Difference between revisions of "Skeleton Sentinel"

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(Combat Abilities)
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{{MOB infobox
 
{{MOB infobox
 
| title = Skeleton Sentinel
 
| title = Skeleton Sentinel
 +
| image = [[File:Skeleton Sentinel.jpg|300px]]
 
| type = Undead
 
| type = Undead
 
| health = 815
 
| health = 815
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==Combat Abilities==
 
==Combat Abilities==
 
{{:AIP:SkeletonWarrior}}
 
{{:AIP:SkeletonWarrior}}
 
 
==Miscellaneous==
 
==Miscellaneous==
 
* Skin: None
 
* Skin: None

Revision as of 10:09, 21 September 2020

Main Page Headers Bg.png
Skeleton Sentinel
Skeleton Sentinel.jpg
Health815Armor1128Rage1348
Anatomy:
Effective:
Crushing, Fire
Very Effective:
Nature
Very Ineffective:
Poison, Trauma
Immune:
Darkness
Skeleton Sentinels guard Dark Chapel tunnels, protecting the Cultist Necromancers that summoned them with their sword and shield techniques.

Locations

Dark Chapel
Vitals: Health 815 Armor 1128 Rage 1348
Location: Found about mid way inside the tunnels, close to the dark passage.
Kur Tower
Vitals: Health X Armor X Rage X
Location: Found on the ground floor of the tower.

Combat Abilities

icon_2121.png Slashing Damage
 
Rage-icon.png icon_2121.png Slashing Stun
 

Miscellaneous

  • Skin: None
  • Meat: None
  • Skull: Random between Elf/Human/Rakshasa

Reported Loot

  • Strange dirt
  • Femurs