Difference between revisions of "Stolen War Golem"

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==Miscellaneous==
 
==Miscellaneous==
 
{|
 
{|
|'''Skin''':
+
{{Header|[[Skinning]]}}
 +
|-
 
| None
 
| None
 
|-
 
|-
|'''Meat''':
+
{{Header|[[Butchering]]}}
 +
|-
 
| None
 
| None
 
|-
 
|-
|'''Skull''':
+
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 
| None
 
| None
 
|}
 
|}
 +
 
== Reported Loot ==
 
== Reported Loot ==
 
==== General Loot ====
 
==== General Loot ====
 
; Level 70 Equipment
 
; Level 70 Equipment
 
{|
 
{|
|{{Item|War Golem Fist}}
+
|{{Loot|War Golem Fist}}
|{{Item|Brass Gear}}
+
|{{Loot|Brass Gear}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
 
|}
 
|}
 +
 
==Curse==
 
==Curse==
 
{{Disease|Toasted Flesh}} - {{ #dpl: | title = Toasted Flesh| include= {DISEASE infobox}:description}}
 
{{Disease|Toasted Flesh}} - {{ #dpl: | title = Toasted Flesh| include= {DISEASE infobox}:description}}

Latest revision as of 13:27, 9 May 2022

Main Page Headers Bg.png
Stolen War Golem
Stolen War Golem.png
Health54487Armor7337Rage5171
Anatomy:
Notoriety:
500
Curse:
Effective:
Piercing, Cold, Electricity
Ineffective:
Slashing
Very Ineffective:
Crushing, Fire
Immune:
Psychic
Stolen War Golem is a boss in Gazluk Keep.

Locations

Gazluk Keep
Vitals: Health 54487 Armor 7337 Rage 5171
Location: Found on the first level near the top left corner.

Combat Abilities

Boss, Thick Armor, Immune to Knockback

icon_3481.png Crushing Damage and Disable
 
icon_3481.png Create Fire Fissure
 
Rage-icon.png icon_3481.png Burst Crushing Knockback, Disable, and Curse
 

Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

General Loot

Level 70 Equipment

Curse

icon_2103.png
 
- Your nerves have been damaged and are extra susceptible to heat. +25% Damage from Fire. This is a permanent curse; you must defeat Stolen War Golem to remove it.

Lore

The Stolen War Golem used to be a Dwarven creation, but was captured by the Orcs of Gazluk and crudely reprogrammed.

Major Pazgol,

Sir, the golem is not a secret any longer. How could we expect otherwise? Green and Blue have all the sneaky, cowardly troops, and our Red troops are strong and proud. I do not know how they found out, but I would guess that they simply fed a proud Red soldier too many beers.

We must tell Colonel Vatok immediately -- or go straight to the general! We must be the first to tell them about this, so that we can explain it right.

In any case, the general will be concerned that we have activated such a powerful weapon without his approval. I recommend we use the "Human Gambit:" give some of the credit to our enemies so they're on our side. In this case, we should say that Green's engineers helped us with the work. If Major Glofik takes the bait and agrees that his troops helped, then we will have his aid if there is any future disagreement about the wisdom of activating the golem.

-Lieutenant Ravuge

— Orcish Message

Intuition Warning: Danger Ahead! Text

Heating outer shell to maximize temperature.

Falling back to basic objective mode: Basic objective: defense against intruders.

Dwarven insight module is missing! Error! Dwarven language interpreter is missing! Error!