Difference between revisions of "Tailoring"
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Pocket gears: Only purple and yellow will proc plus 8 pocket gear as a mod, which then allows you to get 28 slots on each piece for the top and skirt. | Pocket gears: Only purple and yellow will proc plus 8 pocket gear as a mod, which then allows you to get 28 slots on each piece for the top and skirt. | ||
− | To do the pocket gear for cloth you add bloodstone at the top as primary and for auxiliary slot you add a | + | To do the pocket gear for cloth you add bloodstone at the top as primary and for auxiliary slot you add a rubywall gem. then you craft till you hit purple or yellow to get the plus 8 slot mod. |
To get the plus 20 slots with the plus 8 mod you go to tailoring and click where it says add pockets to top or legs, drop the gear in to the slot and you add pockets 10 times, 2 per interaction up to 10 times for the plus 20 pockets. | To get the plus 20 slots with the plus 8 mod you go to tailoring and click where it says add pockets to top or legs, drop the gear in to the slot and you add pockets 10 times, 2 per interaction up to 10 times for the plus 20 pockets. |
Revision as of 17:08, 25 March 2020
Tailoring
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Skill Type: | Trade Skill
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Max Level: | 80
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Requirements: | |
Skill Trainers: |
“Tailoring has two aspects: first, you use it to turn textiles into clothing. Second, you can use tailoring to make clothing and leather armor more comfortable, more useful, or more stylish.
Tailoring Overview
Tailoring is the craft that turns raw textiles into cloth equipment. You can also give certain enhancements to cloth and leather gear, such as pockets (extra inventory space) and elemental damages.
In-Game Description
Tailoring has two aspects: first, you use it to turn textiles into clothing. Second, you can use tailoring to make clothing and leather armor more comfortable, more useful, or more stylish.
Training Tailoring
- Thimble Pete will teach you Tailoring
- Legs will teach Tailoring to players in animal form, as well as various recipes using Spider Silk. She also can teach you how to make Spider armor.
- Shirogin will unlock levels 51-60 and levels 61-70 and teaches 51+ Tailoring recipes.
- Elaina can also unlock levels 51-60 and 61-70, as well as teach many Tailoring recipes.
- Gurki can teach you how to make camo clothing and add pockets to clothes.
- Eveline Rastin can teach you how to make nimble clothing and masquerade masks.
- Felmer will unlock levels 71-80 and teaches 80+ Tailoring recipes.
Connected Skills
Sub-Skills:
- N/A
Secondary Skills:
- Textile Creation - Used in the creation of many ingredients used by Tailoring.
Related Skills:
- Spider - Many spiders are natural tailors.
Synergy Levels:
Bonus Synergy Levels for Tailoring can be obtained from the following skills and levels:
- Leatherworking
- Level 30, Level 45
- Tanning
- Level 40
- Textile Creation
- Level 30, Level 50
- Toolcrafting
- Level 45
Tailoring Complete Recipe List
Click "Expand" on the box below to view a complete list of Recipes for the Tailoring skill.
Lvl | Name | First-Time XP | XP | Ingredients | Results | Description | Source |
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0 | Beginner's Tailoring Practice (Yarn) | 50 | 10 | Coarse Cotton Yarn x1 | Yarn Doll x1 Yarn Mittens x1 Yarn Socks x1 |
Practice tailoring with yarn. The resulting items are junk, but it's good practice. | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Cowl | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Shoddy Cloth Cowl x1 | Level 5 cowl. Pretty horrible quality. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Gloves | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Shoddy Cloth Gloves x1 | Level 5 gloves. Not to be worn in public. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Pants | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 |
Shoddy Cloth Pants x1 | Level 5 pants. Not to be worn in public. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Shirt | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 |
Shoddy Cloth Shirt x1 | Level 5 shirt. Not to be worn in public. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Slippers | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Shoddy Cloth Slippers x1 | Level 5 slippers. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Spider Casing | 40 | 10 | Coarse Cotton Yarn x2 Spiderweb x1 |
Shoddy Spider Casing x1 | Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. | Training: Legs |
3 | Shoddy Cloth Gloves (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Gloves (Enchanted) x1 | Level 5 gloves, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Cloth Pants (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Pants (Enchanted) x1 | Level 5 pants, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Cloth Shirt (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Shirt (Enchanted) x1 | Level 5 shirt, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Cloth Slippers (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Slippers (Enchanted) x1 | Level 5 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Spider Casing (Enchanted) | 48 | 12 | Coarse Cotton Yarn x2 Spiderweb x1 Auxiliary Crystal x1 |
Shoddy Spider Casing (Enchanted) x1 | Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. | Training: Legs |
4 | Beginner's Tailoring Practice (Spider Silk) | 50 | 20 | Basic Spider Silk x1 | Yarn Doll x1 Yarn Mittens x1 Yarn Socks x1 |
Practice tailoring with spider silk. The resulting items are junk, but it's good practice. | Training: Elaina |
4 | Shoddy Cloth Cowl (Enchanted) | 64 | 16 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Cowl (Enchanted) x1 | Level 5 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
5 | Add Pockets To Cloth Pants | 80 | 20 | Fine Cotton Yarn x3 Cotton Thread x1 Cloth Pants x1 |
Add Pockets To Cloth Pants | Add +2 inventory slots to cloth pants. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
5 | Neophyte's Tailoring Practice | 50 | 20 | Butter Muslin x1 | Cloth Handkerchief x1 Bonnet x1 Cotton Gloves x1 |
Practice tailoring on a bolt of cloth. The resulting items are junk, but it's good practice. | Training: Elaina Training: Thimble Pete |
10 | Add Pockets To Cloth Shirt | 160 | 40 | Fine Cotton Yarn x3 Cotton Thread x1 Cloth Shirt x1 |
Add Pockets To Cloth Shirt | Add +2 inventory slots to a cloth shirt. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
10 | Novice's Tailoring Practice | 50 | 40 | Voile Muslin x1 Cotton Thread x1 |
Cotton Long Underwear x1 Cotton Undershirt x1 Cotton Balaclava x1 |
Practice tailoring on cloth. The resulting items are not particularly useful, but it's good practice. | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Cowl | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 (!) |
Rough Cloth Cowl x1 | Level 10 cowl. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Gloves | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 (!) |
Rough Cloth Gloves x1 | Level 10 gloves. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Pants | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 |
Rough Cloth Pants x1 | Level 10 pants. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Shirt | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 |
Rough Cloth Shirt x1 | Level 10 shirt. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Slippers | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 (!) |
Rough Cloth Slippers x1 | Level 10 slippers. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Spider Casing | 160 | 40 | Coarse Cotton Yarn x2 Spider Carapace x1 Basic Spider Silk x1 |
Rough Spider Casing x1 | Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. | Training: Legs |
13 | Rough Cloth Gloves (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Gloves (Enchanted) x1 | Level 10 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Cloth Pants (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Pants (Enchanted) x1 | Level 10 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Cloth Shirt (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Shirt (Enchanted) x1 | Level 10 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Cloth Slippers (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Slippers (Enchanted) x1 | Level 10 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Spider Casing (Enchanted) | 208 | 52 | Coarse Cotton Yarn x2 Spider Carapace x1 Basic Spider Silk x1 Auxiliary Crystal x1 |
Rough Spider Casing (Enchanted) x1 | Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. | Training: Legs |
14 | Rough Cloth Cowl (Enchanted) | 224 | 56 | Fine Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Cowl (Enchanted) x1 | Level 10 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
15 | Add Pockets To Leather Pants | 240 | 60 | Canvas x1 Coarse Cotton Yarn x1 Leather Pants x1 |
Add Pockets To Leather Pants | Add +1 inventory slot to leather pants. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
18 | Enhance Darkness Damage of Cloth Pants | 288 | 72 | Voile Muslin x1 Cotton Thread x1 Femur x1 Cloth Pants x1 |
Enhance Darkness Damage of Cloth Pants | Add +2% Direct Darkness damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
20 | Add Pockets To Leather Shirt | 320 | 80 | Canvas x1 Coarse Cotton Yarn x1 Leather Shirt x1 |
Add Pockets To Leather Shirt | Add +1 inventory slot to a leather shirt. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
20 | Crude Cloth Cowl | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Crude Cloth Cowl x1 | Level 20 cowl. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Gloves | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Crude Cloth Gloves x1 | Level 20 gloves. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Pants | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 |
Crude Cloth Pants x1 | Level 20 pants. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Shirt | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 |
Crude Cloth Shirt x1 | Level 20 shirt. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Slippers | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Crude Cloth Slippers x1 | Level 20 slippers. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Spider Casing | 320 | 80 | Coarse Cotton Yarn x2 Spider Carapace x1 Spider Silk x1 |
Crude Spider Casing x1 | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. | Training: Legs |
22 | Camouflaged Crude Pants (Enchanted) | 352 | 88 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Crude Pants (Enchanted) x1 | Level 20 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Crude Pants Training: Gurki |
23 | Crude Cloth Gloves (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Gloves (Enchanted) x1 | Level 20 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Cloth Pants (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Pants (Enchanted) x1 | Level 20 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Cloth Shirt (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Shirt (Enchanted) x1 | Level 20 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Cloth Slippers (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Slippers (Enchanted) x1 | Level 20 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Spider Casing (Enchanted) | 368 | 92 | Coarse Cotton Yarn x2 Spider Carapace x1 Spider Silk x1 Auxiliary Crystal x1 |
Crude Spider Casing (Enchanted) x1 | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. | Training: Legs |
23 | Enhance Darkness Damage of Cloth Shirt | 368 | 92 | Voile Muslin x1 Cotton Thread x1 Animal Skull x1 Cloth Shirt x1 |
Enhance Darkness Damage of Cloth Shirt | Add +2% Direct Darkness damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
24 | Crude Cloth Cowl (Enchanted) | 384 | 96 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Cowl (Enchanted) x1 | Level 20 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
25 | Camouflaged Crude Shirt (Enchanted) | 400 | 100 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Crude Shirt (Enchanted) x1 | Level 20 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Crude Shirt Training: Gurki |
25 | Enhance Fire Damage of Cloth Pants | 400 | 100 | Voile Muslin x1 Cotton Thread x1 Fire Dust x1 Cloth Pants x1 |
Enhance Fire Damage of Cloth Pants | Add +2% Direct Fire damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
28 | Enhance Cold Damage of Cloth Pants | 448 | 112 | Cheesecloth x1 Cotton Thread x1 Ice Core x1 Cloth Pants x1 |
Enhance Cold Damage of Cloth Pants | Add +2% Direct Cold damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Cold Damage to Cloth Pants |
30 | Crude Cargo Pants | 512 | ?? | Fine Cotton Yarn x16 Coarse Cotton Yarn x3 Cotton Thread x6 |
Crude Cargo Pants x1 | A pants designed for storage-type characters. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
30 | Crude Cargo Shirt | 512 | ?? | Fine Cotton Yarn x16 Coarse Cotton Yarn x3 Cotton Thread x6 |
Crude Cargo Shirt x1 | A Shirt designed for storage-type characters. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
30 | Decent Bat Witch Hat (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Bat Witch Hat (Enchanted) x1 | A hat designed to be worn by giant bat magicians. | Quest: Zhia Lian Event: A Hat Fit for a Bat |
30 | Decent Cloth Pants (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Pants (Enchanted) x1 | Level 30 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
30 | Decent Cloth Shirt (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Shirt (Enchanted) x1 | Level 30 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
30 | Decent Cloth Slippers (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Slippers (Enchanted) x1 | Level 30 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
30 | Decent Spider Casing (Enchanted) | 480 | 120 | Coarse Cotton Yarn x2 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Decent Spider Casing (Enchanted) x1 | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. | Training: Legs |
30 | Enhance Fire Damage of Cloth Shirt | 480 | 120 | Voile Muslin x1 Cotton Thread x1 Sulfur x1 Cloth Shirt x1 |
Enhance Fire Damage of Cloth Shirt | Add +2% Direct Fire damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
31 | Decent Nimble Coat (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Coat (Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
31 | Decent Nimble Cowl (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Cowl (Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
31 | Decent Nimble Gloves (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Gloves (Enchanted) x1 | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
31 | Decent Nimble Pants (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Pants (Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
31 | Decent Nimble Shoes (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Shoes (Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
32 | Camouflaged Decent Pants (Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Pants (Enchanted) x1 | Level 30 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Decent Pants Training: Gurki |
32 | Camouflaged Decent Pants (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Cabbage x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Pants (Max-Enchanted) x1 | Level 30 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Decent Pants |
32 | Decent Nimble Coat (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Coat (Max-Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Cowl (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Cowl (Max-Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Gloves (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Gloves (Max-Enchanted) x1 | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Pants (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Pants (Max-Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Shoes (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Shoes (Max-Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
33 | Decent Cloth Gloves (Enchanted) | 528 | 132 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Gloves (Enchanted) x1 | Level 30 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
33 | Enhance Cold Damage of Cloth Shirt | 528 | 132 | Cheesecloth x1 Cotton Thread x1 Ice Core x1 Cloth Shirt x1 |
Enhance Cold Damage of Cloth Shirt | Add +2% Direct Cold damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Cold Damage to Cloth Shirt |
34 | Decent Cloth Cowl (Enchanted) | 544 | 136 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Decent Decent Cloth Cowl (Enchanted) x1 | Level 30 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
35 | Camouflaged Decent Shirt (Enchanted) | 560 | 140 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Shirt (Enchanted) x1 | Level 30 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Decent Shirt Training: Gurki |
35 | Enhance Electricity Damage of Cloth Pants | 560 | 140 | Cheesecloth x1 Cotton Thread x1 Fulgurite x1 Cloth Pants x1 |
Enhance Electricity Damage of Cloth Pants | Add +2% Direct Electricity damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Electricity Damage to Cloth Pants |
38 | Enhance Psychic Damage of Cloth Pants | 608 | 152 | Cheesecloth x1 Cotton Thread x1 Pure Cranium Powder x1 Cloth Pants x1 |
Enhance Psychic Damage of Cloth Pants | Add +2% Direct Psychic damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Psychic Damage to Cloth Pants |
40 | Enhance Electricity Damage of Cloth Shirt | 640 | 160 | Cheesecloth x1 Cotton Thread x1 Fulgurite x1 Cloth Shirt x1 |
Enhance Electricity Damage of Cloth Shirt | Add +2% Direct Electricity damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Electricity Damage to Cloth Shirt |
40 | Nice Bat Witch Hat (Enchanted) | 640 | 160 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Bat Witch Hat (Enchanted) x1 | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Nice Bat Witch Hat |
40 | Nice Cloth Pants (Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Pants (Enchanted) x1 | Level 40 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
40 | Nice Cloth Pants (Max-Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Pants (Max-Enchanted) x1 | Level 40 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
40 | Nice Cloth Shirt (Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Shirt (Enchanted) x1 | Level 40 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
40 | Nice Cloth Shirt (Max-Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Shirt (Max-Enchanted) x1 | Level 40 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
40 | Nice Cloth Slippers (Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Slippers (Enchanted) x1 | Level 40 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
40 | Nice Cloth Slippers (Max-Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Slippers (Max-Enchanted) x1 | Level 40 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
40 | Nice Spider Casing (Enchanted) | 640 | 160 | Coarse Cotton Yarn x2 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Nice Spider Casing (Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
41 | Nice Fiery Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Fiery Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Nice Fiery Masquerade Mask |
41 | Nice Forest Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Forest Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Nice Forest Masquerade Mask |
41 | Nice Frigid Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Frigid Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Nice Frigid Masquerade Mask |
41 | Nice Nimble Coat (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Coat (Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
41 | Nice Nimble Cowl (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Cowl (Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
41 | Nice Nimble Gloves (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Gloves (Enchanted) x1 | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
41 | Nice Nimble Pants (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Pants (Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
41 | Nice Nimble Shoes (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Shoes (Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
41 | Nice Shocking Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Shocking Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Nice Shocking Masquerade Mask |
42 | Camouflaged Nice Pants (Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Pants (Enchanted) x1 | Level 40 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Pants Training: Gurki |
42 | Camouflaged Nice Pants (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Pants (Max-Enchanted) x1 | Level 40 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Pants |
42 | Nice Bat Witch Hat (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Beetle x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Bat Witch Hat (Max-Enchanted) x1 | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Bat Witch Hat |
42 | Nice Fiery Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Fiery Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Fiery Masquerade Mask |
42 | Nice Forest Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Forest Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Forest Masquerade Mask |
42 | Nice Frigid Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Frigid Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Frigid Masquerade Mask |
42 | Nice Nimble Coat (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Coat (Max-Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Cowl (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Cowl (Max-Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Gloves (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Gloves (Max-Enchanted) x1 | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Pants (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Pants (Max-Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Shoes (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Shoes (Max-Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Shocking Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Shocking Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Shocking Masquerade Mask |
42 | Nice Spider Casing (Max-Enchanted) | 672 | 168 | Coarse Cotton Yarn x2 Spider Carapace x1 Extreme Spider Silk x1 Maximized Sardonyx x1 Auxiliary Crystal x1 |
Nice Spider Casing (Max-Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
43 | Enhance Psychic Damage of Cloth Shirt | 688 | 172 | Cheesecloth x1 Cotton Thread x1 Enhanced Cranium Powder x1 Cloth Shirt x1 |
Enhance Psychic Damage of Cloth Shirt | Add +2% Direct Psychic damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Psychic Damage to Cloth Shirt |
43 | Nice Cloth Gloves (Enchanted) | 688 | 172 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Gloves (Enchanted) x1 | Level 40 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
44 | Nice Cloth Cowl (Enchanted) | 704 | 176 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Cowl (Enchanted) x1 | Level 40 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
45 | Camouflaged Nice Shirt (Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Shirt (Enchanted) x1 | Level 40 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Shirt Training: Gurki |
45 | Camouflaged Nice Shirt (Max-Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Shirt (Max-Enchanted) x1 | Level 40 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Shirt |
45 | Enhance Nature Damage of Cloth Pants | 720 | 180 | Breadcloth x1 Cotton Thread x1 Enchanted Holly Seeds x1 Cloth Pants x1 |
Enhance Nature Damage of Cloth Pants | Add +2% Direct Nature damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Nature Damage to Cloth Pants |
45 | Nice Cloth Cowl (Max-Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Cowl (Max-Enchanted) x1 | Level 40 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
45 | Nice Cloth Gloves (Max-Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Gloves (Max-Enchanted) x1 | Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
50 | Enhance Nature Damage of Cloth Shirt | 800 | 200 | Breadcloth x1 Cotton Thread x1 Enchanted Mistletoe x1 Cloth Shirt x1 |
Enhance Nature Damage of Cloth Shirt | Add +2% Direct Nature damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Nature Damage to Cloth Shirt |
50 | Quality Bat Witch Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Bat Witch Hat (Enchanted) x1 | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Quality Bat Witch Hat |
50 | Quality Cloth Pants (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Pants (Enchanted) x1 | Level 50 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Pants (Max-Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Pants (Max-Enchanted) x1 | Level 50 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Shirt (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Shirt (Enchanted) x1 | Level 50 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Shirt (Max-Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Shirt (Max-Enchanted) x1 | Level 50 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Slippers (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Slippers (Enchanted) x1 | Level 50 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Slippers (Max-Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Slippers (Max-Enchanted) x1 | Level 50 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cow Porkpie Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cow Porkpie Hat (Enchanted) x1 | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) | Item: Tailoring: Quality Hats for Cows |
50 | Quality Deer Porkpie Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Deer Porkpie Hat (Enchanted) x1 | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) | Item: Tailoring: Quality Hats for Deer |
50 | Quality Pig Porkpie Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Pig Porkpie Hat (Enchanted) x1 | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Quality Hats for Pigs |
50 | Quality Spider Casing (Enchanted) | 800 | 200 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Quality Spider Casing (Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
51 | Quality Fiery Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Fiery Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Quality Fiery Masquerade Mask |
51 | Quality Forest Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Forest Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Quality Forest Masquerade Mask |
51 | Quality Frigid Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Frigid Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Quality Frigid Masquerade Mask |
51 | Quality Nimble Coat (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Coat (Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
51 | Quality Nimble Cowl (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Cowl (Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
51 | Quality Nimble Gloves (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Gloves (Enchanted) x1 | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
51 | Quality Nimble Pants (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Pants (Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
51 | Quality Nimble Shoes (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Shoes (Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
51 | Quality Shocking Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Shocking Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Quality Shocking Masquerade Mask |
52 | Camouflaged Quality Pants (Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Pants (Enchanted) x1 | Level 50 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Pants |
52 | Camouflaged Quality Pants (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Pants (Max-Enchanted) x1 | Level 50 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Pants |
52 | Quality Bat Witch Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Beetle x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Bat Witch Hat (Max-Enchanted) x1 | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Bat Witch Hat |
52 | Quality Cow Porkpie Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cow Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) | Item: Tailoring: Quality Hats for Cows |
52 | Quality Deer Porkpie Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Deer Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) | Item: Tailoring: Quality Hats for Deer |
52 | Quality Fiery Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Fiery Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Fiery Masquerade Mask |
52 | Quality Forest Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Forest Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Forest Masquerade Mask |
52 | Quality Frigid Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Frigid Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Frigid Masquerade Mask |
52 | Quality Nimble Coat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Coat (Max-Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Cowl (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Cowl (Max-Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Gloves (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Gloves (Max-Enchanted) x1 | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Pants (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Pants (Max-Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Shoes (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Shoes (Max-Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Pig Porkpie Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Pig Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Quality Hats for Pigs |
52 | Quality Shocking Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Shocking Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Shocking Masquerade Mask |
52 | Quality Spider Casing (Max-Enchanted) | 832 | 208 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Maximized Sardonyx x1 Auxiliary Crystal x1 |
Quality Spider Casing (Max-Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
53 | Quality Cloth Gloves (Enchanted) | 848 | 212 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Gloves (Enchanted) x1 | Level 50 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
54 | Quality Cloth Cowl (Enchanted) | 864 | 216 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Cowl (Enchanted) x1 | Level 50 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
55 | Camouflaged Quality Shirt (Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Shirt (Enchanted) x1 | Level 50 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Shirt |
55 | Camouflaged Quality Shirt (Max-Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Shirt (Max-Enchanted) x1 | Level 50 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Shirt |
55 | Quality Cloth Cowl (Max-Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Cowl (Max-Enchanted) x1 | Level 50 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
55 | Quality Cloth Gloves (Max-Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Gloves (Max-Enchanted) x1 | Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
60 | Quality Cargo Pants | 992 | ?? | Fine Cotton Yarn x32 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x11 |
Quality Cargo Pants x1 | A pants designed for storage-type characters. (Must be near a tanning rack, for some reason.) | Training: Gurki |
60 | Quality Cargo Shirt | 992 | ?? | Fine Cotton Yarn x32 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x11 |
Quality Cargo Shirt x1 | A Shirt designed for storage-type characters. (Must be near a tanning rack, for some reason.) | Training: Gurki |
60 | Great Bat Witch Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Bat Witch Hat (Enchanted) x1 | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Great Bat Witch Hat |
60 | Great Cloth Pants (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Pants (Enchanted) x1 | Level 60 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Pants (Max-Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Pants (Max-Enchanted) x1 | Level 60 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Shirt (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Shirt (Enchanted) x1 | Level 60 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Shirt (Max-Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Shirt (Max-Enchanted) x1 | Level 60 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Slippers (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Slippers (Enchanted) x1 | Level 60 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Slippers (Max-Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Slippers (Max-Enchanted) x1 | Level 60 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cow Porkpie Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cow Porkpie Hat (Enchanted) x1 | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) | Item: Tailoring: Great Hats for Cows |
60 | Great Deer Porkpie Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Deer Porkpie Hat (Enchanted) x1 | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) | Item: Tailoring: Great Hats for Deer |
60 | Great Pig Porkpie Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Pig Porkpie Hat (Enchanted) x1 | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Great Hats for Pigs |
60 | Great Spider Casing (Enchanted) | 960 | 240 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Great Spider Casing (Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
61 | Great Fiery Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Fiery Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Great Fiery Masquerade Mask |
61 | Great Forest Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Forest Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Great Forest Masquerade Mask |
61 | Great Frigid Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Frigid Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Great Frigid Masquerade Mask |
61 | Great Nimble Coat (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Coat (Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
61 | Great Nimble Cowl (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Cowl (Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
61 | Great Nimble Gloves (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Gloves (Enchanted) x1 | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
61 | Great Nimble Pants (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Pants (Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
61 | Great Nimble Shoes (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Mercury x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Shoes (Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
61 | Great Shocking Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Shocking Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Great Shocking Masquerade Mask |
62 | Camouflaged Great Pants (Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Pants (Enchanted) x1 | Level 60 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Pants |
62 | Camouflaged Great Pants (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Pants (Max-Enchanted) x1 | Level 60 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Pants |
62 | Great Bat Witch Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Beetle x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Bat Witch Hat (Max-Enchanted) x1 | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Bat Witch Hat |
62 | Great Cow Porkpie Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cow Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) | Item: Tailoring: Great Hats for Cows |
62 | Great Deer Porkpie Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Deer Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) | Item: Tailoring: Great Hats for Deer |
62 | Great Fiery Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Fiery Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Fiery Masquerade Mask |
62 | Great Forest Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Forest Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Forest Masquerade Mask |
62 | Great Frigid Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Frigid Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Frigid Masquerade Mask |
62 | Great Nimble Coat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Coat (Max-Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Cowl (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Cowl (Max-Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Gloves (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Gloves (Max-Enchanted) x1 | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Pants (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Pants (Max-Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Shoes (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Mercury x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Shoes (Max-Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Pig Porkpie Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Pig Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Great Hats for Pigs |
62 | Great Shocking Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Shocking Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Shocking Masquerade Mask |
62 | Great Spider Casing (Max-Enchanted) | 992 | 248 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Maximized Sardonyx x1 Auxiliary Crystal x1 |
Great Spider Casing (Max-Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
63 | Great Cloth Gloves (Enchanted) | 1008 | 252 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Gloves (Enchanted) x1 | Level 60 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
64 | Great Cloth Cowl (Enchanted) | 1024 | 256 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Cowl (Enchanted) x1 | Level 60 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
65 | Camouflaged Great Shirt (Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Shirt (Enchanted) x1 | Level 60 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Shirt |
65 | Camouflaged Great Shirt (Max-Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Shirt (Max-Enchanted) x1 | Level 60 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Shirt |
65 | Great Cloth Cowl (Max-Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Cowl (Max-Enchanted) x1 | Level 60 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
65 | Great Cloth Gloves (Max-Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Gloves (Max-Enchanted) x1 | Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Bat Witch Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Bat Witch Hat (Enchanted) x1 | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Amazing Bat Witch Hat |
70 | Amazing Cloth Pants (Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Pants (Enchanted) x1 | Level 70 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Pants (Max-Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Pants (Max-Enchanted) x1 | Level 70 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Shirt (Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Shirt (Enchanted) x1 | Level 70 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Shirt (Max-Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Shirt (Max-Enchanted) x1 | Level 70 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Slippers (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Wool x1 Butter Muslin x2 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Slippers (Enchanted) x1 | Level 70 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Slippers (Max-Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Wool x1 Butter Muslin x2 Cotton Thread x1 (!) Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Slippers (Max-Enchanted) x1 | Level 70 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cow Porkpie Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cow Porkpie Hat (Enchanted) x1 | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) | Item: Tailoring: Amazing Hats for Cows |
70 | Amazing Deer Porkpie Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Deer Porkpie Hat (Enchanted) x1 | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) | Item: Tailoring: Amazing Hats for Deer |
70 | Amazing Pig Porkpie Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Pig Porkpie Hat (Enchanted) x1 | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Amazing Hats for Pigs |
70 | Amazing Spider Casing (Enchanted) | 1120 | 280 | Coarse Cotton Yarn x2 Fine Cheesecloth x1 Spider Carapace x1 Incredible Spider Silk x1 Auxiliary Crystal x1 |
Amazing Spider Casing (Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
71 | Amazing Fiery Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Fiery Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Amazing Fiery Masquerade Mask |
71 | Amazing Forest Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Forest Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Amazing Forest Masquerade Mask |
71 | Amazing Frigid Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Frigid Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Amazing Frigid Masquerade Mask |
71 | Amazing Nimble Coat (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Coat (Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
71 | Amazing Nimble Cowl (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Cowl (Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
71 | Amazing Nimble Gloves (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Gloves (Enchanted) x1 | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
71 | Amazing Nimble Pants (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Pants (Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
71 | Amazing Nimble Shoes (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Mercury x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Shoes (Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
71 | Amazing Shocking Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Shocking Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Amazing Shocking Masquerade Mask |
72 | Amazing Bat Witch Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Beetle x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Bat Witch Hat (Max-Enchanted) x1 | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Bat Witch Hat |
72 | Amazing Cow Porkpie Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cow Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) | Item: Tailoring: Amazing Hats for Cows |
72 | Amazing Deer Porkpie Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Deer Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) | Item: Tailoring: Amazing Hats for Deer |
72 | Amazing Fiery Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Fiery Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Fiery Masquerade Mask |
72 | Amazing Forest Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Forest Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Forest Masquerade Mask |
72 | Amazing Frigid Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Frigid Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Frigid Masquerade Mask |
72 | Amazing Nimble Coat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Coat (Max-Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Cowl (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Cowl (Max-Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Gloves (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Gloves (Max-Enchanted) x1 | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Pants (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Pants (Max-Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Shoes (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Mercury x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Shoes (Max-Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Pig Porkpie Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Pig Porkpie Hat (Max-Enchanted) x1 | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Amazing Hats for Pigs |
72 | Amazing Shocking Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Shocking Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Shocking Masquerade Mask |
72 | Amazing Spider Casing (Max-Enchanted) | 1152 | 288 | Coarse Cotton Yarn x2 Fine Cheesecloth x1 Spider Carapace x1 Incredible Spider Silk x1 Maximized Sardonyx x1 Glowy Yellow Crystal x1 Auxiliary Crystal x1 |
Amazing Spider Casing (Max-Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
72 | Camouflaged Amazing Pants (Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Pants (Enchanted) x1 | Level 70 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Pants |
72 | Camouflaged Amazing Pants (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Pants (Max-Enchanted) x1 | Level 70 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Pants |
73 | Amazing Cloth Gloves (Enchanted) | 1168 | 292 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Gloves (Enchanted) x1 | Level 70 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
74 | Amazing Cloth Cowl (Enchanted) | 1184 | 296 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Cowl (Enchanted) x1 | Level 70 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
75 | Amazing Cloth Cowl (Max-Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Cowl (Max-Enchanted) x1 | Level 70 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
75 | Amazing Cloth Gloves (Max-Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Gloves (Max-Enchanted) x1 | Level 70 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
75 | Camouflaged Amazing Shirt (Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Shirt (Enchanted) x1 | Level 70 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Shirt |
75 | Camouflaged Amazing Shirt (Max-Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Shirt (Max-Enchanted) x1 | Level 70 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Shirt |
80 | Astounding Bat Witch Hat (Enchanted) | 1280 | 320 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Silk x1 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Bat Witch Hat (Enchanted) x1 | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Astounding Bat Witch Hat |
80 | Astounding Cloth Pants (Enchanted) | 1280 | 320 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Pants (Enchanted) x1 | Level 80 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Pants (Max-Enchanted) | 1280 | 320 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Pants (Max-Enchanted) x1 | Level 80 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Shirt (Enchanted) | 1280 | 320 | Fae Silk x2 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Shirt (Enchanted) x1 | Level 80 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Shirt (Max-Enchanted) | 1280 | 320 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Shirt (Max-Enchanted) x1 | Level 80 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Slippers (Enchanted) | 1280 | 320 | Fae Silk x2 Fine Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Slippers (Enchanted) x1 | Level 80 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Slippers (Max-Enchanted) | 1280 | 320 | Fae Silk x2 Fine Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Slippers (Max-Enchanted) x1 | Level 80 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Spider Casing (Enchanted) | 1280 | 320 | Coarse Cotton Yarn x2 Fine Cheesecloth x2 Spider Carapace x1 Incredible Spider Silk x1 Auxiliary Crystal x1 |
Astounding Spider Casing (Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Item: Tailoring: Astounding Spider Casings |
81 | Astounding Fiery Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Fiery Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Astounding Fiery Masquerade Mask |
81 | Astounding Forest Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Forest Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Astounding Forest Masquerade Mask |
81 | Astounding Frigid Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Frigid Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Astounding Frigid Masquerade Mask |
81 | Astounding Nimble Coat (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Coat (Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Item: Tailoring: Astounding Nimble Coat |
81 | Astounding Nimble Coat (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Coat (Max-Enchanted) x1 | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Coat |
81 | Astounding Nimble Cowl (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Cowl (Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. | Item: Tailoring: Astounding Nimble Cowl |
81 | Astounding Nimble Cowl (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Cowl (Max-Enchanted) x1 | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Cowl |
81 | Astounding Nimble Gloves (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Gloves (Enchanted) x1 | Comfortable and extremely dextrous gloves. | Item: Tailoring: Astounding Nimble Gloves |
81 | Astounding Nimble Gloves (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Gloves (Max-Enchanted) x1 | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Gloves |
81 | Astounding Nimble Pants (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Pants (Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Item: Tailoring: Astounding Nimble Pants |
81 | Astounding Nimble Pants (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Pants (Max-Enchanted) x1 | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Pants |
81 | Astounding Nimble Shoes (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Coarse Cotton Yarn x2 Mercury x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Shoes (Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. | Item: Tailoring: Astounding Nimble Shoes |
81 | Astounding Nimble Shoes (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Coarse Cotton Yarn x2 Mercury x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Shoes (Max-Enchanted) x1 | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Shoes |
81 | Astounding Shocking Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Shocking Masquerade Mask (Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Astounding Shocking Masquerade Mask |
82 | Astounding Bat Witch Hat (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Silk x1 Beetle x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Bat Witch Hat (Max-Enchanted) x1 | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Bat Witch Hat |
82 | Astounding Fiery Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Fiery Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Fiery Masquerade Mask |
82 | Astounding Forest Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Forest Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Forest Masquerade Mask |
82 | Astounding Frigid Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Frigid Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Frigid Masquerade Mask |
82 | Astounding Shocking Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Shocking Masquerade Mask (Max-Enchanted) x1 | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Shocking Masquerade Mask |
82 | Astounding Spider Casing (Max-Enchanted) | 1312 | 328 | Coarse Cotton Yarn x2 Fine Cheesecloth x2 Spider Carapace x1 Incredible Spider Silk x1 Maximized Sardonyx x1 Glowy Yellow Crystal x1 Auxiliary Crystal x1 |
Astounding Spider Casing (Max-Enchanted) x1 | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Spider Casings |
82 | Camouflaged Astounding Pants (Enchanted) | 1312 | 328 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Pants (Enchanted) x1 | Level 80 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Pants |
82 | Camouflaged Astounding Pants (Max-Enchanted) | 1312 | 328 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Pants (Max-Enchanted) x1 | Level 80 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Pants |
83 | Astounding Cloth Gloves (Enchanted) | 1328 | 332 | Fae Silk x2 Fine Cotton Yarn x1 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Gloves (Enchanted) x1 | Level 80 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
84 | Astounding Cloth Cowl (Enchanted) | 1344 | 336 | Fae Silk x1 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Cowl (Enchanted) x1 | Level 80 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
85 | Astounding Cloth Cowl (Max-Enchanted) | 1360 | 340 | Fae Silk x1 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Cowl (Max-Enchanted) x1 | Level 80 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
85 | Astounding Cloth Gloves (Max-Enchanted) | 1360 | 340 | Fae Silk x2 Fine Cotton Yarn x1 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Gloves (Max-Enchanted) x1 | Level 80 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
85 | Camouflaged Astounding Shirt (Enchanted) | 1360 | 340 | Fae Silk x2 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Broccoli x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Shirt (Enchanted) x1 | Level 80 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Shirt |
85 | Camouflaged Astounding Shirt (Max-Enchanted) | 1360 | 340 | Fae Silk x2 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Shirt (Max-Enchanted) x1 | Level 80 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Shirt |
Tailoring Mechanics
Ending up with extra textiles
Because multiple Textile Creation recipes create and use odd amounts of fabric (Cotton Thread creates 4 every time, but most recipes using it only require 1), you'll often end up with extra materials while Tailoring. For most equipment recipes, the magic number is 8: every 8 pieces of gear, you'll have no materials left.
Tailoring Level Up Rewards
Level | Reward |
---|---|
10 | +1 to Textile Creation |
20 | +1 to Leatherworking |
30 | +1 to Artistry |
40 | +1 to Leatherworking |
50 | +1 to Textile Creation |
60 | +1 to Saddlery |
Tailoring Experience Table
Click Expand to view the Experience Table for Tailoring
Trivia
Write a little about this history of the skill, or things that don't belong in above areas
Gallery
Be prepared to grow a lot of cotton! You'll also be carding a lot, making thread and yarn. Higher quality clothes look better, have higher armor level and can be enchanted. Dyeing can also enhance the look of your clothes. Not much difference in appearance between Shoddy and Rough clothes; Decent is definitely a jump in aesthetics. Camouflaged shirt/pants have a different look.
Pocket gears: Only purple and yellow will proc plus 8 pocket gear as a mod, which then allows you to get 28 slots on each piece for the top and skirt.
To do the pocket gear for cloth you add bloodstone at the top as primary and for auxiliary slot you add a rubywall gem. then you craft till you hit purple or yellow to get the plus 8 slot mod.
To get the plus 20 slots with the plus 8 mod you go to tailoring and click where it says add pockets to top or legs, drop the gear in to the slot and you add pockets 10 times, 2 per interaction up to 10 times for the plus 20 pockets.