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Psychology

Revision as of 13:30, 13 October 2014 by Gorgonzola (talk | contribs) (Adding an augments section (i think some are skill specific))

Psychology is primarily a support skill, which deals in psychic manipulation, damage, and healing.

Psychology can be learned from Yetta or by doing Riger's quest, Cheer up Riger.

Contents

Equipment

Augments

A list of know augments for this skill:

  • Psychology Damage +[5-35]%
  • <ability> attacks also clear Pep Talk timer (so it can be reused immediately)
  • Tell Me About Your Mother attacks also clear Pep Talk timer (so it can be reused
  • But I Love You attacks have a [x-90]% chance to stun the target
  • Positive Attitude boosts your sprint speed by 10 for 10 seconds
  • Positive Attitude increases your Poison Mitigation +10 for 10 seconds
  • Strike A Nerve attacks deal +x damage

Advanced

Ability Learn From Req. Misc. Notes
You Were Adopted Helena Veilmoor Comfortable Damage: 55 Trauma. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
Fast Talk Helena Veilmoor Comfortable Special: Target forgets up to 150 damage done by you; if you‘ve done less than 150 damage, target may temporarily stop being hostile toward you.
But I Love You Helena Veilmoor Comfortable Damage: 12 Psychic. Special: Target's attacks deal -10% damage for 30 seconds.

Abilities