Difference between revisions of "Borghild"

From Project: Gorgon Wiki
Jump to: navigation, search
(Basement)
 
(3 intermediate revisions by one other user not shown)
Line 4: Line 4:
 
| connects = [[Serbule]]
 
| connects = [[Serbule]]
 
| arealevel= 40 - 45
 
| arealevel= 40 - 45
| pmapdesc=
+
| pmapdesc=Map by BetaNotus (5/19)
 
}}
 
}}
 
{{Quote|source=Loading Screen|
 
{{Quote|source=Loading Screen|
 
Borghild is an ancient burial site. Twenty years ago, the Duke of Serbule led an adventuring team into it, but never returned.
 
Borghild is an ancient burial site. Twenty years ago, the Duke of Serbule led an adventuring team into it, but never returned.
 
}}
 
}}
'''Borghild''', also known as the '''Deathrap Dungeon''' is accessed through the giant gate in the northeast past of [[Serbule]]. Look for a crack on the left side of the door to get in.
+
'''Borghild''', once known as the '''Deathrap Dungeon''' is accessed through the giant gate in the northeast part of [[Serbule]]. Look for a crack on the left side of the door to get in.
  
 
Fifteen centuries ago, '''Borghild''' was a Dwarven city-fortress. After the Dwarves abandoned it, Humans, Orcs, Hags, more Dwarves, and beasts took up residence inside for periods of time.  Now... it's filled with ghosts. Around 500 years ago, the Dwarves controlled Borghild again. Twenty years ago, the [[Lord Serbule|Duke of Serbule]] adventured into the massive tomb, and died there.
 
Fifteen centuries ago, '''Borghild''' was a Dwarven city-fortress. After the Dwarves abandoned it, Humans, Orcs, Hags, more Dwarves, and beasts took up residence inside for periods of time.  Now... it's filled with ghosts. Around 500 years ago, the Dwarves controlled Borghild again. Twenty years ago, the [[Lord Serbule|Duke of Serbule]] adventured into the massive tomb, and died there.
  
This dungeon is challenging due to different type of dangerous enemies which can all gang on you at a moment's notice. The '''Faces of Death''' move slowly but will kill you instantly once they are in contact. They have to be dealt with at range. '''Injector Bugs''' use a powerful poison attack, so you have to stun them or control their rage or keep them at range. '''Greedy Ghosts''' have to be stunned once before they take any significant damage.
+
[[Borghild]] offers adventurers a challenge, as the years of different cultures inhabiting the dungeon has led to a variety of inhabitants. Ancient dwarven golems guard some areas, while the crypts have become filled with myriad undead. The slow-moving [[Face of Death]] is a common sight, capable of instantly killing any enemy on contact. Unprepared explorers will find [[Greedy Ghost]]s impossible to defeat without a stun, and a nest of highly poisonous [[Injector Bug]]s are also nested within.
  
[[Leonard Allenson]] has a little blue tent set up in Serbule, very close to the entrance of Borghild. Be sure to pick up his quests, since they can be completed inside this dungeon.
+
Outside of [[Borghild]]s gate, technologist and historian [[Leonard Allenson]] resides in a small blue tent in eastern [[Serbule]]. He offers multiple quests that can be completed within the dungeon.
 
 
While looting the chests inside the dungeon, be forwarned that 6 of the 7 chests are boobytrapped. When you open them mobs will spawn and you will be frozen in place. Be ready to take out your enemies. Possibly with some ranged attacks.
 
  
 +
While looting the chests inside the dungeon, be forewarned that six of the seven chests are booby-trapped. When opened, multiple creatures will spawn, and a freezing root is cast on whoever opened the chest. Be ready to take out the enemies, possibly with ranged attacks if a [[Face of Death]] appears.
 
==Points of Interest==
 
==Points of Interest==
 +
====Main Hall====
 +
The central hall of [[Borghild]] is a recessed courtyard, walls lined with lootable old caskets. Undead wander the halls, and can easily group up on unsuspecting adventurers in this area.
  
===Main hall===
 
 
In the central court are '''old caskets''' which can be looted for Bone Meal, and various Skulls.
 
In the central court are '''old caskets''' which can be looted for Bone Meal, and various Skulls.
 
+
====Locked Door====
===Lower floor===
+
Across the main hall from the entrance is a locked door, which states:
At the opposite end of the first room is a locked door, which states:
 
 
{{Quote|Try as you might, you cannot open the door, because the lower floor hasn't been Implemented yet.}}  
 
{{Quote|Try as you might, you cannot open the door, because the lower floor hasn't been Implemented yet.}}  
 +
====Infested Basement====
 +
Exploring the rooms to the right of the main hall reveals a staircase leading to an older, possibly dwarven crypt. A nest of [[Injector Bug]]s and their queen [[Venenae]] may be found here. Hidden on a bookshelf of her room's southern wall, recipes for [[Blacksmithing]] can be found.
  
===Basement===
+
Down a side hallway of this part of the crypt, a mysterious symbol can be found on the floor.
Lowest level of this dungeon has a boss named "Venenae" who drops a very nice "Harness of Poisons" with spider requirements. while you're in there check out the book shelf on the north wall for some blacksmith scrolls.
+
==== Prison ====
 
+
Adventurers who travel up a set of stairs left of the entrance hall will find themselves in a maze of mostly locked jail cells, home now to yet more ghosts and other undead.
==NPCs==
+
==== Dwarven Storage ====
 +
Past the jail, the strongest evidence of prior dwarven occupation can be found, a cavernous storage room with multiple active golem within. The [[Lord Serbule|Duke of Serbule]] met an untimely end in this room, plunging the region into disarray.
 +
== {{msg:BASEPAGENAME}} Inhabitants ==
 +
====Friends====
 +
There are no friendly NPCs in [[Borghild]].
 
====Foes====
 
====Foes====
 
<dpl>
 
<dpl>
Line 47: Line 52:
 
columns = 3
 
columns = 3
 
</dpl>
 
</dpl>
 
+
=== Harvestables ===
 +
==== Minerals & Metal ====
 +
{|
 +
|'''Blue Crystal''' (Level ? ).
 +
|-
 +
|'''Green Crystal''' (Level 20 Mining).
 +
|-
 +
|'''Orange Crystal''' (Level ?).
 +
|}
 +
==== Miscellaneous ====
 +
''Looted from caskets''
 +
{|
 +
|{{Item|Strange Dirt}}
 +
|{{Item|Femur}}
 +
|{{Item|Bone Meal}}
 +
|{{Item|Human Skull}}
 +
|{{Item|Rakshasa Skull}}
 +
|{{Item|Orc Skull}}
 +
|{{Item|Elf Skull}}
 +
|}
 +
''Found throughout the dungeon''
 +
{|
 +
|'''Cooking, Tailoring Recipe Scrolls'''
 +
|-
 +
|'''Combat Ability Scrolls'''
 +
|}
 
== Gallery ==
 
== Gallery ==
 
[[File:Serbule Gallery 2.jpg|300px|]]
 
[[File:Serbule Gallery 2.jpg|300px|]]
 +
 +
==Trivia ==
 +
* Long before a loading screen provided the name [[Borghild]] to players, the mysterious dungeon was the highest level dungeon in the game, and known only as '''Deathtrap Dungeon.'''
 
[[Category:Dungeons]][[Category:Serbule Dungeons]]
 
[[Category:Dungeons]][[Category:Serbule Dungeons]]

Latest revision as of 04:05, 5 February 2021

Button Maroon.png
Borghild
File:Borghild (map).png
Map of Borghild (click for larger size)
Connects to
Area Level
40 - 45
BorghildPlayerMap.png
Map by BetaNotus (5/19)

Borghild is an ancient burial site. Twenty years ago, the Duke of Serbule led an adventuring team into it, but never returned.

— Loading Screen

Borghild, once known as the Deathrap Dungeon is accessed through the giant gate in the northeast part of Serbule. Look for a crack on the left side of the door to get in.

Fifteen centuries ago, Borghild was a Dwarven city-fortress. After the Dwarves abandoned it, Humans, Orcs, Hags, more Dwarves, and beasts took up residence inside for periods of time. Now... it's filled with ghosts. Around 500 years ago, the Dwarves controlled Borghild again. Twenty years ago, the Duke of Serbule adventured into the massive tomb, and died there.

Borghild offers adventurers a challenge, as the years of different cultures inhabiting the dungeon has led to a variety of inhabitants. Ancient dwarven golems guard some areas, while the crypts have become filled with myriad undead. The slow-moving Face of Death is a common sight, capable of instantly killing any enemy on contact. Unprepared explorers will find Greedy Ghosts impossible to defeat without a stun, and a nest of highly poisonous Injector Bugs are also nested within.

Outside of Borghilds gate, technologist and historian Leonard Allenson resides in a small blue tent in eastern Serbule. He offers multiple quests that can be completed within the dungeon.

While looting the chests inside the dungeon, be forewarned that six of the seven chests are booby-trapped. When opened, multiple creatures will spawn, and a freezing root is cast on whoever opened the chest. Be ready to take out the enemies, possibly with ranged attacks if a Face of Death appears.

Points of Interest

Main Hall

The central hall of Borghild is a recessed courtyard, walls lined with lootable old caskets. Undead wander the halls, and can easily group up on unsuspecting adventurers in this area.

In the central court are old caskets which can be looted for Bone Meal, and various Skulls.

Locked Door

Across the main hall from the entrance is a locked door, which states:

Try as you might, you cannot open the door, because the lower floor hasn't been Implemented yet.

Infested Basement

Exploring the rooms to the right of the main hall reveals a staircase leading to an older, possibly dwarven crypt. A nest of Injector Bugs and their queen Venenae may be found here. Hidden on a bookshelf of her room's southern wall, recipes for Blacksmithing can be found.

Down a side hallway of this part of the crypt, a mysterious symbol can be found on the floor.

Prison

Adventurers who travel up a set of stairs left of the entrance hall will find themselves in a maze of mostly locked jail cells, home now to yet more ghosts and other undead.

Dwarven Storage

Past the jail, the strongest evidence of prior dwarven occupation can be found, a cavernous storage room with multiple active golem within. The Duke of Serbule met an untimely end in this room, plunging the region into disarray.

Borghild Inhabitants

Friends

There are no friendly NPCs in Borghild.

Foes

Bosses

Harvestables

Minerals & Metal

Blue Crystal (Level ? ).
Green Crystal (Level 20 Mining).
Orange Crystal (Level ?).

Miscellaneous

Looted from caskets

Found throughout the dungeon

Cooking, Tailoring Recipe Scrolls
Combat Ability Scrolls

Gallery

Serbule Gallery 2.jpg

Trivia

  • Long before a loading screen provided the name Borghild to players, the mysterious dungeon was the highest level dungeon in the game, and known only as Deathtrap Dungeon.