Difference between revisions of "Republic Gloves"
From Project: Gorgon Wiki
(Bot added info for game version v338, bot version 101. Contact User:Alleryn for issues concerning this bot edit.) |
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|name = Republic Gloves | |name = Republic Gloves | ||
|description = Popular among the guards of the Council, these gloves are lined with lead to protect against mind control. Of course, the lead would be more effective if it was on your head instead of your hands, but nobody really wants a bunch of lead on their head. | |description = Popular among the guards of the Council, these gloves are lined with lead to protect against mind control. Of course, the lead would be more effective if it was on your head instead of your hands, but nobody really wants a bunch of lead on their head. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+50}}<br>{{Attribute|BOOST_SKILL_MENTALISM|+1}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+21}} | + | |basemods = {{Attribute|MAX_ARMOR|+50}}<br>{{Attribute|BOOST_SKILL_MENTALISM|+1}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+21}} |
|value = 105 | |value = 105 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
Line 11: | Line 11: | ||
| stack = 1 | | stack = 1 | ||
| dye = 1:{{Color sample|#003300}}2:{{Color sample|#777777}}3:{{Color sample|#337700}} | | dye = 1:{{Color sample|#003300}}2:{{Color sample|#777777}}3:{{Color sample|#337700}} | ||
− | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Equipment}}{{KW|Hands}}</p><p>{{KW|Loot}}{{KW|MetalArmor}}{{KW|MetalDyeableArmor}}{{KW|MetalGloves}}</p> | + | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Equipment}}{{KW|Hands}}</p><p>{{KW|Loot}}{{KW|MetalArmor}}{{KW|MetalDyeableArmor}}{{KW|MetalGloves}}</p><p>{{KW|NonFaeMetalArmor}}</p> |
}}}} | }}}} | ||
}} | }} |
Revision as of 22:33, 14 October 2020
Republic Gloves | |||||||||||
Popular among the guards of the Council, these gloves are lined with lead to protect against mind control. Of course, the lead would be more effective if it was on your head instead of your hands, but nobody really wants a bunch of lead on their head.
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Max Armor
+50
Mentalism Damage
+1
Armor from Combat Refresh Abilities
+21 | |||||||||||
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Value: 105
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
5 | Reinforce Metal Gloves | Simple Metal Slab x1 Basic Metal Slab x1 Metal Gloves x1 |
Adds +3 Armor. Consumes 20 Enhancement Points. |
5 | Dye Metal Armor (1 color) | Lac x1 Metal Dyeable Armor x1 Dye x1 |
|
25 | Dye Metal Armor (2 colors) | Lac x2 Metal Dyeable Armor x1 Dye x1 Dye x1 |
|
50 | Dye Metal Armor (3 colors) | Lac x3 Metal Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Kalaba | Eltibule Keep in Eltibule | Likes (Items Worn on the Hands and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
The Wombat | The Druid Camp in Sun Vale | Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |