Difference between revisions of "Lycanthropy"
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==Equipment== | ==Equipment== | ||
* {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}} | * {{belt|Lucky Belt of the Werewolf}} (Lycanthropy) {{Hint|Crafted through the toolcrafting skill, level 36. Requires 20 Lycanthropy to be equipped.}} | ||
− | * {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, | + | * {{belt|Lucky Belt of the Pack Leader}} (Lycanthropy, [[Animal Handling]]) {{Hint|Sold by Harry the wolf.}} |
− | * {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, | + | * {{belt|Lucky Belt of the Cunning Wolf}} (Lycanthropy, [[Psychology]]) {{Hint|Sold by Harry the wolf.}} |
[[Category:Skills]][[Category:Beast Forms]] | [[Category:Skills]][[Category:Beast Forms]] |
Revision as of 07:26, 16 January 2015
“Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.
Fighting in Werewolf form is similar to Unarmed fighting, but you're using your claws and teeth instead of your fists.
Harry the Wolf in Serbule Keep may know a thing or two about Werewolves. Hint
Contents
Overview
Beast form makes for a very powerful animal form. You'll be able to change to and from it at will, with the following limitations:
- You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you've killed enough enemies (the higher your level, the less kills you'll require).
- During the full moon, you will be forcefully turned into your beast form, and won't be able to turn back until it's all over. This happens once every seven days, for the whole day. (This mechanic will be soon changed in an upcoming patch, to three days in a row once a month, matching with the RL full moon cycles)
While you're in beast form, you will have the following abilities, among others:
- The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special "pack attack" that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.
- The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure).
- The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).
Abilities
As you level your Lycanthropy, you will learn the following abilities.
Ability Name | Description | Damage Type | Level |
---|---|---|---|
Claw | Claw your enemy. | Slashing | 0 |
Bite | Bite your enemy. | Crushing | 2 |
Pack Attack | Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). | Crushing | 3 |
Pouncing Rake | Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. | Slashing | 5 |
Howl | Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. | N/A | 7 |
Bite 2 | Bite your enemy. | Crushing | 10 |
Claw 2 | Claw your enemy. | Slashing | 15 |
Pack Attack 2 | Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). | Crushing | 20 |
Pouncing Rake 2 | Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. | Slashing | 25 |
Bite 3 | Bite your enemy. | Crushing | 28 |
Claw 3 | Claw your enemy. | Slashing | 30 |
Howl 2 | Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. | N/A | 35 |
Pack Attack 3 | Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). | Crushing | 40 |
Pouncing Rake 3 | Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. | Slashing | 45 |
Bite 4 | Bite your enemy. | Crushing | 46 |
Claw 4 | Claw your enemy. | Slashing | 48 |
Howl 3 | Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. | N/A | 50 |
- NOTE: At this moment, Pouncing Rake seems to stun your target regardless of how much armor they have left. Possibly a bug or un-updated tooltip.
Advanced
The following skills you'll only be able to learn from several scrolls found out in the world, or as monster drops:
Ability Name | Description | Damage Type | Level |
---|---|---|---|
Pouncing Rend | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Slashing (Armor damage only) | 6 |
Pouncing Rend 2 | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Slashing (Armor damage only) | 26 |
Pouncing Rend 3 | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Slashing (Armor damage only) | 46 |
Pouncing Rend 3+ | Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) | Slashing (Armor damage only) | 50 |
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. Jace Soral will teach you several alchemical recipes for poisoned weapons effective against werewolves. Sanja, the pack leader, will teach you the following skills. Both will require favor to be learned:
Ability Name | Description | Damage Type | Level |
---|---|---|---|
See Red | Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) | N/A | 9 |
See Red 2 | Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) | N/A | 29 |
See Red 3 | Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage, -10 piercing & slashing mitigation) | N/A | 49 |
Double Claw | Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+20 additional taunt) | Slashing (Reduced by armor) | 13 |
Double Claw 2 | Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+40 additional taunt) | Slashing (Reduced by armor) | 22 |
Double Claw 3 | Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+60 additional taunt) | Slashing (Reduced by armor) | 42 |
Sanguine Fangs | Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) | Piercing | 8 |
Sanguine Fangs 2 | Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) | Piercing | 18 |
Sanguine Fangs 3 | Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) | Piercing | 29 |
Sanguine Fangs 4 | Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) | Piercing | 44 |
Smell Fear | Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) | Crushing | 14 |
Smell Fear 2 | Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) | Crushing | 27 |
Smell Fear 3 | Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) | Crushing | 41 |
Also, completing a quest with Sanja to defeat Bleddyn the werewolf will grant you the following alternative shapeshifting ability:
Ability Name | Description | Level |
---|---|---|
Become Winter Wolf | Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation) | 0 |
Equipment
- Lucky Belt of the Werewolf (Lycanthropy) Hint
- Lucky Belt of the Pack Leader (Lycanthropy, Animal Handling) Hint
- Lucky Belt of the Cunning Wolf (Lycanthropy, Psychology) Hint