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  • :- fixed the [[Necromancy]] abilities Create Shambling Corpse 1-3
    2 KB (339 words) - 15:03, 11 October 2015
  • ...with dark energy || 100 || 0 || {{Hint|Skeleton Darkweaver normal attack; Necromancy: Life Crush, Wave of Darkness}} | Complications from soul damage || 50 || 5 || {{Hint|Necromancy: Life Steal, Spark of Death, Wave of Darkness psychic DOT}}
    18 KB (2,402 words) - 16:03, 31 May 2023
  • ...crificing armor for killing power, these robes are popular with wizards. A Necromancy Gem is woven into the chest. || ...b's Necrogloves || Thick smelly gloves that the goblin Jumjab augmented. A Necromancy gem has been embedded into the right palm. ||
    140 KB (20,214 words) - 13:21, 15 September 2015
  • == Combat Abilities == |{{Loot|Spoon of Necromancy}}
    1 KB (123 words) - 20:21, 28 April 2022
  • : Slowing down the reset time of abilities to increase the number of abilities you use in combat. ...the problems with power management so you can actually afford to use more abilities in combat.
    11 KB (1,998 words) - 19:20, 2 February 2024
  • ...e variety of recipes and are required for a few [[Necromancy|Necromantic]] abilities. ...v338/icons/icon_2199.png</span> || [[Raise Skeletal Archer]] || Femur || [[Necromancy]] || 2 || Always || Never
    22 KB (3,160 words) - 00:03, 6 March 2023
  • Bats have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it :; [[Necromancy]]
    6 KB (951 words) - 06:50, 19 December 2023
  • ==Combat Abilities== |{{Loot|Symbols of Darkness}} - Item used to unlock the [[Necromancy]] combat Skill.
    2 KB (303 words) - 15:39, 5 May 2023
  • ...Main UI Bar</i></b>, <b><i>Equipped Skills</i></b>, and your <b><i>Special Abilities</i></b>. ...gn:center;padding:5px;" | [[File:SkillsIcon.png|60px|Skills]]<br/>Skills & Abilities
    18 KB (2,882 words) - 14:30, 1 September 2022
  • ...d as hell. But it should be doable if you have good gear and a good mix of abilities among the group ... theoretically, anyway. In this area I tried a slightly ::- The [[Necromancy]] altar in the [[Serbule Crypt]] has been removed. You now receive the skil
    39 KB (6,832 words) - 11:09, 29 March 2017
  • ...ed textures. Added systems for downgrading equipment/levels, changed how [[Necromancy]] works, and finished adding mounts for Beast Forms. Lots of treasure relat .... Changes to Transmutation costs. Changes to Hammer and Lycanthropy combat abilities. Monster balance changes. Several changes and bugfixes.
    21 KB (2,973 words) - 20:15, 12 January 2024
  • ...to powder. Bone meal has uses in Alchemy, Gardening, Mushroom Farming, and Necromancy. || <b>Training:</b> [[Julius Patton]]<br><b>Training:</b> [[Therese]] ...to powder. Bone meal has uses in Alchemy, Gardening, Mushroom Farming, and Necromancy. || <b>Training:</b> [[Julius Patton]]<br><b>Training:</b> [[Therese]]
    70 KB (10,260 words) - 17:09, 18 November 2022
  • ...l" to use the basic attack too often, so there's more time to fit in other abilities. So the basic Combat Refresh has been buffed so that it gives back more Pow ...that could make any pet tankier and might be a useful support skill for necromancy and Animal Handling. There have been some great suggestions in this directi
    16 KB (2,834 words) - 19:20, 2 February 2024
  • ...n the side let you switch skills, but don't make it easy to switch gear or abilities. ...suggest that very few players -- like, almost no players -- use all twelve abilities on a regular basis. So you have slots you aren't using already. I'm adding
    18 KB (3,213 words) - 19:25, 2 February 2024
  • ...Simple First Aid Kit]] x1 || For healing minor injuries. Used by First Aid abilities. || <b>Training:</b> [[Yogzi]] ...sic First Aid Kit]] x1 || For healing moderate injuries. Used by First Aid abilities. || <b>Training:</b> [[Yogzi]]
    121 KB (16,782 words) - 19:23, 27 March 2024
  • <noinclude>[[Category:Abilities]]</noinclude><includeonly> ==[[Necromancy/Abilities|Necromancy Complete Ability List]]==
    48 KB (7,343 words) - 04:12, 19 December 2023
  • * which abilities are used in each skill? ==== Can I have more than six abilities? ====
    581 KB (98,704 words) - 20:38, 9 October 2022
  • ...waited update is finally here! This update includes wide-spread changes to abilities and treasure effects. Those changes have especially affected existing equip ...t sets for your character. Load-outs are a snapshot of your active skills, abilities, and equipment. You can switch to a different load-out at any time (except
    17 KB (2,858 words) - 12:26, 29 October 2016
  • ; [[Necromancy]] : In addition, various trainer NPCs have higher-level versions of the abilities that they teach. For instance, Hogan now teaches higher-level versions of H
    14 KB (2,207 words) - 00:57, 23 January 2017
  • ...gh, we need to review the existing tools for survivability, namely skills, abilities, and treasure. So in this update, we aren't doing anything to actually leng Some of [[Staff]] and [[Shield]]'s abilities have been changed pretty dramatically to help support longer combats. We'll
    19 KB (2,909 words) - 22:08, 7 November 2020

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