Sword
From Project: Gorgon Wiki
“Expertise with swords, rapiers, and the like. Swords are very damaging, and can reduce an opponent's Rage.
Sword is a combat skill that is received very early in the tutorial, after looting the body of a dead elf.
Sword damage is actually quite good, the main hurdle to get over is to find ways to manage the Power Cost of abilities (ed: it may be just bad luck as I haven't seen any power-enhancing Sword augments yet, they are probably there though).
Leveling up 51-60 Sword requires speaking to Janet Lews in Kur Mountains. The cost starts high but lowers with higher favor.
Overview
Sword skills have the following mechanics:
- Means of controlling the enemy's Rage (Parry)
- Damage over time to armor
- High damage/ high power cost "finishing" abilities
- Specialized damage type (eg. Flashing Strike vs Undead creatures)
Abilities
Click "Expand" on the box below to view a complete list of Abilities for the Sword skill. Sword Abilities
Equipment
- Lucky Belt of the Hunter (Archery, Sword)
- Lucky Belt of the Soldier (Sword, Shield)
- Lucky Belt of the Gladiator (Sword, Psychology)
Advanced
Ability Name | Level | Description | Requirements |
---|---|---|---|
Riposte | 7 | Defensive maneuver that diminishes enemy's rage. For equipment and combos that require parry, you can use Riposte instead. | Can be found from scrolls. |
Riposte 2 | 16 | Defensive maneuver that diminishes enemy's rage. For equipment and combos that require parry, you can use Riposte instead. | Can be found from scrolls. |
Riposte 3 | 28 | Defensive maneuver that diminishes enemy's rage. For equipment and combos that require parry, you can use Riposte instead. | Can be found from scrolls. |
Riposte 4 | 39 | Defensive maneuver that diminishes enemy's rage. For equipment and combos that require parry, you can use Riposte instead. | Can be found from scrolls. |
Riposte 5 | 51 | Defensive Maneuer that diminishes enemy's Rage. For combos that require Parry, you can use Riposte instead. | Janet Lews teaches this at Comfortable |
Decapitate | 15 | A devastating attack. (high power/high dmg) | Requires access to Hogan's Keep (basement) and Friends+ favor with Malvol. Level 1-2 occasionally drops from mobs, scrolls lying around in Goblin Dungeon level 2. |
Decapitate 2 | 30 | A devastating attack. (high power/high dmg) | Requires access to Hogan's Keep (basement) and Friends+ favor with Malvol. Level 1-2 occasionally drops from mobs, scrolls lying around in Goblin Dungeon level 2. |
Decapitate 3 | 50 | A devastating attack. (high power/high dmg) | Requires access to Hogan's Keep (basement) and Friends+ favor with Malvol. May be found as a drop. |
Decapitate 4 | 61 | A devastating attack. (high power/high dmg) | Janet Lews teaches this at Comfortable |
Heart Piercer | 20 | Special: Up to 40 Rage is taken from the target and half of it is turned into Trauma damage. | Requires access to Hogan's Keep (basement) and Comfortable+ with Malvol. |
Heart Piercer 2 | 30 | Special: Up to 70 Rage is taken from the target and half of it is turned into Trauma damage. | Requires access to Hogan's Keep (basement) and Comfortable+ with Malvol. |
Heart Piercer 3 | 40 | Special: Up to 110 Rage is taken from the target and half of it is turned into Trauma damage. | Requires access to Hogan's Keep (basement) and Comfortable+ with Malvol. |
Heart Piercer 4 | 50 | Special: Up to 150 Rage is taken from the target and half of it is turned into Trauma damage. | Requires access to Hogan's Keep (basement) and Comfortable+ with Malvol. |
Heart Piercer 5 | 60 | Special: Up to 180 Rage is taken from the target and half of it is turned into Trauma damage. | Janet Lews teaches this at Comfortable |
Thrusting Blade | 18 | A quick attack. | Requires access to Hogan's Keep (basement) and Comfortable+ favor with Malvol. |
Thrusting Blade 2 | 33 | A quick attack. | Requires access to Hogan's Keep (basement) and Comfortable+ favor with Malvol. |
Thrusting Blade 3 | 48 | A quick attack. | Requires access to Hogan's Keep (basement) and Comfortable+ favor with Malvol. |
Precision Pierce | 8 | A carefully-aimed attack that does little damage, but bypasses armor entirely. Power Cost: 0. Reduces Rage: [-40] | Nelson Ballard teaches this at Comfortable+, may be found from scrolls/drops |
Precision Pierce 2 | 19 | A carefully-aimed attack that does little damage, but bypasses armor entirely. Power Cost: 0. Reduces Rage: [-80] | Nelson Ballard teaches this at Friends+, may be found from scrolls/drops |
Precision Pierce 3 | 33 | A carefully-aimed attack that does little damage, but bypasses armor entirely. Power Cost: 0. Reduces Rage: [-120] | Nelson Ballard teaches this at Close Friends+, may be found from scrolls/drops |
Precision Pierce 4 | 44 | A carefully-aimed attack that does little damage, but bypasses armor entirely. Power Cost: 0. Reduces Rage: [-160] | Nelson Ballard teaches this at Best Friends+, may be found from scrolls/drops |
Precision Pierce 5 | 55 | A carefully-aimed attack that does little damage, but bypasses armor entirely. Power Cost: 9. Reduces Rage: [-200] | Janet Lews teaches this at Comfortable |
Flashing Strike | 13 | A solemn strike that does extra damage to undead. Special: Undead targets take [25] additional Nature damage. | Nelson Ballard teaches this at Comfortable+ |
Flashing Strike 2 | 34 | A solemn strike that does extra damage to undead. Special: Undead targets take [60] additional Nature damage. | Nelson Ballard teaches this at Friends+ |
Flashing Strike 3 | 45 | A solemn strike that does extra damage to undead. Special: Undead targets take [100] additional Nature damage. | Nelson Ballard teaches this at Close Friends+ |
Flashing Strike 4 | 54 | A solemn strike that does extra damage to undead. Special: Undead targets take [140] additional Nature damage. | Janet Lewis teaches this at Comfortable+ |