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  • 33 KB (3,079 words) - 14:11, 8 July 2020
  • [[File:Item Icons Guide.png|thumb|right|337px|32x32 pixels, 8 Bit PNG.]] ...d to '''watch''' this page to notice more easily when other people add new icons.
    17 KB (1,940 words) - 11:59, 26 August 2017
  • ...ome of the art I’ve ordered is coming in. Check out these combat ability icons. They’re being created at 64 x 64 pixel resolution, but are also designed It can be very tricky to get icons that look good at both 32 x 32 and 64 x 64 — you need a balance of legibi
    5 KB (1,025 words) - 14:01, 22 January 2024
  • 3 KB (388 words) - 12:57, 8 November 2022

Page text matches

  • :- Updates '''Templates''' related to icons (Template:Item icon, Template:Ability icon).
    12 KB (2,004 words) - 12:18, 5 July 2023
  • [[File:Item Icons Guide.png|thumb|right|337px|32x32 pixels, 8 Bit PNG.]] ...d to '''watch''' this page to notice more easily when other people add new icons.
    17 KB (1,940 words) - 11:59, 26 August 2017
  • ...in-game appearance change, that is not a problem. <span style="color:red">Icons are not yet supported</span> until the Wiki has better Extensions installed
    6 KB (923 words) - 17:00, 17 June 2021
  • * Normalized the size of status effect icons
    5 KB (925 words) - 08:03, 1 November 2014
  • | 7 || +1 || Available Map Pin Icons | 17 || +1 || Available Map Pin Icons
    588 bytes (75 words) - 07:36, 9 May 2016
  • :- fixed display issue where effect icons and particles could stay on you after the effect wore off (finally!)
    9 KB (1,578 words) - 15:02, 11 October 2015
  • :[[Elder Game: Delays, Thoughts about Launches, and Some Icons]] - Posted by Citan on November 7, 2011
    21 KB (3,194 words) - 14:23, 2 April 2024
  • <!-- The last two sets have no icons and are currently not obtainable.
    2 KB (243 words) - 18:08, 14 August 2017
  • :: - New icons for "druidic premonition" and "druid emergency"
    8 KB (1,446 words) - 15:22, 17 June 2021
  • :: - Ability scrolls and poetry books now have their own respective icons. :: - Various weekend buff events now have appropriate icons.
    5 KB (836 words) - 16:54, 21 July 2017
  • ...have food in your system. And we'll reinforce the importance of food with icons and warning messages, so players know they're "doing it wrong" if they go w
    16 KB (2,834 words) - 19:20, 2 February 2024
  • ...rent in-game models, instead of all sharing the same single 3D model. (The icons are still all the same, however... one step at a time!)
    14 KB (2,520 words) - 13:21, 24 June 2021
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    778 bytes (129 words) - 13:42, 18 November 2022
  • | 7 || <b>Available Map Pin Icons</b> +1 || <b>Available Map Pin Icons</b> +1 | 10 || <b>Max Map Pins (per map)</b> +1 || <b>Available Map Pin Icons</b> +1<br><b>Max Map Pins (per map)</b> +1
    2 KB (259 words) - 13:54, 18 November 2022
  • ...non-timed buffs so if you've hidden "permanent" effects, you won't see the icons. As far as I can tell they are working though. (The buffs aren't permanent, ...art tweaks" type stuff, although this time around there were more changed icons than usual.
    581 KB (98,704 words) - 20:38, 9 October 2022
  • ...ed with each update of the game, so they are always up to date. The game's icons are also uploaded to our CDN periodically, so fan sites can reference them
    24 KB (4,282 words) - 17:28, 2 February 2024
  • <!-- Todo: Icons -->
    3 KB (342 words) - 22:11, 19 February 2023
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    6 KB (930 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,330 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    11 KB (1,711 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    9 KB (1,444 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    19 KB (2,841 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,155 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,149 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,050 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    3 KB (377 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    12 KB (1,851 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,281 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,122 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,241 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,348 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,258 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    10 KB (1,451 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    9 KB (1,425 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,059 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,264 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    10 KB (1,557 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    2 KB (225 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,030 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,203 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    11 KB (1,662 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    8 KB (1,289 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    3 KB (604 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    12 KB (2,022 words) - 13:42, 18 November 2022
  • "Quest Items" are items that are only needed for a certain quest. (Their icons have a thin red border.) If a special monster drops one of these items, eac
    20 KB (3,249 words) - 04:11, 2 March 2019
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    674 bytes (113 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    667 bytes (112 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    724 bytes (120 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,069 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    816 bytes (125 words) - 13:42, 18 November 2022
  • ...t the top of the screen instead of just one (allowing a total of 20 effect icons to be seen).
    12 KB (2,011 words) - 15:21, 17 June 2021
  • :: - Beneficial and negative Auguries now have different icons. :: - The icons for Green and Red Pepper Seeds now have properly tinted icons.
    8 KB (1,458 words) - 13:21, 24 June 2021
  • :: - The size of effect icons is now saved on logout. :: - Changed the default icon size back to 40 for all types of icons (from 48 recently, and 32 before that).
    2 KB (365 words) - 18:07, 26 December 2017
  • :: - If you scale your inventory icons down to < 32, the items' stack size text shrinks when necessary to show the
    4 KB (591 words) - 18:08, 26 December 2017
  • :: - Fixed missing icons for cannibalism guilt effects :: - Icons for dye pots once again indicate the dye color
    8 KB (1,416 words) - 23:02, 24 January 2018
  • ...r vendor shops. When I’m in the weapon shop, the GUI puts little warning icons overtop the stuff I won’t get full value for. So I can kinda brainlessly
    10 KB (1,839 words) - 15:27, 22 January 2024
  • ...e screen. Probably too distracting there, but easy to read! The grayed-out icons are the combo steps I haven't done yet.
    5 KB (859 words) - 14:15, 22 January 2024
  • It turns out I have the tech — and the icons — for Combat Psychology already, so I’ll implement a bare-bones version
    8 KB (1,419 words) - 14:02, 22 January 2024
  • : Previous Post: [[Elder Game: Delays, Thoughts about Launches, and Some Icons]] The werewolf combat icons are wonderful. I love ‘em. Here’s a few:
    11 KB (2,032 words) - 14:01, 22 January 2024
  • ...ome of the art I’ve ordered is coming in. Check out these combat ability icons. They’re being created at 64 x 64 pixel resolution, but are also designed It can be very tricky to get icons that look good at both 32 x 32 and 64 x 64 — you need a balance of legibi
    5 KB (1,025 words) - 14:01, 22 January 2024
  • : Next Post: [[Elder Game: Delays, Thoughts about Launches, and Some Icons]]
    9 KB (1,591 words) - 14:00, 22 January 2024
  • ...t have your pet explicitly targeted. (This "mostly" worked before, but the icons were shown as being grayed out, leading to much confusion.)
    14 KB (2,403 words) - 17:02, 13 April 2018
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,111 words) - 13:42, 18 November 2022
  • : - Fixed recipe icons that did not match the items generated by the recipe. : - Fixed missing icons (shown as all-white squares) when viewing player raffle boxes or vend-o-mat
    9 KB (1,535 words) - 17:26, 21 September 2018
  • ..."Allow dragging things off of ability bars". You'll still be able to drag icons from the Abilities window ONTO your bars; you just won't be able to drag th - Added new icons for resource items that are commonly confused with other resource items.
    8 KB (1,427 words) - 20:36, 8 December 2018
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    6 KB (992 words) - 13:42, 18 November 2022
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    3 KB (562 words) - 13:42, 18 November 2022
  • : - Swapped the icons for Sunstone and Morganite to better match the gem descriptions, and the dy
    24 KB (3,932 words) - 14:36, 26 April 2019
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    7 KB (1,025 words) - 13:42, 18 November 2022
  • ...] and [[Template:Combat Ability Rage]] to swap the internal names for the icons and ability descriptions seen by players in-game.
    731 bytes (107 words) - 14:21, 11 January 2021
  • ..., the Eight Suns of Arisetsu, the Four Priestly Runes, and dozens of other icons. ...ystal]] x1 || <span class="extimage32px">http://cdn.projectgorgon.com/v338/icons/icon_18020.png</span>&nbsp;[[Astounding Priest Staff]] x1
    10 KB (1,464 words) - 03:42, 11 November 2023
  • :- Hide permanent effect icons: you can now remove clutter from your effect-icons bar by hiding your "permanent" effects (ones without a timer duration, such
    18 KB (3,118 words) - 21:57, 28 May 2020
  • ...have food in your system. And we'll reinforce the importance of food with icons and warning messages, so players know they're "doing it wrong" if they go w
    79 KB (13,957 words) - 11:57, 17 June 2021
  • ...active-skill hotbar is now easier; if you click the space between ability icons it will still show the full context menu.
    18 KB (2,992 words) - 21:37, 2 March 2023
  • : - Fixed stretching icons in Player Work Order sign and crafting UI.
    22 KB (3,720 words) - 08:31, 11 October 2022
  • :- Fix bug that caused queued ability icons' green highlight to stick around longer than it should
    2 KB (291 words) - 12:20, 26 June 2022
  • :- Most portals throughout the world now show up as portal icons when targeted. :- Fixed a bug with party member map icons breaking.
    11 KB (1,741 words) - 14:20, 2 April 2024
  • ...] and [[Template:Combat Ability Rage]] to swap the internal names for the icons and ability descriptions seen by players in-game.
    832 bytes (121 words) - 14:27, 11 January 2021
  • : - fixed issues with errant effect icons when examining monsters
    457 bytes (75 words) - 11:52, 18 November 2021
  • :- Allowed locking of the hotbar from the right-click menu of the ability icons. ...event pop-in of the icon repeatedly, which shifted the rest of the effects icons.
    13 KB (2,233 words) - 05:28, 6 November 2023
  • <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, TH
    1 KB (243 words) - 13:42, 18 November 2022
  • ...ng on the window's titlebar or by clicking a lock icon. To enable the lock icons, go to Settings->GUI->Features and check the "Show GUI Locks?" option.
    11 KB (1,963 words) - 14:19, 2 February 2022
  • ::- The pet information screen no longer has overlapping text and icons.
    19 KB (3,309 words) - 18:46, 25 May 2021
  • :: - [[Hammer]] abilities have new icons.
    14 KB (2,437 words) - 18:50, 25 March 2021
  • :- Icons for Acid Bomb 10 & Mycotoxin Formula 10 now have the correct number.
    7 KB (1,232 words) - 20:49, 27 November 2023
  • :- You can now view item levels and rarities overlaid on the item icons in your inventory. Toggle this view by clicking the "Show item rarities & l :- Fixed icons for [[Fire Magic]] unlocks at Sand Seer & Bendith.
    4 KB (731 words) - 13:39, 4 December 2023
  • : - Fixed the ability icons of some of the mini-golem's abilities : - Reverted changes to fish fillet icons that unintentionally broke match-3.
    19 KB (3,081 words) - 13:56, 10 August 2023
  • : - Updated the map UI with new icons for characters and pins.
    6 KB (1,145 words) - 10:19, 1 September 2023
  • :- Remove text from cosmetic pet icons.
    11 KB (1,951 words) - 10:09, 14 April 2023
  • :- Scaled item stack size text with icons.
    749 bytes (126 words) - 10:10, 14 April 2023
  • ::- A handful of old icons have been updated.
    5 KB (911 words) - 05:58, 11 June 2023
  • :- Kur now uses dark versions of map icons.
    8 KB (1,432 words) - 17:03, 23 February 2024
  • :- Updated a number of icons.
    20 KB (3,130 words) - 11:34, 5 July 2023