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Staff
,→{{msg:BASEPAGENAME}} Mechanics: Added dpl list of staffs
=== Hoplology ===
As you gain levels in [[Hoplology]], your "Staff Armor Auto-Heal" amount will go up. This means that every time you use a Staff ability, you will regenerate that amount of armor. This caps out at Hoplology 50, at a bonus of 15 armor per attack.
=== Weapons ======== [[Staff]] weapons compatible with [[Fire Magic]]. =====<dpl> category = Items/Staff category = Items/FireStaff reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===== [[Staff]] weapons for [[Priest]] (Holy Symbol). =====<dpl> category = Items/Staff category = Items/HolySymbol reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===== Other [[Staff]] weapons. =====<dpl> category = Items/Staff notcategory = Items/FireStaff notcategory = Items/HolySymbol reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===Equipment===
<!-- Special equipment that is intended to be used by the skill goes here, including belts. -->
{{belt|Belt of the Staff Fighter}} increases Base Damage dealt with Staff by 8%. Can be created with [[Toolcrafting]] 34.