Difference between revisions of "Serbule Crypt"
(→Necromancy Altar: Changed necromancy section to say it is learned from the pulsing crystal instead of an altar.) (Tags: Mobile edit, Mobile web edit) |
m (Starting a POI rewrite.) |
||
Line 6: | Line 6: | ||
| pmapdesc=Map by BetaNotus (5/19) | | pmapdesc=Map by BetaNotus (5/19) | ||
}} | }} | ||
− | The [[Serbule Crypt]] is a tomb inhabited by low-level naturally-occurring Undead, although the further from the entrance an adventurer explores | + | The [[Serbule Crypt]] is a tomb inhabited by low-level naturally-occurring Undead, although the further from the entrance an adventurer explores the stronger they become. The turbulent history of the [[Serbule]] region has left its mark on the crypt, with at least one powerful undead-mage binding itself and its minions to the site. Occasionally, locals will refer to the crypt using the name of the mage, warning travelers to avoid [[Serbule Crypt|Khyrulek's Crypt]]. Despite the blight of undead the crypt unleashes into the region, the presence of those undead also bring the opportunity to gather supplies, sorely needed by the Elven refugees of [[Dwyndarre]] being housed in the quickly constructed town of [[Serbule Keep]]. |
==Points of Interest== | ==Points of Interest== | ||
− | ==== | + | ==== The Gallery ==== |
− | + | Near the entrance of the crypt, multiple rooms of artwork may be found. While these paintings potentially once depicted those buried in the crypt, they now portray a variety of subjects. Once removed from the walls, adventurers with adequate [[Art History]] skills can try to identify them. Despite being considered Vendor Trash by most, valuable identified paintings are well-liked by some NPCs. [[Lawara]], [[Sir Coth]], and [[Jesina]] are some of the easily encountered NPCs who like Paintings (or the broader category "Works of Art"). | |
− | + | ==== Sanctified Force Fields ==== | |
− | ===Force | + | Previous residents of the [[Serbule]] region have tried to prevent the spread of undead from the crypt. Some of their barriers remain. To ensure that adventurers are prepared with some knowledgeable of the tomb, only those who answer questions may pass through the barriers. Studying the exterior of the crypt, particularly etchings on nearby grave-markers will be helpful to those seeking to delve deep into the crypt. Some answers may also be found inside the tomb. |
− | + | ||
− | + | The blueish-purple Force Field encountered on the first floor requests an answer to the question: ''"How many humans died to sanctify this tomb"'' | |
− | |||
− | "How many humans died to sanctify this tomb" | ||
− | |||
{{Spoiler|Answer| | {{Spoiler|Answer| | ||
− | The answer is 397 | + | The answer is 397. |
}} | }} | ||
− | + | The red Force Field on the lower floor requests an answer to the question: ''"What is the age of our great lady?"'' | |
− | |||
− | |||
− | |||
− | |||
{{Spoiler|Answer| | {{Spoiler|Answer| | ||
− | The answer is 244 | + | The answer is 244. |
}} | }} | ||
− | |||
====Khyrulek's Room==== | ====Khyrulek's Room==== | ||
Khyrulek is guarded by two large Rhinos. Killing Khyrulek will spawn a portal to take you deeper into the crypt. | Khyrulek is guarded by two large Rhinos. Killing Khyrulek will spawn a portal to take you deeper into the crypt. |
Revision as of 13:24, 5 July 2023
Serbule Crypt
| |
---|---|
File:Serbule Crypt (map).png Map of Serbule Crypt (click for larger size)
| |
Connects to | |
Area Level | 15 - 30
|
Map by BetaNotus (5/19)
|
The Serbule Crypt is a tomb inhabited by low-level naturally-occurring Undead, although the further from the entrance an adventurer explores the stronger they become. The turbulent history of the Serbule region has left its mark on the crypt, with at least one powerful undead-mage binding itself and its minions to the site. Occasionally, locals will refer to the crypt using the name of the mage, warning travelers to avoid Khyrulek's Crypt. Despite the blight of undead the crypt unleashes into the region, the presence of those undead also bring the opportunity to gather supplies, sorely needed by the Elven refugees of Dwyndarre being housed in the quickly constructed town of Serbule Keep.
Points of Interest
The Gallery
Near the entrance of the crypt, multiple rooms of artwork may be found. While these paintings potentially once depicted those buried in the crypt, they now portray a variety of subjects. Once removed from the walls, adventurers with adequate Art History skills can try to identify them. Despite being considered Vendor Trash by most, valuable identified paintings are well-liked by some NPCs. Lawara, Sir Coth, and Jesina are some of the easily encountered NPCs who like Paintings (or the broader category "Works of Art").
Sanctified Force Fields
Previous residents of the Serbule region have tried to prevent the spread of undead from the crypt. Some of their barriers remain. To ensure that adventurers are prepared with some knowledgeable of the tomb, only those who answer questions may pass through the barriers. Studying the exterior of the crypt, particularly etchings on nearby grave-markers will be helpful to those seeking to delve deep into the crypt. Some answers may also be found inside the tomb.
The blueish-purple Force Field encountered on the first floor requests an answer to the question: "How many humans died to sanctify this tomb"
Answer
The answer is 397.
The red Force Field on the lower floor requests an answer to the question: "What is the age of our great lady?"
Answer
The answer is 244.
Khyrulek's Room
Khyrulek is guarded by two large Rhinos. Killing Khyrulek will spawn a portal to take you deeper into the crypt.
Necromancy Altar
The skill Necromancy can be learned here (as of the alpha), from a Pulsing Crystal found deep within the dungeon. Sometimes friendly players offer a "run" down there on global chat.
Serbule Sewers Portal
There is a room protected by a few Explosion Traps. Sir Arif can be found there, who deals in Sigil Scripting. Further back in this room is a connection to Serbule Sewers.
Four new chests (Oct 25th, 2014 update)
The first chest is at the end of the corridor "that players seem to all miss". The other three are deeper in. (None are on the second floor past Khyrulek.) Each chest can be opened by all players once per hour, so you can team up to collect the chests. The loot has above-average chances for nice level 20 gear.
Nameless One Riddle
Beyond the Nameless Guardian lies a series of statues that encompass a riddle. The solution may be found outside the crypt on one of the gravestones.
The Giant's Riddle Answer
The giant statue is looking for the sum to equal 244 using the small statues. The answer is +37, -8, +14, -99, +300.
Locked Gilded Chest
In one room you will come upon 11 pedestals with different items on them. If you complete the riddle, you can open the chest.
The Riddle Answer
Wheel > Coffin > Pick > Gem > Viewing Device > Roses > Shield > Potion > Weathervane > Eyeball > skull
Other Rooms
If you bump into an invisible wall, it is targettable, and requires a code to open.
Answer
85934
Tips
- Stacks of Spider Legs and Giant Spider Legs can earn favor with Velkort.
- Spiderwebs are worth 20 councils each, they quickly add up.
- Sir Arif offers Storage.
Serbule Crypt Inhabitants
Friends
Foes
Bosses
Harvestables
Miscellaneous
- Found in urns.