Difference between revisions of "Game updates/2014-10-27"
From Project: Gorgon Wiki
Gorgonzola (talk | contribs) m (Category) |
m (→October 27th #2, 2014) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
+ | ==October 27th #2, 2014== | ||
+ | |||
+ | * Fixed more Halloween invasion issues | ||
+ | * Fixed a bug that caused golems to stick around after their owner disconnects | ||
+ | |||
+ | |||
+ | Also some unrelated bug fixes that happen to be in this update due to reasons: | ||
+ | |||
+ | * You no longer learn [[Words of Power|Word of Power]] #2 automatically from lore; you learn Word of Power #1 automatically. The level 2 version is now discoverable on random loot scrolls. | ||
+ | |||
+ | * Fixed issue with collecting ambient magic sponges in the sewers [[Carpal Tunnels|under the giant hand]] | ||
+ | |||
==October 27th, 2014== | ==October 27th, 2014== | ||
Latest revision as of 23:23, 31 March 2018
October 27th #2, 2014
- Fixed more Halloween invasion issues
- Fixed a bug that caused golems to stick around after their owner disconnects
Also some unrelated bug fixes that happen to be in this update due to reasons:
- You no longer learn Word of Power #2 automatically from lore; you learn Word of Power #1 automatically. The level 2 version is now discoverable on random loot scrolls.
- Fixed issue with collecting ambient magic sponges in the sewers under the giant hand
October 27th, 2014
- Fixed some issues that caused the Halloween invasion boss to get out of sync with his minions.
- Reduced the number of minions in the invasion down a bit, but buffed up the boss a good bit.
- Changed the respawn point in Serbule to be away from the entrances, so that invading monsters won't camp respawners.
- Fixed bug that caused all new shields to be displayed as "Legacy Items".
Remember that (as the little info window says) ghosts are nigh-invulnerable until stunned! Once stunned, they go from yellow to white and become easy to kill. Unarmed skill gets a stun at level 3, and Shield skill gets a stun at level 1.