Difference between revisions of "Gazluk Officer Boots"
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|skillreqs = Endurance 50<br> | |skillreqs = Endurance 50<br> | ||
|description = This gold-tinted armor is worn by the highest battlefield officers in Gazluk City's army. It is versatile and strong, like its wearer. | |description = This gold-tinted armor is worn by the highest battlefield officers in Gazluk City's army. It is versatile and strong, like its wearer. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+ | + | |basemods = {{Attribute|MAX_ARMOR|+85}}<br>{{Attribute|MAX_BODYHEAT|+12}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+37}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+11}} |
|value = 210 | |value = 210 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
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=== Drops === | === Drops === | ||
− | <!-- | + | <!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --> |
− | + | <dpl> | |
− | + | noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |
− | + | category = Loot/Gazluk Officer Boots | |
− | + | mode = unordered | |
− | --> | + | columns = 1 |
+ | include = {MOB Location}:area | ||
+ | table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | ||
+ | </dpl> | ||
=== Gathering === | === Gathering === | ||
<!-- Include items obtained from ground spawns such as fruit | <!-- Include items obtained from ground spawns such as fruit |
Latest revision as of 00:45, 6 March 2023
Gazluk Officer Boots | |||||||||||
Endurance 50
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This gold-tinted armor is worn by the highest battlefield officers in Gazluk City's army. It is versatile and strong, like its wearer.
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Max Armor
+85
Max Body Heat Points (In Cold Environments)
+12
Armor from Combat Refresh Abilities
+37
Power from Combat Refresh Abilities
+11 | |||||||||||
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Value: 210
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Monster | Location |
---|---|
Lieutenant | Gazluk Keep |
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
1 | Reinforce Metal Shoes | Simple Metal Slab x2 Metal Boots x1 |
Adds +3 Armor. Consumes 20 Enhancement Points. |
5 | Dye Metal Armor (1 color) | Lac x1 Metal Dyeable Armor x1 Dye x1 |
|
25 | Dye Metal Armor (2 colors) | Lac x2 Metal Dyeable Armor x1 Dye x1 Dye x1 |
|
50 | Dye Metal Armor (3 colors) | Lac x3 Metal Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Sie Antry | Sie Antry's Farm in Eltibule | Likes (Foot gear and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Dislikes (Foot gear) |
The Wombat | The Druid Camp in Sun Vale | Dislikes (Foot gear and Loot) Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |