+ | |- | ||
+ | | {{Item|Ravana Soldier Shield}} | ||
+ | |- | ||
+ | | {{Item|Council Trooper Sword}} | ||
+ | |- | ||
+ | | {{Item|Bow of Range}} | ||
+ | |- | ||
+ | | {{Item|Sandy Staff}} | ||
+ | |- | ||
+ | | {{Item|Ravana Soldier Dagger}} | ||
+ | |- | ||
+ | | {{Item|Stabmaster}} | ||
+ | |- | ||
+ | | {{Item|Deworming Club}} | ||
+ | |- | ||
+ | | {{Item|Bombing Beaker}} | ||
+ | |- | ||
+ | | {{Item|Lopsided Flask}} | ||
+ | |- | ||
+ | | {{Item|Hunting Crossbow}} | ||
+ | |- | ||
+ | | {{Item|Serpent Sting}} | ||
+ | |- | ||
+ | | {{Item|Resistant Claw}} | ||
+ | |- | ||
+ | | {{Item|Weaver's Ocarina}} | ||
+ | |- | ||
+ | | {{Item|Rakshasa Lute}} | ||
+ | |- | ||
+ | | {{Item|Amulet of Max Power +30}} | ||
+ | |- | ||
+ | | {{Item|Battle Priest's Medallion}} | ||
+ | |- | ||
+ | | {{Item|Ring of Increasing Anxiety}} | ||
+ | |- | ||
+ | | {{Item|Fae Ring of Healing}} | ||
+ | |} | ||
− | == Conversations == | + | == Conversations == |
+ | {{Quote|source=[[Drima]]| | ||
+ | I'd heard people talking about [[Sir Johnson]] when I worked in [[Statehelm]]. He's a well-respected military leader. As I'm sure he'll tell you, he successfully led the Invasion of Tree-Rock-Bridge, which everyone thought was a suicide mission. | ||
− | [[ | + | His nickname among friends is The Fox, which apparently implies cunning. Why are foxes cunning? Mortals are weird. |
+ | |||
+ | Anyways, he's a "free thinker," meaning that he flouts military regulation constantly. | ||
+ | ; Seems like a bad trait for a military leader. | ||
+ | I guess you're right. Where I come from, battles are much more... chaotic, and a bit of capriciousness is a good thing. But in the Council, leaders who don't follow orders end up relocated to far-away posts where they can't cause trouble. And look, here we are! | ||
+ | ; So he's been moved here as a punishment? | ||
+ | Yes. Well, it's more complicated than that. His career has had a lot of ups and downs, and he's good at "turning problems into opportunities," as he says. | ||
+ | |||
+ | He was sent out here to keep an eye on [[Rahu]], which was definitely a demotion. But they ne found out about [[Weaponized Xedrite|Xedrite]], and the Council gave him permission to collect a bunch of it, and he sees this as his way back into their good graces. | ||
+ | |||
+ | He never disobeys orders, exactly. He just bends a lot of rules. Apparently this has worked out well for him in the past... sometimes. | ||
+ | ; Thank you for the information. | ||
+ | }} | ||
+ | [[Category:NPCs]][[Category:NoRiShin]] |
Latest revision as of 14:28, 6 July 2021
Drima
| |
---|---|
Scowling and writing.
| |
Region: | |
Town: | |
Location: | Northeast shop, near Sir Johnson
|
Anatomy: | |
Species: | Fairy
|
Beast Speak: | Yes
|
Speaks With: | All
|
Offers Barter |
“Welcome to Sir Johnson's commissary. I can redeem your Sir Johnson Bucks for items of actual value.
Drima is a fairy in the town of Amulna. He provides players with the ability to trade Sir Johnson Bucks for various Level 55 gear, Lockpicks, or Council Certificates.
Location
- Ilmari Desert
- Drima is always found inside the northeastern-most building in Amulna, behind Sir Johnson.
Services
Bartering
Give | Receive |
---|---|
x3 | |
x10 | |
x8 | |
x4 |
Drima will also trade various gear (of level 55 and random rarity (but at least Exceptional - see update notes from june 2019) for Sir Johnson Bucks:
Give | Receive |
---|---|
x2 | |
Conversations
“I'd heard people talking about Sir Johnson when I worked in Statehelm. He's a well-respected military leader. As I'm sure he'll tell you, he successfully led the Invasion of Tree-Rock-Bridge, which everyone thought was a suicide mission.
His nickname among friends is The Fox, which apparently implies cunning. Why are foxes cunning? Mortals are weird.
Anyways, he's a "free thinker," meaning that he flouts military regulation constantly.
- Seems like a bad trait for a military leader.
I guess you're right. Where I come from, battles are much more... chaotic, and a bit of capriciousness is a good thing. But in the Council, leaders who don't follow orders end up relocated to far-away posts where they can't cause trouble. And look, here we are!
- So he's been moved here as a punishment?
Yes. Well, it's more complicated than that. His career has had a lot of ups and downs, and he's good at "turning problems into opportunities," as he says.
He was sent out here to keep an eye on Rahu, which was definitely a demotion. But they ne found out about Xedrite, and the Council gave him permission to collect a bunch of it, and he sees this as his way back into their good graces.
He never disobeys orders, exactly. He just bends a lot of rules. Apparently this has worked out well for him in the past... sometimes.
- Thank you for the information.
— Drima