Difference between revisions of "Toolcrafting/Recipes"
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==[[{{msg:BASEPAGENAME}}/Recipes|Recipes]]== | ==[[{{msg:BASEPAGENAME}}/Recipes|Recipes]]== | ||
</includeonly> | </includeonly> | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v272, December 17, 2016 --> |
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;' | {| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;' | ||
! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description | ! Lvl !! style="width: 15%"| Name !! XP !! Bonus XP !! style="width: 15%"| Ingredients !! style="width: 15%"| Results !! Description | ||
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| 16 || Dishing Hammer || 64 || 256 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Basic Metal Slab]] x2<br>[[Maple Wood]] x1 || [[Dishing Hammer]] x1 || A customized hammer used by armorsmiths. | | 16 || Dishing Hammer || 64 || 256 || [[Sharpening Stone]] x1<br>[[Simple Metal Slab]] x1<br>[[Basic Metal Slab]] x2<br>[[Maple Wood]] x1 || [[Dishing Hammer]] x1 || A customized hammer used by armorsmiths. | ||
|- | |- | ||
− | | 16 || Lucky Belt of the Swordsman || 64 || 256 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Swordsman]] x1 || A belt | + | | 16 || Lucky Belt of the Swordsman || 64 || 256 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Swordsman]] x1 || A belt that enhances Sword damage. |
|- | |- | ||
− | | 18 || Lucky Belt of the Psychologist || 72 || 288 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Psychologist]] x1 || A belt | + | | 18 || Lucky Belt of the Psychologist || 72 || 288 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Psychologist]] x1 || A belt that enhances Psychology damage. |
|- | |- | ||
| 18 || Utility Knife || 72 || 288 || [[Whetstone]] x1<br>[[Good Metal Slab]] x2 || [[Utility Knife]] x1 || A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.) | | 18 || Utility Knife || 72 || 288 || [[Whetstone]] x1<br>[[Good Metal Slab]] x2 || [[Utility Knife]] x1 || A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.) | ||
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| 20 || Crude Pocket Belt || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Crude Pocket Belt]] x1 || A belt with multiple pockets. Requires Endurance 12. | | 20 || Crude Pocket Belt || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Crude Pocket Belt]] x1 || A belt with multiple pockets. Requires Endurance 12. | ||
|- | |- | ||
− | | 20 || Lucky Belt of the Shielder || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Shielder]] x1 || A belt | + | | 20 || Lucky Belt of the Shielder || 80 || 320 || [[Canvas]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Shielder]] x1 || A belt that enhances Shield damage. |
|- | |- | ||
| 21 || Good Skinning Knife || 84 || 336 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1 || [[Good Skinning Knife]] x1 || A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.) | | 21 || Good Skinning Knife || 84 || 336 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1 || [[Good Skinning Knife]] x1 || A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.) | ||
|- | |- | ||
− | | 22 || Lucky Belt of the Unarmed Fighter || 88 || 352 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Unarmed Fighter]] x1 || A belt | + | | 22 || Lucky Belt of the Unarmed Fighter || 88 || 352 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Unarmed Fighter]] x1 || A belt that enhances Unarmed damage. |
|- | |- | ||
− | | 24 || Lucky Belt of the Fire Mage || 96 || 384 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Fire Mage]] x1 || A belt | + | | 24 || Lucky Belt of the Fire Mage || 96 || 384 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Fire Mage]] x1 || A belt that enhances Fire Magic damage. |
|- | |- | ||
| 25 || Good First Aid Kit || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span> || [[Good First Aid Kit]] x2 || For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits. | | 25 || Good First Aid Kit || 100 || 400 || [[Fine Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span> || [[Good First Aid Kit]] x2 || For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits. | ||
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| 26 || Good First Aid Bomb || 104 || 416 || [[Fine Cotton Yarn]] x1<br>[[Boletus Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span> || [[Good First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability. | | 26 || Good First Aid Bomb || 104 || 416 || [[Fine Cotton Yarn]] x1<br>[[Boletus Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span> || [[Good First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability. | ||
|- | |- | ||
− | | 26 || Lucky Belt of the Battle Chemist || 104 || 416 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Battle Chemist]] x1 || A belt | + | | 26 || Lucky Belt of the Battle Chemist || 104 || 416 || [[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Battle Chemist]] x1 || A belt that enhances Battle Chemistry damage. |
|- | |- | ||
| 26 || Shaping Hammer || 104 || 416 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1<br>[[Good Metal Slab]] x2<br>[[Oak Wood]] x1 || [[Shaping Hammer]] x1 || A customized hammer used by smiths. | | 26 || Shaping Hammer || 104 || 416 || [[Sharpening Stone]] x1<br>[[Basic Metal Slab]] x1<br>[[Good Metal Slab]] x2<br>[[Oak Wood]] x1 || [[Shaping Hammer]] x1 || A customized hammer used by smiths. | ||
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| 27 || Crude Hardcore Belt || 108 || 432 || [[Canvas]] x2<br>[[Bone Hook]] x2 || [[Crude Hardcore Belt]] x1 || A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | | 27 || Crude Hardcore Belt || 108 || 432 || [[Canvas]] x2<br>[[Bone Hook]] x2 || [[Crude Hardcore Belt]] x1 || A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | ||
|- | |- | ||
− | | 27 || Decent Cow | + | | 27 || Decent Cow Champron || 108 || 432 || [[Expert-Quality Metal Slab]] x2<br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Decent Cow Champron || Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
|- | |- | ||
− | | 28 || Lucky Belt of the Mentalist || 112 || 448 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Mentalist]] x1 || A belt | + | | 28 || Lucky Belt of the Mentalist || 112 || 448 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Mentalist]] x1 || A belt that enhances Mentalism damage. |
|- | |- | ||
| 28 || Organ Knife || 112 || 448 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Organ Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) | | 28 || Organ Knife || 112 || 448 || [[Whetstone]] x1<br>[[Good Metal Slab]] x1 || [[Organ Knife]] x1 || A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) | ||
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| 30 || Forensic Inspection Kit || 120 || 480 || [[Basic Skinning Knife]] x1<br>[[Basic First Aid Kit]] x1 || [[Forensic Inspection Kit]] x1 || A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.) | | 30 || Forensic Inspection Kit || 120 || 480 || [[Basic Skinning Knife]] x1<br>[[Basic First Aid Kit]] x1 || [[Forensic Inspection Kit]] x1 || A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.) | ||
|- | |- | ||
− | | 30 || Lucky Belt of the Archer || 120 || 480 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Archer]] x1 || A belt | + | | 30 || Lucky Belt of the Archer || 120 || 480 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Archer]] x1 || A belt that enhances Archery damage. |
|- | |- | ||
| 30 || Nice Arachnid Harness || 120 || 480 || [[Maple Wood]] x2<br>[[Simple Nails]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Nice Arachnid Harness]] x1 || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. | | 30 || Nice Arachnid Harness || 120 || 480 || [[Maple Wood]] x2<br>[[Simple Nails]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Nice Arachnid Harness]] x1 || Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. | ||
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| 32 || Decent Snail Coat || 128 || 512 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Coat || Level 30 chest armor, infused with magic. (Must be near a tanning rack.) | | 32 || Decent Snail Coat || 128 || 512 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Coat || Level 30 chest armor, infused with magic. (Must be near a tanning rack.) | ||
|- | |- | ||
− | | 32 || Lucky Belt of the Animal Handler || 128 || 512 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Animal Handler]] x1 || A belt | + | | 32 || Lucky Belt of the Animal Handler || 128 || 512 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Animal Handler]] x1 || A belt that enhances Animal Handling damage. |
|- | |- | ||
| 33 || Decent Snail Gauntlets || 132 || 528 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Gauntlets || Level 30 gloves, infused with magic. (Must be near a tanning rack.) | | 33 || Decent Snail Gauntlets || 132 || 528 || [[Giant Snail Shell]] x2<br>[[Snail Sinews]] x1<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Gauntlets || Level 30 gloves, infused with magic. (Must be near a tanning rack.) | ||
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| 33 || Decent Snail Helm || 132 || 528 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Helm || Level 30 headwear, infused with magic. (Must be near a tanning rack.) | | 33 || Decent Snail Helm || 132 || 528 || [[Giant Snail Shell]] x1<br>[[Snail Sinews]] x3<br>[[Leather Strips]] x2<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Decent Snail Helm || Level 30 headwear, infused with magic. (Must be near a tanning rack.) | ||
|- | |- | ||
− | | 34 || Lucky Belt of the Staff Fighter || 136 || 544 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Staff Fighter]] x1 || A belt | + | | 34 || Lucky Belt of the Staff Fighter || 136 || 544 || [[Canvas]] x1<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Staff Fighter]] x1 || A belt that enhances Staff damage. |
|- | |- | ||
| 35 || Expert's First Aid Kit || 140 || 560 || [[Perfect Cotton]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span> || [[Expert's First Aid Kit]] x2 || For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits. | | 35 || Expert's First Aid Kit || 140 || 560 || [[Perfect Cotton]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span> || [[Expert's First Aid Kit]] x2 || For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits. | ||
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| 36 || Expert's First Aid Bomb || 144 || 576 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Field Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span> || [[Expert's First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability. | | 36 || Expert's First Aid Bomb || 144 || 576 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Field Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span> || [[Expert's First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability. | ||
|- | |- | ||
− | | 36 || Lucky Belt of the Werewolf || 144 || 576 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Werewolf]] x1 || A belt | + | | 36 || Lucky Belt of the Werewolf || 144 || 576 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Werewolf]] x1 || A belt that enhances Lycanthropy damage. |
|- | |- | ||
| 36 || Tack Hammer || 144 || 576 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Tack Hammer]] x1 || A customized hammer used by smiths. | | 36 || Tack Hammer || 144 || 576 || [[Sharpening Stone]] x1<br>[[Good Metal Slab]] x1<br>[[Expert-Quality Metal Slab]] x1<br>[[Cedar Wood]] x1 || [[Tack Hammer]] x1 || A customized hammer used by smiths. | ||
|- | |- | ||
− | | 37 || Nice Cow | + | | 37 || Nice Cow Champron || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Champron || Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
|- | |- | ||
| 37 || Nice Cow Helm (Max-Enchanted) || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm (Max-Enchanted) || Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | | 37 || Nice Cow Helm (Max-Enchanted) || 148 || 592 || [[Masterwork Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Nice Cow Helm (Max-Enchanted) || Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | ||
|- | |- | ||
− | | 38 || Lucky Belt of the Necromancer || 152 || 608 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Necromancer]] x1 || A belt | + | | 38 || Lucky Belt of the Necromancer || 152 || 608 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Necromancer]] x1 || A belt that enhances Necromancy damage. |
|- | |- | ||
| 38 || Multipurpose Knife || 152 || 608 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x2 || [[Multipurpose Knife]] x1 || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.) | | 38 || Multipurpose Knife || 152 || 608 || [[Whetstone]] x1<br>[[Expert-Quality Metal Slab]] x2 || [[Multipurpose Knife]] x1 || A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.) | ||
|- | |- | ||
− | | 40 || Lucky Belt of the Hammerer || 160 || 640 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Hammerer]] x1 || A belt | + | | 40 || Lucky Belt of the Hammerer || 160 || 640 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Hammerer]] x1 || A belt that enhances Hammer damage. |
|- | |- | ||
| 40 || Nice Cow Barding || 160 || 640 || [[Masterwork Metal Slab]] x2<br>[[Expert-Quality Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding || Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | | 40 || Nice Cow Barding || 160 || 640 || [[Masterwork Metal Slab]] x2<br>[[Expert-Quality Metal Slab]] x2<br>[[Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Grass]] x1<br>Auxiliary Crystal x1 || Nice Cow Barding || Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.) | ||
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| 41 || Nice Hardcore Belt || 164 || 656 || [[Canvas]] x2<br>[[Khopis]] x2 || [[Nice Hardcore Belt]] x1 || A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | | 41 || Nice Hardcore Belt || 164 || 656 || [[Canvas]] x2<br>[[Khopis]] x2 || [[Nice Hardcore Belt]] x1 || A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. | ||
|- | |- | ||
− | | 42 || Lucky Belt of the Druid || 168 || 672 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Druid]] x1 || A belt | + | | 42 || Lucky Belt of the Druid || 168 || 672 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Druid]] x1 || A belt that enhances Druid damage. |
|- | |- | ||
| 42 || Nice Snail Coat || 168 || 672 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat || Level 40 chest armor, infused with magic. (Must be near a tanning rack.) | | 42 || Nice Snail Coat || 168 || 672 || [[Perfect Giant Snail Shell]] x1<br>[[Snail Sinews]] x1<br>Primary Crystal x1<br>Auxiliary Crystal x1 || Nice Snail Coat || Level 40 chest armor, infused with magic. (Must be near a tanning rack.) | ||
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| 45 || Legacy Bat Belt || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Legacy Bat Belt]] x1 || This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it. | | 45 || Legacy Bat Belt || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Legacy Bat Belt]] x1 || This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it. | ||
|- | |- | ||
− | | 45 || Lucky Belt of the | + | | 45 || Lucky Belt of the Ice Mage || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Ice Mage]] x1 || A belt that enhances Ice Magic damage. |
|- | |- | ||
− | | 45 || Lucky Belt of the | + | | 45 || Lucky Belt of the Knife Fighter || 180 || 720 || [[Canvas]] x2<br>[[Rawhide Sheet]] x1<br>Trophy Skin or Hide x1 || [[Lucky Belt of the Knife Fighter]] x1 || A belt that enhances Knife damage. |
|- | |- | ||
| 45 || Master First Aid Kit || 180 || 720 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 50.0% ">(!)</sup></span> || [[Master First Aid Kit]] x2 || For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits. | | 45 || Master First Aid Kit || 180 || 720 || [[Cotton Thread]] x1<br>[[Coarse Cotton Yarn]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 50.0% ">(!)</sup></span> || [[Master First Aid Kit]] x2 || For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits. | ||
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| 46 || Master First Aid Bomb || 184 || 736 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Blusher Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span> || [[Master First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability. | | 46 || Master First Aid Bomb || 184 || 736 || [[Perfect Cotton]] x2<br>[[Coarse Cotton Yarn]] x1<br>[[Blusher Mushroom Suspension]] x1<br>[[Basic Skinning Knife]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span> || [[Master First Aid Bomb]] x8<br>[[Empty Bottle]] x1 || For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability. | ||
|- | |- | ||
− | | 47 || Quality Cow | + | | 47 || Quality Cow Champron || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Quality Cow Champron || Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
|- | |- | ||
| 47 || Quality Cow Helm (Max-Enchanted) || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm (Max-Enchanted) || Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | | 47 || Quality Cow Helm (Max-Enchanted) || 188 || 752 || [[Masterwork Metal Slab]] x3<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Quality Cow Helm (Max-Enchanted) || Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | ||
Line 228: | Line 228: | ||
| 56 || Grand Shaping Hammer || 224 || 896 || [[Sharpening Stone]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Amazing Metal Slab]] x1<br>[[Maple Wood]] x1<br>[[Cedar Wood]] x1 || [[Grand Shaping Hammer]] x1 || A customized hammer used by smiths. | | 56 || Grand Shaping Hammer || 224 || 896 || [[Sharpening Stone]] x1<br>[[Masterwork Metal Slab]] x1<br>[[Amazing Metal Slab]] x1<br>[[Maple Wood]] x1<br>[[Cedar Wood]] x1 || [[Grand Shaping Hammer]] x1 || A customized hammer used by smiths. | ||
|- | |- | ||
− | | 57 || Great Cow | + | | 57 || Great Cow Champron || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>Auxiliary Crystal x1 || Great Cow Champron || Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
|- | |- | ||
| 57 || Great Cow Helm (Max-Enchanted) || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Helm (Max-Enchanted) || Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) | | 57 || Great Cow Helm (Max-Enchanted) || 228 || 912 || [[Amazing Metal Slab]] x1<br>[[Masterwork Metal Slab]] x2<br>[[Grand Shaping Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Delicate Tack Hammer]] x1 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 10.0% ">(!)</sup></span><br>[[Dishing Hammer]] x2 <span style="display: inline"><sup style="font-weight: bold; color: red;" title="Chance to consume: 20.0% ">(!)</sup></span><br>[[Rivets]] x1<br>[[Grass]] x1<br>[[Maximized Obsidian]] x1<br>Auxiliary Crystal x1 || Great Cow Helm (Max-Enchanted) || Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
Revision as of 19:23, 19 December 2016
Lvl | Name | XP | Bonus XP | Ingredients | Results | Description |
---|---|---|---|---|---|---|
1 | Simple Skinning Knife | 10 | 40 | Sharpening Stone x1 Simple Metal Slab x1 |
Simple Skinning Knife x1 | A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.) |
5 | Meat Tenderizer | 20 | 80 | Sharpening Stone x1 Simple Metal Slab x1 Oak Wood x1 |
Meat Tenderizer x1 | A customized hammer used by chefs. |
5 | Shoddy Pocket Belt | 20 | 80 | Canvas x1 | Shoddy Pocket Belt x1 | A simple belt with a pouch. |
5 | Simple First Aid Kit | 20 | 80 | Carded Cotton x1 Simple Skinning Knife x1 (!) |
Simple First Aid Kit x1 | For healing minor injuries. Used by First Aid abilities. |
6 | Peening Hammer | 24 | 96 | Sharpening Stone x1 Simple Metal Slab x1 Oak Wood x1 |
Peening Hammer x1 | A customized hammer used by smiths. |
6 | Simple First Aid Bomb | 24 | 96 | Carded Cotton x1 Parasol Mushroom Suspension x1 Simple Skinning Knife x1 (!) |
Simple First Aid Bomb x8 Empty Bottle x1 |
For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability. |
8 | Butcher Knife | 32 | 128 | Sharpening Stone x1 Basic Metal Slab x1 |
Butcher Knife x1 | A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) |
11 | Basic Skinning Knife | 44 | 176 | Sharpening Stone x1 Basic Metal Slab x1 |
Basic Skinning Knife x1 | A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.) |
13 | Shoddy Hardcore Belt | 52 | 208 | Canvas x1 Piece of Green Glass x2 |
Shoddy Hardcore Belt x1 | A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
15 | Autopsy Kit | 60 | 240 | Simple Skinning Knife x1 Simple First Aid Kit x1 Coarse Cotton Yarn x1 |
Autopsy Kit x1 | A simple autopsy kit for beginning pathologists. |
15 | Basic First Aid Kit | 60 | 240 | Coarse Cotton Yarn x1 Simple Skinning Knife x1 (!) |
Basic First Aid Kit x1 | For healing moderate injuries. Used by First Aid abilities. |
15 | Crude Arachnid Harness | 60 | 240 | Oak Wood x2 Simple Nails x1 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Crude Arachnid Harness x1 | A simple collection of wood bits that allow a sentient spider to use druidic magic. |
16 | Basic First Aid Bomb | 64 | 256 | Coarse Cotton Yarn x1 Mycena Mushroom Suspension x1 Simple Skinning Knife x1 (!) |
Basic First Aid Bomb x8 Empty Bottle x1 |
For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability. |
16 | Dishing Hammer | 64 | 256 | Sharpening Stone x1 Simple Metal Slab x1 Basic Metal Slab x2 Maple Wood x1 |
Dishing Hammer x1 | A customized hammer used by armorsmiths. |
16 | Lucky Belt of the Swordsman | 64 | 256 | Canvas x1 Trophy Skin or Hide x1 |
Lucky Belt of the Swordsman x1 | A belt that enhances Sword damage. |
18 | Lucky Belt of the Psychologist | 72 | 288 | Canvas x1 Trophy Skin or Hide x1 |
Lucky Belt of the Psychologist x1 | A belt that enhances Psychology damage. |
18 | Utility Knife | 72 | 288 | Whetstone x1 Good Metal Slab x2 |
Utility Knife x1 | A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.) |
20 | Crude Pocket Belt | 80 | 320 | Canvas x1 Trophy Skin or Hide x1 |
Crude Pocket Belt x1 | A belt with multiple pockets. Requires Endurance 12. |
20 | Lucky Belt of the Shielder | 80 | 320 | Canvas x1 Trophy Skin or Hide x1 |
Lucky Belt of the Shielder x1 | A belt that enhances Shield damage. |
21 | Good Skinning Knife | 84 | 336 | Sharpening Stone x1 Good Metal Slab x1 |
Good Skinning Knife x1 | A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.) |
22 | Lucky Belt of the Unarmed Fighter | 88 | 352 | Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Unarmed Fighter x1 | A belt that enhances Unarmed damage. |
24 | Lucky Belt of the Fire Mage | 96 | 384 | Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Fire Mage x1 | A belt that enhances Fire Magic damage. |
25 | Good First Aid Kit | 100 | 400 | Fine Cotton Yarn x1 Basic Skinning Knife x1 (!) |
Good First Aid Kit x2 | For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits. |
26 | Good First Aid Bomb | 104 | 416 | Fine Cotton Yarn x1 Boletus Mushroom Suspension x1 Basic Skinning Knife x1 (!) |
Good First Aid Bomb x8 Empty Bottle x1 |
For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability. |
26 | Lucky Belt of the Battle Chemist | 104 | 416 | Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Battle Chemist x1 | A belt that enhances Battle Chemistry damage. |
26 | Shaping Hammer | 104 | 416 | Sharpening Stone x1 Basic Metal Slab x1 Good Metal Slab x2 Oak Wood x1 |
Shaping Hammer x1 | A customized hammer used by smiths. |
27 | Crude Hardcore Belt | 108 | 432 | Canvas x2 Bone Hook x2 |
Crude Hardcore Belt x1 | A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
27 | Decent Cow Champron | 108 | 432 | Expert-Quality Metal Slab x2 Delicate Tack Hammer x1 (!) Rivets x1 Grass x1 Auxiliary Crystal x1 |
Decent Cow Champron | Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
28 | Lucky Belt of the Mentalist | 112 | 448 | Canvas x1 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Mentalist x1 | A belt that enhances Mentalism damage. |
28 | Organ Knife | 112 | 448 | Whetstone x1 Good Metal Slab x1 |
Organ Knife x1 | A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) |
30 | Decent Cow Barding | 120 | 480 | Expert-Quality Metal Slab x2 Good Metal Slab x2 Dishing Hammer x1 (!) Tack Hammer x1 (!) Grass x1 Auxiliary Crystal x1 |
Decent Cow Barding | Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
30 | Decent Snail Boots | 120 | 480 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Boots | Level 30 boots, infused with magic. (Must be near a tanning rack.) |
30 | Decent Snail Greaves | 120 | 480 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Greaves | Level 30 leggings, infused with magic. (Must be near a tanning rack.) |
30 | Forensic Inspection Kit | 120 | 480 | Basic Skinning Knife x1 Basic First Aid Kit x1 |
Forensic Inspection Kit x1 | A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.) |
30 | Lucky Belt of the Archer | 120 | 480 | Canvas x1 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Archer x1 | A belt that enhances Archery damage. |
30 | Nice Arachnid Harness | 120 | 480 | Maple Wood x2 Simple Nails x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Nice Arachnid Harness x1 | Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. |
31 | Expert's Skinning Knife | 124 | 496 | Whetstone x1 Good Metal Slab x1 |
Expert's Skinning Knife x1 | A great skinning knife for expert skinners. (+6 to your effective skill when skinning.) |
32 | Decent Snail Coat | 128 | 512 | Perfect Giant Snail Shell x1 Snail Sinews x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Coat | Level 30 chest armor, infused with magic. (Must be near a tanning rack.) |
32 | Lucky Belt of the Animal Handler | 128 | 512 | Canvas x1 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Animal Handler x1 | A belt that enhances Animal Handling damage. |
33 | Decent Snail Gauntlets | 132 | 528 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Gauntlets | Level 30 gloves, infused with magic. (Must be near a tanning rack.) |
33 | Decent Snail Helm | 132 | 528 | Giant Snail Shell x1 Snail Sinews x3 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Helm | Level 30 headwear, infused with magic. (Must be near a tanning rack.) |
34 | Lucky Belt of the Staff Fighter | 136 | 544 | Canvas x1 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Staff Fighter x1 | A belt that enhances Staff damage. |
35 | Expert's First Aid Kit | 140 | 560 | Perfect Cotton x1 Coarse Cotton Yarn x1 Basic Skinning Knife x1 (!) |
Expert's First Aid Kit x2 | For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits. |
35 | Master First Aid Kit (Yeti Version) | 140 | 560 | Tundra Lichen x1 Evil Grass x1 |
Master First Aid Kit (Yeti Version) x3 | For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits. |
35 | Nice Pocket Belt | 140 | 560 | Canvas x1 Trophy Skin or Hide x1 |
Nice Pocket Belt x1 | A nice belt with lots of little pockets. Requires Endurance 24. |
36 | Expert's First Aid Bomb | 144 | 576 | Cotton Thread x1 Coarse Cotton Yarn x1 Field Mushroom Suspension x1 Basic Skinning Knife x1 (!) |
Expert's First Aid Bomb x8 Empty Bottle x1 |
For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability. |
36 | Lucky Belt of the Werewolf | 144 | 576 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Werewolf x1 | A belt that enhances Lycanthropy damage. |
36 | Tack Hammer | 144 | 576 | Sharpening Stone x1 Good Metal Slab x1 Expert-Quality Metal Slab x1 Cedar Wood x1 |
Tack Hammer x1 | A customized hammer used by smiths. |
37 | Nice Cow Champron | 148 | 592 | Masterwork Metal Slab x2 Tack Hammer x1 (!) Delicate Tack Hammer x1 (!) Rivets x1 Grass x1 Auxiliary Crystal x1 |
Nice Cow Champron | Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
37 | Nice Cow Helm (Max-Enchanted) | 148 | 592 | Masterwork Metal Slab x2 Tack Hammer x1 (!) Delicate Tack Hammer x1 (!) Rivets x1 Grass x1 Maximized Obsidian x1 Auxiliary Crystal x1 |
Nice Cow Helm (Max-Enchanted) | Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
38 | Lucky Belt of the Necromancer | 152 | 608 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Necromancer x1 | A belt that enhances Necromancy damage. |
38 | Multipurpose Knife | 152 | 608 | Whetstone x1 Expert-Quality Metal Slab x2 |
Multipurpose Knife x1 | A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.) |
40 | Lucky Belt of the Hammerer | 160 | 640 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Hammerer x1 | A belt that enhances Hammer damage. |
40 | Nice Cow Barding | 160 | 640 | Masterwork Metal Slab x2 Expert-Quality Metal Slab x2 Tack Hammer x1 (!) Delicate Tack Hammer x1 (!) Grass x1 Auxiliary Crystal x1 |
Nice Cow Barding | Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
40 | Nice Cow Barding (Max-Enchanted) | 160 | 640 | Masterwork Metal Slab x2 Expert-Quality Metal Slab x2 Tack Hammer x1 (!) Delicate Tack Hammer x1 (!) Grass x1 Maximized Obsidian x1 Auxiliary Crystal x1 |
Nice Cow Barding (Max-Enchanted) | Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
40 | Nice Snail Boots | 160 | 640 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Boots | Level 40 boots, infused with magic. (Must be near a tanning rack.) |
40 | Nice Snail Boots (Max-Enchanted) | 160 | 640 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Boots (Max-Enchanted) | Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Snail Greaves | 160 | 640 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Greaves | Level 40 leggings, infused with magic. (Must be near a tanning rack.) |
40 | Nice Snail Greaves (Max-Enchanted) | 160 | 640 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Greaves (Max-Enchanted) | Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Leggings | 160 | 640 | Nice Leather Roll x1 Leather Strips x4 Tundra Lichen x2 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Leggings | Level 40 leggings, infused with magic. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Leggings (Max-Enchanted) | 160 | 640 | Nice Leather Roll x1 Leather Strips x4 Tundra Lichen x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Leggings (Max-Enchanted) | Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Shoes | 160 | 640 | Nice Leather Roll x2 Leather Strips x4 Daisy x2 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Shoes | Level 40 boots, infused with magic. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Shoes (Max-Enchanted) | 160 | 640 | Nice Leather Roll x2 Leather Strips x4 Daisy x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Shoes (Max-Enchanted) | Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Top | 160 | 640 | Nice Leather Roll x1 Leather Strips x4 Enchanted Holly Seeds x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Top | Level 40 chest covering, infused with magic. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Top (Max-Enchanted) | 160 | 640 | Nice Leather Roll x1 Leather Strips x4 Enchanted Holly Seeds x1 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Top (Max-Enchanted) | Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
41 | Master Skinning Knife | 164 | 656 | Whetstone x1 Expert-Quality Metal Slab x1 |
Master Skinning Knife x1 | A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.) |
41 | Nice Hardcore Belt | 164 | 656 | Canvas x2 Khopis x2 |
Nice Hardcore Belt x1 | A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
42 | Lucky Belt of the Druid | 168 | 672 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Druid x1 | A belt that enhances Druid damage. |
42 | Nice Snail Coat | 168 | 672 | Perfect Giant Snail Shell x1 Snail Sinews x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Coat | Level 40 chest armor, infused with magic. (Must be near a tanning rack.) |
42 | Nice Snail Coat (Max-Enchanted) | 168 | 672 | Perfect Giant Snail Shell x1 Snail Sinews x1 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Coat (Max-Enchanted) | Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
43 | Nice Snail Gauntlets | 172 | 688 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Gauntlets | Level 40 gloves, infused with magic. (Must be near a tanning rack.) |
43 | Nice Snail Gauntlets (Max-Enchanted) | 172 | 688 | Giant Snail Shell x2 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Gauntlets (Max-Enchanted) | Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
43 | Nice Snail Helm | 172 | 688 | Giant Snail Shell x1 Snail Sinews x3 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Helm | Level 40 headwear, infused with magic. (Must be near a tanning rack.) |
43 | Nice Snail Helm (Max-Enchanted) | 172 | 688 | Giant Snail Shell x1 Snail Sinews x3 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Helm (Max-Enchanted) | Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
43 | Shock Absorbing Belt | 172 | 688 | Canvas x2 Carded Cotton x12 Trophy Skin or Hide x1 |
Shock Absorbing Belt x1 | A strange padded belt that helps the wearer hold their ground. |
45 | Amazing First Aid Kit (Yeti Version) | 180 | 720 | Tundra Lichen x1 Matted Hair x1 Worm Tooth x1 |
Amazing First Aid Kit (Yeti Version) x3 | For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits. |
45 | Great Arachnid Harness | 180 | 720 | Cedar Wood x3 Strong Nails x3 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Great Arachnid Harness x1 | Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. |
45 | Legacy Bat Belt | 180 | 720 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Legacy Bat Belt x1 | This belt is a victim of alpha changes; it once assisted giant bats in performing unarmed maneuvers, but it no longer does anything at all. You shouldn't craft it. |
45 | Lucky Belt of the Ice Mage | 180 | 720 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Ice Mage x1 | A belt that enhances Ice Magic damage. |
45 | Lucky Belt of the Knife Fighter | 180 | 720 | Canvas x2 Rawhide Sheet x1 Trophy Skin or Hide x1 |
Lucky Belt of the Knife Fighter x1 | A belt that enhances Knife damage. |
45 | Master First Aid Kit | 180 | 720 | Cotton Thread x1 Coarse Cotton Yarn x1 Basic Skinning Knife x1 (!) |
Master First Aid Kit x2 | For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits. |
46 | Delicate Tack Hammer | 184 | 736 | Sharpening Stone x1 Expert-Quality Metal Slab x1 Masterwork Metal Slab x1 Cedar Wood x1 |
Delicate Tack Hammer x1 | A customized hammer used by smiths. |
46 | Master First Aid Bomb | 184 | 736 | Perfect Cotton x2 Coarse Cotton Yarn x1 Blusher Mushroom Suspension x1 Basic Skinning Knife x1 (!) |
Master First Aid Bomb x8 Empty Bottle x1 |
For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability. |
47 | Quality Cow Champron | 188 | 752 | Masterwork Metal Slab x3 Grand Shaping Hammer x1 (!) Delicate Tack Hammer x1 (!) Rivets x1 Grass x1 Auxiliary Crystal x1 |
Quality Cow Champron | Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
47 | Quality Cow Helm (Max-Enchanted) | 188 | 752 | Masterwork Metal Slab x3 Grand Shaping Hammer x1 (!) Delicate Tack Hammer x1 (!) Rivets x1 Grass x1 Maximized Obsidian x1 Auxiliary Crystal x1 |
Quality Cow Helm (Max-Enchanted) | Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
48 | Filleting Knife | 192 | 768 | Whetstone x1 Masterwork Metal Slab x1 |
Filleting Knife x1 | A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) |
50 | Forensic Analysis Kit | 200 | 800 | Good Skinning Knife x1 Good First Aid Kit x1 |
Forensic Analysis Kit x1 | A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.) |
50 | Great Pocket Belt | 200 | 800 | Canvas x1 Trophy Skin or Hide x1 |
Great Pocket Belt x1 | A clever belt with lots of compartments for storing stuff. Requires Endurance 36. |
50 | Quality Cow Barding | 200 | 800 | Masterwork Metal Slab x3 Expert-Quality Metal Slab x1 Delicate Tack Hammer x1 (!) Grand Shaping Hammer x1 (!) Grass x1 Auxiliary Crystal x1 |
Quality Cow Barding | Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
50 | Quality Cow Barding (Max-Enchanted) | 200 | 800 | Masterwork Metal Slab x3 Expert-Quality Metal Slab x1 Delicate Tack Hammer x1 (!) Grand Shaping Hammer x1 (!) Grass x1 Maximized Obsidian x1 Auxiliary Crystal x1 |
Quality Cow Barding (Max-Enchanted) | Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
50 | Quality Snail Boots | 200 | 800 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Boots | Level 50 boots, infused with magic. (Must be near a tanning rack.) |
50 | Quality Snail Boots (Max-Enchanted) | 200 | 800 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Boots (Max-Enchanted) | Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Snail Greaves | 200 | 800 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Greaves | Level 50 leggings, infused with magic. (Must be near a tanning rack.) |
50 | Quality Snail Greaves (Max-Enchanted) | 200 | 800 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Greaves (Max-Enchanted) | Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Leggings | 200 | 800 | Quality Leather Roll x1 Leather Strips x4 Tundra Lichen x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Leggings | Level 50 leggings, infused with magic. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Leggings (Max-Enchanted) | 200 | 800 | Quality Leather Roll x1 Leather Strips x4 Tundra Lichen x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Leggings (Max-Enchanted) | Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Shoes | 200 | 800 | Quality Leather Roll x2 Leather Strips x4 Marigold x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Shoes | Level 50 boots, infused with magic. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Shoes (Max-Enchanted) | 200 | 800 | Quality Leather Roll x2 Leather Strips x4 Marigold x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Shoes (Max-Enchanted) | Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Top | 200 | 800 | Quality Leather Roll x1 Leather Strips x4 Enchanted Holly Seeds x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Top | Level 50 chest covering, infused with magic. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Top (Max-Enchanted) | 200 | 800 | Quality Leather Roll x1 Leather Strips x4 Enchanted Holly Seeds x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Top (Max-Enchanted) | Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
51 | Amazing Skinning Knife | 204 | 816 | Whetstone x1 Masterwork Metal Slab x1 |
Amazing Skinning Knife x1 | A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.) |
51 | Great Hardcore Belt | 204 | 816 | Canvas x2 Basilisk Tail Tip x2 |
Great Hardcore Belt x1 | A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
52 | Quality Snail Coat | 208 | 832 | Perfect Giant Snail Shell x1 Giant Snail Shell x1 Snail Sinews x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Coat | Level 50 chest armor, infused with magic. (Must be near a tanning rack.) |
52 | Quality Snail Coat (Max-Enchanted) | 208 | 832 | Perfect Giant Snail Shell x1 Giant Snail Shell x1 Snail Sinews x1 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Coat (Max-Enchanted) | Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
53 | Quality Snail Gauntlets | 212 | 848 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Gauntlets | Level 50 gloves, infused with magic. (Must be near a tanning rack.) |
53 | Quality Snail Gauntlets (Max-Enchanted) | 212 | 848 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Gauntlets (Max-Enchanted) | Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
53 | Quality Snail Helm | 212 | 848 | Giant Snail Shell x2 Snail Sinews x3 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Helm | Level 50 headwear, infused with magic. (Must be near a tanning rack.) |
53 | Quality Snail Helm (Max-Enchanted) | 212 | 848 | Giant Snail Shell x2 Snail Sinews x3 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Helm (Max-Enchanted) | Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
55 | Amazing First Aid Kit | 220 | 880 | Cotton Thread x1 Canvas x1 Coarse Cotton Yarn x2 Basic Skinning Knife x1 (!) |
Amazing First Aid Kit x2 | For healing heinous injuries. Used by First Aid abilities. This recipe creates two such kits. |
56 | Amazing First Aid Bomb | 224 | 896 | Perfect Cotton x3 Coarse Cotton Yarn x1 Milk Cap Mushroom Suspension x1 Basic Skinning Knife x1 (!) |
Amazing First Aid Bomb x8 Empty Bottle x1 |
For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability. |
56 | Grand Shaping Hammer | 224 | 896 | Sharpening Stone x1 Masterwork Metal Slab x1 Amazing Metal Slab x1 Maple Wood x1 Cedar Wood x1 |
Grand Shaping Hammer x1 | A customized hammer used by smiths. |
57 | Great Cow Champron | 228 | 912 | Amazing Metal Slab x1 Masterwork Metal Slab x2 Grand Shaping Hammer x1 (!) Delicate Tack Hammer x1 (!) Dishing Hammer x2 (!) Rivets x1 Grass x1 Auxiliary Crystal x1 |
Great Cow Champron | Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
57 | Great Cow Helm (Max-Enchanted) | 228 | 912 | Amazing Metal Slab x1 Masterwork Metal Slab x2 Grand Shaping Hammer x1 (!) Delicate Tack Hammer x1 (!) Dishing Hammer x2 (!) Rivets x1 Grass x1 Maximized Obsidian x1 Auxiliary Crystal x1 |
Great Cow Helm (Max-Enchanted) | Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
60 | Great Cow Barding | 240 | 960 | Amazing Metal Slab x2 Masterwork Metal Slab x2 Tack Hammer x1 (!) Delicate Tack Hammer x1 (!) Grand Shaping Hammer x1 (!) Grass x1 Auxiliary Crystal x1 |
Great Cow Barding | Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
60 | Great Cow Barding (Max-Enchanted) | 240 | 960 | Amazing Metal Slab x2 Masterwork Metal Slab x2 Tack Hammer x1 (!) Delicate Tack Hammer x1 (!) Grand Shaping Hammer x1 (!) Grass x1 Maximized Obsidian x1 Auxiliary Crystal x1 |
Great Cow Barding (Max-Enchanted) | Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
60 | Great Snail Boots | 240 | 960 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Boots | Level 60 boots, infused with magic. (Must be near a tanning rack.) |
60 | Great Snail Boots (Max-Enchanted) | 240 | 960 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Boots (Max-Enchanted) | Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Snail Greaves | 240 | 960 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Greaves | Level 60 leggings, infused with magic. (Must be near a tanning rack.) |
60 | Great Snail Greaves (Max-Enchanted) | 240 | 960 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Greaves (Max-Enchanted) | Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Spring Fairy Leggings | 240 | 960 | Great Leather Roll x1 Leather Strips x4 Tundra Lichen x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Leggings | Level 60 leggings, infused with magic. (Must be near a tanning rack.) |
60 | Great Spring Fairy Leggings (Max-Enchanted) | 240 | 960 | Great Leather Roll x1 Leather Strips x4 Tundra Lichen x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Leggings (Max-Enchanted) | Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Spring Fairy Shoes | 240 | 960 | Great Leather Roll x2 Leather Strips x4 Marigold x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Shoes | Level 60 boots, infused with magic. (Must be near a tanning rack.) |
60 | Great Spring Fairy Shoes (Max-Enchanted) | 240 | 960 | Great Leather Roll x2 Leather Strips x4 Marigold x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Shoes (Max-Enchanted) | Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Spring Fairy Top | 240 | 960 | Great Leather Roll x1 Leather Strips x4 Enchanted Holly Seeds x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Top | Level 60 chest covering, infused with magic. (Must be near a tanning rack.) |
60 | Great Spring Fairy Top (Max-Enchanted) | 240 | 960 | Great Leather Roll x1 Leather Strips x4 Enchanted Holly Seeds x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Top (Max-Enchanted) | Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
62 | Great Snail Coat | 248 | 992 | Perfect Giant Snail Shell x1 Giant Snail Shell x1 Snail Sinews x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Coat | Level 60 chest armor, infused with magic. (Must be near a tanning rack.) |
62 | Great Snail Coat (Max-Enchanted) | 248 | 992 | Perfect Giant Snail Shell x1 Giant Snail Shell x1 Snail Sinews x1 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Coat (Max-Enchanted) | Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
63 | Great Snail Gauntlets | 252 | 1008 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Gauntlets | Level 60 gloves, infused with magic. (Must be near a tanning rack.) |
63 | Great Snail Gauntlets (Max-Enchanted) | 252 | 1008 | Giant Snail Shell x3 Snail Sinews x1 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Gauntlets (Max-Enchanted) | Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
63 | Great Snail Helm | 252 | 1008 | Giant Snail Shell x2 Snail Sinews x3 Leather Strips x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Helm | Level 60 headwear, infused with magic. (Must be near a tanning rack.) |
63 | Great Snail Helm (Max-Enchanted) | 252 | 1008 | Giant Snail Shell x2 Snail Sinews x3 Leather Strips x2 Maximized Obsidian x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Helm (Max-Enchanted) | Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |