Difference between revisions of "Lycanthropy"

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* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure).
 
* The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure).
 
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).
 
* The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).
 +
* The day before full moon, and during full moon, you'll receive the '''Lunacy''' buff, which increases your max health by +30.
  
 
==Abilities==
 
==Abilities==

Revision as of 07:35, 16 January 2015

File:Werewolf (beast form).jpg
A player using Werewolf form.

Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.

Fighting in Werewolf form is similar to Unarmed fighting, but you're using your claws and teeth instead of your fists.

Harry the Wolf in Serbule Keep may know a thing or two about Werewolves. Hint

Overview

Beast form makes for a very powerful animal form. You'll be able to change to and from it at will, with the following limitations:

  • You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you've killed enough enemies (the higher your level, the less kills you'll require).
  • During the full moon, you will be forcefully turned into your beast form, and won't be able to turn back until it's all over. This happens once every seven days, for the whole day. (This mechanic will be soon changed in an upcoming patch, to three days in a row once a month, matching with the RL full moon cycles)

While you're in beast form, you will have the following abilities, among others:

  • The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special "pack attack" that will deal increased damage for each werewolf attacking the same enemy. As you find Lycanthrope gear, you will gain several combos from it, similar to unarmed meditation or sword calligraphy ones, that will give you even more effects and aoe options.
  • The ability to howl, eventually gaining a morale boost buff from it that will increase your damage and regeneration. (Supposedly improves with the Howling subskill, altho the means to level up this subskill consistently and its effects are rather obscure).
  • The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).
  • The day before full moon, and during full moon, you'll receive the Lunacy buff, which increases your max health by +30.

Abilities

As you level your Lycanthropy, you will learn the following abilities.

Ability Name Description Damage Type Level
Claw Claw your enemy. Slashing 0
Bite Bite your enemy. Crushing 2
Pack Attack Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). Crushing 3
Pouncing Rake Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. Slashing 5
Howl Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. N/A 7
Bite 2 Bite your enemy. Crushing 10
Claw 2 Claw your enemy. Slashing 15
Pack Attack 2 Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+20). Crushing 20
Pouncing Rake 2 Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. Slashing 25
Bite 3 Bite your enemy. Crushing 28
Claw 3 Claw your enemy. Slashing 30
Howl 2 Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. N/A 35
Pack Attack 3 Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+30). Crushing 40
Pouncing Rake 3 Claw your enemy. If their armor is depleted, also stuns them for 3 seconds. Slashing 45
Bite 4 Bite your enemy. Crushing 46
Claw 4 Claw your enemy. Slashing 48
Howl 3 Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. N/A 50
  • NOTE: At this moment, Pouncing Rake seems to stun your target regardless of how much armor they have left. Possibly a bug or un-updated tooltip.

Advanced

The following skills you'll only be able to learn from several scrolls found out in the world, or as monster drops:

Ability Name Description Damage Type Level
Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 6
Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 26
Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 46
Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 50

You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. Jace Soral will teach you several alchemical recipes for poisoned weapons effective against werewolves. Sanja, the pack leader, will teach you the following skills. Both will require favor to be learned:

Ability Name Description Damage Type Level
See Red Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) N/A 9
See Red 2 Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) N/A 29
See Red 3 Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage, -10 piercing & slashing mitigation) N/A 49
Double Claw Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+20 additional taunt) Slashing (Reduced by armor) 13
Double Claw 2 Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+40 additional taunt) Slashing (Reduced by armor) 22
Double Claw 3 Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+60 additional taunt) Slashing (Reduced by armor) 42
Sanguine Fangs Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) Piercing 8
Sanguine Fangs 2 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) Piercing 18
Sanguine Fangs 3 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) Piercing 29
Sanguine Fangs 4 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) Piercing 44
Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) Crushing 14
Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) Crushing 27
Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) Crushing 41

Also, completing a quest with Sanja to defeat Bleddyn the werewolf will grant you the following alternative shapeshifting ability:

Ability Name Description Level
Become Winter Wolf Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation) 0

Equipment