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Animal Handling

2,027 bytes removed, 15:54, 20 June 2018
m
Pet Stats: Removed Grimalkins.
|caption = The art of taming animals and teaching them to fight alongside you.
|skilltype = Combat Skill
|maxlevel = 70 <!-- List without bonus levels -->
|req = None
|skilltrainers = [[Gisli]]
}}
{{Quote|source=Developer Blog <ref>http://www.eldergame.com/2012/07/a-little-more-about-evil-undead-and-pet-classes/ A little more about evil, undead, and pet classes</ref>|
Animal Handlers spend a ton of time with their '''pets''', raising and training them. Ancillary skills like '''Animal Husbandry''' let them breed pets to get the best genes for fighting (and best colors and appearances!). Animal Handlers have a lot of versatility because they can summon different pets for different problems, but they have to spend a lot of time out of combat raising these pets. (Hopefully this is a fun activity for them, though! It’s aimed at people who think raising and breeding virtual animals sounds fun.)
}}
=== Rats ===
'''Rats''' are generally the first animal Animal Handlers will learn to '''Charm''' and '''Tame.''' Higher level rats may provide a Poison Vulnerability Debuff, and some species of Rats are reported to exhibit high Evasion & Crit.
; [[Sewer Rat]] Tamed at level 2: 61 armor, 116 health, 9 Dmg Crush / Slash.: Special Abilities: Rage debuff, Poison vulnerability debuff.: Weak against: Fire, Electricity: Resists: Poison, Trauma. 20% Evasion. {{Spoiler|Click to See Level 60 stats|Expect at level 60: 340 Armor, 426 Health, 72 Dmg.}}<dpl>; [[Giant Rat]] Tamed at level 5: 87 armor, 106 Health, 6 Dmg Crush / Slash.category = Animal Handling Creatures: Special Abilities: Rage debuff, Heal owner.category = Rodent: Weak against: Fire, Electricitynotcategory = Formatting templates: Resists: Poison, Trauma.mode = unordered {{Spoiler|Click to See Level 70 stats|Expect at level 70: 567 Armor (497 from level, 70 from Bond), 717 Health (437 from level, 280 from Bond), 197 Dmg. Evasion 26%, Rage debuff: -380, Heal owner: 150.}}columns = 1; [[Hearty Cave Rat]] Tamed at level 22: 129 armor, 143 health, 24 Dmg Crush </ Slash.: Special Abilities: Rage debuff, Heal Owner.: Weak against: Fire, Electricity: Resists: Poison, Trauma. High Evasion. {{Spoiler|Click to See Level 70 stats|Expect at level 70: 567 Armor (497 from level, 70 from Bond), 717 Health (437 from level, 280 from Bond), 197 Dmg. Evasion 26%, Rage debuff: -380, Heal owner: 150.}}dpl>
=== Felines ===
: Weak against: Poison, Trauma.
{{Spoiler|Click to See Level 70 stats|Level 70: 641 Armor, 786 health, 218 Dmg.}}
<dpl>category = Animal Handling Creaturescategory = Felinenotcategory = Formatting templatesmode = unorderedcolumns = 3</dpl>
=== Bears ===
Bears are difficult to tame req lvl40, requiring 40 Levels of [[Animal Handling]], but are loyal partners. Some bears deal heavy damage, while others are act as tanks. Most bears are weak against Electricity and AcidsAcid damage.
; [[Angry Bear]] Tamed at level 40: 89 Armor, 156 Health, 20 Dmg, Slash / Crush. Name Bear near Serbule.
: Special Abilities: Slash + Self-heal 100, Heavy Crush.
: Resists: Crush, Trauma.
{{Spoiler|Click to See Level 60 stats|Level 60: 608 Armor, 367 Health, 93 Dmg.}}
; [[Ice Bear]] Tamed at level 40: 331 Armor, 413 Health, 42 Dmg, Slash / Crush. Same for both White bears.
: Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25.
: Weak against Electricity Acid
: Resists: Crush, Trauma, Ice (very).
{{Spoiler|Click to See Level 60 stats|Level 60: 546 Armor, 617 Health, 72 Dmg.}}
; [[Polar Bear]] Tamed at level 57: 491 Armor, 520 Health, 95 Dmg, Slash / Crush.
: Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25.
: Weak against Electricity Acid
: Resists: Crush, Trauma, Ice (very).
; [[Tundra Bear]] Tamed at level 68: 530 Armor, 702 Health, 114 Dmg, Slash / Crush.
: Special Abilities: Slash + Taunt 300, Cold mitigation for owner +25.
: Resists: Crush, Trauma, Ice (very).
{{Spoiler|Click to See Level max stats|Bond Level 70: 600 Armor, 982 Health, 238 Dmg.}}
<dpl>
category = Animal Handling Creatures
category = Bear and Bugbear
notcategory = Formatting templates
mode = unordered
columns = 3
</dpl>
 
=== Grimalkins ===
[[Grimalkin]]s are a species of [[Feline]].
; [[Grimalkin]] Tamed at level 50: 488 Armor, 332 Health, 82 Dmg, Slash / Crush.
: Special Abilities: DOT trauma 15 for 20", Lure away.
: Weak against: Ice
: Resists: Poison, Trauma.
{{Spoiler|Click to See Level 60 stats|Level 60: 546 Armor, 367 Health, 93 Dmg.}}
; [[Hissy]] Tamed at level 50: 488 Armor, 386 Health, 87 Dmg, Slash / Crush.
: Special Abilities: DOT trauma 20 for 15", Slash + Root.
: Weak against: Ice
: Resists: Poison, Trauma.
{{Spoiler|Click to See Level 60 stats|Level 60: 546 Armor, 426 Health, 98 Dmg.}}
{{Spoiler|Click to See Level 70 stats|Level 70: 662 Armor, 506 Health, 116 Dmg.}}
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
</gallery>
==ReferencesTesting List==<references />
[[Category:Skills]][[Category:Combat Skills]]

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