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Hoplology

1,701 bytes added, 8 March
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__NOTOC__
{{Skill infobox
|title = Hoplology
|image = [[File:Empty_Placeholder.png]]
|caption = The study of weapons and armor, with a focus on the benefits and weaknesses of different kinds of equipment. As the skill increases, Staff users will find that their combat abilities also restore Armor.
|skilltype = Other Skill
|maxlevel = 100
|req = N/A
|skilltrainers = N/A
}}
{{Quote|
The Book begins, "I am slowly going mad from the lycan disease. I am writing down everything I know of the art of combat. It is so much deeper than most people realize! Each piece of armor and weaponry has subtle distinctions, and mastering these distinctions gives you tremendous leverage in battle.
I would be pleased and honored if whoever reads this were to follow my lessons and learn my life's work. It may not apply to all warriors, but I at least guarantee you will become a better staff fighter!"
}}
==Learning{{msg:BASEPAGENAME}} Overview==The skill can be obtained by reading a book behind [[Timothy ElerimonHoplology]] (?) who is located in the secondary non-combat skill for [[Wolf CaveStaff]] dungeonfighting. ==Leveling= In-Game Description === Each base type The study of object can be studied once. For exampleweapons and armor, "Quality Sword" with a focus on the benefits and "Quality Sword weaknesses of System Shocks" are not separate itemsdifferent kinds of equipment. HoweverAs the skill increases, "Quality Sword Staff users will find that their combat abilities also restore Armor.=== Training {{msg:BASEPAGENAME}} ===* Learned from reading a skill-book on the ground in [[Timothy Elerimon]]'s part of System Shocks" and "Basic Sword [[Wolf Cave]].* To track your personal progress studying items, you can make a copy of System Shocks" are two different itemsthis checklist:** https://docs.google. <br com/>spreadsheets/d/1KKzUHJoDxwgL3aZmvnRly6CQpSbZ3aExsweB85_3ZmE/edit?usp=sharing
After studying an object, you cannot study another one for 5 minutes.== Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====Each level * [[Staff]] - [[Hoplology]] provides bonuses to users of hoplology requires 50 XP[[Staff]] fighting.===== Related Skills: =====* None===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[Hoplology]] can be obtained from the following skills and levels::; [[Safecracking]]:: Level 40==RecipesRecipe Lists ==
{{:{{msg:BASEPAGENAME}}/Recipes}}
== {{msg:BASEPAGENAME}} Mechanics ===== Leveling Hoplology ===* [[Category:SkillsHoplology]]is leveled when a new base item classified as equipment is identified using the skill. After successfully studying a new item, there is a five minute cooldown on the recipe.* Treasure effects are ignored by [[Category:Other SkillsHoplology]]. A <span class="extimage32px">{{Item icon|Basic Sword}}</span> '''Basic Sword of Many Cuts''' is the same item as a <span class="extimage32px">{{Item icon|Basic Sword}}</span> '''Basic Sword of the Wind.''' Both are classified as a {{Item|Basic Sword}}.
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Hoplology Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Hoplology|
{{:Xptables/Hoplology}}
}}
== Trivia ==
* In January 2015, the training book temporarily vanished due to a bug!
 
[[Category:Skills]]
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