Difference between revisions of "Teleportation"

From Project: Gorgon Wiki
Jump to: navigation, search
m (Teleportation Circles)
m
Line 13: Line 13:
 
: Binding in Serbule Keep doesn't seem very useful since you can return there by dying.
 
: Binding in Serbule Keep doesn't seem very useful since you can return there by dying.
 
: The one in Kur Mountains may be convenient to sell loot. Dying will take you to the start of the zone, and then quickly back to Hogan's Keep.
 
: The one in Kur Mountains may be convenient to sell loot. Dying will take you to the start of the zone, and then quickly back to Hogan's Keep.
: [[Eltibule Keep]] seems to be the only location that is not conveniently reachable by portal or death.
+
: [[Eltibule Keep]] seems to be the only outpost that is not conveniently reachable.
  
 
; Locations
 
; Locations

Revision as of 06:57, 19 September 2014

File:Teleportation (skill).jpg
A teleportation circle.

The magical art of suddenly being somewhere else.

Teleportation can be learned through the book Teleportation for Beginners, which is sold by the fairy Jesina.

Note that this skill requires gems (acquired through Geology) and there is a small chance that a gem will be consumed when the skill is used!

Teleportation Circles

Hints
Binding in Serbule Keep doesn't seem very useful since you can return there by dying.
The one in Kur Mountains may be convenient to sell loot. Dying will take you to the start of the zone, and then quickly back to Hogan's Keep.
Eltibule Keep seems to be the only outpost that is not conveniently reachable.
Locations

Level Up Rewards

Teleportation Level Up Rewards