Difference between revisions of "Soothsaying"

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m (Updated with Augury lists transcluded. Moved items to individual pages.)
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'''You must have either [[Meditation]] or [[Shamanic Infusion]] at level 50 before you may learn these skills.'''
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__NOTOC__
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[[Soothsaying]] is not a skill, but a group of abilities in the [[Lore]] skill based around the viewing of '''Auguries'''. An adventurer can learn the four augury recipes (''Beginner's'', ''Basic'', ''Advanced'' and ''Expert Augury'') from [[Ashk the Answerer]]. [[Ashk]] will teach Augury abilities with appropriate favor, and after you complete some favor quests for him. You must have either [[Meditation]] or [[Shamanic Infusion]] at level 50 before you may learn these abilities.
  
Soothsaying is not a skill per se. One can use one of the four augury recipes (''Beginner's'', ''Basic'', ''Advanced'' and ''Expert Augury'') found among [[Lore Recipes]]. [[Ashk the Answerer]] will teach them with appropriate favor after you complete some errands for him.
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Each Augury recipe gives a one hour buff and a new Augury can be divulged every hour. The buff effect can be positive or negative depending on the foreseen outcome, and the level of Augury used. Not every effect is available as a result of each recipe.
 
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{{:Augury}}
Each augury recipe gives a one hour buff and can be repeated every hour. The buff effect can be good or bad. Known effects are listed below. When the effect description indicates X% or N it means the percentage X or value N varies with the recipe: ''Expert Augury'' gives a higher percentage (both good and bad) than ''Beginner's Augury''.
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[[Category:Mechanics]]
 
 
{| {{STDT}}
 
! Name !! Effect
 
|-
 
| Wisdom || +X% Earned Combat XP
 
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| Inattention || -X% Earned Combat XP
 
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| Hard Work || +X% Earned Crafting XP
 
|-
 
| Lazy Learner || -X% Earned Crafting XP
 
|-
 
| Undying || The first two times you die in any 15-minute period, you will instead avoid death
 
|-
 
| Focused || +N Max Power
 
|-
 
| Unfocused || -N Max Power
 
|-
 
| Normal Day || +10% Max Armor
 
|-
 
| Unpleasant Day || -10% Max Armor
 
|-
 
|  || +X% Max Health
 
|-
 
| Vulnerable || -X% Max Health
 
|-
 
| Swift || +2 Out-Of-Combat Sprint Speed
 
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| Lucky || X% chance for non-magical loot items to be exceptional instead
 
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| Unlucky || X% chance for magical loot items to be non-magical instead
 
|-
 
|  || Regenerate 10% of max health every few seconds
 
|}
 
 
 
==Outcomes==
 
 
 
The outcome of an augury depends on the corpse trophy used, and some effects are more likely to happen. In general, all items have a chance to give ''Normal Day'' or ''Unpleasant Day'' (the Max Armor modifier). When these two effects are explicitely listed below, it means they have a higher than average chance to happen.
 
 
 
{| {{STDT}}
 
! Corpse Trophy !! Likely Outcome
 
|-
 
| Snail Sinew || Wisdom
 
|-
 
| Skulls (of all type) || Focused, Normal Day
 
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| Femur || Undying
 
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| Snail Shell (Giant and Perfect) || Wisdom, Normal Day
 
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| Giant Mantis Claw || Wisdom
 
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| Nightmare Flesh || Wisdom
 
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| Brain || Lucky
 
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| Brain Bug Lobe || Lucky
 
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| Fish Scale || Wisdom
 
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| Matted Hair || Wisdom
 
|-
 
| Spiderweb || Wisdom
 
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| Antler || Wisdom, Health Regen
 
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| Spider Leg || Wisdom, Normal Day, Swift
 
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| Spleen || Hard Work, Lucky
 
|-
 
| Heart || Lucky
 
|-
 
| Magic Tooth || Wisdom
 
|-
 
| Ice Core || Wisdom
 
|-
 
| Tuft of Fur || Wisdom
 
|-
 
| Heartshroom || Lucky
 
|-
 
| Stomach || Lucky
 
|-
 
| Toxic Sludge || Wisdom
 
|-
 
| Orcish Hair Comb || Wisdom
 
|-
 
| Cockatrice Beak || Lucky
 
|-
 
| Snake Scales || Wisdom
 
|-
 
| Treant Leaves || Wisdom
 
|-
 
| Panther Tail || Wisdom
 
|-
 
| Spider Egg || Wisdom
 
|-
 
| Myconian Jelly || Wisdom
 
|}
 

Revision as of 14:32, 23 July 2019

Soothsaying is not a skill, but a group of abilities in the Lore skill based around the viewing of Auguries. An adventurer can learn the four augury recipes (Beginner's, Basic, Advanced and Expert Augury) from Ashk the Answerer. Ashk will teach Augury abilities with appropriate favor, and after you complete some favor quests for him. You must have either Meditation or Shamanic Infusion at level 50 before you may learn these abilities.

Each Augury recipe gives a one hour buff and a new Augury can be divulged every hour. The buff effect can be positive or negative depending on the foreseen outcome, and the level of Augury used. Not every effect is available as a result of each recipe.


Augury is taught by Ashk in Rahu. The skill requires either Meditation at 50 or Shamanic Infusion at 50 to unlock.

Beginner's Augury List

- Omens suggest you will not die soon. The first time you die in any 15-minute period, you will instead avoid death.
- Omens suggest you may die soon. -10% Max Health.
- Omens suggest you may find great treasures. 7% chance for non-magical loot items to be Exceptional instead.
- Omens suggest you will not find great treasures soon. 8% chance for magical loot items to be non-magical instead.
- Omens suggest you will learn great things while fighting monsters. +4% Earned Combat XP.
- Omens suggest you will be too distracted to learn much from fighting. -4% Earned Combat XP.
- Omens indicate that you are especially focused today. +20 Max Power.
- Omens indicate that you are not very focused today. -20 Max Power.
- Omens suggest that you will find the enemy's weak spots with ease. 5% of your attacks deal +50% damage.
- Omens suggest that you will be inaccurate and clumsy in combat. 5% of your attacks deal -50% damage.
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- You were not able to augur much today, but it seems like the day will be full of adventure. +10% Max Armor.
- You were not able to augur much today, but it seems like the day will be full of hostility and strife. -10% Max Armor.
- Omens indicate that you are especially fleet of foot today. +0.5 Out-of-Combat Sprint Speed.
- Omens suggest you will be too distracted to move quickly today. -0.5 Out-of-Combat Sprint Speed.

Basic Augury List

- Omens suggest you will not die soon. The first two times you die in any 15-minute period, you will instead avoid death.
- Omens suggest you may die soon. -15% Max Health.
- Omens suggest you may find great treasures. 10% chance for non-magical loot items to be Exceptional instead.
- Omens suggest you will not find great treasures soon. 12% chance for magical loot items to be non-magical instead.
- Omens suggest you will learn great things while fighting monsters. +8% Earned Combat XP.
- Omens suggest you will be too distracted to learn much from fighting. -8% Earned Combat XP.
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- Omens suggest that you will find the enemy's weak spots with ease. 10% of your attacks deal +50% damage.
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Advanced Augury List

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- Omens suggest you may find great treasures. 8% chance for non-magical loot items to be Epic instead.
- Omens suggest you will not find great treasures soon. 15% chance for magical loot items to be non-magical instead.
- Omens suggest you will learn great things while fighting monsters. +12% Earned Combat XP.
- Omens suggest you will be too distracted to learn much from fighting. -12% Earned Combat XP.
- Omens indicate that you are especially focused today. +60 Max Power.
- Omens indicate that you are not very focused today. -50 Max Power.
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- Omens suggest that you will be inaccurate and clumsy in combat. 10% of your attacks deal -50% damage.
- Omens suggest that you will easily recover from injuries. 12% of your Max Health regenerates every few seconds in combat.
- Omens suggest that you will feel ill and uncoordinated during combat. 10% of your attacks Miss the target.
- Omens suggest that working on a craft will bring great rewards. +12% Earned Crafting XP.
- Omens suggest that you have a lazy attitude toward learning today. -12% Earned Crafting XP.
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- Omens indicate that you are especially fleet of foot today. +2 Out-of-Combat Sprint Speed.
- Omens suggest you will be too distracted to move quickly today. -2 Out-of-Combat Sprint Speed.

Expert Augury List

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- Omens suggest you may find great treasures. 12% chance for non-magical loot items to be Epic instead.
- Omens suggest you will not find great treasures soon. 18% chance for magical loot items to be non-magical instead.
- Omens suggest you will learn great things while fighting monsters. +16% Earned Combat XP.
- Omens suggest you will be too distracted to learn much from fighting. -12% Earned Combat XP.
- Omens indicate that you are especially focused today. +80 Max Power.
- Omens indicate that you are not very focused today. -65 Max Power.
- Omens suggest that you will find the enemy's weak spots with ease. 13% of your attacks deal +50% damage.
- Omens suggest that you will be inaccurate and clumsy in combat. 13% of your attacks deal -50% damage.
- Omens suggest that you will easily recover from injuries. 16% of your Max Health regenerates every few seconds in combat.
- Omens suggest that you will feel ill and uncoordinated during combat. 13% of your attacks Miss the target.
- Omens suggest that working on a craft will bring great rewards. +16% Earned Crafting XP.
- Omens suggest that you have a lazy attitude toward learning today. -16% Earned Crafting XP.
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- Omens indicate that you are especially fleet of foot today. +3 Out-of-Combat Sprint Speed.
- Omens suggest you will be too distracted to move quickly today. -3 Out-of-Combat Sprint Speed.