Unarmed

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Unarmed

The skill of fighting with your body and minimal weapons.
Skill Type:
Combat Skill
Max Level:
60
Skill Trainers:


Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Unarmed Overview

Unarmed is a melee attack skill that focuses on crowd control and damage. Most abilities involve, punching, kicking, or throwing your opponent.

Many Unarmed abilities will require you to actually be unarmed. This means no staff, beaker, bow, orb, flask, shield, etc. There are two exceptions: a Cestus (MainHand) or a Claw (OffHand). Neither of these will count as you being 'armed.'

In-Game Description

Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded.

Training Unarmed

All players start with Unarmed on Anagoge (the tutorial island).

Related Skills

Secondary:

Meditation is Unarmed's secondary, or supplementary skill. Meditating at Meditation Pillars scattered around the world will give you a certain combo, based on which recipe you use, as well one or two random combos that change daily. For example, the Level 3 Meditation recipe will grant "Combo: Fists of Rage". If you use Punch+Punch+Barrage in that order, the final step (Barrage) will deal 10 extra damage.

Unarmed Basic Abilities

As you level Unarmed, you will learn the following abilities:

Ability Req. Level Learn From Description Damage Type Attack Type
Punch (1-5) 0/9/19/36/48 Level Up Punch with a fist. Crushing Basic Attack
Front Kick (1-5) 1/12/24/34/49 Level Up A kick that sends the enemy flying backwards. Crushing
Barrage (1-4) 3/15/28/45 Level Up A flurry of blows that will leave an opponent briefly stunned. Crushing Nice Attack
Cobra Strike (1-3) 5/20/40 Level Up Strike a vital point. If you can find an opening in their defenses, also stuns the target. (Stuns targets below 33% armor) Crushing Core Attack
Hip Throw (1-4) 7/25/37/50 Level Up Fling an opponent away from you. Crushing
Headbutt (1-3) 3/15/30 Flia Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. Crushing
Bodyslam (1-3) 23/33/43 Flia Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. Crushing Epic Attack
Mamba Strike (1-3) 7/27/47 Hogan Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Crushing
Bruising Blow (1-3) 15/30/45 Hogan A punch that damages the target's innards, leaving them more susceptible to further attack. Crushing Signature Debuff
Jab 1 1 Hogan A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. Crushing Basic Attack
Jab (2-5) 12/30/40/50 Scrolls A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. Crushing Basic Attack
Knee Kick (1-4) 15/30/40/50 Scrolls A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Crushing
Infuriating Fist (1-2) 40/50 Furlak Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. Crushing

Unarmed Advanced Abilities

Upon reaching higher levels, master martial artists may learn the following abilities:

Ability Req. Level Learn From Description Damage Type Attack Type
Claw Barrage 1 51 Furlak A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) Slashing
Slashing Strike 1 51 Furlak A punch with a claw weapon. Slashing
Bodyslam 4 52 Furlak Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. Crushing Epic Attack
Mamba Strike 4 53 Furlak Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Crushing
Punch 6 56 Furlak Punch with a fist. Requires at least one open hand. Crushing Basic Attack
Barrage 5 58 Furlak A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) Crushing Nice Attack
Bruising Blow 4 60 Furlak A punch that damages the target's innards, leaving them more susceptible to further attack. Crushing Signature Debuff
Cobra Strike 4 60 Furlak Strike a vital point. If you can find an opening in their defenses, also stuns the target. Crushing Core Attack
Headbutt 6 60 Furlak Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. Crushing
Infuriating Fist 3 60 Furlak Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. Crushing
Jab 6 60 Furlak A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. Crushing Basic Attack
Knee Kick 6 60 Furlak A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Crushing
Front Kick 6 63 Furlak A kick that sends the enemy flying backwards. Crushing
Bodyslam 5 64 Furlak Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. Crushing Epic Attack
Hip Throw 5 66 Furlak Fling an opponent away from you. Crushing


Unarmed Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_2119.png 0 Punch Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 6 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Unknown Source: Not Found
icon_2155.png 1 Front Kick A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 11 Crushing
Dmg to Vulnerable: 11 Crushing
Power Cost: 6
Range: 5
Cooldown: 7
Leveling
icon_2203.png 1 Jab A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 6 Crushing
Enemy Rage: -12
Power Cost: 4
Range: 5
Cooldown: 5
Item: Unarmed: Jab
icon_2102.png 3 Barrage A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 16 Crushing Power Cost: 13
Range: 5
Cooldown: 10
Leveling
icon_3323.png 3 Headbutt Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 18 Crushing
Dmg to Vulnerable: 18 Crushing
Power Cost: 13
Range: 5
Cooldown: 12
Item: Unarmed: Headbutt
Training: Flia
icon_2105.png 5 Cobra Strike Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 13 Crushing Power Cost: 4
Range: 5
Cooldown: 8
Accuracy: +5%
Leveling
icon_2110.png 7 Hip Throw Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 28 Crushing Power Cost: 14
Range: 5
Cooldown: 15
Leveling
icon_2240.png 7 Mamba Strike Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 15 Trauma Power Cost: 5
Range: 5
Cooldown: 6
Training: Hogan
icon_2119.png 9 Punch 2 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 12 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_2155.png 12 Front Kick 2 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 23 Crushing
Dmg to Vulnerable: 23 Crushing
Power Cost: 10
Range: 5
Cooldown: 7
Leveling
icon_2203.png 12 Jab 2 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 20 Crushing
Enemy Rage: -40
Power Cost: 7
Range: 5
Cooldown: 5
Item: Unarmed: Jab 2
icon_2102.png 15 Barrage 2 A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 33 Crushing Power Cost: 19
Range: 5
Cooldown: 10
Leveling
icon_2204.png 15 Knee Kick A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 41 Crushing
Dmg to Vulnerable: 41 Crushing
Power Cost: 19
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick
icon_3323.png 15 Headbutt 2 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 41 Crushing
Dmg to Vulnerable: 41 Crushing
Power Cost: 19
Range: 5
Cooldown: 12
Item: Unarmed: Headbutt 2
Training: Flia
icon_2241.png 15 Bruising Blow A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 24 Crushing Power Cost: 11
Range: 5
Cooldown: 10
Training: Hogan
icon_2119.png 19 Punch 3 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 18 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_2105.png 20 Cobra Strike 2 Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 28 Crushing Power Cost: 8
Range: 5
Cooldown: 8
Accuracy: +10%
Leveling
icon_3322.png 23 Bodyslam Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 116 Crushing Power Cost: 54
Range: 5
Cooldown: 45
Item: Unarmed: Bodyslam
Training: Flia
icon_2155.png 24 Front Kick 3 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 38 Crushing
Dmg to Vulnerable: 38 Crushing
Power Cost: 14
Range: 5
Cooldown: 7
Leveling
icon_2110.png 25 Hip Throw 2 Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 58 Crushing Power Cost: 24
Range: 5
Cooldown: 15
Leveling
icon_2240.png 27 Mamba Strike 2 Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 37 Trauma Power Cost: 10
Range: 5
Cooldown: 6
Training: Hogan
icon_2102.png 28 Barrage 3 A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 57 Crushing Power Cost: 26
Range: 5
Cooldown: 10
Leveling
icon_2203.png 30 Jab 3 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 44 Crushing
Enemy Rage: -88
Power Cost: 11
Range: 5
Cooldown: 5
Item: Unarmed: Jab 3
icon_2204.png 30 Knee Kick 2 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 86 Crushing
Dmg to Vulnerable: 86 Crushing
Power Cost: 27
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 2
icon_3323.png 30 Headbutt 3 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 86 Crushing
Dmg to Vulnerable: 86 Crushing
Power Cost: 27
Range: 5
Cooldown: 12
Item: Unarmed: Headbutt 3
Training: Flia
icon_2241.png 30 Bruising Blow 2 A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 51 Crushing Power Cost: 16
Range: 5
Cooldown: 10
Training: Hogan
icon_3322.png 33 Bodyslam 2 Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 181 Crushing Power Cost: 66
Range: 5
Cooldown: 45
Item: Unarmed: Bodyslam 2
Training: Flia
icon_2155.png 35 Front Kick 4 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 62 Crushing
Dmg to Vulnerable: 62 Crushing
Power Cost: 18
Range: 5
Cooldown: 7
Leveling
icon_2119.png 36 Punch 4 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 39 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_2110.png 37 Hip Throw 3 Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 96 Crushing Power Cost: 31
Range: 5
Cooldown: 15
Leveling
icon_2105.png 40 Cobra Strike 3 Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 67 Crushing Power Cost: 14
Range: 5
Cooldown: 8
Accuracy: +15%
Leveling
icon_2204.png 40 Knee Kick 3 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 130 Crushing
Dmg to Vulnerable: 130 Crushing
Power Cost: 33
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 3
icon_2203.png 40 Jab 4 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 67 Crushing
Enemy Rage: -134
Power Cost: 14
Range: 5
Cooldown: 5
Item: Unarmed: Jab 4
Training: Hogan
icon_3627.png 40 Infuriating Fist Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. --Can Have--
DoT: 0 Trauma, 6 times over 6 seconds
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 78 Crushing
Taunts: 400
Power Cost: 16
Range: 5
Cooldown: 10
Training: Furlak
icon_3323.png 40 Headbutt 4 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 130 Crushing
Dmg to Vulnerable: 130 Crushing
Power Cost: 33
Range: 5
Cooldown: 12
Item: Unarmed: Headbutt 4
Training: Flia
icon_3322.png 43 Bodyslam 3 Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 278 Crushing Power Cost: 77
Range: 5
Cooldown: 45
Item: Unarmed: Bodyslam 3
Training: Flia
icon_2102.png 45 Barrage 4 A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 117 Crushing Power Cost: 35
Range: 5
Cooldown: 10
Leveling
icon_2241.png 45 Bruising Blow 3 A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 97 Crushing Power Cost: 20
Range: 5
Cooldown: 10
Training: Hogan
icon_2240.png 47 Mamba Strike 3 Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 75 Trauma Power Cost: 15
Range: 5
Cooldown: 6
Training: Hogan
icon_2119.png 48 Punch 5 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 67 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Leveling
icon_2155.png 49 Front Kick 5 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 116 Crushing
Dmg to Vulnerable: 116 Crushing
Power Cost: 22
Range: 5
Cooldown: 7
Leveling
icon_2204.png 50 Knee Kick 4 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 200 Crushing
Dmg to Vulnerable: 200 Crushing
Power Cost: 37
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 4
icon_2203.png 50 Jab 5 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 103 Crushing
Enemy Rage: -206
Power Cost: 16
Range: 5
Cooldown: 5
Item: Unarmed: Jab 5
icon_3627.png 50 Infuriating Fist 2 Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. --Can Have--
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 120 Crushing
Taunts: 500
Power Cost: 19
Range: 5
Cooldown: 10
Training: Furlak
icon_2110.png 50 Hip Throw 4 Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 170 Crushing Power Cost: 37
Range: 5
Cooldown: 15
Leveling
icon_3323.png 50 Headbutt 5 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 200 Crushing
Dmg to Vulnerable: 200 Crushing
Power Cost: 37
Range: 5
Cooldown: 12
Item: Unarmed: Headbutt 5
Training: Flia
icon_3486.png 51 Slashing Strike A punch with a claw weapon (or animal claws). Dispels the strongest Damage-over-Time effect you are currently suffering from
DoT: 10 Trauma, 6 times over 6 seconds
Damage: 124 Slashing Power Cost: 19
Range: 5
Cooldown: 5
Training: Furlak
icon_3487.png 51 Claw Barrage A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 175 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Training: Furlak
icon_3322.png 52 Bodyslam 4 Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 405 Crushing Power Cost: 86
Range: 5
Cooldown: 45
Training: Furlak
icon_2240.png 53 Mamba Strike 4 Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 93 Trauma Power Cost: 16
Range: 5
Cooldown: 6
Training: Furlak
icon_2119.png 56 Punch 6 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 88 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Training: Furlak
icon_2102.png 58 Barrage 5 A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 185 Crushing Power Cost: 41
Range: 5
Cooldown: 10
Training: Furlak
icon_2105.png 60 Cobra Strike 4 Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 140 Crushing Power Cost: 18
Range: 5
Cooldown: 8
Accuracy: +20%
Training: Furlak
icon_2241.png 60 Bruising Blow 4 A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 164 Crushing Power Cost: 25
Range: 5
Cooldown: 10
Training: Furlak
icon_3627.png 60 Infuriating Fist 3 Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. --Can Have--
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 164 Crushing
Taunts: 600
Power Cost: 21
Range: 5
Cooldown: 10
Training: Furlak
icon_2204.png 60 Knee Kick 5 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 273 Crushing
Dmg to Vulnerable: 273 Crushing
Power Cost: 42
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 5
icon_3323.png 60 Headbutt 6 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 273 Crushing
Dmg to Vulnerable: 273 Crushing
Power Cost: 42
Range: 5
Cooldown: 12
Training: Furlak
icon_2203.png 60 Jab 6 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 140 Crushing
Enemy Rage: -280
Power Cost: 18
Range: 5
Cooldown: 5
Item: Unarmed: Jab 6
icon_3486.png 61 Slashing Strike 2 A punch with a claw weapon (or animal claws). Dispels the strongest Damage-over-Time effect you are currently suffering from
DoT: 20 Trauma, 6 times over 6 seconds
Damage: 168 Slashing Power Cost: 22
Range: 5
Cooldown: 5
Training: Furlak
icon_2155.png 63 Front Kick 6 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 176 Crushing
Dmg to Vulnerable: 176 Crushing
Power Cost: 26
Range: 5
Cooldown: 7
Training: Furlak
icon_3487.png 63 Claw Barrage 2 A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 248 Slashing Power Cost: 44
Range: 5
Cooldown: 10
Training: Furlak
icon_3322.png 64 Bodyslam 5 Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 569 Crushing Power Cost: 98
Range: 5
Cooldown: 45
Training: Furlak
icon_2240.png 65 Mamba Strike 5 Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 131 Trauma Power Cost: 19
Range: 5
Cooldown: 6
Training: Furlak
icon_2110.png 66 Hip Throw 5 Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 268 Crushing Power Cost: 45
Range: 5
Cooldown: 15
Training: Furlak
icon_2119.png 68 Punch 7 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 119 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Training: Furlak
icon_2102.png 70 Barrage 6 A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 251 Crushing Power Cost: 47
Range: 5
Cooldown: 10
Training: Furlak
icon_2105.png 70 Cobra Strike 5 Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 179 Crushing Power Cost: 20
Range: 5
Cooldown: 8
Accuracy: +23%
Training: Furlak
icon_2203.png 70 Jab 7 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 179 Crushing
Enemy Rage: -358
Power Cost: 20
Range: 5
Cooldown: 5
Item: Unarmed: Jab 7
icon_2204.png 70 Knee Kick 6 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 348 Crushing
Dmg to Vulnerable: 348 Crushing
Power Cost: 47
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 6
icon_3323.png 70 Headbutt 7 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 348 Crushing
Dmg to Vulnerable: 348 Crushing
Power Cost: 47
Range: 5
Cooldown: 12
Training: Furlak
icon_2241.png 70 Bruising Blow 5 A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 209 Crushing Power Cost: 28
Range: 5
Cooldown: 10
Training: Furlak
icon_3627.png 70 Infuriating Fist 4 Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. --Can Have--
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 209 Crushing
Taunts: 700
Power Cost: 24
Range: 5
Cooldown: 10
Training: Furlak
icon_3486.png 71 Slashing Strike 3 A punch with a claw weapon (or animal claws). Dispels the strongest Damage-over-Time effect you are currently suffering from
DoT: 30 Trauma, 6 times over 6 seconds
Damage: 214 Slashing Power Cost: 24
Range: 5
Cooldown: 5
Training: Furlak
Training: Pegast
icon_3487.png 74 Claw Barrage 3 A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 323 Slashing Power Cost: 49
Range: 5
Cooldown: 10
Training: Furlak
icon_2155.png 75 Front Kick 7 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 235 Crushing
Dmg to Vulnerable: 235 Crushing
Power Cost: 30
Range: 5
Cooldown: 7
Training: Pegast
icon_3322.png 76 Bodyslam 6 Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 758 Crushing Power Cost: 112
Range: 5
Cooldown: 45
Training: Pegast
icon_2110.png 77 Hip Throw 6 Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 346 Crushing Power Cost: 51
Range: 5
Cooldown: 15
Training: Pegast
icon_2240.png 77 Mamba Strike 6 Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 173 Trauma Power Cost: 22
Range: 5
Cooldown: 6
Training: Pegast
icon_2119.png 80 Punch 8 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 157 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Training: Pegast
icon_2105.png 80 Cobra Strike 6 Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 224 Crushing Power Cost: 23
Range: 5
Cooldown: 8
Accuracy: +26%
Training: Pegast
icon_2203.png 80 Jab 8 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 224 Crushing
Enemy Rage: -448
Power Cost: 23
Range: 5
Cooldown: 5
Item: Unarmed: Jab 8
icon_2204.png 80 Knee Kick 7 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 436 Crushing
Dmg to Vulnerable: 436 Crushing
Power Cost: 53
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 7
icon_3323.png 80 Headbutt 8 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 436 Crushing
Dmg to Vulnerable: 436 Crushing
Power Cost: 53
Range: 5
Cooldown: 12
Training: Pegast
icon_2241.png 80 Bruising Blow 6 A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 262 Crushing Power Cost: 31
Range: 5
Cooldown: 10
Training: Pegast
icon_3627.png 80 Infuriating Fist 5 Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. --Can Have--
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 262 Crushing
Taunts: 800
Power Cost: 27
Range: 5
Cooldown: 10
Training: Pegast
icon_3486.png 81 Slashing Strike 4 A punch with a claw weapon (or animal claws). Dispels the strongest Damage-over-Time effect you are currently suffering from
DoT: 40 Trauma, 6 times over 6 seconds
Damage: 266 Slashing Power Cost: 27
Range: 5
Cooldown: 5
Training: Pegast
icon_2102.png 83 Barrage 7 A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)
This is a Nice Attack
Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 332 Crushing Power Cost: 54
Range: 5
Cooldown: 10
Training: Pegast
icon_3487.png 85 Claw Barrage 4 A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) Stuns opponent
Suppresses Monster Shout
--Can Have--
DoT: 0 Fire, 4 times over 8 seconds
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 406 Slashing Power Cost: 55
Range: 5
Cooldown: 10
Item: Unarmed: Claw Barrage 4
icon_2155.png 87 Front Kick 8 A kick that sends the enemy flying backwards. Flings opponent backwards
Suppresses Monster Shout
Damage: 298 Crushing
Dmg to Vulnerable: 298 Crushing
Power Cost: 34
Range: 5
Cooldown: 7
Item: Unarmed: Front Kick 8
icon_2110.png 88 Hip Throw 7 Fling an opponent away from you. Flings opponent backwards
Suppresses Monster Shout
Damage: 428 Crushing Power Cost: 57
Range: 5
Cooldown: 15
Item: Unarmed: Hip Throw 7
icon_3322.png 88 Bodyslam 7 Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos.
This is an Epic Attack
Damage: 958 Crushing Power Cost: 126
Range: 5
Cooldown: 45
Item: Unarmed: Bodyslam 7
icon_2240.png 89 Mamba Strike 7 Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Health Dmg: 218 Trauma Power Cost: 25
Range: 5
Cooldown: 6
Item: Unarmed: Mamba Strike 7
icon_2105.png 90 Cobra Strike 7 Strike a vital point. If you can find an opening in their defenses, also stuns the target.
This is a Core Attack
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from Damage: 270 Crushing Power Cost: 25
Range: 5
Cooldown: 8
Accuracy: +29%
Item: Unarmed: Cobra Strike 7
icon_2203.png 90 Jab 9 A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.
This is a Basic Attack
Damage: 270 Crushing
Enemy Rage: -540
Power Cost: 25
Range: 5
Cooldown: 5
Item: Unarmed: Jab 9
icon_2204.png 90 Knee Kick 8 A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. Damage: 526 Crushing
Dmg to Vulnerable: 526 Crushing
Power Cost: 58
Range: 5
Cooldown: 12
Item: Unarmed: Knee Kick 8
icon_3323.png 90 Headbutt 9 Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. --Can Have--
DoT: 0 Fire, 4 times over 8 seconds
Damage: 526 Crushing
Dmg to Vulnerable: 526 Crushing
Power Cost: 58
Range: 5
Cooldown: 12
Item: Unarmed: Headbutt 9
icon_2241.png 90 Bruising Blow 7 A punch that damages the target's innards, leaving them more susceptible to further attack.
This is a Signature Debuff ability
Target takes 15% more damage from Crushing for 20 seconds Damage: 315 Crushing Power Cost: 35
Range: 5
Cooldown: 10
Item: Unarmed: Bruising Blow 7
icon_3627.png 90 Infuriating Fist 6 Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. --Can Have--
DoT: 0 Trauma, 6 times over 6 seconds
Damage: 315 Crushing
Taunts: 900
Power Cost: 30
Range: 5
Cooldown: 10
Item: Unarmed: Infuriating Fist 6
icon_3486.png 91 Slashing Strike 5 A punch with a claw weapon (or animal claws). Dispels the strongest Damage-over-Time effect you are currently suffering from
DoT: 50 Trauma, 6 times over 6 seconds
Damage: 321 Slashing Power Cost: 30
Range: 5
Cooldown: 5
Item: Unarmed: Slashing Strike 5
icon_2119.png 92 Punch 9 Punch with a fist. Requires at least one open hand.
This is a Basic Attack
Damage: 196 Crushing Power Cost: 0
Range: 4
Cooldown: 2
Item: Unarmed: Punch 9

Unarmed Mechanics

<Add list of Unarmed combos here>

Equipment

Item-icon-belt.png Lucky Belt of the Monk increases damage dealt with Unarmed and Mentalism combat skills by 6%. Can be bought from Echur.

Item-icon-belt.png Lucky Belt of the Sneak increases damage dealt with Unarmed and Psychology combat skills by 6%. Can be bought from Echur.


Unarmed Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Bonus Totals
1 Max Health +2
Max Power +2
Max Health +2
Max Power +2
2 Max Health +2
Max Power +3
Max Health +4
Max Power +5
3 Max Health +2
Max Power +2
Max Health +6
Max Power +7
4 Max Health +2
Max Power +3
Max Health +8
Max Power +10
5 Max Health +2
Max Power +2
Max Health +10
Max Power +12
6 Max Health +2
Max Power +3
Max Health +12
Max Power +15
7 Max Health +2
Max Power +2
Max Health +14
Max Power +17
8 Max Health +2
Max Power +3
Max Health +16
Max Power +20
9 Max Health +2
Max Power +2
Max Health +18
Max Power +22
10 Max Health +2
Max Power +3
Max Health +20
Max Power +25
11 Max Health +2
Max Power +2
Max Health +22
Max Power +27
12 Max Health +2
Max Power +2
Max Health +24
Max Power +29
13 Max Health +2
Max Power +2
Max Health +26
Max Power +31
14 Max Health +2
Max Power +2
Max Health +28
Max Power +33
15 Max Health +2
Max Power +2
Max Health +30
Max Power +35
16 Max Health +2
Max Power +2
Max Health +32
Max Power +37
17 Max Health +2
Max Power +2
Max Health +34
Max Power +39
18 Max Health +2
Max Power +2
Max Health +36
Max Power +41
19 Max Health +2
Max Power +2
Max Health +38
Max Power +43
20 Max Health +2
Max Power +2
Max Health +40
Max Power +45
21 Max Health +2
Max Power +2
Max Health +42
Max Power +47
22 Max Health +2
Max Power +2
Max Health +44
Max Power +49
23 Max Health +2
Max Power +2
Max Health +46
Max Power +51
24 Max Health +2
Max Power +2
Max Health +48
Max Power +53
25 Max Health +2
Max Power +2
Max Health +50
Max Power +55
26 Max Health +2
Max Power +2
Max Health +52
Max Power +57
27 Max Health +2
Max Power +2
Max Health +54
Max Power +59
28 Max Health +2
Max Power +2
Max Health +56
Max Power +61
29 Max Health +2
Max Power +2
Max Health +58
Max Power +63
30 Max Health +2
Max Power +2
Max Health +60
Max Power +65
31 Max Health +2
Max Power +2
Max Health +62
Max Power +67
32 Max Health +2
Max Power +2
Max Health +64
Max Power +69
33 Max Health +2
Max Power +2
Max Health +66
Max Power +71
34 Max Health +2
Max Power +2
Max Health +68
Max Power +73
35 Max Health +2
Max Power +2
Max Health +70
Max Power +75
36 Max Health +2
Max Power +1
Max Health +72
Max Power +76
37 Max Health +2
Max Power +1
Max Health +74
Max Power +77
38 Max Health +2
Max Power +1
Max Health +76
Max Power +78
39 Max Health +2
Max Power +1
Max Health +78
Max Power +79
40 Max Health +2
Max Power +1
Max Health +80
Max Power +80
41 Max Health +2
Max Power +1
Max Health +82
Max Power +81
42 Max Health +2
Max Power +1
Max Health +84
Max Power +82
43 Max Health +2
Max Power +1
Max Health +86
Max Power +83
44 Max Health +2
Max Power +1
Max Health +88
Max Power +84
45 Max Health +2
Max Power +1
Max Health +90
Max Power +85
46 Max Health +2
Max Power +1
Max Health +92
Max Power +86
47 Max Health +2
Max Power +1
Max Health +94
Max Power +87
48 Max Health +2
Max Power +1
Max Health +96
Max Power +88
49 Max Health +2
Max Power +1
Max Health +98
Max Power +89
50 Max Health +2
Max Power +1
Max Health +100
Max Power +90
51 Max Health +2
Max Power +1
Max Health +102
Max Power +91
52 Max Health +2 Max Health +104
Max Power +91
53 Max Health +2
Max Power +1
Max Health +106
Max Power +92
54 Max Health +2 Max Health +108
Max Power +92
55 Max Health +2
Max Power +1
Max Health +110
Max Power +93
56 Max Health +2 Max Health +112
Max Power +93
57 Max Health +2
Max Power +1
Max Health +114
Max Power +94
58 Max Health +2 Max Health +116
Max Power +94
59 Max Health +2
Max Power +1
Max Health +118
Max Power +95
60 Max Health +2 Max Health +120
Max Power +95
61 Max Health +2 Max Health +122
Max Power +95
62 Max Health +2 Max Health +124
Max Power +95
63 Max Health +2 Max Health +126
Max Power +95
64 Max Health +2 Max Health +128
Max Power +95
65 Max Health +2 Max Health +130
Max Power +95
66 Max Health +2 Max Health +132
Max Power +95
67 Max Health +2 Max Health +134
Max Power +95
68 Max Health +2 Max Health +136
Max Power +95
69 Max Health +2 Max Health +138
Max Power +95
70 Max Health +2 Max Health +140
Max Power +95
71 Max Health +2 Max Health +142
Max Power +95
72 Max Health +2 Max Health +144
Max Power +95
73 Max Health +2 Max Health +146
Max Power +95
74 Max Health +2 Max Health +148
Max Power +95
75 Max Health +2 Max Health +150
Max Power +95
76 Max Health +2 Max Health +152
Max Power +95
77 Max Health +2 Max Health +154
Max Power +95
78 Max Health +2 Max Health +156
Max Power +95
79 Max Health +2 Max Health +158
Max Power +95
80 Max Health +2 Max Health +160
Max Power +95
81 Max Health +2 Max Health +162
Max Power +95
82 Max Health +2 Max Health +164
Max Power +95
83 Max Health +2 Max Health +166
Max Power +95
84 Max Health +2 Max Health +168
Max Power +95
85 Max Health +2 Max Health +170
Max Power +95
86 Max Health +2 Max Health +172
Max Power +95
87 Max Health +2 Max Health +174
Max Power +95
88 Max Health +2 Max Health +176
Max Power +95
89 Max Health +2 Max Health +178
Max Power +95
90 Max Health +2 Max Health +180
Max Power +95
91 Max Health +2 Max Health +182
Max Power +95
92 Max Health +2 Max Health +184
Max Power +95
93 Max Health +2 Max Health +186
Max Power +95
94 Max Health +2 Max Health +188
Max Power +95
95 Max Health +2 Max Health +190
Max Power +95
96 Max Health +2 Max Health +192
Max Power +95
97 Max Health +2 Max Health +194
Max Power +95
98 Max Health +2 Max Health +196
Max Power +95
99 Max Health +2 Max Health +198
Max Power +95
100 Max Health +2 Max Health +200
Max Power +95


Unarmed Level Up Rewards

Level Reward
1 Gain Ability: Front Kick
3 Gain Ability: Barrage
5 Gain Ability: Cobra Strike
7 Gain Ability: Hip Throw
9 Gain Ability: Punch 2
10 +1 to Rabbit
12 Gain Ability: Front Kick 2
15 Gain Ability: Barrage 2
16 +1 to Deer
19 Gain Ability: Punch 3
20 Gain Ability: Cobra Strike 2
21 +1 to Staff
23 +1 to Endurance
24 Gain Ability: Front Kick 3
25 Gain Ability: Hip Throw 2
26 +1 to Hammer
27 +1 to Cow
28 Gain Ability: Barrage 3
33 +1 to Knife Fighting
35 Gain Ability: Front Kick 4
36 Gain Ability: Punch 4
37 Gain Ability: Hip Throw 3
38 +1 to Rabbit
40 Gain Ability: Cobra Strike 3
43 +1 to Meditation
45 Gain Ability: Barrage 4
46 +1 to Staff
48 Gain Ability: Punch 5
49 +1 to Spirit Fox
Gain Ability: Front Kick 5
50 Gain Ability: Hip Throw 4
55 +1 to Knife Fighting

Trivia