Difference between revisions of "Competent Goblin"

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(Created page with "{{MOB infobox | title = Competent Goblin |image = 300px | type = Goblin | armor = 20 | health = 124 | rage = 165 | Effective = C...")
 
(General Loot)
 
(8 intermediate revisions by 3 users not shown)
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__NOTOC__
 
{{MOB infobox
 
{{MOB infobox
 
| title = Competent Goblin
 
| title = Competent Goblin
 
|image = [[File:Competent Goblin.jpg|300px]]
 
|image = [[File:Competent Goblin.jpg|300px]]
 
| type      = Goblin
 
| type      = Goblin
 +
| health    = 124
 
| armor    = 20
 
| armor    = 20
| health    = 124
 
 
| rage      = 165
 
| rage      = 165
| Effective = Cold, Nature, Electricity, Darkness
+
| effective = Cold, Nature, Electricity, Darkness
| Ineffective = Poison, Trauma
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| ineffective = Poison, Trauma
 +
}}
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[[Competent Goblin]]s, despite their name, are easily defeated [[Goblin]]s without much armor. These magic casters are often found near other goblin settlements, such as in [[Serbule Hills]].
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Sometimes, these goblins may hold Gobkeys, such as {{Item|Gobkey Gamma}}. Multiple Gobkeys are typically required to open a goblin hoard.
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== Locations ==
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{{MOB Location
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| area= Serbule Hills
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| location= Found throughout the eastern goblin camps.
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| health = 124
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| armor = 20
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| rage = 165
 
}}
 
}}
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==Combat Abilities==
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{{:AIP:GoblinDeathMage}}
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== Miscellaneous ==
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{|
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{{Header|[[Skinning]]}}
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|-
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|None
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|-
  
'''Competent Goblin''' is a casting class with very weak armour, in [[Serbule Hills]].
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{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
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|-
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|None
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|-
  
==Location==
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{{Header|[[Butchering]]}}
; [[Serbule Hills]]
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|-
: '''Competent Goblin''' spawns in the goblin camps in the south east of [[Serbule Hills]].
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|None
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|-
  
==Combat Abilities==
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{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]}}
* [[Image:Ranged Electricity Damage.jpg]] Ranged Electricity Damage
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|-
* [[Image:Crushing.jpg]] Crushing Damage
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|None
* [[Image:Heavy Ranged Electricity Damage.jpg|Rage]] Heavy Ranged Electricity Damage
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|-
  
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{{Header|[[Butchering|Skull Extraction]]}}
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|-
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|{{Item|Goblin Skull}}
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|-
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|}
  
 
==Reported Loot==
 
==Reported Loot==
*
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==== General Loot ====
*
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;[[Goblinese]] Calling Cards 0 - 40
*
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{|
 
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|{{Loot|Flour}}
[[Category:Goblin]][[Category:Serbule Hills Creatures]]
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|{{Loot|Gobkey Alpha}}
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|{{Loot|Gobkey Beta}}
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|-
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|{{Loot|Gobkey Gamma}}
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|{{Loot|Grass}}
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|{{Loot|Healing Potion}}
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|-
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|{{Loot|Oak Wood}}
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|{{Loot|Power Potion}}
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|{{Loot|Rubywall Crystal}}
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|-
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|{{Loot|Simple First Aid Kit}}
 +
|}
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'''Equipment (Level 15)'''
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{|
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|{{Loot|Comfortable Ancient Gloves}}
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|}

Latest revision as of 14:47, 12 December 2025

Main Page Headers Bg.png
Competent Goblin
Competent Goblin.jpg
Health124Armor20Rage165
Anatomy:
Effective:
Cold, Nature, Electricity, Darkness
Ineffective:
Poison, Trauma
Competent Goblins, despite their name, are easily defeated Goblins without much armor. These magic casters are often found near other goblin settlements, such as in Serbule Hills. Sometimes, these goblins may hold Gobkeys, such as
icon_5349.png
 
. Multiple Gobkeys are typically required to open a goblin hoard.

Locations

Serbule Hills
Vitals: Health 124 Armor 20 Rage 165
Location: Found throughout the eastern goblin camps.

Combat Abilities

icon_2119.png Crushing Damage
 
icon_3070.png Ranged Electricity Damage
 
Rage-icon.png icon_3070.png Heavy Ranged Electricity Damage
 


Miscellaneous

Skinning
None
Skinning Bonus
None
Butchering
None
Butchering Bonus
None
Skull Extraction

Reported Loot

General Loot

Goblinese Calling Cards 0 - 40

Equipment (Level 15)