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Serbule Crypt

4,454 bytes added, Wednesday at 14:04
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Gilded Chest Puzzle: Improved hint.
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The [[Serbule Crypt]] is a tomb inhabited by a variety of low-level naturally-occurring Undead, although the further from the entrance an adventurer explores, the stronger they become. The turbulent history of the [[Serbule]] region has left its mark on the crypt, with at least one powerful undead-mage binding itself and its minions to the site. Occasionally, locals may instead will refer to the crypt using the name of the mage, warning travelers to avoid [[Serbule Crypt|Khyrulek's Crypt]]. HoweverDespite the blight of undead the crypt unleashes into the region, the presence of those undead brings with it also bring the opportunity to gather supplies, sorely needed by the Elven refuges from refugees of [[Dwyndarre]] being housed in the quickly constructed town of [[Serbule Keep]].
==Points of Interest- Upper Floor======Painting Rooms with PlatformsEquipment Chests ====In There are four chests on the northewestern area on first floor of the way [[Serbule Crypt]] which are intended to Khyrulek drop loot with "above-average chances for nice level 20 gear." Equipment at level 15 may also be looted from these chests, and occasionally non-equipment items will appear. These chests are on a few rooms containing platforms and paintingsone-hour timer. Similarly to ==== Serbule Sewers Drainage ====During the establishment of the paintings in new town of [[Goblin DungeonSerbule Keep]] you can take them off , the walls, and identify them to raise your [[Art HistoryCouncil Corps of Engineers]] skillopted to speed up construction by connecting the portal outlet of the sewer system to the nearby Crypt. The most valuable ones may be worth hauling back to art loving NPCs (Jesina, Lawara, engineer and [[Sigil Scripting|Sigil Scripter]] [[Sir Coth) (Arif]] has established a "safe" area in the crypt protected by '''Explosion Traps.''' A magical portal to the [[Serbule Sewers]] can be confirmed)found in this safe area.===Force Field= [[Ursula]]'s Tomb ====There The tomb of a young girl is found down a force field down winding corridor past [[Sir Arif]]'s sewer drainage room. Despite dying at a young age, her emotions (and likely her connection to other spirits in the end of the hallway it will ask you the following question: crypt) manifested her undead form as both a proficient fire mage and a curse-spreader.
==== Sanctified Force Fields ====Previous residents of the [[Serbule]] region have tried to prevent the spread of undead from the crypt. Some of their barriers remain. To ensure that adventurers are prepared with some knowledgeable of the tomb, only those who answer questions may pass through the barriers. Studying the exterior of the crypt, particularly etchings on nearby grave-markers will be helpful to those seeking to delve deep into the crypt. Some answers may also be found inside the tomb. The blueish-purple Force Field encountered on the first floor requests an answer to the question: ''"How many humans died to sanctify this tomb"''{{Spoiler|AnswerClick Expand to view the answer to the Blue Force Field|The answer is 397.
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 ====Age of Great Lady Riddle====At one point The green Force Field on the 2nd level of Serbule Crypt there is a force field whichasks you lower floor requests an answer to the riddle question: ''"What is the age of our great lady?"''{{Spoiler|AnswerClick Expand to view the answer to the Green Force Field|The answer is 244.
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====Khyrulek's Roomof the Nameless ====Khyrulek The [[Nameless Guardian]] is guarded a large undead warrior fueled by two large Rhinosdeeply personal regrets, suffering from and able to inflict a curse of Namelessness. Killing Khyruleck will spawn Even in death they are unable to escape their commitments, and is forced to guard a portal to take you deeper into the cryptseries of statues which act as a puzzle====Necromancy Altar====The skill largest of the statues guarded by the Nameless Guardian presents a riddle, its answer rooted in lore of the [[NecromancySerbule Crypt]] can be learned here (as .{{Spoiler|Click Expand to view a hint on how to solve the Nameless Room's Riddle|Each of the alpha), small statues can add or subtract a fixed numerical value from an altar that a guessed number which is found deep within compared against the answer by the dungeonlarge statue. Sometimes friendly players offer The number desired as an answer can be found on a "run" down there on global chatgravestone outside the crypt. }}{{Spoiler|Click Expand to view the answer to the riddle|====Serbule Sewers Portal====The correct answer is 244. There are at least two combinations to reach this value. One of them is a room protected by a few '''Explosion Traps+37, -8, +14, -99, +300'''. [[Sir Arif]] can be found there, who deals in [[Sigil Scripting]]. Further back in this room is a connection to [[Serbule Sewers]].}}====Four new chests (Oct 25th, 2014 update)Gilded Chest Puzzle ====The first chest is at At the end of a long corridor on the corridor "that players seem to all miss"first floor, a gilded chest is locked by a puzzle. The other three Inside the same room are deeper ineleven objects resting on pedestals. (None are {{Spoiler|Click Expand to view a hint on how to solve the second floor past Khyrulekpuzzle.) Each chest |The solution to this puzzle can be opened found by all players once per hour, so you can team up reading the [[Tattered Journal]].}}{{Spoiler|Click Expand to view the answer to collect the chestslocked chest puzzle. The loot has above|Wheel -> Coffin -> Pick -> Gem -> Viewing Device -> Roses -> Shield -> Potion -> Weather vane -> Eyeball -average chances for nice level 20 gear.> Skull}}
====Nameless One Riddle[[Ursula]]'s Secret Room ====Beyond the While many adventurers are able to form mental maps of dungeons and caves they traverse, some rooms can be shielded against this form of [[Nameless GuardianCartography]] lies a series . Usually, these sections of statues that encompass a riddle. The solution may dungeons will also be found outside the crypt on one physically obscured with fake walls or projections of objects. In the gravestones[[Serbule Crypt]], a fake wall exists with a coded lock.{{Spoiler|The Giant's Riddle Answer|The giant statue is looking for the sum Click Expand to view a hint on where to equal 244 using find the small statuescode. |The answer is +37, -8, +14, -99, +300code can be found in a journal behind the Blue Force Field.}}====Locked Gilded Chest====In one room you will come upon 11 pedestals with different items on them. If you complete the riddle, you can open the chest.{{Spoiler|The Riddle AnswerClick Expand to view the answer to unlock the secret room|Wheel > Coffin > Pick > Gem > Viewing Device > Roses > Shield > Potion > Weathervane > Eyeball > skull85934}}
====Other RoomsEnergy Key Prison ====If you bump into an invisible wallDeep within the upper floor of the [[Serbule Crypt]] is a prison designed by [[Khyrulek]]. The sole occupant of the prison is the [[Strange Spider]], it a captured diplomat of the goddess of spiders [[Akhisa]]. While the prisoner is targettabledirectly guarded by the fearsome [[Rhino Guardian]], and requires a code another method is required to openfree them from their magical constraints.{{Spoiler|AnswerClick Expand to view the method to free the Strange Spider.|85934In the curved hallway leading to the Strange Spider there are three side rooms. Each contains an [[Energy Key]], a hostile electricity elemental. All three Energy Keys must be defeated within a short time limit to free the spider.}}==Tips== The Art Gallery ====* Stacks Near the entrance of the crypt, multiple rooms of Spider Legs artwork may be found. While these paintings potentially once depicted those buried in the crypt, they now portray a variety of subjects. Once removed from the walls, adventurers with adequate [[Art History]] skills can try to identify them. Despite being considered Vendor Trash by most, valuable identified paintings are well-liked by some NPCs. [[Lawara]], [[Sir Coth]], and Giant Spider Legs can earn favor [[Jesina]] are some of the easily encountered NPCs who like Paintings (or the broader category "Works of Art"). ==== Khyrulek's Upper Room ====Beyond the Art Gallery is a long corridor leading to a room with Velkorta raised stone platform in the middle. This room contains a manifestation of the lich fire-mage [[Khyrulek]], whose defeat grants passage to the lower level of the crypt.This manifestation is guarded by two large Rhinos and a plethora of Skeleton Archers. The portal which spawns when this undead is defeated lasts only a minute or two. It will disappear long before the foes in the room respawn.==Points of Interest - Lower Floor==* Spiderwebs are worth 20 councils each==== Khyrulek's True Crypt ====The lower floor of the [[Serbule Crypt]] is the home of [[Khyrulek's True Form]], a much more powerful manifest than the [[Khyrulek]] encountered on the upper floor. This form is flanked by another pet rhinoceros and can bestow a different curse. Beyond these bosses rests the [[Pulsing Crystal]], they quickly add upa magical crystalline growth displaying sapient intelligence which is rumored to teach [[Necromancy]].
== {{msg:BASEPAGENAME}} Inhabitants ==
====Friends====
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====Bosses====
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==Tips==
* A common sight in global chat is for a player to call a "Necromancy Run" with the purpose of guiding a party of newer players to the depths of the Serbule Crypt in an attempt for them to learn Necromancy.
* Stacks of Spider Legs and Giant Spider Legs can earn be used to raise favor with [[Velkort]].
* Spiderwebs are worth 20 councils each, they quickly add up in value.
* [[Sir Arif]] offers [[Storage]].
== Trivia ==
*During the Alpha and part of Beta, [[Necromancy]] was learned directly from speaking with a Necromancy Altar on the lower level of the tomb. This method was later replaced by the [[Khyrulek's True Form]] encounter.
*Four chests were added to the dungeon in October 25th, 2014 update.
[[Category:Dungeons]][[Category:Serbule Dungeons]]

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