Difference between revisions of "Makara"
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− | Makara, | + | __NOTOC__ |
+ | {{NPC infobox | ||
+ | |title = Makara | ||
+ | |image = [[File:Makara.png|300px]] | ||
+ | |caption = An older Rakshasa, eyes half closed. | ||
+ | |zone = [[Ilmari]] | ||
+ | |location = Living in the far northeast. | ||
+ | |beastspeak = Yes | ||
+ | |skilltrainer = Transmutation | ||
+ | }} | ||
+ | {{Quote| | ||
+ | I am one of the few Rakshasa still alive from the first generation born on this world. It is the only world I know, but it does not feel like home. | ||
+ | }} | ||
+ | |||
+ | '''Makara''' is an older [[Rakshasa]] living alone in the empty wasteland of [[Ilmari]]. She is a first-generation Rakshasa, so her parents were emotionless and uncaring for her. | ||
+ | {{Quote| | ||
+ | You are a fast learner! Much faster than I was. Now you can break down simple magical items. Perhaps some day I can teach you more advanced techniques. | ||
+ | ; '''But what's the purpose of this skill?''' | ||
+ | I will explain it as my father did to me. Most magic items are powered by a weird substance called Phlogiston. This is what gives them their magic power. But the substance is invisible and undetectable... unless you know the trick I just taught you. Now you can magically boil down an item into its raw phlogiston! | ||
+ | ; ''' Nice! And what do I do with the phlogiston?''' | ||
+ | When you have practiced enough, you can use that table over there to change the enchantments on a magic item. You will pour raw phlogiston onto the item and change its properties. Unfortunately the only technique I've mastered is somewhat... random. I can choose an enchantment on an item and then twist it to do something else, but I don't have much control over what the new enchantment does. | ||
+ | ; '''So this lets me randomly change an enchantment on a magic item? ''' | ||
+ | Yes, if you don't like the results, you can always try again, as long as you have enough phlogiston of the appropriate quality... and as long as the item is still in good enough shape. | ||
+ | ; ''' Wait, so Transmutation damages the item?''' | ||
+ | It's not physical damage, no. The item will be fine. But there's a limit to the number of times an item can be Transmuted before its innate power is too weak to try again. | ||
+ | ; '''How many Transmutations can an item take?''' | ||
+ | |||
+ | }} | ||
+ | |||
+ | ==Location== | ||
+ | ; [[Ilmari]] | ||
+ | : Living to the far northeast, in a hut hidden in the sandy hills. | ||
+ | |||
+ | ==Small Talk== | ||
+ | * Likes Rare or Better Magic Gear | ||
+ | * Dislikes Non-Magical Equipment | ||
+ | ==Quests== | ||
+ | * '''The Weird Prism''' [Neutral] : Gather an Archaic Prism from a cave deep in the Kur Mountains". {{Hint|Randomly found in packs on the ground in Yeti Cave. This is a hard item to find.}} | ||
+ | ==Training== | ||
+ | At Friends, [[Makara]] will begin to teach Transmutation. | ||
+ | ; [[Transmutation]] | ||
+ | : ''Distill Simple Magical Item'' -- at '''Friends''' | ||
+ | |||
+ | [[Category:NPCs]][[Category:Ilmari NPCs]][[Category:Rakshasa]][[Category:Skill Trainer]] |
Revision as of 20:14, 6 February 2016
Makara
| |
---|---|
An older Rakshasa, eyes half closed.
| |
Region: | [[Ilmari]]
|
Location: | Living in the far northeast.
|
Beast Speak: | Yes
|
Skill Trainer: | Transmutation
|
“I am one of the few Rakshasa still alive from the first generation born on this world. It is the only world I know, but it does not feel like home.
Makara is an older Rakshasa living alone in the empty wasteland of Ilmari. She is a first-generation Rakshasa, so her parents were emotionless and uncaring for her.
“You are a fast learner! Much faster than I was. Now you can break down simple magical items. Perhaps some day I can teach you more advanced techniques.
- But what's the purpose of this skill?
I will explain it as my father did to me. Most magic items are powered by a weird substance called Phlogiston. This is what gives them their magic power. But the substance is invisible and undetectable... unless you know the trick I just taught you. Now you can magically boil down an item into its raw phlogiston!
- Nice! And what do I do with the phlogiston?
When you have practiced enough, you can use that table over there to change the enchantments on a magic item. You will pour raw phlogiston onto the item and change its properties. Unfortunately the only technique I've mastered is somewhat... random. I can choose an enchantment on an item and then twist it to do something else, but I don't have much control over what the new enchantment does.
- So this lets me randomly change an enchantment on a magic item?
Yes, if you don't like the results, you can always try again, as long as you have enough phlogiston of the appropriate quality... and as long as the item is still in good enough shape.
- Wait, so Transmutation damages the item?
It's not physical damage, no. The item will be fine. But there's a limit to the number of times an item can be Transmuted before its innate power is too weak to try again.
- How many Transmutations can an item take?
Location
- Ilmari
- Living to the far northeast, in a hut hidden in the sandy hills.
Small Talk
- Likes Rare or Better Magic Gear
- Dislikes Non-Magical Equipment
Quests
- The Weird Prism [Neutral] : Gather an Archaic Prism from a cave deep in the Kur Mountains". Hint
Training
At Friends, Makara will begin to teach Transmutation.
- Transmutation
- Distill Simple Magical Item -- at Friends