Difference between revisions of "Buffs"

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Players are expected to have at least a food buff.
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Players in combat are expected to have at least a food buff.
  
  
 
Weekend buffs
 
Weekend buffs
* the game developers can choose to have a buff active during weekends or holidays
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* The game developers can choose to have a buff active during weekends or holidays.
:(examples : 10% chance to yield extra items from Gardening or picking mushrooms; increase in the money given when turning in workorders)
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:(Examples : 10% chance to yield extra items from Gardening or picking mushrooms; increase in the money given when turning in workorders.)
 
    
 
    
  
Long term buffs (an hour or more)
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Long term buffs (60 minutes or more)
2 types of buffs from items obtained through [[Cooking]]. The game recognises a difference between Meals and snacks. These two types stack. However eating multiple meals will not stack. Only the highest level foodbuff will the used and shown. Food buffs usually give regeneration of Health and power. Some foods will also give a straight increase in the total amount of Health or Power the player has.
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Food, usually from [[Cooking]]:
buffs from Flower Appreciation (smell a flower ) : increased in Power
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** Meals and Snacks are different and '''stack'''.  
buffs from Gardening Luck (click a bouquet of flowers) : +10% chance to yield 2 items while Gardening instead of 1
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** However eating multiple meals will not stack. Only the highest level food buff will be displayed. Food buffs usually give regeneration of Health and Power.  
buffs from Performance (you or fellow players have made music by using a musical instrument) : increase in earned combat XP; Bonus out-of-combat Armor regeneration
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** Most foods will also give a straight increase in the total amount of Health or Power the player has.
buffs from Dance Appreciation (while player-music was madeother players did an Interpretive Dance) : increase in crafting XP; increase in Metabolism
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Nature Appreciation 1 (appreciate a flower): increases maximum Power for 1 hour.
some rare and valuable potions can give long term Buffs (example : Memory Enhancer gives an hour of +10% earned combat XP)
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Nature Appreciation 2 (appreciate a bouquet, arrangement, or display): buffs for 4 hours.
*  Meditation or Calligraphy can give an hour Buff (or multiple hours when using a Meditation Stool  or a Calligraphy Bench from [[Carpentry]] ). These Buffs enable that certain combination of combat abilities have extra effects (example: restore health or do extra damage)
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**  One flower and one bouquet buff can '''stack'''.
buffs from Art Appreciation (click on a statue like Silver Dragon) : 10% increase in crafting XP
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**  Example bouquet buff: Gardening Luck, +10% chance to yield 2 items while Gardening instead of 1.
* buffs from [[Boletus Mushroom Smoothie|Mushroom Smoothies]] : increase in Power and Power regen.
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Music Performance (you or fellow players have made music by using a musical instrument):
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** Increase in earned combat XP.
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** Bonus out-of-combat Armor regeneration.
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*  Dance Appreciation (while player-music was made, other players did an Interpretive Dance):
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** Increase in crafting XP.
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** Increase in Metabolism.
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*  Candle Buff (from candles made with [[Candle Making]]). Lasts 90 minutes.
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Potions:
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** Many potions will stack if they do not buff the same stat.
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** Example potion: {{Item|Memory Enhancer}} gives an hour of +10% earned combat XP.
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[[Meditation]]:
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** Most useful to players using [[Unarmed]].
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** There are meditation recipes that give extra buffs like cold resistance.
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** Using a Meditation Stool will substantially increase the buff duration.
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* [[Calligraphy]]:
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** Most useful for players using the [[Sword]] skill.
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** There are calligraphy recipes that buff slashing, piercing, crushing, or cold damage, reduce rage, etc.
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** Using a Calligraphy Bench will increase the buff duration.
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Buffs from Art Appreciation
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** (Click on a deployed statue like {{Item|Huge Silver Dragon Statue}}) : 10% increase in crafting XP.
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* [[Augury]] gives one hour buffs with many effects.
  
 
Medium term buffs (10 to 15 minutes)
 
Medium term buffs (10 to 15 minutes)
certain advanced player abilities give an increase to [[Haste]] : being able to move more quickly  
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Certain advanced player abilities give an increase to [[Haste]] : being able to move more quickly.
*  Through [[Alchemy]] several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types
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*  Through [[Alchemy]] several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types.
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*  Alcohol buffs last 15 minutes, 3 beers and 1 liquor can be stacked.
  
  
Short term buffs (upto a minute)
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Short term buffs (up to a minute)
these are mostly Buffs from Combat Skill Abilities
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These are mostly Buffs from Combat Skill Abilities.
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 19:29, 17 September 2020

Players in combat are expected to have at least a food buff.


Weekend buffs

  • The game developers can choose to have a buff active during weekends or holidays.
(Examples : 10% chance to yield extra items from Gardening or picking mushrooms; increase in the money given when turning in workorders.)


Long term buffs (60 minutes or more)

  • Food, usually from Cooking:
    • Meals and Snacks are different and stack.
    • However eating multiple meals will not stack. Only the highest level food buff will be displayed. Food buffs usually give regeneration of Health and Power.
    • Most foods will also give a straight increase in the total amount of Health or Power the player has.
  • Nature Appreciation 1 (appreciate a flower): increases maximum Power for 1 hour.
  • Nature Appreciation 2 (appreciate a bouquet, arrangement, or display): buffs for 4 hours.
    • One flower and one bouquet buff can stack.
    • Example bouquet buff: Gardening Luck, +10% chance to yield 2 items while Gardening instead of 1.
  • Music Performance (you or fellow players have made music by using a musical instrument):
    • Increase in earned combat XP.
    • Bonus out-of-combat Armor regeneration.
  • Dance Appreciation (while player-music was made, other players did an Interpretive Dance):
    • Increase in crafting XP.
    • Increase in Metabolism.
  • Candle Buff (from candles made with Candle Making). Lasts 90 minutes.
  • Potions:
    • Many potions will stack if they do not buff the same stat.
    • Example potion: gives an hour of +10% earned combat XP.
  • Meditation:
    • Most useful to players using Unarmed.
    • There are meditation recipes that give extra buffs like cold resistance.
    • Using a Meditation Stool will substantially increase the buff duration.
  • Calligraphy:
    • Most useful for players using the Sword skill.
    • There are calligraphy recipes that buff slashing, piercing, crushing, or cold damage, reduce rage, etc.
    • Using a Calligraphy Bench will increase the buff duration.
  • Buffs from Art Appreciation
  • Augury gives one hour buffs with many effects.

Medium term buffs (10 to 15 minutes)

  • Certain advanced player abilities give an increase to Haste : being able to move more quickly.
  • Through Alchemy several potions or drugs can be made that either boost damage done or increase the players resistance to certain damage types.
  • Alcohol buffs last 15 minutes, 3 beers and 1 liquor can be stacked.


Short term buffs (up to a minute)

  • These are mostly Buffs from Combat Skill Abilities.