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Template:MOB Location

525 bytes removed, 14:32, 7 March 2023
m
Updated with Mitigation parameter.
== Location =={| table class="block1"style="margin:0 0 0.5em 1em; border:1px solid #ccc; text-align:left; background:#f9f9f9; width:500px300px;" cellpadding="2"
|- valign="top"
|-
{{ #if:{{{location1area|}}} |
{{pipe}}-
! class="block2" style="background:#e0d7d71e1615ff; width:100px500px;padding-left:.5em;border-radius:5px;" colspan="2" align="left" {{pipe}} [[{{{location1area|}}}]]
}}
|-
{{ #if:{{{desc1|}}} |{| table style="margin:0 0 0.5em 1em; border:1px solid #ccc; text-align:left; background:#f9f9f9; width:500px;" cellpadding="2"|- valign="top"|-{{ #if:{{{location1altheader|}}} |
{{pipe}}-
! class="block2" style="background:#e0d7d71e1615ff; width:100px500px;padding-left:.5em;color:#e5b964ff; border-radius:5px;" colspan="2" align="left" {{pipe}} {{{location1altheader|}}}
}}
|-
{{ #if:{{{desc1variant|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Variant:{{pipe}}'''{{{desc1variant}}}'''
}}
|-
{{ #if:{{{armor1health|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}}-Vitals:{{pipe}}[[Image:ArmorHealth-icon-30px.gif|ArmorHealth]] {{{armor1health}}} [[Image:HealthArmor-icon-30px.gif|HealthArmor]] {{{health1armor}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage1}}}}}{{ #if:{{{location2|}}} |{{pipe}}-! style="background:#e0d7d7; width:100px;" align="left" {{pipe}} {{{location2|rage}}}
}}
|-
{{ #if:{{{desc2location|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Location:{{pipe}}{{{desc2location}}}
}}
|-
{{ #if:{{{armor2lootlevel|}}} |{{pipe}}-{{pipe}}[[Image:Armor-icon-30px.gif|Armor]] {{{armor2}}} [[Image:Health-icon-30px.gif|Health]] {{{health2}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage2}}}}}{{ #if:{{{location3|}}} |{{pipe}}-valign="top"! style="background:#e0d7d7f5e0c7; color:#000000; border-radius:2px; width:100px140px;" align="leftright" {{pipe}} Loot Level:{{pipe}} {{{location3|lootlevel}}}
}}
|-
{{ #if:{{{desc3mitigation|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Mitigation:{{pipe}}{{{desc3mitigation}}}
}}
|-
{{ #if:{{{armor3time|}}} |{{pipe}}-{{pipe}}[[Image:Armor-icon-30px.gif|Armor]] {{{armor3}}} [[Image:Health-icon-30px.gif|Health]] {{{health3}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage3}}}}}{{ #if:{{{location4|}}} |{{pipe}}-valign="top"! style="background:#e0d7d7f5e0c7; color:#000000; border-radius:2px; width:100px140px;" align="leftright" {{pipe}} Time Conditions:{{pipe}} {{{location4|time}}}
}}
|-
{{ #if:{{{desc4weather|}}} |{{pipe}}- valign="top"! style="background:#f5e0c7; color:#000000; border-radius:2px; width:140px;" align="right" {{pipe}} Weather Conditions:{{pipe}}{{{desc4weather}}}
}}
|} <!---> {{ #if:{{{armor4area|}}} |{{pipe}}-{{pipe}}; [[ImageCategory:Armor-icon-30px.gif|Armor]] {{{armor4area}}} [[Image:Health-icon-30px.gif|HealthCreatures]] {{{health4}}} [[Image:Rage<!---icon-30px.gif|Rage]] ><noinclude>==Syntax==<pre>{{{rage4}}}MOB Location| area= | location=| health =| armor =| rage =
}}
{{ #if</pre> ==Parameters==; area: List a region or map where the mob can be found.; altheader: OPTIONAL. Used for situations where the MOB Location template is needed, but using the '''area''' parameter should not create a category. World Bosses and creatures that are admin-spawned but have no specific location can use this parameter! This version does not automatically create links in the header.; variant:{{{location5|}}} |OPTIONAL. Used for alternative forms of a mob. Limit to gender (in-game options for creatures are ♀ and ♂), stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called '''Drakeworm''' in-game.; health{{pipe}}: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.; armor: The amount of armor the mob has.; rage: The amount of rage the mob has.; location: A short description of where or how to find the mob.;lootlevel: OPTIONAL. If a monster lists a Loot Level, include this line;mitigation! style="background:#e0d7d7OPTIONAL. The value Mitigation at Max Armor. Include the % symbol. ; widthtime:100pxOPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!;" alignweather: OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet). ==Description=="left" This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule Creatures]]</nowiki> would be added for you. At the moment, do not enter locations surrounded by double brackets.<pre>{{pipe}} {{{location5MOB Location| area = Serbule| health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37| mitigation = 20%| time = Appears during [[Halloween 2016]].|}}}weather = Appears during heavy rain.
}}
{{MOB Location|-area = Eltibule| health = X{{ #if:{{{desc5|}}} armor = X|rage = X{{pipe}}{{{desc5}}}| location = Description of whereabouts.
}}
|-{{ #if:{{{armor5MOB Location|}}} area = Dark Chapel|variant = Maronesa Enhanced{{pipe}}-| location = Scion's cavern.{{pipe}}| time = Summoned by the [[Image:Armor-icon-30px.gif|ArmorScion of Discord]] {{{armor5}}} [[Image:Health-icon-30px.gif| health = 4110|Health]] {{{health5}}} [[Image:Rage-icon-30px.gifarmor = 446|Rage]] {{{rage5}}}rage = 730
}}
{{ #ifMOB Location| altheader= World Boss:{{{location6[[Ciervos The Shadow]]|}}} location = Hills east of [[Eltibule]] Keep.|health = 1011229{{pipe}}-| armor = 26653! style| rage ="background:#e0d7d7; width:100px;" align51449| time ="left" {{pipe}} {{{location6|}}}Spawns during [[Invasion of the World Bosses]]
}}
|-</pre>{{ #if:{{{desc6MOB Location| area = Serbule| health = 90000| armor = 85| rage = 999999| location = Description of whereabouts.| lootlevel = 37|}}} mitigation =20%|time = Appears during [[Halloween 2016]].{{pipe}}{{{desc6}}}| weather = Appears during heavy rain.
}}
|-{{ #if:{{{armor6MOB Location|}}} area = Eltibule|health = X{{pipe}}-| armor = X{{pipe}}[[Image:Armor-icon-30px.gif|Armor]] {{{armor6}}} [[Image:Health-icon-30px.gifrage = X|Health]] {{{health6}}} [[Image:Rage-icon-30pxlocation = Description of whereabouts.gif|Rage]] {{{rage6}}}
}}
{{ #if:{{{location7MOB Location|}}} |{{pipe}}-! stylearea ="background:#e0d7d7; width:100px;" align="left" {{pipe}} {{{location7|}}}}}Dark Chapel|-variant = Maronesa Enhanced{{ #if:{{{desc7|}}} |{{pipe}}{{{desc7}}}}}location = Scion's cavern.|-{{ #if:{{{armor7|}}} |{{pipe}}-{{pipe}}time = Summoned by the [[Image:Armor-icon-30px.gif|ArmorScion of Discord]] {{{armor3}}} [[Image:Health-icon-30px.gif|Health]] {{{health7}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage7}}}}}{{ #if:{{{location8|}}} |{{pipe}}-! stylehealth ="background:#e0d7d7; width:100px;" align="left" {{pipe}} {{{location8|}}}}}4110|-armor = 446{{ #if:{{{desc8|}}} |{{pipe}}{{{desc8}}}}}|-{{ #if:{{{armor8|}}} |{{pipe}}-{{pipe}}[[Image:Armor-icon-30px.gif|Armor]] {{{armor8}}} [[Image:Health-icon-30px.gif|Health]] {{{health8}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage8}}}rage = 730
}}
{{ #if:{{{location9|}}} |
{{pipe}}-
! style="background:#e0d7d7; width:100px;" align="left" {{pipe}} {{{location9|}}}
}}
|-
{{ #if:{{{desc9|}}} |
{{pipe}}{{{desc9}}}
}}
|-
{{ #if:{{{armor9|}}} |
{{pipe}}-
{{pipe}}[[Image:Armor-icon-30px.gif|Armor]] {{{armor9}}} [[Image:Health-icon-30px.gif|Healt9]] {{{health9}}} [[Image:Rage-icon-30px.gif|Rage]] {{{rage9}}}
}}
|}
 
{{ #if:{{{location1|}}} | ; [[Category:{{{location1}}} Creatures]] }}
{{ #if:{{{location2|}}} | ; [[Category:{{{location2}}} Creatures]] }}
{{ #if:{{{location3|}}} | ; [[Category:{{{location3}}} Creatures]] }}
{{ #if:{{{location4|}}} | ; [[Category:{{{location4}}} Creatures]] }}
{{ #if:{{{location5|}}} | ; [[Category:{{{location5}}} Creatures]] }}
{{ #if:{{{location6|}}} | ; [[Category:{{{location6}}} Creatures]] }}
{{ #if:{{{location7|}}} | ; [[Category:{{{location7}}} Creatures]] }}
{{ #if:{{{location8|}}} | ; [[Category:{{{location8}}} Creatures]] }}
{{ #if:{{{location9|}}} | ; [[Category:{{{location9}}} Creatures]] }} <noinclude>
==Syntax==
<pre>
{{MOB Location
| location1 altheader= World Boss: [[Ciervos The Shadow]]| desc1 location =Hills east of [[Eltibule]] Keep.| armor1health =1011229| rage1armor =26653| health1rage =51449| location2 =| desc2 = | armor2 =| health2 =| rage2 =| location3 = | desc3 = | armor3 =| health3 =| rage3 =| location4 =| desc4 =| armor4=| rage4=| health4=| location5 =| desc5 =| armor5=| rage5=| health5=| location6 =| desc6 =| armor6=| rage6=| health6=| location7 =| desc7 =| armor7=| rage7=| health7=| location8 =| desc8 =| armor8=| rage8=| health8=| location9 =| desc9 =| armor9=| rage9=| health9time =Spawns during [[Invasion of the World Bosses]]
}}
</pre> ==Parameters==; location1: The first place this mob is found.; desc1: A short description of where or how to find it in location1.; armor1: The amount of armor the mob has in location1.; health1: The amount of health the mob has in location1.; rage1: The amount of rage the mob has in location1.; location2: The second place this mob is found.; desc2: A short description of where or how to find it in location2.; armor2: The amount of armor the mob has in location2.; health2: The amount of health the mob has in location2.; rage2: The amount of rage the mob has in location2.And so on, up to 9 possible locations. Let me know if there's a creature with more than that, we can add more parameters easily enough.Note that all locations are optional - you can call the template with no parameters if you want, and it'll just display the "Location" header. ==Description==This automatically adds the location category to that page. So if you entered location1 = Serbule, <nowiki>[[Category:Serbule CreaturesFormatting templates]]</nowiki> would be added for you. 
</noinclude>

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