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Anatomy

Revision as of 15:49, 7 October 2014 by Gorgonzola (talk | contribs) (Added "Plant Anatomy", made some of them into links to the new "creature type" overview pages.)

Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.

The target window reveals the enemy's Abilities.

The Anatomy skill is a parent skill for a number of creature-specific Anatomy skills, such as Canine Anatomy and Fungoid Anatomy. As these sub-skills improve more details will be revealed about the creature such as their combat abilities and their particular weaknesses (eg. Weak to Poison, Resistant to Slash damage). You will also gain Archery Crit% and butchering/skinning bonuses, if applicable.

When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window.

Autopsy Kit

An Autopsy Kit is required (in your inventory) to have the option to Examine the corpse of slain creatures and gain physiology knowledge for this creature type. The Autopsy Kit can be obtained from Lawara in the Tutorial Cave at Comfortable favor, or can be bought from Mushroom Jack in Serbule Keep.

Anatomy Skills

For ease of use, the anatomy sub-skills are listed here with the presence or lack of butchering/skinning bonuses.

Name B/S Bonus?
Aberration Anatomy Yes
Arthropod Anatomy No
Bear and Bugbear Anatomy Yes
Canine Anatomy Yes
Cat Anatomy Yes
Construct Anatomy No
Demon Anatomy  ?
Dragon Anatomy  ?
Elemental Anatomy No
Elven Anatomy No
Fey Anatomy No
Fish Anatomy Yes
Fungoid Anatomy  ?
Giant Anatomy  ?
Goblin Anatomy No
Orc Anatomy No
Plant Anatomy  ?
Rakshasa Anatomy No
Rodent Anatomy Yes
Ruminant Anatomy Yes
Non-Ruminant Ungulate Anatomy Yes
Undead Anatomy No