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Mentalism

363 bytes added, 10:43, 18 September 2014
m
Structure, consistency
==Overview==Mentalism is learned by doing [[Quests]] for [[EchurFile:Mentalism (skill).jpg|thumb|right|300px|]] {{Quote|The power of mind over matter: psychic powers! This combat ability focuses on recovery and pertains to the restoration, but it also has multiple damaging abilities.}}'''Mentalism''' is a skill that makes use of Psychic energy to both attack and support.
==Trainers==
* [[Echur]] in [[Serbule Keep]] after completing a few errands.
* Further skills are purchasable from [[Mu]] in [[Myconian Cave]] with sufficient favor.
==Abilities==
<!-- transclusion ... should transcluding level up rewards or skill upgrades table as this is likely be auto-generated at some pt in the abilities be a Template instead of a general page? future -->
{{:Mentalism Abilities}}
[[Category:Skills]][[Category:Combat Skills]]
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