Difference between revisions of "Toolcrafting/Recipes"

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==[[{{msg:BASEPAGENAME}}/Recipes|Recipes]]==
 
==[[{{msg:BASEPAGENAME}}/Recipes|Recipes]]==
 
</includeonly>
 
</includeonly>
<!-- This table is from patch v259, June 19, 2016 -->
+
<!-- This table is from patch v266, August 18, 2016 -->
 
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
 
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
 
! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description
 
! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description
 
|-
 
|-
| 1 || Simple Skinning Knife || 25 || 100 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1 || [[Simple Skinning Knife]] x1 || A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.)
+
| 1 || Simple Skinning Knife || 10 || 40 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1 || [[Simple Skinning Knife]] x1 || A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.)
 
|-
 
|-
| 5 || Meat Tenderizer || 35 || 140 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Oak Wood]] x1 || [[Meat Tenderizer]] x1 || A customized hammer used by chefs.
+
| 5 || Meat Tenderizer || 20 || 80 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Oak Wood]] x1 || [[Meat Tenderizer]] x1 || A customized hammer used by chefs.
 
|-
 
|-
| 5 || Shoddy Pocket Belt || 20 || 100 || [[Canvas]] x1 || [[Shoddy Pocket Belt]] x1 || A simple belt with a pouch.
+
| 5 || Shoddy Pocket Belt || 20 || 80 || [[Canvas]] x1 || [[Shoddy Pocket Belt]] x1 || A simple belt with a pouch.
 
|-
 
|-
| 5 || Simple First Aid Kit || 25 || 100 || [[Carded Cotton]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Simple First Aid Kit]] x1 || For healing minor injuries. Used by First Aid abilities.
+
| 5 || Simple First Aid Kit || 20 || 80 || [[Carded Cotton]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Simple First Aid Kit]] x1 || For healing minor injuries. Used by First Aid abilities.
 
|-
 
|-
| 6 || Peening Hammer || 40 || 160 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Oak Wood]] x1 || [[Peening Hammer]] x1 || A customized hammer used by smiths.
+
| 6 || Peening Hammer || 24 || 96 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Oak Wood]] x1 || [[Peening Hammer]] x1 || A customized hammer used by smiths.
 
|-
 
|-
| 6 || Simple First Aid Bomb || 25 || 100 || [[Carded Cotton]] x1<br>[[Parasol Mushroom Suspension]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Simple First Aid Bomb]] x4<br>[[Empty Bottle]] x1 || For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability.
+
| 6 || Simple First Aid Bomb || 24 || 96 || [[Carded Cotton]] x1<br>[[Parasol Mushroom Suspension]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Simple First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability.
 
|-
 
|-
| 8 || Butcher Knife || 50 || 200 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1 || [[Butcher Knife]] x1 || A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
+
| 8 || Butcher Knife || 32 || 128 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1 || [[Butcher Knife]] x1 || A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
 
|-
 
|-
| 11 || Basic Skinning Knife || 50 || 200 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1 || [[Basic Skinning Knife]] x1 || A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.)
+
| 11 || Basic Skinning Knife || 44 || 176 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1 || [[Basic Skinning Knife]] x1 || A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.)
 
|-
 
|-
| 13 || Shoddy Hardcore Belt || 40 || 120 || [[Canvas]] x1<br>[[Piece of Green Glass]] x2 || [[Shoddy Hardcore Belt]] x1 || A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
+
| 13 || Shoddy Hardcore Belt || 52 || 208 || [[Canvas]] x1<br>[[Piece of Green Glass]] x2 || [[Shoddy Hardcore Belt]] x1 || A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
 
|-
 
|-
| 15 || Autopsy Kit || 50 || 200 || [[Simple Skinning Knife]] x1<br>[[Simple First Aid Kit]] x1<br>[[Coarse Cotton Yarn]] x1 || [[Autopsy Kit]] x1 || A simple autopsy kit for beginning pathologists.
+
| 15 || Autopsy Kit || 60 || 240 || [[Simple Skinning Knife]] x1<br>[[Simple First Aid Kit]] x1<br>[[Coarse Cotton Yarn]] x1 || [[Autopsy Kit]] x1 || A simple autopsy kit for beginning pathologists.
 
|-
 
|-
| 15 || Basic First Aid Kit || 50 || 200 || [[Coarse Cotton Yarn]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Basic First Aid Kit]] x1 || For healing moderate injuries. Used by First Aid abilities.
+
| 15 || Basic First Aid Kit || 60 || 240 || [[Coarse Cotton Yarn]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Basic First Aid Kit]] x1 || For healing moderate injuries. Used by First Aid abilities.
 
|-
 
|-
| 15 || Crude Arachnid Harness || 50 || 250 || [[Oak Wood]] x2<br>[[Simple Nails]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Crude Arachnid Harness]] x1 || A simple collection of wood bits that allow a sentient spider to use druidic magic.
+
| 15 || Crude Arachnid Harness || 60 || 240 || [[Oak Wood]] x2<br>[[Simple Nails]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Crude Arachnid Harness]] x1 || A simple collection of wood bits that allow a sentient spider to use druidic magic.
 
|-
 
|-
| 16 || Basic First Aid Bomb || 50 || 200 || [[Coarse Cotton Yarn]] x1<br>[[Mycena Mushroom Suspension]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Basic First Aid Bomb]] x4<br>[[Empty Bottle]] x1 || For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability.
+
| 16 || Basic First Aid Bomb || 64 || 256 || [[Coarse Cotton Yarn]] x1<br>[[Mycena Mushroom Suspension]] x1<br>[[Simple Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Basic First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability.
 
|-
 
|-
| 16 || Dishing Hammer || 65 || 260 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Basic Metal Slab]] x2<br>[[Maple Wood]] x1 || [[Dishing Hammer]] x1 || A customized hammer used by armorsmiths.
+
| 16 || Dishing Hammer || 64 || 256 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Basic Metal Slab]] x2<br>[[Maple Wood]] x1 || [[Dishing Hammer]] x1 || A customized hammer used by armorsmiths.
 
|-
 
|-
| 16 || Lucky Belt of the Swordsman || 50 || 250 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Swordsman]] x1 || A belt. The wearer will find better treasure if they are using the Sword skill. (This effect is not as potent as a belt designed for two skills.)
+
| 16 || Lucky Belt of the Swordsman || 64 || 256 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Swordsman]] x1 || A belt. The wearer will find better treasure if they are using the Sword skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 18 || Lucky Belt of the Psychologist || 50 || 250 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Psychologist]] x1 || A belt. The wearer will find better treasure if they are using the Psychology skill. (This effect is not as potent as a belt designed for two skills.)
+
| 18 || Lucky Belt of the Psychologist || 72 || 288 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Psychologist]] x1 || A belt. The wearer will find better treasure if they are using the Psychology skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 18 || Utility Knife || 80 || 320 || [[Whetstone]] x1<br>[[Good Metal Slab]] x2 || [[Utility Knife]] x1 || A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.)
+
| 18 || Utility Knife || 72 || 288 || [[Whetstone]] x1<br>[[Good Metal Slab]] x2 || [[Utility Knife]] x1 || A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.)
 
|-
 
|-
| 20 || Crude Pocket Belt || 100 || 500 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Crude Pocket Belt]] x1 || A belt with multiple pockets. Requires Endurance 12.
+
| 20 || Crude Pocket Belt || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Crude Pocket Belt]] x1 || A belt with multiple pockets. Requires Endurance 12.
 
|-
 
|-
| 20 || Lucky Belt of the Shielder || 75 || 375 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Shielder]] x1 || A belt. The wearer will find better treasure if they are using the Shield skill. (This effect is not as potent as a belt designed for two skills.)
+
| 20 || Lucky Belt of the Shielder || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Shielder]] x1 || A belt. The wearer will find better treasure if they are using the Shield skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 21 || Good Skinning Knife || 80 || 320 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1 || [[Good Skinning Knife]] x1 || A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.)
+
| 21 || Good Skinning Knife || 84 || 336 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1 || [[Good Skinning Knife]] x1 || A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.)
 
|-
 
|-
| 22 || Lucky Belt of the Unarmed Fighter || 75 || 375 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Unarmed Fighter]] x1 || A belt. The wearer will find better treasure if they are using the Unarmed skill. (This effect is not as potent as a belt designed for two skills.)
+
| 22 || Lucky Belt of the Unarmed Fighter || 88 || 352 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Unarmed Fighter]] x1 || A belt. The wearer will find better treasure if they are using the Unarmed skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 24 || Lucky Belt of the Fire Mage || 100 || 500 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Fire Mage]] x1 || A belt. The wearer will find better treasure if they are using the Fire Magic skill. (This effect is not as potent as a belt designed for two skills.)
+
| 24 || Lucky Belt of the Fire Mage || 96 || 384 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Fire Mage]] x1 || A belt. The wearer will find better treasure if they are using the Fire Magic skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
 
| 25 || Good First Aid Kit || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Kit]] x2 || For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits.
 
| 25 || Good First Aid Kit || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Kit]] x2 || For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits.
 
|-
 
|-
| 26 || Good First Aid Bomb || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Boletus Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Bomb]] x4<br>[[Empty Bottle]] x1 || For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability.
+
| 26 || Good First Aid Bomb || 104 || 416 || [[Fine Cotton Yarn]] x1<br>[[Boletus Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span> || [[Good First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability.
 
|-
 
|-
| 26 || Lucky Belt of the Battle Chemist || 100 || 500 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Battle Chemist]] x1 || A belt. The wearer will find better treasure if they are using the Battle Chemistry skill. (This effect is not as potent as a belt designed for two skills.)
+
| 26 || Lucky Belt of the Battle Chemist || 104 || 416 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Battle Chemist]] x1 || A belt. The wearer will find better treasure if they are using the Battle Chemistry skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 26 || Shaping Hammer || 110 || 440 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1<br>[[Good Metal Slab]] x2<br>[[Oak Wood]] x1 || [[Shaping Hammer]] x1 || A customized hammer used by smiths.
+
| 26 || Shaping Hammer || 104 || 416 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1<br>[[Good Metal Slab]] x2<br>[[Oak Wood]] x1 || [[Shaping Hammer]] x1 || A customized hammer used by smiths.
 
|-
 
|-
| 27 || Crude Hardcore Belt || 80 || 240 || [[Canvas]] x2<br>[[Bone Hook]] x2 || [[Crude Hardcore Belt]] x1 || A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
+
| 27 || Crude Hardcore Belt || 108 || 432 || [[Canvas]] x2<br>[[Bone Hook]] x2 || [[Crude Hardcore Belt]] x1 || A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
 
|-
 
|-
| 27 || Decent Cow Helm || 160 || 400 || [[Simple Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Decent Cow Helm || Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.)
+
| 27 || Decent Cow Helm || 108 || 432 || [[Expert-Quality Metal Slab]] x2<br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Decent Cow Helm || Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 28 || Lucky Belt of the Mentalist || 150 || 750 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Mentalist]] x1 || A belt. The wearer will find better treasure if they are using the Mentalism skill. (This effect is not as potent as a belt designed for two skills.)
+
| 28 || Lucky Belt of the Mentalist || 112 || 448 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Mentalist]] x1 || A belt. The wearer will find better treasure if they are using the Mentalism skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 28 || Organ Knife || 130 || 520 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Organ Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
+
| 28 || Organ Knife || 112 || 448 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Organ Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
 
|-
 
|-
| 30 || Decent Cow Barding || 160 || 400 || [[Simple Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Decent Cow Barding || Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
+
| 30 || Decent Cow Barding || 120 || 480 || [[Expert-Quality Metal Slab]] x2<br>[[Good Metal Slab]] x2<br>[[Dishing Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Decent Cow Barding || Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 30 || Decent Snail Boots || 160 || 400 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Boots || Level 30 boots, infused with magic. (Must be near a tanning rack.)
+
| 30 || Decent Snail Boots || 120 || 480 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Boots || Level 30 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 30 || Decent Snail Greaves || 160 || 400 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Greaves || Level 30 leggings, infused with magic. (Must be near a tanning rack.)
+
| 30 || Decent Snail Greaves || 120 || 480 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Greaves || Level 30 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 30 || Forensic Inspection Kit || 130 || 520 || [[Basic Skinning Knife]] x1<br>[[Basic First Aid Kit]] x1 || [[Forensic Inspection Kit]] x1 || A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)
+
| 30 || Forensic Inspection Kit || 120 || 480 || [[Basic Skinning Knife]] x1<br>[[Basic First Aid Kit]] x1 || [[Forensic Inspection Kit]] x1 || A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)
 
|-
 
|-
| 30 || Lucky Belt of the Archer || 150 || 750 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Archer]] x1 || A belt. The wearer will find better treasure if they are using the Archery skill. (This effect is not as potent as a belt designed for two skills.)
+
| 30 || Lucky Belt of the Archer || 120 || 480 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Archer]] x1 || A belt. The wearer will find better treasure if they are using the Archery skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 30 || Nice Arachnid Harness || 200 || 1000 || [[Maple Wood]] x2<br>[[Simple Nails]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Nice Arachnid Harness]] x1 || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.
+
| 30 || Nice Arachnid Harness || 120 || 480 || [[Maple Wood]] x2<br>[[Simple Nails]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Nice Arachnid Harness]] x1 || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.
 
|-
 
|-
| 31 || Expert's Skinning Knife || 130 || 520 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Expert's Skinning Knife]] x1 || A great skinning knife for expert skinners. (+6 to your effective skill when skinning.)
+
| 31 || Expert's Skinning Knife || 124 || 496 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Expert's Skinning Knife]] x1 || A great skinning knife for expert skinners. (+6 to your effective skill when skinning.)
 
|-
 
|-
| 32 || Decent Snail Coat || 160 || 400 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Coat || Level 30 chest armor, infused with magic. (Must be near a tanning rack.)
+
| 32 || Decent Snail Coat || 128 || 512 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Coat || Level 30 chest armor, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 32 || Lucky Belt of the Animal Handler || 150 || 750 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Animal Handler]] x1 || A belt. The wearer will find better treasure if they are using the Animal Handling skill. (This effect is not as potent as a belt designed for two skills.)
+
| 32 || Lucky Belt of the Animal Handler || 128 || 512 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Animal Handler]] x1 || A belt. The wearer will find better treasure if they are using the Animal Handling skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 33 || Decent Snail Gauntlets || 160 || 400 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Gauntlets || Level 30 gloves, infused with magic. (Must be near a tanning rack.)
+
| 33 || Decent Snail Gauntlets || 132 || 528 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Gauntlets || Level 30 gloves, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 33 || Decent Snail Helm || 160 || 400 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Helm || Level 30 headwear, infused with magic. (Must be near a tanning rack.)
+
| 33 || Decent Snail Helm || 132 || 528 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Helm || Level 30 headwear, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 34 || Lucky Belt of the Staff Fighter || 200 || 1000 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Staff Fighter]] x1 || A belt. The wearer will find better treasure if they are using the Staff skill. (This effect is not as potent as a belt designed for two skills.)
+
| 34 || Lucky Belt of the Staff Fighter || 136 || 544 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Staff Fighter]] x1 || A belt. The wearer will find better treasure if they are using the Staff skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 35 || Expert's First Aid Kit || 140 || 560 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Kit]] x2 || For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits.
+
| 35 || Expert's First Aid Kit || 140 || 560 || [[Perfect Cotton]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Kit]] x2 || For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits.
 
|-
 
|-
| 35 || Master First Aid Kit (Yeti Version) || 140 || 560 || [[Tundra Lichen]] x2<br>[[Matted Hair]] x1<br>[[Worm Tooth]] x1 || [[Master First Aid Kit (Yeti Version)]] x3 || For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits.
+
| 35 || Master First Aid Kit (Yeti Version) || 140 || 560 || [[Tundra Lichen]] x1<br>[[Evil Grass]] x1 || [[Master First Aid Kit (Yeti Version)]] x3 || For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits.
 
|-
 
|-
| 35 || Nice Pocket Belt || 200 || 1000 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Nice Pocket Belt]] x1 || A nice belt with lots of little pockets. Requires Endurance 24.
+
| 35 || Nice Pocket Belt || 140 || 560 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Nice Pocket Belt]] x1 || A nice belt with lots of little pockets. Requires Endurance 24.
 
|-
 
|-
| 36 || Expert's First Aid Bomb || 140 || 560 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Field Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability.
+
| 36 || Expert's First Aid Bomb || 144 || 576 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Field Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Expert's First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability.
 
|-
 
|-
| 36 || Lucky Belt of the Werewolf || 200 || 1000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Werewolf]] x1 || A belt. The wearer will find better treasure if they are using the Lycanthropy skill. (This effect is not as potent as a belt designed for two skills.)
+
| 36 || Lucky Belt of the Werewolf || 144 || 576 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Werewolf]] x1 || A belt. The wearer will find better treasure if they are using the Lycanthropy skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 36 || Tack Hammer || 170 || 680 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Tack Hammer]] x1 || A customized hammer used by smiths.
+
| 36 || Tack Hammer || 144 || 576 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Tack Hammer]] x1 || A customized hammer used by smiths.
 
|-
 
|-
| 37 || Nice Cow Helm || 200 || 700 || [[Basic Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Nice Cow Helm || Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.)
+
| 37 || Nice Cow Helm || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm || Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 37 || Nice Cow Helm (Max-Enchanted) || 200 || 700 || [[Basic Metal Slab]] x2<br>[[Grass]] x2<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm (Max-Enchanted) || Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
+
| 37 || Nice Cow Helm (Max-Enchanted) || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm (Max-Enchanted) || Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
 
|-
 
|-
| 38 || Lucky Belt of the Necromancer || 200 || 1000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Necromancer]] x1 || A belt. The wearer will find better treasure if they are using the Necromancy skill. (This effect is not as potent as a belt designed for two skills.)
+
| 38 || Lucky Belt of the Necromancer || 152 || 608 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Necromancer]] x1 || A belt. The wearer will find better treasure if they are using the Necromancy skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 38 || Multipurpose Knife || 180 || 720 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x2 || [[Multipurpose Knife]] x1 || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)
+
| 38 || Multipurpose Knife || 152 || 608 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x2 || [[Multipurpose Knife]] x1 || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)
 
|-
 
|-
| 40 || Lucky Belt of the Hammerer || 300 || 1500 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Hammerer]] x1 || A belt. The wearer will find better treasure if they are using the Hammer skill. (This effect is not as potent as a belt designed for two skills.)
+
| 40 || Lucky Belt of the Hammerer || 160 || 640 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Hammerer]] x1 || A belt. The wearer will find better treasure if they are using the Hammer skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 40 || Nice Cow Barding || 200 || 700 || [[Basic Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Nice Cow Barding || Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
+
| 40 || Nice Cow Barding || 160 || 640 || [[Masterwork Metal Slab]] x2<br>[[Expert-Quality Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding || Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 40 || Nice Cow Barding (Max-Enchanted) || 200 || 700 || [[Basic Metal Slab]] x3<br>[[Grass]] x4<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding (Max-Enchanted) || Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
+
| 40 || Nice Cow Barding (Max-Enchanted) || 160 || 640 || [[Masterwork Metal Slab]] x2<br>[[Expert-Quality Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding (Max-Enchanted) || Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
 
|-
 
|-
| 40 || Nice Snail Boots || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Boots || Level 40 boots, infused with magic. (Must be near a tanning rack.)
+
| 40 || Nice Snail Boots || 160 || 640 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Boots || Level 40 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Snail Boots (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Boots (Max-Enchanted) || Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 40 || Nice Snail Boots (Max-Enchanted) || 160 || 640 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Boots (Max-Enchanted) || Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Snail Greaves || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Greaves || Level 40 leggings, infused with magic. (Must be near a tanning rack.)
+
| 40 || Nice Snail Greaves || 160 || 640 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Greaves || Level 40 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Snail Greaves (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Greaves (Max-Enchanted) || Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 40 || Nice Snail Greaves (Max-Enchanted) || 160 || 640 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Greaves (Max-Enchanted) || Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Spring Fairy Leggings || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Leggings || Level 40 leggings, infused with magic. (Must be near a tanning rack.)
+
| 40 || Nice Spring Fairy Leggings || 160 || 640 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Leggings || Level 40 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Spring Fairy Leggings (Max-Enchanted) || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Leggings (Max-Enchanted) || Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 40 || Nice Spring Fairy Leggings (Max-Enchanted) || 160 || 640 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Leggings (Max-Enchanted) || Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Spring Fairy Shoes || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Daisy (flower)|Daisy]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Shoes || Level 40 boots, infused with magic. (Must be near a tanning rack.)
+
| 40 || Nice Spring Fairy Shoes || 160 || 640 || [[Nice Leather Roll]] x2<br>[[Leather Strips]] x4<br>[[Daisy]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Shoes || Level 40 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Spring Fairy Shoes (Max-Enchanted) || 360 || 1800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Daisy (flower)|Daisy]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Shoes (Max-Enchanted) || Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 40 || Nice Spring Fairy Shoes (Max-Enchanted) || 160 || 640 || [[Nice Leather Roll]] x2<br>[[Leather Strips]] x4<br>[[Daisy]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Shoes (Max-Enchanted) || Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Spring Fairy Top || 160 || 800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Top || Level 40 chest covering, infused with magic. (Must be near a tanning rack.)
+
| 40 || Nice Spring Fairy Top || 160 || 640 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Top || Level 40 chest covering, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 40 || Nice Spring Fairy Top (Max-Enchanted) || 160 || 800 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Top (Max-Enchanted) || Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 40 || Nice Spring Fairy Top (Max-Enchanted) || 160 || 640 || [[Nice Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Spring Fairy Top (Max-Enchanted) || Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 41 || Master Skinning Knife || 180 || 720 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x1 || [[Master Skinning Knife]] x1 || A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.)
+
| 41 || Master Skinning Knife || 164 || 656 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x1 || [[Master Skinning Knife]] x1 || A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.)
 
|-
 
|-
| 41 || Nice Hardcore Belt || 240 || 720 || [[Canvas]] x2<br>[[Khopis]] x2 || [[Nice Hardcore Belt]] x1 || A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
+
| 41 || Nice Hardcore Belt || 164 || 656 || [[Canvas]] x2<br>[[Khopis]] x2 || [[Nice Hardcore Belt]] x1 || A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
 
|-
 
|-
| 42 || Lucky Belt of the Druid || 300 || 1500 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Druid]] x1 || A belt. The wearer will find better treasure if they are using the Druid skill. (This effect is not as potent as a belt designed for two skills.)
+
| 42 || Lucky Belt of the Druid || 168 || 672 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Druid]] x1 || A belt. The wearer will find better treasure if they are using the Druid skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 42 || Nice Snail Coat || 200 || 700 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat || Level 40 chest armor, infused with magic. (Must be near a tanning rack.)
+
| 42 || Nice Snail Coat || 168 || 672 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat || Level 40 chest armor, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 42 || Nice Snail Coat (Max-Enchanted) || 200 || 700 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat (Max-Enchanted) || Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 42 || Nice Snail Coat (Max-Enchanted) || 168 || 672 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat (Max-Enchanted) || Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 43 || Nice Snail Gauntlets || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Gauntlets || Level 40 gloves, infused with magic. (Must be near a tanning rack.)
+
| 43 || Nice Snail Gauntlets || 172 || 688 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Gauntlets || Level 40 gloves, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 43 || Nice Snail Gauntlets (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Gauntlets (Max-Enchanted) || Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 43 || Nice Snail Gauntlets (Max-Enchanted) || 172 || 688 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Gauntlets (Max-Enchanted) || Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 43 || Nice Snail Helm || 200 || 700 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Helm || Level 40 headwear, infused with magic. (Must be near a tanning rack.)
+
| 43 || Nice Snail Helm || 172 || 688 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Helm || Level 40 headwear, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 43 || Nice Snail Helm (Max-Enchanted) || 200 || 700 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Helm (Max-Enchanted) || Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 43 || Nice Snail Helm (Max-Enchanted) || 172 || 688 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Helm (Max-Enchanted) || Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 43 || Shock Absorbing Belt || 350 || 1750 || [[Canvas]] x2<br>[[Carded Cotton]] x12<br>Trophy Skin or Hide x1 || [[Shock Absorbing Belt]] x1 || A strange padded belt that helps the wearer hold their ground.
+
| 43 || Shock Absorbing Belt || 172 || 688 || [[Canvas]] x2<br>[[Carded Cotton]] x12<br>Trophy Skin or Hide x1 || [[Shock Absorbing Belt]] x1 || A strange padded belt that helps the wearer hold their ground.
 
|-
 
|-
| 45 || Amazing First Aid Kit (Yeti Version) || 200 || 800 || [[Tundra Lichen]] x3<br>[[Evil Grass]] x1<br>[[Wool]] x1 || [[Amazing First Aid Kit (Yeti Version)]] x3 || For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits.
+
| 45 || Amazing First Aid Kit (Yeti Version) || 180 || 720 || [[Tundra Lichen]] x1<br>[[Matted Hair]] x1<br>[[Worm Tooth]] x1 || [[Amazing First Aid Kit (Yeti Version)]] x3 || For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits.
 
|-
 
|-
| 45 || Great Arachnid Harness || 500 || 2500 || [[Cedar Wood]] x3<br>[[Strong Nails]] x3<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Great Arachnid Harness]] x1 || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.
+
| 45 || Great Arachnid Harness || 180 || 720 || [[Cedar Wood]] x3<br>[[Strong Nails]] x3<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Great Arachnid Harness]] x1 || Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.
 
|-
 
|-
| 45 || Legacy Bat Belt || 500 || 2500 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Legacy Bat Belt]] x1 || This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it.
+
| 45 || Legacy Bat Belt || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Legacy Bat Belt]] x1 || This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it.
 
|-
 
|-
| 45 || Lucky Belt of the Batty Battler || 400 || 2000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Batty Battler]] x1 || A belt. The wearer will find better treasure if they are using the Giant Bat skill. (This effect is not as potent as a belt designed for two skills.)
+
| 45 || Lucky Belt of the Batty Battler || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Batty Battler]] x1 || A belt. The wearer will find better treasure if they are using the Giant Bat skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 45 || Lucky Belt of the Ice Mage || 400 || 2000 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Ice Mage]] x1 || A belt. The wearer will find better treasure if they are using the Ice Magic skill. (This effect is not as potent as a belt designed for two skills.)
+
| 45 || Lucky Belt of the Ice Mage || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Ice Mage]] x1 || A belt. The wearer will find better treasure if they are using the Ice Magic skill. (This effect is not as potent as a belt designed for two skills.)
 
|-
 
|-
| 45 || Master First Aid Kit || 200 || 800 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Master First Aid Kit]] x2 || For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits.
+
| 45 || Master First Aid Kit || 180 || 720 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 50.0% &#13;">(!)</sup></span> || [[Master First Aid Kit]] x2 || For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits.
 
|-
 
|-
| 46 || Delicate Tack Hammer || 210 || 840 || [[Sharpening Stone]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Delicate Tack Hammer]] x1 || A customized hammer used by smiths.
+
| 46 || Delicate Tack Hammer || 184 || 736 || [[Sharpening Stone]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Delicate Tack Hammer]] x1 || A customized hammer used by smiths.
 
|-
 
|-
| 46 || Master First Aid Bomb || 200 || 800 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Blusher Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Master First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability.
+
| 46 || Master First Aid Bomb || 184 || 736 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Blusher Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Master First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability.
 
|-
 
|-
| 47 || Quality Cow Helm || 240 || 1100 || [[Good Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Quality Cow Helm || Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.)
+
| 47 || Quality Cow Helm || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm || Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 47 || Quality Cow Helm (Max-Enchanted) || 240 || 1100 || [[Good Metal Slab]] x2<br>[[Grass]] x2<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm (Max-Enchanted) || Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
+
| 47 || Quality Cow Helm (Max-Enchanted) || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm (Max-Enchanted) || Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
 
|-
 
|-
| 48 || Filleting Knife || 220 || 880 || [[Whetstone]] x1<br>[[Masterwork Metal Slab]] x1 || [[Filleting Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
+
| 48 || Filleting Knife || 192 || 768 || [[Whetstone]] x1<br>[[Masterwork Metal Slab]] x1 || [[Filleting Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
 
|-
 
|-
| 50 || Forensic Analysis Kit || 225 || 900 || [[Good Skinning Knife]] x1<br>[[Good First Aid Kit]] x1 || [[Forensic Analysis Kit]] x1 || A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.)
+
| 50 || Forensic Analysis Kit || 200 || 800 || [[Good Skinning Knife]] x1<br>[[Good First Aid Kit]] x1 || [[Forensic Analysis Kit]] x1 || A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.)
 
|-
 
|-
| 50 || Great Pocket Belt || 400 || 2000 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Great Pocket Belt]] x1 || A clever belt with lots of compartments for storing stuff. Requires Endurance 36.
+
| 50 || Great Pocket Belt || 200 || 800 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Great Pocket Belt]] x1 || A clever belt with lots of compartments for storing stuff. Requires Endurance 36.
 
|-
 
|-
| 50 || Quality Cow Barding || 240 || 1100 || [[Good Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Quality Cow Barding || Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
+
| 50 || Quality Cow Barding || 200 || 800 || [[Masterwork Metal Slab]] x3<br>[[Expert-Quality Metal Slab]] x1<br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Quality Cow Barding || Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 50 || Quality Cow Barding (Max-Enchanted) || 240 || 1100 || [[Good Metal Slab]] x3<br>[[Grass]] x4<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Barding (Max-Enchanted) || Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
+
| 50 || Quality Cow Barding (Max-Enchanted) || 200 || 800 || [[Masterwork Metal Slab]] x3<br>[[Expert-Quality Metal Slab]] x1<br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Barding (Max-Enchanted) || Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
 
|-
 
|-
| 50 || Quality Snail Boots || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Boots || Level 50 boots, infused with magic. (Must be near a tanning rack.)
+
| 50 || Quality Snail Boots || 200 || 800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Boots || Level 50 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Snail Boots (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Boots (Max-Enchanted) || Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 50 || Quality Snail Boots (Max-Enchanted) || 200 || 800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Boots (Max-Enchanted) || Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Snail Greaves || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Greaves || Level 50 leggings, infused with magic. (Must be near a tanning rack.)
+
| 50 || Quality Snail Greaves || 200 || 800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Greaves || Level 50 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Snail Greaves (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Greaves (Max-Enchanted) || Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 50 || Quality Snail Greaves (Max-Enchanted) || 200 || 800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Greaves (Max-Enchanted) || Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Spring Fairy Leggings || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Leggings || Level 50 leggings, infused with magic. (Must be near a tanning rack.)
+
| 50 || Quality Spring Fairy Leggings || 200 || 800 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Leggings || Level 50 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Spring Fairy Leggings (Max-Enchanted) || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Leggings (Max-Enchanted) || Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 50 || Quality Spring Fairy Leggings (Max-Enchanted) || 200 || 800 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Leggings (Max-Enchanted) || Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Spring Fairy Shoes || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Shoes || Level 50 boots, infused with magic. (Must be near a tanning rack.)
+
| 50 || Quality Spring Fairy Shoes || 200 || 800 || [[Quality Leather Roll]] x2<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Shoes || Level 50 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Spring Fairy Shoes (Max-Enchanted) || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Shoes (Max-Enchanted) || Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 50 || Quality Spring Fairy Shoes (Max-Enchanted) || 200 || 800 || [[Quality Leather Roll]] x2<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Shoes (Max-Enchanted) || Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Spring Fairy Top || 220 || 1100 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Top || Level 50 chest covering, infused with magic. (Must be near a tanning rack.)
+
| 50 || Quality Spring Fairy Top || 200 || 800 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Top || Level 50 chest covering, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 50 || Quality Spring Fairy Top (Max-Enchanted) || 220 || 1100 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Top (Max-Enchanted) || Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 50 || Quality Spring Fairy Top (Max-Enchanted) || 200 || 800 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Spring Fairy Top (Max-Enchanted) || Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 51 || Amazing Skinning Knife || 250 || 1000 || [[Whetstone]] x1<br>[[Masterwork Metal Slab]] x1 || [[Amazing Skinning Knife]] x1 || A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.)
+
| 51 || Amazing Skinning Knife || 204 || 816 || [[Whetstone]] x1<br>[[Masterwork Metal Slab]] x1 || [[Amazing Skinning Knife]] x1 || A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.)
 
|-
 
|-
| 51 || Great Hardcore Belt || 300 || 900 || [[Canvas]] x2<br>[[Basilisk Tail Tip]] x2 || [[Great Hardcore Belt]] x1 || A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
+
| 51 || Great Hardcore Belt || 204 || 816 || [[Canvas]] x2<br>[[Basilisk Tail Tip]] x2 || [[Great Hardcore Belt]] x1 || A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
 
|-
 
|-
| 52 || Quality Snail Coat || 240 || 1100 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Coat || Level 50 chest armor, infused with magic. (Must be near a tanning rack.)
+
| 52 || Quality Snail Coat || 208 || 832 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Coat || Level 50 chest armor, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 52 || Quality Snail Coat (Max-Enchanted) || 240 || 1100 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Coat (Max-Enchanted) || Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 52 || Quality Snail Coat (Max-Enchanted) || 208 || 832 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Coat (Max-Enchanted) || Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 53 || Quality Snail Gauntlets || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Gauntlets || Level 50 gloves, infused with magic. (Must be near a tanning rack.)
+
| 53 || Quality Snail Gauntlets || 212 || 848 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Gauntlets || Level 50 gloves, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 53 || Quality Snail Gauntlets (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Gauntlets (Max-Enchanted) || Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 53 || Quality Snail Gauntlets (Max-Enchanted) || 212 || 848 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Gauntlets (Max-Enchanted) || Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 53 || Quality Snail Helm || 240 || 1100 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Helm || Level 50 headwear, infused with magic. (Must be near a tanning rack.)
+
| 53 || Quality Snail Helm || 212 || 848 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Helm || Level 50 headwear, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 53 || Quality Snail Helm (Max-Enchanted) || 240 || 1100 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Helm (Max-Enchanted) || Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 53 || Quality Snail Helm (Max-Enchanted) || 212 || 848 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Quality Snail Helm (Max-Enchanted) || Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 56 || Amazing First Aid Bomb || 250 || 1000 || [[Perfect Cotton]] x3<br>[[Coarse Cotton Yarn]] x1<br>[[Milk Cap Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Amazing First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability.
+
| 55 || Amazing First Aid Kit || 220 || 880 || [[Cotton Thread]] x1<br>[[Canvas]] x1<br>[[Coarse Cotton Yarn]] x2<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 50.0% &#13;">(!)</sup></span> || [[Amazing First Aid Kit]] x2 || For healing heinous injuries. Used by First Aid abilities. This recipe creates two such kits.
 
|-
 
|-
| 56 || Grand Shaping Hammer || 275 || 1100 || [[Sharpening Stone]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Amazing Metal Slab]] x1<br>[[Maple Wood]] x1<br>[[Cedar Wood]] x1 || [[Grand Shaping Hammer]] x1 || A customized hammer used by smiths.
+
| 56 || Amazing First Aid Bomb || 224 || 896 || [[Perfect Cotton]] x3<br>[[Coarse Cotton Yarn]] x1<br>[[Milk Cap Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span> || [[Amazing First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability.
 
|-
 
|-
| 57 || Great Cow Helm || 360 || 1800 || [[Expert-Quality Metal Slab]] x2<br>[[Grass]] x2<br>Auxiliary Crystal x1 || Great Cow Helm || Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.)
+
| 56 || Grand Shaping Hammer || 224 || 896 || [[Sharpening Stone]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Amazing Metal Slab]] x1<br>[[Maple Wood]] x1<br>[[Cedar Wood]] x1 || [[Grand Shaping Hammer]] x1 || A customized hammer used by smiths.
 
|-
 
|-
| 57 || Great Cow Helm (Max-Enchanted) || 360 || 1800 || [[Expert-Quality Metal Slab]] x2<br>[[Grass]] x2<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Helm (Max-Enchanted) || Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
+
| 57 || Great Cow Helm || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Great Cow Helm || Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 60 || Great Cow Barding || 360 || 1800 || [[Expert-Quality Metal Slab]] x3<br>[[Grass]] x4<br>Auxiliary Crystal x1 || Great Cow Barding || Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
+
| 57 || Great Cow Helm (Max-Enchanted) || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Helm (Max-Enchanted) || Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
 
|-
 
|-
| 60 || Great Cow Barding (Max-Enchanted) || 360 || 1800 || [[Expert-Quality Metal Slab]] x3<br>[[Grass]] x4<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Barding (Max-Enchanted) || Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
+
| 60 || Great Cow Barding || 240 || 960 || [[Amazing Metal Slab]] x2<br>[[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span><br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Great Cow Barding || Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
 
|-
 
|-
| 60 || Great Snail Boots || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Boots || Level 60 boots, infused with magic. (Must be near a tanning rack.)
+
| 60 || Great Cow Barding (Max-Enchanted) || 240 || 960 || [[Amazing Metal Slab]] x2<br>[[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% &#13;">(!)</sup></span><br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% &#13;">(!)</sup></span><br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Barding (Max-Enchanted) || Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
 
|-
 
|-
| 60 || Great Snail Boots (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Boots (Max-Enchanted) || Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 60 || Great Snail Boots || 240 || 960 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Boots || Level 60 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Snail Greaves || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Greaves || Level 60 leggings, infused with magic. (Must be near a tanning rack.)
+
| 60 || Great Snail Boots (Max-Enchanted) || 240 || 960 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Boots (Max-Enchanted) || Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Snail Greaves (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Greaves (Max-Enchanted) || Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 60 || Great Snail Greaves || 240 || 960 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Greaves || Level 60 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Spring Fairy Leggings || 480 || 2400 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Leggings || Level 60 leggings, infused with magic. (Must be near a tanning rack.)
+
| 60 || Great Snail Greaves (Max-Enchanted) || 240 || 960 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Greaves (Max-Enchanted) || Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Spring Fairy Leggings (Max-Enchanted) || 480 || 2400 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Leggings (Max-Enchanted) || Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 60 || Great Spring Fairy Leggings || 240 || 960 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Leggings || Level 60 leggings, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Spring Fairy Shoes || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Shoes || Level 60 boots, infused with magic. (Must be near a tanning rack.)
+
| 60 || Great Spring Fairy Leggings (Max-Enchanted) || 240 || 960 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Tundra Lichen]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Leggings (Max-Enchanted) || Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Spring Fairy Shoes (Max-Enchanted) || 480 || 2400 || [[Quality Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Shoes (Max-Enchanted) || Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 60 || Great Spring Fairy Shoes || 240 || 960 || [[Great Leather Roll]] x2<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Shoes || Level 60 boots, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Spring Fairy Top || 360 || 1800 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Top || Level 60 chest covering, infused with magic. (Must be near a tanning rack.)
+
| 60 || Great Spring Fairy Shoes (Max-Enchanted) || 240 || 960 || [[Great Leather Roll]] x2<br>[[Leather Strips]] x4<br>[[Marigold]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Shoes (Max-Enchanted) || Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 60 || Great Spring Fairy Top (Max-Enchanted) || 360 || 1800 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Top (Max-Enchanted) || Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 60 || Great Spring Fairy Top || 240 || 960 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Top || Level 60 chest covering, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 62 || Great Snail Coat || 360 || 1800 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Coat || Level 60 chest armor, infused with magic. (Must be near a tanning rack.)
+
| 60 || Great Spring Fairy Top (Max-Enchanted) || 240 || 960 || [[Great Leather Roll]] x1<br>[[Leather Strips]] x4<br>[[Enchanted Holly Seeds]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Spring Fairy Top (Max-Enchanted) || Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 62 || Great Snail Coat (Max-Enchanted) || 360 || 1800 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Coat (Max-Enchanted) || Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 62 || Great Snail Coat || 248 || 992 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Coat || Level 60 chest armor, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 63 || Great Snail Gauntlets || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Gauntlets || Level 60 gloves, infused with magic. (Must be near a tanning rack.)
+
| 62 || Great Snail Coat (Max-Enchanted) || 248 || 992 || [[Perfect Giant Snail Shell]] x1<br>[[Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Coat (Max-Enchanted) || Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 63 || Great Snail Gauntlets (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Gauntlets (Max-Enchanted) || Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 63 || Great Snail Gauntlets || 252 || 1008 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Gauntlets || Level 60 gloves, infused with magic. (Must be near a tanning rack.)
 
|-
 
|-
| 63 || Great Snail Helm || 360 || 1800 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Helm || Level 60 headwear, infused with magic. (Must be near a tanning rack.)
+
| 63 || Great Snail Gauntlets (Max-Enchanted) || 252 || 1008 || [[Giant Snail Shell]] x3<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Gauntlets (Max-Enchanted) || Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|-
 
|-
| 63 || Great Snail Helm (Max-Enchanted) || 360 || 1800 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Helm (Max-Enchanted) || Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
+
| 63 || Great Snail Helm || 252 || 1008 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Helm || Level 60 headwear, infused with magic. (Must be near a tanning rack.)
 +
|-
 +
| 63 || Great Snail Helm (Max-Enchanted) || 252 || 1008 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>[[Maximized Obsidian]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Great Snail Helm (Max-Enchanted) || Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
 
|}
 
|}

Revision as of 12:42, 18 August 2016

Lvl Name XP Bonus XP Ingredients Results Description
1 Simple Skinning Knife 10 40 Sharpening Stone x1
Simple Metal Slab x1
Simple Skinning Knife x1 A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.)
5 Meat Tenderizer 20 80 Sharpening Stone x1
Simple Metal Slab x1
Oak Wood x1
Meat Tenderizer x1 A customized hammer used by chefs.
5 Shoddy Pocket Belt 20 80 Canvas x1 Shoddy Pocket Belt x1 A simple belt with a pouch.
5 Simple First Aid Kit 20 80 Carded Cotton x1
Simple Skinning Knife x1 (!)
Simple First Aid Kit x1 For healing minor injuries. Used by First Aid abilities.
6 Peening Hammer 24 96 Sharpening Stone x1
Simple Metal Slab x1
Oak Wood x1
Peening Hammer x1 A customized hammer used by smiths.
6 Simple First Aid Bomb 24 96 Carded Cotton x1
Parasol Mushroom Suspension x1
Simple Skinning Knife x1 (!)
Simple First Aid Bomb x8
Empty Bottle x1
For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability.
8 Butcher Knife 32 128 Sharpening Stone x1
Basic Metal Slab x1
Butcher Knife x1 A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
11 Basic Skinning Knife 44 176 Sharpening Stone x1
Basic Metal Slab x1
Basic Skinning Knife x1 A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.)
13 Shoddy Hardcore Belt 52 208 Canvas x1
Piece of Green Glass x2
Shoddy Hardcore Belt x1 A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
15 Autopsy Kit 60 240 Simple Skinning Knife x1
Simple First Aid Kit x1
Coarse Cotton Yarn x1
Autopsy Kit x1 A simple autopsy kit for beginning pathologists.
15 Basic First Aid Kit 60 240 Coarse Cotton Yarn x1
Simple Skinning Knife x1 (!)
Basic First Aid Kit x1 For healing moderate injuries. Used by First Aid abilities.
15 Crude Arachnid Harness 60 240 Oak Wood x2
Simple Nails x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Crude Arachnid Harness x1 A simple collection of wood bits that allow a sentient spider to use druidic magic.
16 Basic First Aid Bomb 64 256 Coarse Cotton Yarn x1
Mycena Mushroom Suspension x1
Simple Skinning Knife x1 (!)
Basic First Aid Bomb x8
Empty Bottle x1
For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability.
16 Dishing Hammer 64 256 Sharpening Stone x1
Simple Metal Slab x1
Basic Metal Slab x2
Maple Wood x1
Dishing Hammer x1 A customized hammer used by armorsmiths.
16 Lucky Belt of the Swordsman 64 256 Canvas x1
Trophy Skin or Hide x1
Lucky Belt of the Swordsman x1 A belt. The wearer will find better treasure if they are using the Sword skill. (This effect is not as potent as a belt designed for two skills.)
18 Lucky Belt of the Psychologist 72 288 Canvas x1
Trophy Skin or Hide x1
Lucky Belt of the Psychologist x1 A belt. The wearer will find better treasure if they are using the Psychology skill. (This effect is not as potent as a belt designed for two skills.)
18 Utility Knife 72 288 Whetstone x1
Good Metal Slab x2
Utility Knife x1 A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.)
20 Crude Pocket Belt 80 320 Canvas x1
Trophy Skin or Hide x1
Crude Pocket Belt x1 A belt with multiple pockets. Requires Endurance 12.
20 Lucky Belt of the Shielder 80 320 Canvas x1
Trophy Skin or Hide x1
Lucky Belt of the Shielder x1 A belt. The wearer will find better treasure if they are using the Shield skill. (This effect is not as potent as a belt designed for two skills.)
21 Good Skinning Knife 84 336 Sharpening Stone x1
Good Metal Slab x1
Good Skinning Knife x1 A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.)
22 Lucky Belt of the Unarmed Fighter 88 352 Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Unarmed Fighter x1 A belt. The wearer will find better treasure if they are using the Unarmed skill. (This effect is not as potent as a belt designed for two skills.)
24 Lucky Belt of the Fire Mage 96 384 Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Fire Mage x1 A belt. The wearer will find better treasure if they are using the Fire Magic skill. (This effect is not as potent as a belt designed for two skills.)
25 Good First Aid Kit 100 400 Fine Cotton Yarn x1
Basic Skinning Knife x1 (!)
Good First Aid Kit x2 For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits.
26 Good First Aid Bomb 104 416 Fine Cotton Yarn x1
Boletus Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Good First Aid Bomb x8
Empty Bottle x1
For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability.
26 Lucky Belt of the Battle Chemist 104 416 Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Battle Chemist x1 A belt. The wearer will find better treasure if they are using the Battle Chemistry skill. (This effect is not as potent as a belt designed for two skills.)
26 Shaping Hammer 104 416 Sharpening Stone x1
Basic Metal Slab x1
Good Metal Slab x2
Oak Wood x1
Shaping Hammer x1 A customized hammer used by smiths.
27 Crude Hardcore Belt 108 432 Canvas x2
Bone Hook x2
Crude Hardcore Belt x1 A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
27 Decent Cow Helm 108 432 Expert-Quality Metal Slab x2
Delicate Tack Hammer x1 (!)
Rivets x1
Grass x1
Auxiliary Crystal x1
Decent Cow Helm Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.)
28 Lucky Belt of the Mentalist 112 448 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Mentalist x1 A belt. The wearer will find better treasure if they are using the Mentalism skill. (This effect is not as potent as a belt designed for two skills.)
28 Organ Knife 112 448 Whetstone x1
Good Metal Slab x1
Organ Knife x1 A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
30 Decent Cow Barding 120 480 Expert-Quality Metal Slab x2
Good Metal Slab x2
Dishing Hammer x1 (!)
Tack Hammer x1 (!)
Grass x1
Auxiliary Crystal x1
Decent Cow Barding Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
30 Decent Snail Boots 120 480 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Boots Level 30 boots, infused with magic. (Must be near a tanning rack.)
30 Decent Snail Greaves 120 480 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Greaves Level 30 leggings, infused with magic. (Must be near a tanning rack.)
30 Forensic Inspection Kit 120 480 Basic Skinning Knife x1
Basic First Aid Kit x1
Forensic Inspection Kit x1 A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.)
30 Lucky Belt of the Archer 120 480 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Archer x1 A belt. The wearer will find better treasure if they are using the Archery skill. (This effect is not as potent as a belt designed for two skills.)
30 Nice Arachnid Harness 120 480 Maple Wood x2
Simple Nails x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Nice Arachnid Harness x1 Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders.
31 Expert's Skinning Knife 124 496 Whetstone x1
Good Metal Slab x1
Expert's Skinning Knife x1 A great skinning knife for expert skinners. (+6 to your effective skill when skinning.)
32 Decent Snail Coat 128 512 Perfect Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Coat Level 30 chest armor, infused with magic. (Must be near a tanning rack.)
32 Lucky Belt of the Animal Handler 128 512 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Animal Handler x1 A belt. The wearer will find better treasure if they are using the Animal Handling skill. (This effect is not as potent as a belt designed for two skills.)
33 Decent Snail Gauntlets 132 528 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Gauntlets Level 30 gloves, infused with magic. (Must be near a tanning rack.)
33 Decent Snail Helm 132 528 Giant Snail Shell x1
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Decent Snail Helm Level 30 headwear, infused with magic. (Must be near a tanning rack.)
34 Lucky Belt of the Staff Fighter 136 544 Canvas x1
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Staff Fighter x1 A belt. The wearer will find better treasure if they are using the Staff skill. (This effect is not as potent as a belt designed for two skills.)
35 Expert's First Aid Kit 140 560 Perfect Cotton x1
Coarse Cotton Yarn x1
Basic Skinning Knife x1 (!)
Expert's First Aid Kit x2 For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits.
35 Master First Aid Kit (Yeti Version) 140 560 Tundra Lichen x1
Evil Grass x1
Master First Aid Kit (Yeti Version) x3 For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits.
35 Nice Pocket Belt 140 560 Canvas x1
Trophy Skin or Hide x1
Nice Pocket Belt x1 A nice belt with lots of little pockets. Requires Endurance 24.
36 Expert's First Aid Bomb 144 576 Cotton Thread x1
Coarse Cotton Yarn x1
Field Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Expert's First Aid Bomb x8
Empty Bottle x1
For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability.
36 Lucky Belt of the Werewolf 144 576 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Werewolf x1 A belt. The wearer will find better treasure if they are using the Lycanthropy skill. (This effect is not as potent as a belt designed for two skills.)
36 Tack Hammer 144 576 Sharpening Stone x1
Good Metal Slab x1
Expert-Quality Metal Slab x1
Cedar Wood x1
Tack Hammer x1 A customized hammer used by smiths.
37 Nice Cow Helm 148 592 Masterwork Metal Slab x2
Tack Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Rivets x1
Grass x1
Auxiliary Crystal x1
Nice Cow Helm Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.)
37 Nice Cow Helm (Max-Enchanted) 148 592 Masterwork Metal Slab x2
Tack Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Rivets x1
Grass x1
Maximized Obsidian x1
Auxiliary Crystal x1
Nice Cow Helm (Max-Enchanted) Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
38 Lucky Belt of the Necromancer 152 608 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Necromancer x1 A belt. The wearer will find better treasure if they are using the Necromancy skill. (This effect is not as potent as a belt designed for two skills.)
38 Multipurpose Knife 152 608 Whetstone x1
Expert-Quality Metal Slab x2
Multipurpose Knife x1 A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.)
40 Lucky Belt of the Hammerer 160 640 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Hammerer x1 A belt. The wearer will find better treasure if they are using the Hammer skill. (This effect is not as potent as a belt designed for two skills.)
40 Nice Cow Barding 160 640 Masterwork Metal Slab x2
Expert-Quality Metal Slab x2
Tack Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Grass x1
Auxiliary Crystal x1
Nice Cow Barding Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
40 Nice Cow Barding (Max-Enchanted) 160 640 Masterwork Metal Slab x2
Expert-Quality Metal Slab x2
Tack Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Grass x1
Maximized Obsidian x1
Auxiliary Crystal x1
Nice Cow Barding (Max-Enchanted) Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
40 Nice Snail Boots 160 640 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Boots Level 40 boots, infused with magic. (Must be near a tanning rack.)
40 Nice Snail Boots (Max-Enchanted) 160 640 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Boots (Max-Enchanted) Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Snail Greaves 160 640 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Greaves Level 40 leggings, infused with magic. (Must be near a tanning rack.)
40 Nice Snail Greaves (Max-Enchanted) 160 640 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Greaves (Max-Enchanted) Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Spring Fairy Leggings 160 640 Nice Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Leggings Level 40 leggings, infused with magic. (Must be near a tanning rack.)
40 Nice Spring Fairy Leggings (Max-Enchanted) 160 640 Nice Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Leggings (Max-Enchanted) Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Spring Fairy Shoes 160 640 Nice Leather Roll x2
Leather Strips x4
Daisy x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Shoes Level 40 boots, infused with magic. (Must be near a tanning rack.)
40 Nice Spring Fairy Shoes (Max-Enchanted) 160 640 Nice Leather Roll x2
Leather Strips x4
Daisy x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Shoes (Max-Enchanted) Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
40 Nice Spring Fairy Top 160 640 Nice Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Top Level 40 chest covering, infused with magic. (Must be near a tanning rack.)
40 Nice Spring Fairy Top (Max-Enchanted) 160 640 Nice Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Spring Fairy Top (Max-Enchanted) Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
41 Master Skinning Knife 164 656 Whetstone x1
Expert-Quality Metal Slab x1
Master Skinning Knife x1 A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.)
41 Nice Hardcore Belt 164 656 Canvas x2
Khopis x2
Nice Hardcore Belt x1 A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
42 Lucky Belt of the Druid 168 672 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Druid x1 A belt. The wearer will find better treasure if they are using the Druid skill. (This effect is not as potent as a belt designed for two skills.)
42 Nice Snail Coat 168 672 Perfect Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Coat Level 40 chest armor, infused with magic. (Must be near a tanning rack.)
42 Nice Snail Coat (Max-Enchanted) 168 672 Perfect Giant Snail Shell x1
Snail Sinews x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Coat (Max-Enchanted) Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
43 Nice Snail Gauntlets 172 688 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Gauntlets Level 40 gloves, infused with magic. (Must be near a tanning rack.)
43 Nice Snail Gauntlets (Max-Enchanted) 172 688 Giant Snail Shell x2
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Gauntlets (Max-Enchanted) Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
43 Nice Snail Helm 172 688 Giant Snail Shell x1
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Helm Level 40 headwear, infused with magic. (Must be near a tanning rack.)
43 Nice Snail Helm (Max-Enchanted) 172 688 Giant Snail Shell x1
Snail Sinews x3
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Nice Snail Helm (Max-Enchanted) Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
43 Shock Absorbing Belt 172 688 Canvas x2
Carded Cotton x12
Trophy Skin or Hide x1
Shock Absorbing Belt x1 A strange padded belt that helps the wearer hold their ground.
45 Amazing First Aid Kit (Yeti Version) 180 720 Tundra Lichen x1
Matted Hair x1
Worm Tooth x1
Amazing First Aid Kit (Yeti Version) x3 For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits.
45 Great Arachnid Harness 180 720 Cedar Wood x3
Strong Nails x3
Rawhide Sheet x1
Trophy Skin or Hide x1
Great Arachnid Harness x1 Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders.
45 Legacy Bat Belt 180 720 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Legacy Bat Belt x1 This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it.
45 Lucky Belt of the Batty Battler 180 720 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Batty Battler x1 A belt. The wearer will find better treasure if they are using the Giant Bat skill. (This effect is not as potent as a belt designed for two skills.)
45 Lucky Belt of the Ice Mage 180 720 Canvas x2
Rawhide Sheet x1
Trophy Skin or Hide x1
Lucky Belt of the Ice Mage x1 A belt. The wearer will find better treasure if they are using the Ice Magic skill. (This effect is not as potent as a belt designed for two skills.)
45 Master First Aid Kit 180 720 Cotton Thread x1
Coarse Cotton Yarn x1
Basic Skinning Knife x1 (!)
Master First Aid Kit x2 For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits.
46 Delicate Tack Hammer 184 736 Sharpening Stone x1
Expert-Quality Metal Slab x1
Masterwork Metal Slab x1
Cedar Wood x1
Delicate Tack Hammer x1 A customized hammer used by smiths.
46 Master First Aid Bomb 184 736 Perfect Cotton x2
Coarse Cotton Yarn x1
Blusher Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Master First Aid Bomb x8
Empty Bottle x1
For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability.
47 Quality Cow Helm 188 752 Masterwork Metal Slab x3
Grand Shaping Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Rivets x1
Grass x1
Auxiliary Crystal x1
Quality Cow Helm Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.)
47 Quality Cow Helm (Max-Enchanted) 188 752 Masterwork Metal Slab x3
Grand Shaping Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Rivets x1
Grass x1
Maximized Obsidian x1
Auxiliary Crystal x1
Quality Cow Helm (Max-Enchanted) Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
48 Filleting Knife 192 768 Whetstone x1
Masterwork Metal Slab x1
Filleting Knife x1 A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.)
50 Forensic Analysis Kit 200 800 Good Skinning Knife x1
Good First Aid Kit x1
Forensic Analysis Kit x1 A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.)
50 Great Pocket Belt 200 800 Canvas x1
Trophy Skin or Hide x1
Great Pocket Belt x1 A clever belt with lots of compartments for storing stuff. Requires Endurance 36.
50 Quality Cow Barding 200 800 Masterwork Metal Slab x3
Expert-Quality Metal Slab x1
Delicate Tack Hammer x1 (!)
Grand Shaping Hammer x1 (!)
Grass x1
Auxiliary Crystal x1
Quality Cow Barding Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
50 Quality Cow Barding (Max-Enchanted) 200 800 Masterwork Metal Slab x3
Expert-Quality Metal Slab x1
Delicate Tack Hammer x1 (!)
Grand Shaping Hammer x1 (!)
Grass x1
Maximized Obsidian x1
Auxiliary Crystal x1
Quality Cow Barding (Max-Enchanted) Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
50 Quality Snail Boots 200 800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Boots Level 50 boots, infused with magic. (Must be near a tanning rack.)
50 Quality Snail Boots (Max-Enchanted) 200 800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Boots (Max-Enchanted) Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Snail Greaves 200 800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Greaves Level 50 leggings, infused with magic. (Must be near a tanning rack.)
50 Quality Snail Greaves (Max-Enchanted) 200 800 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Greaves (Max-Enchanted) Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Spring Fairy Leggings 200 800 Quality Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Leggings Level 50 leggings, infused with magic. (Must be near a tanning rack.)
50 Quality Spring Fairy Leggings (Max-Enchanted) 200 800 Quality Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Leggings (Max-Enchanted) Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Spring Fairy Shoes 200 800 Quality Leather Roll x2
Leather Strips x4
Marigold x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Shoes Level 50 boots, infused with magic. (Must be near a tanning rack.)
50 Quality Spring Fairy Shoes (Max-Enchanted) 200 800 Quality Leather Roll x2
Leather Strips x4
Marigold x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Shoes (Max-Enchanted) Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
50 Quality Spring Fairy Top 200 800 Quality Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Top Level 50 chest covering, infused with magic. (Must be near a tanning rack.)
50 Quality Spring Fairy Top (Max-Enchanted) 200 800 Quality Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Spring Fairy Top (Max-Enchanted) Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
51 Amazing Skinning Knife 204 816 Whetstone x1
Masterwork Metal Slab x1
Amazing Skinning Knife x1 A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.)
51 Great Hardcore Belt 204 816 Canvas x2
Basilisk Tail Tip x2
Great Hardcore Belt x1 A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival.
52 Quality Snail Coat 208 832 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Coat Level 50 chest armor, infused with magic. (Must be near a tanning rack.)
52 Quality Snail Coat (Max-Enchanted) 208 832 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Coat (Max-Enchanted) Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
53 Quality Snail Gauntlets 212 848 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Gauntlets Level 50 gloves, infused with magic. (Must be near a tanning rack.)
53 Quality Snail Gauntlets (Max-Enchanted) 212 848 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Gauntlets (Max-Enchanted) Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
53 Quality Snail Helm 212 848 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Helm Level 50 headwear, infused with magic. (Must be near a tanning rack.)
53 Quality Snail Helm (Max-Enchanted) 212 848 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Quality Snail Helm (Max-Enchanted) Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
55 Amazing First Aid Kit 220 880 Cotton Thread x1
Canvas x1
Coarse Cotton Yarn x2
Basic Skinning Knife x1 (!)
Amazing First Aid Kit x2 For healing heinous injuries. Used by First Aid abilities. This recipe creates two such kits.
56 Amazing First Aid Bomb 224 896 Perfect Cotton x3
Coarse Cotton Yarn x1
Milk Cap Mushroom Suspension x1
Basic Skinning Knife x1 (!)
Amazing First Aid Bomb x8
Empty Bottle x1
For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability.
56 Grand Shaping Hammer 224 896 Sharpening Stone x1
Masterwork Metal Slab x1
Amazing Metal Slab x1
Maple Wood x1
Cedar Wood x1
Grand Shaping Hammer x1 A customized hammer used by smiths.
57 Great Cow Helm 228 912 Amazing Metal Slab x1
Masterwork Metal Slab x2
Grand Shaping Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Dishing Hammer x2 (!)
Rivets x1
Grass x1
Auxiliary Crystal x1
Great Cow Helm Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.)
57 Great Cow Helm (Max-Enchanted) 228 912 Amazing Metal Slab x1
Masterwork Metal Slab x2
Grand Shaping Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Dishing Hammer x2 (!)
Rivets x1
Grass x1
Maximized Obsidian x1
Auxiliary Crystal x1
Great Cow Helm (Max-Enchanted) Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
60 Great Cow Barding 240 960 Amazing Metal Slab x2
Masterwork Metal Slab x2
Tack Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Grand Shaping Hammer x1 (!)
Grass x1
Auxiliary Crystal x1
Great Cow Barding Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.)
60 Great Cow Barding (Max-Enchanted) 240 960 Amazing Metal Slab x2
Masterwork Metal Slab x2
Tack Hammer x1 (!)
Delicate Tack Hammer x1 (!)
Grand Shaping Hammer x1 (!)
Grass x1
Maximized Obsidian x1
Auxiliary Crystal x1
Great Cow Barding (Max-Enchanted) Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.)
60 Great Snail Boots 240 960 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Boots Level 60 boots, infused with magic. (Must be near a tanning rack.)
60 Great Snail Boots (Max-Enchanted) 240 960 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Boots (Max-Enchanted) Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Snail Greaves 240 960 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Greaves Level 60 leggings, infused with magic. (Must be near a tanning rack.)
60 Great Snail Greaves (Max-Enchanted) 240 960 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Greaves (Max-Enchanted) Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Spring Fairy Leggings 240 960 Great Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Leggings Level 60 leggings, infused with magic. (Must be near a tanning rack.)
60 Great Spring Fairy Leggings (Max-Enchanted) 240 960 Great Leather Roll x1
Leather Strips x4
Tundra Lichen x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Leggings (Max-Enchanted) Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Spring Fairy Shoes 240 960 Great Leather Roll x2
Leather Strips x4
Marigold x2
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Shoes Level 60 boots, infused with magic. (Must be near a tanning rack.)
60 Great Spring Fairy Shoes (Max-Enchanted) 240 960 Great Leather Roll x2
Leather Strips x4
Marigold x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Shoes (Max-Enchanted) Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
60 Great Spring Fairy Top 240 960 Great Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Top Level 60 chest covering, infused with magic. (Must be near a tanning rack.)
60 Great Spring Fairy Top (Max-Enchanted) 240 960 Great Leather Roll x1
Leather Strips x4
Enchanted Holly Seeds x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Spring Fairy Top (Max-Enchanted) Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
62 Great Snail Coat 248 992 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Coat Level 60 chest armor, infused with magic. (Must be near a tanning rack.)
62 Great Snail Coat (Max-Enchanted) 248 992 Perfect Giant Snail Shell x1
Giant Snail Shell x1
Snail Sinews x1
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Coat (Max-Enchanted) Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
63 Great Snail Gauntlets 252 1008 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Gauntlets Level 60 gloves, infused with magic. (Must be near a tanning rack.)
63 Great Snail Gauntlets (Max-Enchanted) 252 1008 Giant Snail Shell x3
Snail Sinews x1
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Gauntlets (Max-Enchanted) Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)
63 Great Snail Helm 252 1008 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Helm Level 60 headwear, infused with magic. (Must be near a tanning rack.)
63 Great Snail Helm (Max-Enchanted) 252 1008 Giant Snail Shell x2
Snail Sinews x3
Leather Strips x2
Maximized Obsidian x1
Primary Crystal x1
Auxiliary Crystal x1
Great Snail Helm (Max-Enchanted) Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.)