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| |- style="vertical-align:top;" | | |- style="vertical-align:top;" |
| |{{Item|Mutterer Cabalist Cowl}}<br>{{Item|Mutterer Cabalist Coat}}<br>{{Item|Mutterer Cabalist Gloves}}<br>{{Item|Mutterer Cabalist Pants}}<br>{{Item|Mutterer Cabalist Shoes}}<br> | | |{{Item|Mutterer Cabalist Cowl}}<br>{{Item|Mutterer Cabalist Coat}}<br>{{Item|Mutterer Cabalist Gloves}}<br>{{Item|Mutterer Cabalist Pants}}<br>{{Item|Mutterer Cabalist Shoes}}<br> |
| |{{Attribute|MAX_ARMOR|+00}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+00}}<br> | | |{{Attribute|MAX_ARMOR|+325}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+280}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+0}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+247}}<br> |
| | |{{Attribute|MAX_POWER|+40}}<br>{{Attribute|MOD_FIRE_DIRECT|+10.0}}<br>{{Attribute|MOD_ELECTRICITY_DIRECT|+5.0}}<br>{{Attribute|BOOST_ACID_DIRECT|+5}}<br>{{Attribute|BOOST_SKILL_FIREMAGIC|+10}}<br>{{Attribute|BOOST_SKILL_ICEMAGIC|+10}}<br> |
| |} | | |} |
| | |
| ===== Mutterer Necromancer Armor ===== | | ===== Mutterer Necromancer Armor ===== |
| {| | | {| |
Revision as of 19:08, 7 May 2021
Looted Armor
Basic Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+97
 Health from Combat Refresh Abilities
+5
 Armor from Combat Refresh Abilities
+39
 Power from Combat Refresh Abilities
+2
|
Cheap Goblin Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+202
 Health from Combat Refresh Abilities
+19
 Armor from Combat Refresh Abilities
+88
 Power from Combat Refresh Abilities
+8
|
 Slashing Damage Reduction
+3
 Unarmed Damage
+1
|
Comfortable Ancient Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+136
 Health from Combat Refresh Abilities
+19
 Armor from Combat Refresh Abilities
+55
 Power from Combat Refresh Abilities
+8
|
 Power Regen (Non-Combat)
+1
|
Council Pathfinder Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+370
 Health from Combat Refresh Abilities
+167
 Armor from Combat Refresh Abilities
+167
 Power from Combat Refresh Abilities
+67
|
 Nature Damage Reduction
+8
 Dig Deep Power Restoration
+20
 Indirect Cold Damage Reduction
+5
 Inventory Slots
+2
 Max Body Heat Points (In Cold Environments)
+10
 Max Hydration
+10
|
Death Trooper Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+665
 Health from Combat Refresh Abilities
+0
 Armor from Combat Refresh Abilities
+280
 Power from Combat Refresh Abilities
+0
|
 Melee Attack Damage
+20
 Shield Skill Damage
+5
 Kick Damage
+10
|
Desert Vagabond Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+430
 Health from Combat Refresh Abilities
+167
 Armor from Combat Refresh Abilities
+167
 Power from Combat Refresh Abilities
+67
|
 Headbutt Damage
+50
 Hip Throw Damage
+40
 Punch Damage
+20
 Knee Kick Damage
+35
 Sprint Speed Boost
+1
 Kick Damage
+25
|
Dwarven Soldier Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+192
 Health from Combat Refresh Abilities
+0
 Armor from Combat Refresh Abilities
+120
 Power from Combat Refresh Abilities
+0
|
 Max Health
+72
 Hygiene
-2
|
Elven Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
| Equipment
|
Total Bonus
|
|
 Max Armor
+358
 Health from Combat Refresh Abilities
+58
 Armor from Combat Refresh Abilities
+58
 Power from Combat Refresh Abilities
+58
|
 Max Underwater Held Breath
+9
 Sprint-Swimming Speed Boost (Out of Combat)
+7
 Knife Damage
+20
|
Fae Navy Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+695
 Health from Combat Refresh Abilities
+98
 Armor from Combat Refresh Abilities
+98
 Power from Combat Refresh Abilities
+98
|
 Chance to Ignore Stuns %
+20.0
 Vulnerability to Electricity %
-10.0
 Vulnerability to Darkness %
-10.0
 Vulnerability to Demonic %
-10.0
 Projectile Accuracy Boost %
+10.0
 Direct Darkness Damage %
+10.0
 Direct Demonic Damage %
+10.0
 Inventory Slots
+5
 Sprint Boost (Out of Combat)
+1
 Fast-Flying Speed Boost (Out of Combat)
+1
 Sprint-Swimming Speed Boost (Out of Combat)
+1
|
Fancy Seashell Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+322
 Health from Combat Refresh Abilities
+51
 Armor from Combat Refresh Abilities
+51
 Power from Combat Refresh Abilities
+51
|
 Max Underwater Held Breath
+7
 Sprint-Swimming Speed Boost (Out of Combat)
+6
 Knife Damage
+15
|
Gazluk Officer Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+585
 Health from Combat Refresh Abilities
+0
 Armor from Combat Refresh Abilities
+280
 Power from Combat Refresh Abilities
+0
|
 Melee Accuracy Boost %
+5.0
 Projectile Accuracy Boost %
+5.0
 Healing Received from Major Healing Abilities
+10
 Chance to Miraculously Avoid Death %
+20.0
 Taunt From Attack Damage %
+10.0
 Seconds Before Death-Avoidance Resets
-60
 Max Body Heat Points (In Cold Environments)
+12
|
General Pask's Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+576
 Health from Combat Refresh Abilities
+80
 Armor from Combat Refresh Abilities
+80
 Power from Combat Refresh Abilities
+80
|
 Inventory Slots
+1 -You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
|
Goblin Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Summer Court Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+480
 Health from Combat Refresh Abilities
+0
 Armor from Combat Refresh Abilities
+170
 Power from Combat Refresh Abilities
+0
|
 Direct Psychic Damage Reduction
+3
 Bonus XP When Feeling Peaceable %
+1.0
 Cold Damage Reduction
+1
 Nature Damage (Direct & Per-Tick) %
+5.0
|
Winter Court Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+536
 Health from Combat Refresh Abilities
+0
 Armor from Combat Refresh Abilities
+200
 Power from Combat Refresh Abilities
+0
|
 Electricity Damage (Direct & Per-Tick) %
+4.0
 Direct Psychic Damage
+3
 XP Penalty When Feeling Lonely %
+1.0
 Electricity Damage (Direct & Per-Tick) %
+6.0
 Archery Damage
+1
 Meditation Effect Duration %
+5.0
 Movement Speed
+0.25
|
Insulated Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+254
 Health from Combat Refresh Abilities
+109
 Armor from Combat Refresh Abilities
+109
 Power from Combat Refresh Abilities
+56
|
 Indirect Cold Damage Reduction
+4
 Max Body Heat Points (In Cold Environments)
+60
 Indirect Damage Reduction
+1
 Indirect Electricity Damage Reduction
+1
|
Kelp Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+254
 Health from Combat Refresh Abilities
+38
 Armor from Combat Refresh Abilities
+38
 Power from Combat Refresh Abilities
+38
|
 Max Underwater Held Breath
+2
 Sprint-Swimming Speed Boost (Out of Combat)
+1
 Chance to Evade Projectiles %
+11.0
 Unarmed Damage
+8
|
Misery Trooper Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+605
 Health from Combat Refresh Abilities
+0
 Armor from Combat Refresh Abilities
+280
 Power from Combat Refresh Abilities
+0
|
 Max Body Heat Points (In Cold Environments)
+65
 Max Hydration
+45
 Chance to Ignore Stuns %
+20.0
 Archery Damage
+10
|
Moldy Ancient Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+40
 Health from Combat Refresh Abilities
+18
 Armor from Combat Refresh Abilities
+18
 Power from Combat Refresh Abilities
+7
|
Mutterer Cabalist Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+325
 Health from Combat Refresh Abilities
+280
 Armor from Combat Refresh Abilities
+0
 Power from Combat Refresh Abilities
+247
|
 Max Power
+40
 Direct Fire Damage %
+10.0
 Direct Electricity Damage %
+5.0
 Direct Acid Damage
+5
 Fire Magic Damage
+10
 Ice Magic Damage
+10
|
Mutterer Necromancer Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Orcish Magic Trooper Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Orcish Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Orcish Military Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Peltast Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Rakshasian Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Ratkin Revolutionist Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Ravana Soldier Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Scorpiclaw Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Seashell Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Snowblood Misery Trooper Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Stalwart Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Sturdy Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Thentree Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Tough Kelp Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Treachery Trooper Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
War-Wizard Officer Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Web Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Winter Court Battle-Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Winter Court Murder-Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Yeti Armor
| Equipment
|
Total Bonus
|
|
 Max Armor
+00
 Health from Combat Refresh Abilities
+00
 Armor from Combat Refresh Abilities
+00
 Power from Combat Refresh Abilities
+00
|
Crafted Armor