Difference between revisions of "Plant Anatomy"

From Project: Gorgon Wiki
Jump to: navigation, search
m (Structure, using DPL)
(added level rewards)
Line 15: Line 15:
 
<!-- here we can manually add any creatures to keep track of missing/todo pages -->
 
<!-- here we can manually add any creatures to keep track of missing/todo pages -->
 
* [[Biting Vine]] <!-- Sun Vale -->
 
* [[Biting Vine]] <!-- Sun Vale -->
 +
 +
 +
===Level Rewards===
 +
*Level 8:  Archery chance of critical hit: + 1%
 +
*Level 10: +1 to Carpentry
 +
*Level 15: +1 to Anatomy
 +
*Level 16: Archery chance of critical hit: + 1% (total 2%)
 +
*Level 24: Archery chance of critical hit: + 1% (total 3%)
 +
*Level 25: +1 to Anatomy
 +
*Level 32: Archery chance of critical hit: + 1% (total 4%)
 +
*Level 40: Archery chance of critical hit: + 1% (total 5%)
 +
*Level 45: +1 to Anatomy
 +
*Level 48: Archery chance of critical hit: + 1% (total 6%)
 +
*Level 50: +1 to Carpentry

Revision as of 13:31, 19 May 2016

This page is about monstrous plants.

Plant Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.

Known Creatures


Level Rewards

  • Level 8: Archery chance of critical hit: + 1%
  • Level 10: +1 to Carpentry
  • Level 15: +1 to Anatomy
  • Level 16: Archery chance of critical hit: + 1% (total 2%)
  • Level 24: Archery chance of critical hit: + 1% (total 3%)
  • Level 25: +1 to Anatomy
  • Level 32: Archery chance of critical hit: + 1% (total 4%)
  • Level 40: Archery chance of critical hit: + 1% (total 5%)
  • Level 45: +1 to Anatomy
  • Level 48: Archery chance of critical hit: + 1% (total 6%)
  • Level 50: +1 to Carpentry