Difference between revisions of "Equipment"

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m (Sturdy Armor)
m (Thentree Armor)
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
|{{Item|Thentree Helmet}}<br>{{Item|Thentree Harness}}<br>{{Item|Thentree Gloves}}<br>{{Item|Thentree Skirt}}<br>{{Item|Thentree Boots}}<br>
 
|{{Item|Thentree Helmet}}<br>{{Item|Thentree Harness}}<br>{{Item|Thentree Gloves}}<br>{{Item|Thentree Skirt}}<br>{{Item|Thentree Boots}}<br>
|{{Attribute|MAX_ARMOR|+00}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+00}}<br>
+
|{{Attribute|MAX_ARMOR|+334}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+160}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+0}}<br>
 +
|{{Attribute|MOD_SKILL_ARCHERY|+11.0}}<br>{{Attribute|MOD_NATURE|+16.0}}<br>
 
|}
 
|}
 +
 
===== Tough Kelp Armor =====
 
===== Tough Kelp Armor =====
 
{|
 
{|

Revision as of 14:56, 7 May 2021

Looted Armor

Basic Armor
Equipment Total Bonus




icon_101.png Max Armor
 
+97

icon_105.png Health from Combat Refresh Abilities
 
+5

icon_105.png Armor from Combat Refresh Abilities
 
+39

icon_105.png Power from Combat Refresh Abilities
 
+2

Cheap Goblin Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+202

icon_105.png Health from Combat Refresh Abilities
 
+19

icon_105.png Armor from Combat Refresh Abilities
 
+88

icon_105.png Power from Combat Refresh Abilities
 
+8

icon_106.png Slashing Damage Reduction
 
+3

icon_108.png Unarmed Damage
 
+1

Comfortable Ancient Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+136

icon_105.png Health from Combat Refresh Abilities
 
+19

icon_105.png Armor from Combat Refresh Abilities
 
+55

icon_105.png Power from Combat Refresh Abilities
 
+8

icon_103.png Power Regen (Non-Combat)
 
+1

Council Pathfinder Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+370

icon_105.png Health from Combat Refresh Abilities
 
+167

icon_105.png Armor from Combat Refresh Abilities
 
+167

icon_105.png Power from Combat Refresh Abilities
 
+67

icon_106.png Nature Damage Reduction
 
+8

icon_3470.png Dig Deep Power Restoration
 
+20

icon_106.png Indirect Cold Damage Reduction
 
+5

icon_108.png Inventory Slots
 
+2

icon_108.png Max Body Heat Points (In Cold Environments)
 
+10

icon_108.png Max Hydration
 
+10

Death Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+665

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Melee Attack Damage
 
+20

icon_108.png Shield Skill Damage
 
+5

icon_2112.png Kick Damage
 
+10

Desert Vagabond Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+430

icon_105.png Health from Combat Refresh Abilities
 
+167

icon_105.png Armor from Combat Refresh Abilities
 
+167

icon_105.png Power from Combat Refresh Abilities
 
+67

icon_3323.png Headbutt Damage
 
+50

icon_2110.png Hip Throw Damage
 
+40

icon_2119.png Punch Damage
 
+20

icon_2204.png Knee Kick Damage
 
+35

icon_108.png Sprint Speed Boost
 
+1

icon_2112.png Kick Damage
 
+25

Dwarven Soldier Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+192

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+120

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_102.png Max Health
 
+72

icon_108.png Hygiene
 
-2

Elven Armor
Equipment Total Bonus



icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Extra-Fancy Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+358

icon_105.png Health from Combat Refresh Abilities
 
+58

icon_105.png Armor from Combat Refresh Abilities
 
+58

icon_105.png Power from Combat Refresh Abilities
 
+58

icon_108.png Max Underwater Held Breath
 
+9

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+7

icon_108.png Knife Damage
 
+20

Fae Navy Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+695

icon_105.png Health from Combat Refresh Abilities
 
+98

icon_105.png Armor from Combat Refresh Abilities
 
+98

icon_105.png Power from Combat Refresh Abilities
 
+98

icon_108.png Chance to Ignore Stuns %
 
+20.0

icon_106.png Vulnerability to Electricity %
 
-10.0

icon_106.png Vulnerability to Darkness %
 
-10.0

icon_106.png Vulnerability to Demonic %
 
-10.0

icon_108.png Projectile Accuracy Boost %
 
+10.0

icon_107.png Direct Darkness Damage %
 
+10.0

icon_107.png Direct Demonic Damage %
 
+10.0

icon_108.png Inventory Slots
 
+5

icon_108.png Sprint Boost (Out of Combat)
 
+1

icon_108.png Fast-Flying Speed Boost (Out of Combat)
 
+1

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1
Fancy Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+322

icon_105.png Health from Combat Refresh Abilities
 
+51

icon_105.png Armor from Combat Refresh Abilities
 
+51

icon_105.png Power from Combat Refresh Abilities
 
+51

icon_108.png Max Underwater Held Breath
 
+7

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+6

icon_108.png Knife Damage
 
+15

Gazluk Officer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+585

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Melee Accuracy Boost %
 
+5.0

icon_108.png Projectile Accuracy Boost %
 
+5.0

icon_108.png Healing Received from Major Healing Abilities
 
+10

icon_108.png Chance to Miraculously Avoid Death %
 
+20.0

icon_108.png Taunt From Attack Damage %
 
+10.0

icon_108.png Seconds Before Death-Avoidance Resets
 
-60

icon_108.png Max Body Heat Points (In Cold Environments)
 
+12

General Pask's Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+576

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_108.png Inventory Slots
 
+1

-You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
Goblin Armor
Equipment Total Bonus










icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Summer Court Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+480

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+170

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_106.png Direct Psychic Damage Reduction
 
+3

icon_108.png Bonus XP When Feeling Peaceable %
 
+1.0

icon_106.png Cold Damage Reduction
 
+1

icon_107.png Nature Damage (Direct & Per-Tick) %
 
+5.0

Winter Court Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+536

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+200

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+4.0

icon_107.png Direct Psychic Damage
 
+3

icon_108.png XP Penalty When Feeling Lonely %
 
+1.0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+6.0

icon_108.png Archery Damage
 
+1

icon_108.png Meditation Effect Duration %
 
+5.0

icon_108.png Movement Speed
 
+0.25

Insulated Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+254

icon_105.png Health from Combat Refresh Abilities
 
+109

icon_105.png Armor from Combat Refresh Abilities
 
+109

icon_105.png Power from Combat Refresh Abilities
 
+56

icon_106.png Indirect Cold Damage Reduction
 
+4

icon_108.png Max Body Heat Points (In Cold Environments)
 
+60

icon_106.png Indirect Damage Reduction
 
+1

icon_106.png Indirect Electricity Damage Reduction
 
+1

Kelp Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+254

icon_105.png Health from Combat Refresh Abilities
 
+38

icon_105.png Armor from Combat Refresh Abilities
 
+38

icon_105.png Power from Combat Refresh Abilities
 
+38

icon_108.png Max Underwater Held Breath
 
+2

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1

icon_108.png Chance to Evade Projectiles %
 
+11.0

icon_108.png Unarmed Damage
 
+8

Misery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+605

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+65

icon_108.png Max Hydration
 
+45

icon_108.png Chance to Ignore Stuns %
 
+20.0

icon_108.png Archery Damage
 
+10

Moldy Ancient Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+40

icon_105.png Health from Combat Refresh Abilities
 
+18

icon_105.png Armor from Combat Refresh Abilities
 
+18

icon_105.png Power from Combat Refresh Abilities
 
+7

Mutterer Cabalist Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+325

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_103.png Max Power
 
+40

icon_107.png Direct Fire Damage %
 
+10.0

icon_107.png Direct Electricity Damage %
 
+5.0

icon_107.png Direct Acid Damage
 
+5

icon_108.png Fire Magic Damage
 
+10

icon_108.png Ice Magic Damage
 
+10

Mutterer Necromancer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+353

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_102.png Max Health
 
+15

icon_108.png Signature Debuff Power Cost
 
-5

icon_108.png Necromancy Damage
 
+20

icon_107.png Direct Darkness Damage
 
+10

icon_108.png Mentalism Damage
 
+10

icon_106.png Vulnerability to Darkness %
 
-5.0

Orcish Magic Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+337

icon_105.png Health from Combat Refresh Abilities
 
+260

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+231

icon_103.png Max Power
 
+40

icon_108.png Max Body Heat Points (In Cold Environments)
 
+15

Orcish Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+276

icon_105.png Health from Combat Refresh Abilities
 
+138

icon_105.png Armor from Combat Refresh Abilities
 
+138

icon_105.png Power from Combat Refresh Abilities
 
+58

icon_103.png Max Power
 
+5

icon_106.png Cold Damage Reduction
 
+6

icon_106.png Indirect Cold Damage Reduction
 
+1

icon_106.png Psychic Damage Reduction
 
+6

icon_108.png Max Body Heat Points (In Cold Environments)
 
+30

icon_106.png Slashing Damage Reduction
 
+3

icon_106.png Crushing Damage Reduction
 
+3

icon_106.png Indirect Electricity Damage Reduction
 
+1

icon_106.png Piercing Damage Reduction
 
+3

Orcish Military Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+479

icon_105.png Health from Combat Refresh Abilities
 
+198

icon_105.png Armor from Combat Refresh Abilities
 
+198

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_108.png Max Body Heat Points (In Cold Environments)
 
+50

icon_106.png Indirect Cold Damage Reduction
 
+1

icon_106.png Indirect Electricity Damage Reduction
 
+1

Peltast Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+564

icon_105.png Health from Combat Refresh Abilities
 
+36

icon_105.png Armor from Combat Refresh Abilities
 
+204

icon_105.png Power from Combat Refresh Abilities
 
+32

Rakshasian Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+431

icon_105.png Health from Combat Refresh Abilities
 
+198

icon_105.png Armor from Combat Refresh Abilities
 
+198

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_106.png Fire Damage Reduction
 
+3

icon_106.png Direct Fire Damage Reduction
 
+5

icon_106.png Indirect Fire Damage Reduction
 
+1

icon_106.png Electricity Damage Reduction
 
+2

icon_106.png Direct Electricity Damage Reduction
 
+12

icon_106.png Indirect Electricity Damage Reduction
 
+2

icon_108.png Sprint Speed Boost
 
+1

Ratkin Revolutionist Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+422

icon_105.png Health from Combat Refresh Abilities
 
+180

icon_105.png Armor from Combat Refresh Abilities
 
+180

icon_105.png Power from Combat Refresh Abilities
 
+73

icon_108.png Taunt From Attack Damage %
 
-5.0

icon_108.png Unarmed Base Damage %
 
+5.0

icon_2112.png Kick Damage
 
+10

icon_108.png Chance to Ignore Slowing Effects %
 
+5.0

Ravana Soldier Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+440

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+240

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_106.png Indirect Damage Reduction
 
+8

icon_108.png Sprint Speed Boost
 
+1

Scorpiclaw Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+586

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+80

-You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+285

icon_105.png Health from Combat Refresh Abilities
 
+45

icon_105.png Armor from Combat Refresh Abilities
 
+45

icon_105.png Power from Combat Refresh Abilities
 
+45

icon_108.png Max Underwater Held Breath
 
+5

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+5

icon_108.png Knife Damage
 
+10

Snowblood Misery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Stalwart Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+385

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+160

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_102.png Max Health
 
+10

icon_3471.png Pound To Slag Damage
 
+40

Sturdy Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+200

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+0

Thentree Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+334

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+160

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Archery Base Damage %
 
+11.0

icon_107.png Nature Damage (Direct & Per-Tick) %
 
+16.0

Tough Kelp Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Treachery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

War-Wizard Officer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Web Armor
Equipment Total Bonus




icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Winter Court Battle-Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Winter Court Murder-Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Yeti Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+00

icon_105.png Health from Combat Refresh Abilities
 
+00

icon_105.png Armor from Combat Refresh Abilities
 
+00

icon_105.png Power from Combat Refresh Abilities
 
+00

Crafted Armor