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The same can be said about * Spirit Fox are tricksters, using abilities including [[Lycanthropy|WerewolvesDimensional Snare]] to immobilize targets and [[Giant BatBlur Step]]sto boost their melee evasion during combat. In combat, they're both known Spirit Fox deal mostly Crushing and Darkness damage. * Spirit Fox can use [[Illusive Guise]] to disguise themselves in a humanoid projection for their damage and their ability a short time. This allows them to keep the pressure oninteract with Animal Hating NPCs.; Druid Forms* [[Druid]]s by can magically project themselves should NOT be classified as a Beast Form. However Druids are given spells that will allow them to assume certain beast appearances like [[Deer]], as well as a variety of birds including [[Raven]] and [[Mallard]]. === Advantages === However, these are NOT [[Lycanthropy|WolvesBeast Forms]] have the ability to switch in and out of wolf form(except during Full Moon, when they are stuck for 3 days), they also have specific Wolf-Altar/Wolf benefits, the altar can unlock higher lvl abilities, has the option of being a storage space, and by completing quests for the Altar you can get bonuses like Extra Armor, Power, Health, Damage Mitigation, Bonus Attack %, or a Sprint Speed bonus.== Beast Form Mechanics ==
One of the disadvantages of being an animal is [[Beast Speech]]. While typing in chat certain words can be changed to a sound-representation. <br>
Example: a Cow might type "I'll wait for you near the Serbule well". But after pressing Enter the sentence may read as "I'll wait moo you near the Moooooo mooo". The words that will be replaced will be random.
Certain NPCs will not speak to you while you are an animal. Especially the ones in [[Serbule]]. (Note: This also has the consequence that the storage for Joeh, Marna, Ivyn and Tadion may not be available. At the moment those storages are available to animals through the Serbule central storage closet in the room between Hulon and Marna). But to counter that there are Animal NPCs in [[Animal Town]] which is in [[Sun Vale]], who will speak to you, but only after you have been an Animal for 3 in game hours.
Another disadvantage is your inability to use skills that require hands, such as Sword, Fire/Ice Magic, Shield, and your inability to cut/gather wood, and to milk cows and other animals, since skills that require the use of Hands do not work, since animals do not have hands (or thumbs).
Most weapons do not work for animals, including priest staff or necromancy orb. Animals using these skills will have to find other items that enable the ability, like necklaces.
====Crafting Gear for Animal Forms====
Observant players have noticed that it's hard to craft gear for animal-cursed players. There are few [[Gems|gems]] that cover all animal curses, so you often craft Deer gear when you really want Spider gear, and so on.
[[Preta]] can teach you to inscribe [[Sigil Scripting|runes]] into those gems, so that you can attune the gem to one specific animal curse. You'll want to get your [[Sigil Scripting]] skill to level 25 to be able to use those techniques.
====Returning to Human Form (temporarily)====
In order to make "being an animal" a viable path through the entire game, the next update (Sept 2014) adds some high-level [[Words of Power]] that can help. These Words apply an illusion to you that makes you look like a human for a minute or so -- just long enough to talk to NPCs that ignore animals!
Completing quests this way is a fairly laborious process, because you have to research the Words and each Word is usable only once. It is intended that being an animal is a hard play style. The "human form" Words of Power just ensure that animals can access important skills and equipment that they will need at higher level, even though it will be a bit of a pain.
Spiders can learn the 'Illusion' spell (that consumes one moonstone each time) to assume a human form illusion for a limited time.
To permanently undo the transformation to Cow, a player will have the kill the [[Maronesa]] boss in the [[Crystal Cavern]].<br>
To undo the transformation to a Deer, Rabbit or a Pig, a player will have to obtain a random drop Un-Deer potion or Un-Pig potion and drink that.<br>
To undo the transformation to a Spider the player will have to obtain an Un Spider potion from the [[Strange Spider]] in Serbule Crypts (who is guarded by the tough [[Rhino Guardian]]).<br>
Please note: <B> once a player has transformed to a Lycan (wolf), that CANNOT be undone ! </B>
no edit summary
* Spider form is useful for DPS/Assassin type builds. Spiders deal predominantly Crushing and Poison damage to quickly defeat enemies. Many spiders rely on [[Incubate]], an ability that injects eggs inside enemies, dealing massive damage and spawning a pet spider. Spiders spawned through this ability will aid their parent in battle.
* Spiders have the ability to use [[Insidious Illusion]] to temporarily talk with Animal Hating NPCs. This ability has a 20 minute cooldown and consumes a {{Item|Moonstone}} each time it is used.
* {{Item|Spiderweb}} can be produced by Level 60 Spiders using [[Webspin]]. This ability can give spiders an advantage in [[Textile Creation]] and [[Tailoring]], which is helpful if they want to craft the spider-form [[Tailoring|Spider Casing|Tailoring]] equipment.
; [[Pig]]
* Pigs are often equipped for supporting roles. While they can hold their own individually, they shine in groups as healers or buff builders using a combination of [[Mudbath]], [[Frenzy]], and [[Porcine Alertness]].
* Giant Bats also have the ability to fly, and to infect others in PVP with a disease which will eventually turn them into a bat.
; [[Lycanthropy]]
* Lycanthropy is unusual among the [[Beast Forms]], as it is a '''permanent alteration.''' There will '''never''' be a method to remove Lycanthropy from a character, so be sure to understand the risks and rewards before accepting the blessing of [[Norala]].* Individuals infected with Lycanthropy can switch between humanoid and wolf form without too much effort, however they will be locked into wolf form during the Full Moon.* While in wolf form, Lycanthropes have access to powerful slashing, crushing, and trauma attacks. * [[Howl Mode]] allows packs of wolf-form lycanthropes to build up impressive combat-improving buffs.
; [[Spirit Fox]]
==== Familiar's Recall ====
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width: 100%;"
allowcachedresults=true
</dpl>
==== Beast Speech ====
One of the disadvantages of becoming a [[Beast Forms|Beast Form]] is [[Beast Speech]]. When the skill is low, random words spoken in chat will be replaced by an animal sound of the same length. For example, a cow sending "''I need help, can you meet me at the Serbule Well''" might be sent as "''I moooo moooo, can moo meet me at the moooooooo moooo?''", which is rather inconvenient! The words replaced are random, and as Beast Speech is leveled, the frequency of swapped words is reduced dramatically.
* [[Spirit Fox]] are not afflicted with [[Beast Speech]], as their transformation results is something not-quite a physical form.
==== Look Marna, No Hands! ====
As an animal, you no longer have the ability to use skills that require handheld weapons, such as [[Sword]], [[Fire Magic]], or [[Shield]].
* The lack of hands also prevents animals from gathering wood and collecting milk from milkable animals.
* [[Beast Forms]] seeking to use [[Necromancy]] or [[Priest]] will be unable to use common [[Necromancy]] Orbs or [[Priest]] Staffs. Necklaces with Necromancy Gems or Holy Symbols can be used by animals.
==== Crafting Equipment for Beast Forms ====
When magical equipment is crafted, two gemstones are required to select the skills that Treasure Effects will be generated for. While most skills have [[gems]] easily obtained through surveying, animals require an additional step, rune-infused gems.
* [[Sigil Scripting]] recipes taught by [[Preta]] in [[Sun Vale]] must be used to attune common gems to [[Beast Forms]]. Level 25 [[Sigil Scripting]] is required to produce the inscribed rune-infused gems.
{|
|-
| {{Item|Bat Malachite}}
| {{Item|Cow Malachite}}
| {{Item|Deer Malachite}}
|-
| {{Item|Pig Malachite}}
| {{Item|Rabbit Malachite}}
| {{Item|Spider Malachite}}
|-
| {{Item|Spirit Fox Lapis}}
|}
=== Disadvantages ===
<B>Becoming a Werewolf / choosing for [[Lycanthropy]] is a PERMANENT CHOICE. It has some impactful consequences when doing that. It CANNOT be reversed.</B>
=== General tips regarding playing in an Animal Form ===
[[Jumper]], [[Raul]] and [[Norbert]] in [[Sun Vale]]'s [[Animal Town]] offers [[Storage]] only for players in animal form.
====Returning to Human Form (temporarily)====
In order to make "being an animal" a viable path through the entire game, the next update (Sept 2014) adds some high-level [[Words of Power]] that can help. These Words apply an illusion to you that makes you look like a human for a minute or so -- just long enough to talk to NPCs that ignore animals!
Completing quests this way is a fairly laborious process, because you have to research the Words and each Word is usable only once. It is intended that being an animal is a hard play style. The "human form" Words of Power just ensure that animals can access important skills and equipment that they will need at higher level, even though it will be a bit of a pain.
Spiders can learn the 'Illusion' spell (that consumes one moonstone each time) to assume a human form illusion for a limited time.
To permanently undo the transformation to Cow, a player will have the kill the [[Maronesa]] boss in the [[Crystal Cavern]].<br>
To undo the transformation to a Deer, Rabbit or a Pig, a player will have to obtain a random drop Un-Deer potion or Un-Pig potion and drink that.<br>
To undo the transformation to a Spider the player will have to obtain an Un Spider potion from the [[Strange Spider]] in Serbule Crypts (who is guarded by the tough [[Rhino Guardian]]).<br>
Please note: <B> once a player has transformed to a Lycan (wolf), that CANNOT be undone ! </B>
====Seek out special NPC's====
There are unique opportunities for animal players. For instance, if you're playing as a Cow, Deer, or Pig, seek out the [[Suspicious Cow]], an NPC cow in the fields of Eltibule. She can sell you some '''animal-specific abilities''', and even has a unique dye recipe that is otherwise unobtainable ("drab grass green"). She also sells belts for each of those animal forms. Werewolves should look for [[Sanja]] the wolf, in the forests off the coast of Kur. And every animal player will find it helpful to talk to [[Flia]], a fairy in the wilds of Serbule.
==== NPC & Animal Interactions ====
Certain NPCs will not speak to you while you are an animal. Especially the ones in [[Serbule]]. (Note: This also has the consequence that the storage for Joeh, Marna, Ivyn and Tadion may not be available. At the moment those storages are available to animals through the Serbule central storage closet in the room between Hulon and Marna). But to counter that there are Animal NPCs in [[Animal Town]] which is in [[Sun Vale]], who will speak to you, but only after you have been an Animal for 3 in game hours.
=====NPC Shopkeepers that speak to Beast Forms=====
{{ #dpl:
| table = class="sortable wikitable" style="width:100%",NPC Name, Zone, Speak, Animals spoken to.
}}
== Trivia ==