Difference between revisions of "Construct Anatomy"
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|image =[[File:ConstructAnatomy_skill.png|300px]] | |image =[[File:ConstructAnatomy_skill.png|300px]] | ||
|caption = Knowledge of the physiology of constructs such as Golems. | |caption = Knowledge of the physiology of constructs such as Golems. | ||
− | |skilltype = | + | |skilltype = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills --> |
|maxlevel = 50 <!-- List without bonus levels --> | |maxlevel = 50 <!-- List without bonus levels --> | ||
|req = Anatomy<!-- Any other skills needed to gain this skill --> | |req = Anatomy<!-- Any other skills needed to gain this skill --> |
Revision as of 23:55, 28 December 2016
Construct Anatomy
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300px Knowledge of the physiology of constructs such as Golems.
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Skill Type: | Anatomy Skills
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Max Level: | 50
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Requirements: | Anatomy
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Skill Trainers: | None
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“Needs a quote.
— Loading screen
Construct Anatomy Overview
Construct Anatomy is a sub-skill of Anatomy that explores the physiology of constructs such as Golems.
In-Game Description
Knowledge of the physiology of constructs such as Golems.
Known Creatures
Friends
- Broken Glowing Sphere
- Dye Monster
- Glowing Sphere
- Legacy Item Replacer
- Records Golem A
- Records Golem B
- Records Golem C
- Records Golem D
- Sentient Flame
- Stables Golem
Bosses
Foes
- Acid Sigil (mob)
- Automatic Mega-Ballista
- Bear Trap
- Cold Sphere (mob)
- Constructed Myrmidon
- Death Ray
- Defense Crystal
- Electricity Sigil (mob)
- Enchanted Dummy
- Energy Turret
- Explosion Trap
- Fungus Blaster Trap
- Healing Crystal
- Ice Rune
- Keybinder Golem
- Lock Crystal
- Mark 10
- Mark 25
- Mark 25H
- Mark 37
- Mark 37F
- Mark 37H
- Mark 50
- Mark X
- Overheated Records Worker
- Power Crystal
- Rebound Rune
- Records Librarian
- Records Worker
- Security Crystal
- Security Golem
- Spawner
- Spike Trap
- Spy Portal
- Strange Deer
- Training Dummy
- Valet Golem
- Water-Pump Portal
- Winter Turret
Construct Anatomy Level Up Rewards
Level | Reward |
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1 | +1 to Anatomy Basic Combat Info Shown |
5 | More Combat Info Shown |
8 | Archery/Crossbow chance of critical hit: +1% |
15 | +1 to Anatomy |
16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
24 | Archery/Crossbow chance of critical hit: +1% (total 3%) |
25 | +1 to Anatomy More Combat Info Shown |
32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
40 | Archery/Crossbow chance of critical hit: +1% (total 5%) |
45 | +1 to Anatomy |
48 | Archery/Crossbow chance of critical hit: +1% (total 6%) |
50 | More Combat Info Shown |