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Serbule Crypt

6,164 bytes added, Wednesday at 14:04
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Gilded Chest Puzzle: Improved hint.
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{{MAP DUNGEON infobox| mapimage name = [[Image:Serbule Crypt Level 1 (annotated).jpg|300px|]] <!-- when replacing, just remove this line, save or preview and use the pre-filled image name for consistency -->| connects = [[Serbule]]<br/>, [[Serbule Sewers]]| pclevel arealevel= 15- 30| portaldesc pmapdesc= Serbule Crypt entrance in the graveyard.Map by BetaNotus (5/19)
}}
'''The [[Serbule Crypt''' ]] is a tomb inhabited by low to mid -level dungeon naturally-occurring Undead, although the further from the entrance an adventurer explores the stronger they become. The turbulent history of the [[Serbule]] region has left its mark on itthe crypt, with at least one powerful undead-mage binding itself and its minions to the site. Occasionally, locals will refer to the crypt using the name of the mage, warning travelers to avoid [[Serbule Crypt|Khyrulek's first floorCrypt]]. Despite the blight of undead the crypt unleashes into the region, descending into it's depths will the presence of those undead also bring you the opportunity to a mid-high dungeon sectiongather supplies, sorely needed by the Elven refugees of [[Dwyndarre]] being housed in the quickly constructed town of [[Serbule Keep]].
If you bump into an invisible wall, it is targettable==Points of Interest - Upper Floor====== Equipment Chests ====There are four chests on the first floor of the [[Serbule Crypt]] which are intended to drop loot with "above-average chances for nice level 20 gear." Equipment at level 15 may also be looted from these chests, and requires occasionally non-equipment items will appear. These chests are on a code one-hour timer. ==== Serbule Sewers Drainage ====During the establishment of the new town of [[Serbule Keep]], the [[Council Corps of Engineers]] opted to openspeed up construction by connecting the portal outlet of the sewer system to the nearby Crypt. {{HintThe engineer and [[Sigil Scripting|Check Sigil Scripter]] [[Sir Arif]] has established a "safe" area in the crypt protected by '''Explosion Traps.''' A magical portal to the books (ingame) [[Serbule Sewers]] can be found in Serbulethis safe area.==== [[Ursula]]'s Tomb ====The tomb of a young girl is found down a winding corridor past [[Sir Arif]]'s library sewer drainage room. Despite dying at a young age, her emotions (and likely her connection to other spirits in the crypt) manifested her undead form as players have shared both a proficient fire mage and a few hints therecurse-spreader.}}
==Points of Interest== ==Sanctified Force Fields =Painting Rooms with Platforms===In Previous residents of the northewestern area on [[Serbule]] region have tried to prevent the spread of undead from the way to Khyrulek crypt. Some of their barriers remain. To ensure that adventurers are a few rooms containing platforms and paintingsprepared with some knowledgeable of the tomb, only those who answer questions may pass through the barriers. Similarly to Studying the paintings in [[Goblin Dungeon]] you can take them off exterior of the wallscrypt, and identify them particularly etchings on nearby grave-markers will be helpful to raise your [[Art History]] skillthose seeking to delve deep into the crypt. The most valuable ones Some answers may also be worth hauling back found inside the tomb. The blueish-purple Force Field encountered on the first floor requests an answer to the question: ''"How many humans died to sanctify this tomb"''{{Spoiler|Click Expand to view the answer to the Blue Force Field|The answer is 397.}}The green Force Field on the lower floor requests an answer to art loving NPCs (Jesina, Lawara, Sir Coth) (the question: ''"What is the age of our great lady?"''{{Spoiler|Click Expand to view the answer to be confirmed)the Green Force Field|The answer is 244.}}
===Khyralek's = Roomof the Nameless ====Khyrulek The [[Nameless Guardian]] is a large undead warrior fueled by deeply personal regrets, suffering from and able to inflict a curse of Namelessness. Even in death they are unable to escape their commitments, and is forced to guard a series of statues which act as a puzzle. The largest of the statues guarded by the Nameless Guardian presents a riddle, its answer rooted in lore of the [[Serbule Crypt]].{{Spoiler|Click Expand to view a hint on how to solve the Nameless Room's Riddle|Each of the small statues can add or subtract a fixed numerical value from a guessed number which is compared against the answer by the large statue. The number desired as an answer can be found on a gravestone outside the crypt. }}{{Spoiler|Click Expand to view the answer to the riddle|The correct answer is 244. There are at least two large Rhinoscombinations to reach this value. One of them is '''+37, -8, +14, -99, +300'''.}}==== Gilded Chest Puzzle ====At the end of a long corridor on the first floor, a gilded chest is locked by a puzzle. Inside the same room are eleven objects resting on pedestals. {{Spoiler|Click Expand to view a hint on how to solve the puzzle.|The solution to this puzzle can be found by reading the [[Tattered Journal]].}}{{Spoiler|Click Expand to view the answer to the locked chest puzzle.|Wheel -> Coffin -> Pick -> Gem -> Viewing Device -> Roses -> Shield -> Potion -> Weather vane -> Eyeball -> Skull}}
===Necromancy Altar===The skill [[NecromancyUrsula]] can be learned here (as of the alpha), from an altar that is found deep within the dungeon. Sometimes friendly players offer a "run" down there on global chat. =='s Secret Room =Serbule Sewers Portal===There is a room protected by a few '''Explosion Traps'''. [[Sir Arif]] While many adventurers are able to form mental maps of dungeons and caves they traverse, some rooms can be found there, who deals in shielded against this form of [[Sigil ScriptingCartography]]. Further back in this room is a connection to Usually, these sections of dungeons will also be physically obscured with fake walls or projections of objects. In the [[Serbule SewersCrypt]], a fake wall exists with a coded lock===Four new chests (Oct 25th, 2104 update)===The first chest is at the end of the corridor "that players seem {{Spoiler|Click Expand to all miss". The other three are deeper in. (None are view a hint on where to find the second floor past Khyrulekcode.) Each chest |The code can be opened by all players once per hour, so you can team up to collect found in a journal behind the chests. The loot has above-average chances for nice level 20 gearBlue Force Field.}}{{Spoiler|Click Expand to view the answer to unlock the secret room|==Tips==* Stacks of Spider Legs and Giant Spider Legs can earn favor with Velkort.* Spiderwebs are worth 20 gold each, they quickly add up. ==NPCs==85934}}
==== Energy Key Prison ====
Deep within the upper floor of the [[Serbule Crypt]] is a prison designed by [[Khyrulek]]. The sole occupant of the prison is the [[Strange Spider]], a captured diplomat of the goddess of spiders [[Akhisa]]. While the prisoner is directly guarded by the fearsome [[Rhino Guardian]], another method is required to free them from their magical constraints.
{{Spoiler|Click Expand to view the method to free the Strange Spider.|
In the curved hallway leading to the Strange Spider there are three side rooms. Each contains an [[Energy Key]], a hostile electricity elemental. All three Energy Keys must be defeated within a short time limit to free the spider.}}
==== The Art Gallery ====
Near the entrance of the crypt, multiple rooms of artwork may be found. While these paintings potentially once depicted those buried in the crypt, they now portray a variety of subjects. Once removed from the walls, adventurers with adequate [[Art History]] skills can try to identify them. Despite being considered Vendor Trash by most, valuable identified paintings are well-liked by some NPCs. [[Lawara]], [[Sir Coth]], and [[Jesina]] are some of the easily encountered NPCs who like Paintings (or the broader category "Works of Art").
==== Khyrulek's Upper Room ====
Beyond the Art Gallery is a long corridor leading to a room with a raised stone platform in the middle. This room contains a manifestation of the lich fire-mage [[Khyrulek]], whose defeat grants passage to the lower level of the crypt. This manifestation is guarded by two large Rhinos and a plethora of Skeleton Archers. The portal which spawns when this undead is defeated lasts only a minute or two. It will disappear long before the foes in the room respawn.
==Points of Interest - Lower Floor==
==== Khyrulek's True Crypt ====
The lower floor of the [[Serbule Crypt]] is the home of [[Khyrulek's True Form]], a much more powerful manifest than the [[Khyrulek]] encountered on the upper floor. This form is flanked by another pet rhinoceros and can bestow a different curse. Beyond these bosses rests the [[Pulsing Crystal]], a magical crystalline growth displaying sapient intelligence which is rumored to teach [[Necromancy]].
== {{msg:BASEPAGENAME}} Inhabitants ==
====Friends====
* [[Sir Arif]]<dpl>category = Serbule Crypt NPCsmode = unorderedcolumns = 3</dpl>====Foes====<dpl>category = Serbule Crypt Creaturesnotcategory = Bossesmode = unorderedcolumns = 3</dpl>
====Bosses====
* [[Nameless Guardian]]<dpl>* [[Ursula]]category = Serbule Crypt Creatures* [[Khyrulek]]category = Bosses* [[Placeholder Boss]] Lower Dungeonmode = unordered* [[SuperSpider]] Lower dungeoncolumns = 3* [[Omegaspider]] Lower Dungeon</dpl>* [[Megaspider]]* [[Rhino Guardian]]=== Harvestables ===<!-- List of harvestable items. Sort by type (Fish, Fruit, Plants, Wood, Mushrooms, Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. -->====FoesMiscellaneous====* Acid Spider; Found in urns.{||{{Item|Bone Meal}}|{{Item|Strange Dirt}}|{{Item|Human Skull}}|{{Item|Elf Skull}}|{{Item|Rakshasa Skull}}|}<!--; Found throughout the dungeon.* Deinonychus{|* Immortal Warrior (hard as nail skeletons, "Absorbs 50% of Physical Attacks")|{{Item|* Skeleton Fire Wizard|{{Item|* Skeleton Insigator|}* Skeleton Swordsman (strong)-->* Skeleton Troublemaker (archers)<!--* Suicidal Skeleton== Gallery ==-->
==Tips==
* A common sight in global chat is for a player to call a "Necromancy Run" with the purpose of guiding a party of newer players to the depths of the Serbule Crypt in an attempt for them to learn Necromancy.
* Stacks of Spider Legs and Giant Spider Legs can earn be used to raise favor with [[Velkort]].
* Spiderwebs are worth 20 councils each, they quickly add up in value.
* [[Sir Arif]] offers [[Storage]].
== Trivia ==
*During the Alpha and part of Beta, [[Necromancy]] was learned directly from speaking with a Necromancy Altar on the lower level of the tomb. This method was later replaced by the [[Khyrulek's True Form]] encounter.
*Four chests were added to the dungeon in October 25th, 2014 update.
[[Category:Dungeons]][[Category:Serbule Dungeons]]

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