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Level
,Created page with "Level On this page a description is given to clarify how to compare and judge a player's abilities in combat compared to another player and compared to a NPC foe. ==Not the ..."
Level
On this page a description is given to clarify how to compare and judge a player's abilities in combat compared to another player and compared to a NPC foe.
==Not the classic Leveling system==
Other MMO's usually have an indication for both the player-character and for NPC foe's that start at level 1 and slowly increase to 2 and 3, all the way to 50 or even 100. Project Gorgon does not do this.
==Player level==
A player's power is derived from several sources:
* the two types of combat-abilities she has chosen to fight with (and thus the two types of weapons she should have equiped). (e.g. Sword, staff, unarmed, shield, archery)
* the skill the player had acquired in those two combat-types
On this page a description is given to clarify how to compare and judge a player's abilities in combat compared to another player and compared to a NPC foe.
==Not the classic Leveling system==
Other MMO's usually have an indication for both the player-character and for NPC foe's that start at level 1 and slowly increase to 2 and 3, all the way to 50 or even 100. Project Gorgon does not do this.
==Player level==
A player's power is derived from several sources:
* the two types of combat-abilities she has chosen to fight with (and thus the two types of weapons she should have equiped). (e.g. Sword, staff, unarmed, shield, archery)
* the skill the player had acquired in those two combat-types