Rabbit
Rabbit
| |
---|---|
300px The art of living and fighting as a rabbit or hare. Note: rabbits are not known for their ferocity, so sentient rabbits should carefully consider their choice of secondary skill.
| |
Skill Type: | Beast Form
|
Max Level: | 70
|
Requirements: | ???
|
Skill Trainers: |
“The art of living and fighting as a rabbit or hare. Note: rabbits are not known for their ferocity, so sentient rabbits should carefully consider their choice of secondary skill.
Rabbit Overview
Rabbit is a Beast Form with little combat power. Rabbits are stealthy, and their abilities often make them undetected.
The Rabbit skill was obtained by completing Therese's quest during the special weekend event on 10th June 2017. The reward for that quest was a Bunny Juice and a un-Bunny Juice potion. Currently no other known way to obtain these potions.
In-Game Description
The art of living and fighting as a rabbit or hare. Note: rabbits are not known for their ferocity, so sentient rabbits should carefully consider their choice of secondary skill.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- Ice Magic - Rabbits are the only Beast Form capable of using Ice Magic. A headgear item similar to the must be used.
Related Skills:
Rabbit Basic Abilities
Rabbit Complete Ability List
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Rabbit Scratch | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 7 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
1 | Snow Hare Mode | Thicken your coat for winter. | +3 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
1 | Love Tap | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 5 Slashing | Power Cost: 5 Range: 5 Cooldown: 24 Accuracy: +10% |
Training: Cinnamon | |
2 | Thump | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 15 Crushing | Power Cost: 10 Range: 5 Cooldown: 8 |
Leveling | |
3 | Bun-Fu Kick | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 9 Trauma | Damage: 18 Crushing | Power Cost: 16 Range: 5 Cooldown: 12 |
Leveling | |
5 | Rabbit's Foot | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +10% Melee Evasion for 10 seconds | Power Cost: 10 AoE: 30 Cooldown: 30 |
Leveling | ||
7 | Hare Dash | Briefly become very fast and agile. | You gain 7 sprint speed for 5 seconds | Power Cost: 15 Range: 4 Cooldown: 25 |
Leveling | ||
9 | Play Dead | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 9 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 19 AoE: 15 Cooldown: 45 |
Leveling | ||
10 | Rabbit Scratch 2 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 12 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
10 | Carrot Power | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 70 Health |
Power Cost: 12 Range: 5 Cooldown: 30 |
Training: Cinnamon | ||
10 | Snow Hare Mode 2 | Thicken your coat for winter. | +4 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
10 | Bun-Fu Blast | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 33 Psychic | Power Cost: 25 Range: 30 Cooldown: 16 |
Training: Cinnamon | |
13 | Bun-Fu Kick 2 | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 16 Trauma | Damage: 32 Crushing | Power Cost: 21 Range: 5 Cooldown: 12 |
Leveling | |
14 | Thump 2 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 32 Crushing | Power Cost: 13 Range: 5 Cooldown: 8 |
Leveling | |
15 | Long Ear | Move carefully and use your acute senses to avoid monster detection. (This has no effect on enemies already in combat with you.) | For 15 seconds, monsters' ability to perceive you is reduced by 10 meters. Can Be On Sidebar |
Power Cost: 10 Range: 4 Cooldown: 30 |
Training: Cinnamon | ||
15 | Bun-Fu Strike | Place your paw upon an enemy's pressure point, disrupting their breathing. | Target is stunned after a 3 second delay | Damage: 24 Slashing | Power Cost: 19 Range: 5 Cooldown: 13 |
Training: Cinnamon | |
16 | Love Tap 2 | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 26 Slashing | Power Cost: 8 Range: 5 Cooldown: 23 Accuracy: +10% |
Training: Cinnamon | |
17 | Hare Dash 2 | Briefly become very fast and agile. | You gain 7.5 sprint speed for 6 seconds | Power Cost: 20 Range: 4 Cooldown: 25 |
Leveling | ||
19 | Play Dead 2 | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 11 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 24 AoE: 15 Cooldown: 43 |
Leveling | ||
20 | Rabbit Scratch 3 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 18 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
20 | Snow Hare Mode 3 | Thicken your coat for winter. | +5 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
21 | Rabbit's Foot 2 | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +15% Melee Evasion for 10 seconds | Power Cost: 16 AoE: 30 Cooldown: 30 |
Leveling | ||
25 | Thump 3 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 53 Crushing | Power Cost: 17 Range: 5 Cooldown: 8 |
Leveling | |
25 | Bun-Fu Blast 2 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 74 Psychic | Power Cost: 32 Range: 30 Cooldown: 16 |
Training: Cinnamon | |
27 | Hare Dash 3 | Briefly become very fast and agile. | You gain 8 sprint speed for 7 seconds | Power Cost: 24 Range: 4 Cooldown: 25 |
Leveling | ||
28 | Bun-Fu Kick 3 | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 33 Trauma | Damage: 66 Crushing | Power Cost: 29 Range: 5 Cooldown: 12 |
Leveling | |
28 | Carrot Power 2 | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 110 Health |
Power Cost: 18 Range: 5 Cooldown: 30 |
Training: Cinnamon | ||
30 | Rabbit Scratch 4 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 27 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
30 | Long Ear 2 | Move carefully and use your acute senses to avoid monster detection. (This has no effect on enemies already in combat with you.) | For 15 seconds, monsters' ability to perceive you is reduced by 11 meters. Can Be On Sidebar |
Power Cost: 14 Range: 4 Cooldown: 30 |
Training: Cinnamon | ||
30 | Snow Hare Mode 4 | Thicken your coat for winter. | +6 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
30 | Bun-Fu Strike 2 | Place your paw upon an enemy's pressure point, disrupting their breathing. | Target is stunned after a 3 second delay | Damage: 51 Slashing | Power Cost: 24 Range: 5 Cooldown: 13 |
Training: Cinnamon | |
31 | Love Tap 3 | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 53 Slashing | Power Cost: 12 Range: 5 Cooldown: 22 Accuracy: +10% |
Training: Cinnamon | |
34 | Play Dead 3 | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 13 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 33 AoE: 15 Cooldown: 41 |
Leveling | ||
35 | Rabbit's Foot 3 | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +20% Melee Evasion for 10 seconds | Power Cost: 21 AoE: 30 Cooldown: 30 |
Leveling | ||
36 | Thump 4 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 80 Crushing | Power Cost: 21 Range: 5 Cooldown: 8 |
Leveling | |
37 | Hare Dash 4 | Briefly become very fast and agile. | You gain 8.5 sprint speed for 8 seconds | Power Cost: 29 Range: 4 Cooldown: 25 |
Leveling | ||
39 | Carrot Power 3 | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 130 Health |
Power Cost: 22 Range: 5 Cooldown: 30 |
Training: Cinnamon | ||
40 | Rabbit Scratch 5 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 37 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
40 | Snow Hare Mode 5 | Thicken your coat for winter. | +7 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
40 | Bun-Fu Blast 3 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 133 Psychic | Power Cost: 41 Range: 30 Cooldown: 16 |
Training: Cinnamon | |
43 | Bun-Fu Kick 4 | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 62 Trauma | Damage: 124 Crushing | Power Cost: 37 Range: 5 Cooldown: 12 |
Leveling | |
45 | Thump 5 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 117 Crushing | Power Cost: 23 Range: 5 Cooldown: 8 |
Leveling | |
45 | Long Ear 3 | Move carefully and use your acute senses to avoid monster detection. (This has no effect on enemies already in combat with you.) | For 15 seconds, monsters' ability to perceive you is reduced by 12 meters. Can Be On Sidebar |
Power Cost: 18 Range: 4 Cooldown: 30 |
Training: Cinnamon | ||
45 | Bun-Fu Strike 3 | Place your paw upon an enemy's pressure point, disrupting their breathing. | Target is stunned after a 3 second delay | Damage: 97 Slashing | Power Cost: 28 Range: 5 Cooldown: 13 |
Training: Cinnamon | |
47 | Hare Dash 5 | Briefly become very fast and agile. | You gain 9 sprint speed for 9 seconds | Power Cost: 33 Range: 4 Cooldown: 25 |
Leveling | ||
47 | Love Tap 4 | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 106 Slashing | Power Cost: 15 Range: 5 Cooldown: 21 Accuracy: +10% |
Training: Cinnamon | |
48 | Play Dead 4 | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 15 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 39 AoE: 15 Cooldown: 39 |
Leveling | ||
49 | Rabbit's Foot 4 | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +25% Melee Evasion for 10 seconds | Power Cost: 25 AoE: 30 Cooldown: 30 |
Leveling | ||
50 | Rabbit Scratch 6 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 58 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling | ||
50 | Snow Hare Mode 6 | Thicken your coat for winter. | +8 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
50 | Bun-Fu Blast 4 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 200 Psychic | Power Cost: 45 Range: 30 Cooldown: 16 |
Training: Cinnamon | |
55 | Thump 6 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 170 Crushing | Power Cost: 26 Range: 5 Cooldown: 8 |
Training: Cinnamon | |
55 | Carrot Power 4 | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 150 Health |
Power Cost: 26 Range: 5 Cooldown: 30 |
Training: Cinnamon | ||
57 | Hare Dash 6 | Briefly become very fast and agile. | You gain 9.5 sprint speed for 10 seconds | Power Cost: 37 Range: 4 Cooldown: 25 |
Training: Cinnamon | ||
58 | Bun-Fu Kick 5 | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 109 Trauma | Damage: 217 Crushing | Power Cost: 44 Range: 5 Cooldown: 12 |
Training: Cinnamon | |
60 | Rabbit Scratch 7 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 79 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Cinnamon | ||
60 | Long Ear 4 | Move carefully and use your acute senses to avoid monster detection. (This has no effect on enemies already in combat with you.) | For 15 seconds, monsters' ability to perceive you is reduced by 13 meters. Can Be On Sidebar |
Power Cost: 21 Range: 4 Cooldown: 30 |
Training: Cinnamon | ||
60 | Snow Hare Mode 7 | Thicken your coat for winter. | +9 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
60 | Bun-Fu Strike 4 | Place your paw upon an enemy's pressure point, disrupting their breathing. | Target is stunned after a 3 second delay | Damage: 164 Slashing | Power Cost: 33 Range: 5 Cooldown: 13 |
Training: Cinnamon | |
60 | Love Tap 5 | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 164 Slashing | Power Cost: 18 Range: 5 Cooldown: 20 Accuracy: +10% |
Training: Cinnamon | |
60 | Bun-Fu Blast 5 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 273 Psychic | Power Cost: 50 Range: 30 Cooldown: 16 |
Training: Cinnamon | |
64 | Play Dead 5 | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 17 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 47 AoE: 15 Cooldown: 37 |
Training: Cinnamon | ||
65 | Thump 7 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 223 Crushing | Power Cost: 29 Range: 5 Cooldown: 8 |
Training: Cinnamon | |
65 | Rabbit's Foot 5 | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +30% Melee Evasion for 10 seconds | Power Cost: 29 AoE: 30 Cooldown: 30 |
Training: Cinnamon | ||
67 | Hare Dash 7 | Briefly become very fast and agile. | You gain 10 sprint speed for 11 seconds | Power Cost: 41 Range: 4 Cooldown: 25 |
Training: Cinnamon | ||
67 | Carrot Power 5 | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 180 Health |
Power Cost: 30 Range: 5 Cooldown: 30 |
Training: Cinnamon | ||
70 | Rabbit Scratch 8 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 100 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Cinnamon | ||
70 | Snow Hare Mode 8 | Thicken your coat for winter. | +10 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Cinnamon | ||
70 | Bun-Fu Blast 6 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 348 Psychic | Power Cost: 55 Range: 30 Cooldown: 16 |
Training: Cinnamon | |
73 | Bun-Fu Kick 6 | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 158 Trauma | Damage: 316 Crushing | Power Cost: 52 Range: 5 Cooldown: 12 |
Training: Noita the Green | |
74 | Love Tap 6 | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 229 Slashing | Power Cost: 22 Range: 5 Cooldown: 19 Accuracy: +10% |
Training: Noita the Green | |
75 | Thump 8 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 282 Crushing | Power Cost: 33 Range: 5 Cooldown: 8 |
Training: Noita the Green | |
75 | Long Ear 5 | Move carefully and use your acute senses to avoid monster detection. (This has no effect on enemies already in combat with you.) | For 15 seconds, monsters' ability to perceive you is reduced by 14 meters. Can Be On Sidebar |
Power Cost: 24 Range: 4 Cooldown: 30 |
Training: Noita the Green | ||
75 | Bun-Fu Strike 5 | Place your paw upon an enemy's pressure point, disrupting their breathing. | Target is stunned after a 3 second delay | Damage: 235 Slashing | Power Cost: 38 Range: 5 Cooldown: 13 |
Training: Noita the Green | |
77 | Hare Dash 8 | Briefly become very fast and agile. | You gain 10.5 sprint speed for 12 seconds | Power Cost: 46 Range: 4 Cooldown: 25 |
Training: Noita the Green | ||
79 | Play Dead 6 | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 19 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 55 AoE: 15 Cooldown: 35 |
Training: Noita the Green | ||
79 | Carrot Power 6 | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 210 Health |
Power Cost: 34 Range: 5 Cooldown: 30 |
Training: Noita the Green | ||
80 | Rabbit Scratch 9 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 126 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Noita the Green | ||
80 | Rabbit's Foot 6 | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +35% Melee Evasion for 10 seconds | Power Cost: 34 AoE: 30 Cooldown: 30 |
Training: Noita the Green | ||
80 | Snow Hare Mode 9 | Thicken your coat for winter. | +11 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Training: Noita the Green | ||
85 | Thump 9 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 345 Crushing | Power Cost: 36 Range: 5 Cooldown: 8 |
Item: Rabbit: Thump 9 | |
85 | Bun-Fu Blast 7 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 480 Psychic | Power Cost: 63 Range: 30 Cooldown: 16 |
Item: Rabbit: Bun-Fu Blast 7 | |
87 | Hare Dash 9 | Briefly become very fast and agile. | You gain 11 sprint speed for 13 seconds | Power Cost: 50 Range: 4 Cooldown: 25 |
Item: Rabbit: Hare Dash 9 | ||
88 | Bun-Fu Kick 7 | Leap into the air and kick the enemy in a vital organ. A moment later, the enemy notices the impact. This is a Nice Attack |
Delayed Dmg: After 5 seconds, deal 214 Trauma | Damage: 428 Crushing | Power Cost: 60 Range: 5 Cooldown: 12 |
Item: Rabbit: Bun-Fu Kick 7 | |
89 | Love Tap 7 | Your playful attack can soften even the hardest heart, making it difficult for the target to use Rage attacks. (Chances of success are based on your Rabbit skill and the enemy's mental proficiency.) This is a Signature Debuff ability |
Target needs 50% more Rage to fill their Rage Meter. Target is slowed 45% for 10 seconds. Suppresses Monster Shout --Can Have-- Delayed Dmg: After 5 seconds, deal 0 Trauma |
Damage: 309 Slashing | Power Cost: 27 Range: 5 Cooldown: 18 Accuracy: +10% |
Item: Rabbit: Love Tap 7 | |
90 | Rabbit Scratch 10 | Swipe feebly at your enemies. This is a Basic Attack |
Damage: 151 Slashing | Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Rabbit: Rabbit Scratch 10 | ||
90 | Long Ear 6 | Move carefully and use your acute senses to avoid monster detection. (This has no effect on enemies already in combat with you.) | For 15 seconds, monsters' ability to perceive you is reduced by 15 meters. Can Be On Sidebar |
Power Cost: 28 Range: 4 Cooldown: 30 |
Item: Rabbit: Long Ear 6 | ||
90 | Snow Hare Mode 10 | Thicken your coat for winter. | +12 Cold Protection (direct and indirect) for 5 minutes Can Be On Sidebar |
Power Cost: 30 Range: 4 Cooldown: 1 |
Item: Rabbit: Snow Hare Mode 10 | ||
90 | Bun-Fu Strike 6 | Place your paw upon an enemy's pressure point, disrupting their breathing. | Target is stunned after a 3 second delay | Damage: 315 Slashing | Power Cost: 43 Range: 5 Cooldown: 13 |
Item: Rabbit: Bun-Fu Strike 6 | |
93 | Carrot Power 7 | Nibble a carrot to heal yourself. This is a Major Heal |
10% Chance to consume 1 Carrot (or Rabbit Treat) Restores: 235 Health |
Power Cost: 39 Range: 5 Cooldown: 30 |
Item: Rabbit: Carrot Power 7 | ||
94 | Play Dead 7 | Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them. This is a Survival-Utility ability |
Targets decide not to attack you for about 21 seconds (unless you attack them first). Suppresses Monster Shout --Can Have-- Targets' direct mitigation 0 for 30 seconds After 5 Seconds, Deal: 0 Psychic |
Power Cost: 63 AoE: 15 Cooldown: 35 |
Item: Rabbit: Play Dead 7 | ||
95 | Thump 10 | Kick your enemy's legs, slowing them down a bit. This is a Core Attack |
Target's run speed is reduced by 25% for 20 seconds --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds |
Damage: 412 Crushing | Power Cost: 39 Range: 5 Cooldown: 8 |
Item: Rabbit: Thump 10 | |
95 | Rabbit's Foot 7 | Tap your lucky feet to give yourself and any nearby allies a chance to evade attacks. | All nearby allies gain +40% Melee Evasion for 10 seconds | Power Cost: 39 AoE: 30 Cooldown: 30 |
Item: Rabbit: Rabbit's Foot 7 | ||
95 | Bun-Fu Blast 8 | Focus your chi into a blast of psychic energy. Who's laughing at the little bunny now?! | --Can Have-- Restores: 0 Power after a 12-second delay |
Damage: 572 Psychic | Power Cost: 69 Range: 30 Cooldown: 16 |
Item: Rabbit: Bun-Fu Blast 8 |
Rabbit Mechanics
Ice Magic Tiara
“It's a metal headband designed for a small animal. Mages uses these to control unruly familiars after Awakening them, and also to augment the animals' burgeoning magic powers. This particular control ring allows hares to use ice magic -- as long as the hare has already learned the rituals, of course.
Rabbit Fuel
Equipment
Rabbit Treasure Effects
See also: Rabbit/Treasure Effects:By Slot
See also: Rabbit/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
of Rabbits | Level 100 - Rabbit Base Damage +50% | Uncommon | Head, Necklace | Click Expand to reveal
| |
of Swift Hares | Level 100 - Sprint Boost (Out of Combat) +3.5 when Rabbit is active | Uncommon | OffHand, Legs | Click Expand to reveal
| |
of Grim Sickly Rabbits | Level 100 - Trauma Damage (Direct & Per-Tick) +50% when Rabbit is active | Epic | Hands, Feet | Click Expand to reveal
| |
of Psychic Rabbits | Level 100 - Indirect Psychic Damage +50% when Rabbit is active | Epic | Head, OffHand | Click Expand to reveal
| |
of Cold Rabbits | Level 100 - Direct Cold Damage +74 when Rabbit is active | Epic | Legs, Ring | Click Expand to reveal
| |
of Evasive Rabbitry | Level 100 - While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds | Epic | Hands, MainHand | Click Expand to reveal
| |
Level 100 - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage | Epic | Feet | Click Expand to reveal
| ||
Level 100 - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage | Epic | Necklace | Click Expand to reveal
| ||
Level 100 - Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active | Epic | Legs | Click Expand to reveal
| ||
of Toxic Scratches | Level 100 - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined) | Uncommon | Chest, Hands | Click Expand to reveal
| |
Level 100 - Rabbit Scratch restores 20 Armor to you | Uncommon | Legs, Ring | Click Expand to reveal
| ||
Thumper's | of Thumping | Level 100 - Thump Damage +58% | Uncommon | Hands, Feet | Click Expand to reveal
|
Level 100 - Thump deals +39 damage and knocks the enemy backwards | Uncommon | Legs | Click Expand to reveal
| ||
Level 100 - Thump causes the target to take +20% damage from Cold attacks for 10 seconds | Uncommon | OffHand, Necklace | Click Expand to reveal
| ||
Level 100 - Thump causes 228 Trauma damage over 12 seconds | Uncommon | Chest, MainHand | Click Expand to reveal
| ||
of Bun-Fu | Level 100 - Bun-Fu Kick Damage +68% | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Traumatic Bun-Fu | Level 100 - Bun-Fu Kick Delayed Trauma Damage +358 | Uncommon | Chest, Ring | Click Expand to reveal
| |
of Traumatic Bun-Fu | Level 100 - Bun-Fu Kick causes the target to take +18% damage from Trauma attacks for 20 seconds | Uncommon | Head, OffHand | Click Expand to reveal
| |
of Thumping and Blitzing | Level 100 - Bun-Fu Kick deals +58 damage and hastens the current reset timer of Thump by 3 second | Epic | Legs, Necklace | Click Expand to reveal
| |
Level 100 - Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds | Uncommon | Head, Chest | Click Expand to reveal
| ||
of Lucky Insights | Level 100 - Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds | Uncommon | MainHand | Click Expand to reveal
| |
Hare-Brained | of Power Feet | Level 100 - Rabbit's Foot restores 59 Power to you and nearby allies | Uncommon | OffHand, Ring | Click Expand to reveal
|
of Bunny Love | Level 100 - Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay | Uncommon | Legs, Feet | Click Expand to reveal
| |
Level 100 - Hare Dash restores 130 Armor to you | Uncommon | Necklace, MainHand | Click Expand to reveal
| ||
of Hare Propulsion | Level 100 - Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack | Uncommon | Hands, Feet | Click Expand to reveal
| |
of Hare Raising Escapes | Level 100 - Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds | Uncommon | Legs | Click Expand to reveal
| |
of Pace Management | Level 100 - Hare Dash Reuse Timer -10 | Rare | Head | Click Expand to reveal
| |
Level 100 - Hare Dash restores 100 Power over 15 seconds | Epic | OffHand, Ring | Click Expand to reveal
| ||
Faker's | of Not-Quite-Dead Rabbits | Level 100 - Play Dead restores 110 Health | Uncommon | Head, MainHand | Click Expand to reveal
|
Level 100 - Play Dead boosts your Psychic attack damage +320 for 20 seconds | Uncommon | Chest, Hands | Click Expand to reveal
| ||
of Post-Murder Depression | Level 100 - Play Dead causes all affected enemies to take 410 Psychic damage after a 5-second delay | Uncommon | Legs, Necklace | Click Expand to reveal
| |
Faker's | Level 100 - Play Dead boosts your Nice Attack Damage +360 for 15 seconds | Uncommon | Feet, Ring | Click Expand to reveal
| |
Level 100 - Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds | Uncommon | Head | Click Expand to reveal
| ||
Long-Eared | Level 100 - Long Ear grants you +22% Projectile Evasion for 15 seconds | Uncommon | Hands, Necklace | Click Expand to reveal
| |
Level 100 - Long Ear Reuse Timer -10. Play Dead Reuse Timer -12 | Uncommon | Chest | Click Expand to reveal
| ||
Carrot-Lover's | of Carrot Power | Level 100 - Carrot Power Healing +124 | Uncommon | OffHand, Ring | Click Expand to reveal
|
of Carrot Power | Level 100 - Carrot Power restores 300 Health after an 8-second delay | Uncommon | MainHand, Feet | Click Expand to reveal
| |
Carrot-Lover's | Level 100 - Carrot Power restores 195 Armor | Uncommon | Chest, Necklace | Click Expand to reveal
| |
of Ice Cold Carrots | Level 100 - Carrot Power boosts your Cold Damage +36% for 10 seconds | Uncommon | Necklace | Click Expand to reveal
| |
of Carrot Nibbling | Level 100 - Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42% | Uncommon | Head, Legs | Click Expand to reveal
| |
of Kickin' Carrots | Level 100 - Carrot Power boosts the damage from all kicks +240 for 10 seconds | Uncommon | Feet, OffHand | Click Expand to reveal
| |
of Crushing Carrots | Level 100 - Carrot Power boosts your Crushing Damage +36% for 10 seconds | Uncommon | Hands | Click Expand to reveal
| |
of Bun-Fu | Level 100 - Bun-Fu Strike deals +75% damage and reuse time is -1 second | Uncommon | Hands, Legs | Click Expand to reveal
| |
Level 100 - Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay | Uncommon | MainHand | Click Expand to reveal
| ||
Level 100 - Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay | Uncommon | Head, Ring | Click Expand to reveal
| ||
Indomitable Hare's | of Bun-Fu Flurries | Level 100 - Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds | Epic | Chest, Necklace | Click Expand to reveal
|
of Cold Paws | Level 100 - Bun-Fu Strike deals Cold damage (instead of Slashing), deals +140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds | Rare | OffHand | Click Expand to reveal
| |
of Bun-Fu | Level 100 - Bun-Fu Blast Damage +64% | Uncommon | OffHand, Head | Click Expand to reveal
| |
of Ice Cold Bun-Fu | Level 100 - Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks) | Uncommon | Ring | Click Expand to reveal
| |
Mindful Bunny's | of Mindful Bun-Fu | Level 100 - Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay | Uncommon | Chest, Necklace | Click Expand to reveal
|
Irrepressible Hare's | of Bun-Fu Massacres | Level 100 - Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds | Uncommon | Chest, MainHand | Click Expand to reveal
|
of Effortless Bun-Fu | Level 100 - All Bun-Fu moves cost -37 Power | Uncommon | Hands, Feet | Click Expand to reveal
| |
of Playful Pats | Level 100 - Love Tap lowers target's aggro toward you by 1950 | Uncommon | Ring, Feet | Click Expand to reveal
| |
Happy Bunny's | of Loving and Eating | Level 90 - Love Tap hastens the current reuse timer of Carrot Power by 4 seconds | Epic | Hands | Click Expand to reveal
|
of Rabid Bunnies | Level 100 - Love Tap deals 505 Trauma damage after a 4-second delay | Uncommon | Head, MainHand | Click Expand to reveal
| |
Level 100 - Love Tap boosts your Melee Evasion +13.5% for 15 seconds | Uncommon | Chest | Click Expand to reveal
| ||
Level 90 - Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds | Epic | OffHand | Click Expand to reveal
|
Rabbit Stat Bonuses
These bonuses will only be applied when this skill is active.
Level | Bonus | Totals |
---|---|---|
1 | Max Health +2 Max Power +2 |
Max Health +2 Max Power +2 |
2 | Max Health +2 Max Power +3 |
Max Health +4 Max Power +5 |
3 | Max Health +2 Max Power +2 |
Max Health +6 Max Power +7 |
4 | Max Health +2 Max Power +3 |
Max Health +8 Max Power +10 |
5 | Max Health +2 Max Power +2 |
Max Health +10 Max Power +12 |
6 | Max Health +2 Max Power +3 |
Max Health +12 Max Power +15 |
7 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 Health Regen (In-Combat) +1 |
8 | Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 Health Regen (In-Combat) +1 |
9 | Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 Health Regen (In-Combat) +1 |
10 | Max Health +2 Max Power +3 Nature Damage Reduction +1 |
Max Health +20 Max Power +25 Health Regen (In-Combat) +1 Nature Damage Reduction +1 |
11 | Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 Health Regen (In-Combat) +1 Nature Damage Reduction +1 |
12 | Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 Health Regen (In-Combat) +1 Nature Damage Reduction +1 |
13 | Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 Health Regen (In-Combat) +1 Nature Damage Reduction +1 |
14 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 Health Regen (In-Combat) +2 Nature Damage Reduction +1 |
15 | Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 Health Regen (In-Combat) +2 Nature Damage Reduction +1 |
16 | Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 Health Regen (In-Combat) +2 Nature Damage Reduction +1 |
17 | Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 Health Regen (In-Combat) +2 Nature Damage Reduction +1 |
18 | Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 Health Regen (In-Combat) +2 Nature Damage Reduction +1 |
19 | Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 Health Regen (In-Combat) +2 Nature Damage Reduction +1 |
20 | Max Health +2 Max Power +2 Nature Damage Reduction +1 |
Max Health +40 Max Power +45 Health Regen (In-Combat) +2 Nature Damage Reduction +2 |
21 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
22 | Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
23 | Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
24 | Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
25 | Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
26 | Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
27 | Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 Health Regen (In-Combat) +3 Nature Damage Reduction +2 |
28 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 Health Regen (In-Combat) +4 Nature Damage Reduction +2 |
29 | Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 Health Regen (In-Combat) +4 Nature Damage Reduction +2 |
30 | Max Health +2 Max Power +2 Nature Damage Reduction +1 |
Max Health +60 Max Power +65 Health Regen (In-Combat) +4 Nature Damage Reduction +3 |
31 | Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 Health Regen (In-Combat) +4 Nature Damage Reduction +3 |
32 | Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 Health Regen (In-Combat) +4 Nature Damage Reduction +3 |
33 | Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 Health Regen (In-Combat) +4 Nature Damage Reduction +3 |
34 | Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 Health Regen (In-Combat) +4 Nature Damage Reduction +3 |
35 | Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 Health Regen (In-Combat) +5 Nature Damage Reduction +3 |
36 | Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 Health Regen (In-Combat) +5 Nature Damage Reduction +3 |
37 | Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 Health Regen (In-Combat) +5 Nature Damage Reduction +3 |
38 | Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 Health Regen (In-Combat) +5 Nature Damage Reduction +3 |
39 | Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 Health Regen (In-Combat) +5 Nature Damage Reduction +3 |
40 | Max Health +2 Max Power +1 Nature Damage Reduction +1 |
Max Health +80 Max Power +80 Health Regen (In-Combat) +5 Nature Damage Reduction +4 |
41 | Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 Health Regen (In-Combat) +5 Nature Damage Reduction +4 |
42 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
43 | Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
44 | Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
45 | Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
46 | Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
47 | Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
48 | Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 Health Regen (In-Combat) +6 Nature Damage Reduction +4 |
49 | Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 Health Regen (In-Combat) +7 Nature Damage Reduction +4 |
50 | Max Health +2 Max Power +1 Nature Damage Reduction +1 |
Max Health +100 Max Power +90 Health Regen (In-Combat) +7 Nature Damage Reduction +5 |
51 | Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 Health Regen (In-Combat) +7 Nature Damage Reduction +5 |
52 | Max Health +2 | Max Health +104 Max Power +91 Health Regen (In-Combat) +7 Nature Damage Reduction +5 |
53 | Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 Health Regen (In-Combat) +7 Nature Damage Reduction +5 |
54 | Max Health +2 | Max Health +108 Max Power +92 Health Regen (In-Combat) +7 Nature Damage Reduction +5 |
55 | Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 Health Regen (In-Combat) +7 Nature Damage Reduction +5 |
56 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +112 Max Power +93 Health Regen (In-Combat) +8 Nature Damage Reduction +5 |
57 | Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 Health Regen (In-Combat) +8 Nature Damage Reduction +5 |
58 | Max Health +2 | Max Health +116 Max Power +94 Health Regen (In-Combat) +8 Nature Damage Reduction +5 |
59 | Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +5 |
60 | Max Health +2 Nature Damage Reduction +1 |
Max Health +120 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6 |
61 | Max Health +2 | Max Health +122 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6 |
62 | Max Health +2 | Max Health +124 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6 |
63 | Max Health +2 | Max Health +126 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6 |
64 | Max Health +2 | Max Health +128 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6 |
65 | Max Health +2 | Max Health +130 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6 |
66 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +132 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6 |
67 | Max Health +2 | Max Health +134 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6 |
68 | Max Health +2 | Max Health +136 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6 |
69 | Max Health +2 | Max Health +138 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6 |
70 | Max Health +2 Nature Damage Reduction +1 |
Max Health +140 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7 |
71 | Max Health +2 | Max Health +142 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7 |
72 | Max Health +2 | Max Health +144 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7 |
73 | Max Health +2 | Max Health +146 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7 |
74 | Max Health +2 | Max Health +148 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7 |
75 | Max Health +2 | Max Health +150 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7 |
76 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +152 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7 |
77 | Max Health +2 | Max Health +154 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7 |
78 | Max Health +2 | Max Health +156 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7 |
79 | Max Health +2 | Max Health +158 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7 |
80 | Max Health +2 Nature Damage Reduction +1 |
Max Health +160 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8 |
81 | Max Health +2 | Max Health +162 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8 |
82 | Max Health +2 | Max Health +164 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8 |
83 | Max Health +2 | Max Health +166 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8 |
84 | Max Health +2 | Max Health +168 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8 |
85 | Max Health +2 | Max Health +170 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8 |
86 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +172 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8 |
87 | Max Health +2 | Max Health +174 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8 |
88 | Max Health +2 | Max Health +176 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8 |
89 | Max Health +2 | Max Health +178 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8 |
90 | Max Health +2 Nature Damage Reduction +1 |
Max Health +180 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9 |
91 | Max Health +2 | Max Health +182 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9 |
92 | Max Health +2 | Max Health +184 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9 |
93 | Max Health +2 | Max Health +186 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9 |
94 | Max Health +2 | Max Health +188 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9 |
95 | Max Health +2 | Max Health +190 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9 |
96 | Health Regen (In-Combat) +1 Max Health +2 |
Max Health +192 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9 |
97 | Max Health +2 | Max Health +194 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9 |
98 | Max Health +2 | Max Health +196 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9 |
99 | Max Health +2 | Max Health +198 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9 |
100 | Max Health +2 Nature Damage Reduction +1 |
Max Health +200 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +10 |
Rabbit Level Up Rewards
Level | Reward |
---|---|
1 | Gain Ability: Rabbit Scratch |
2 | Gain Ability: Thump |
3 | Gain Ability: Bun-Fu Kick |
5 | Gain Ability: Rabbit's Foot |
7 | Gain Ability: Hare Dash |
9 | Gain Ability: Play Dead |
10 | Gain Ability: Rabbit Scratch 2 |
13 | Gain Ability: Bun-Fu Kick 2 |
14 | Gain Ability: Thump 2 |
17 | Gain Ability: Hare Dash 2 |
19 | Gain Ability: Play Dead 2 |
20 | Gain Ability: Rabbit Scratch 3 |
21 | Gain Ability: Rabbit's Foot 2 |
25 | Gain Ability: Thump 3 |
27 | Gain Ability: Hare Dash 3 |
28 | Gain Ability: Bun-Fu Kick 3 |
30 | Gain Ability: Rabbit Scratch 4 |
32 | +1 to Warden |
34 | Gain Ability: Play Dead 3 |
35 | Gain Ability: Rabbit's Foot 3 |
36 | Gain Ability: Thump 4 |
37 | Gain Ability: Hare Dash 4 |
40 | Gain Ability: Rabbit Scratch 5 |
42 | +1 to Druid |
43 | Gain Ability: Bun-Fu Kick 4 |
45 | Gain Ability: Thump 5 |
47 | Gain Ability: Hare Dash 5 |
48 | Gain Ability: Play Dead 4 |
49 | Gain Ability: Rabbit's Foot 4 |
50 | Gain Ability: Rabbit Scratch 6 |
Trivia
- The Rabbit skill was introduced in June 2017