Difference between revisions of "Psychology"
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Gorgonzola (talk | contribs) (Advanced Abilities) |
Gorgonzola (talk | contribs) (Reformatting belts with Template:belt) |
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==Equipment== | ==Equipment== | ||
− | '''Lucky | + | * {{belt|Lucky Belt of the Sneak}} (Unarmed, '''Psychology''') |
+ | * {{belt|Lucky Belt of the Medic}} ('''Psychology''', Mentalism) | ||
+ | * {{belt|Lucky Belt of the Gladiator}} (Sword, '''Psychology''') | ||
==Advanced== | ==Advanced== |
Revision as of 19:14, 9 October 2014
Psychology is primarily a support skill, which deals in psychic manipulation, damage, and healing.
Psychology can be learned from Yetta or by doing Riger's quest, Cheer up Riger.
Equipment
- Lucky Belt of the Sneak (Unarmed, Psychology)
- Lucky Belt of the Medic (Psychology, Mentalism)
- Lucky Belt of the Gladiator (Sword, Psychology)
Advanced
Ability | Learn From | Req. | Misc. Notes |
---|---|---|---|
You Were Adopted | Helena Veilmoor | Comfortable | Damage: 55 Trauma. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) |
Fast Talk | Helena Veilmoor | Comfortable | Special: Target forgets up to 150 damage done by you; if you‘ve done less than 150 damage, target may temporarily stop being hostile toward you. |
But I Love You | Helena Veilmoor | Comfortable | Damage: 12 Psychic. Special: Target's attacks deal -10% damage for 30 seconds. |