“Necromancy is control over the undead, along with other powers that trifle with mortality. To use necromantic abilities, you must be wielding or wearing a necromancy gem. You can often find these on weapons, and less often on pieces of armor. (If you are in a beast form, necromancy gems in weapons won't work, but ones in armor will.)
Necromancy is a skill that utilizes darkness and death to create servants as well as deal damage and steal the life-force of enemies.
Note: the skill is a no-frills version, with a more elaborate set of systems "coming soon". Please report your impression of the skill plus any problems you see![1]
The skill makes heavy use of bones. Femurs can be acquired easily from most skeletons. (In the future, Necromancers will have additional ways to get more bones.)
You can only raise skeletons within a graveyard, such as the one in the Southwest portion of Serbule (where the Serbule Crypt entrance is). If you want to raise skeletons elsewhere, you'll need to make your own makeshift graveyard. Any location with three player tombstones in close proximity will work.
NOTE! Necromancy is currently obtained from an altar in the second level of the Serbule Crypt. To solo your way there you have to get past the boss Khyrulek and her two Rhino bodyguards. Your best chance as a new player and even with level 30-ish skills... is to ask on global chat for a ride. Sometimes people offer a ride when they themselves go grab the skill.
Advanced
Ability | Learn From | Req. | Misc. Notes |
---|---|---|---|
Create Super Zombie | Azalak | ??? | Azalak the Mantis, a friendly Mantis near an old house north of Serbule Keep. |
Free Summon Skeletal Archer | Sir Arif | ??? | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance attacks. (This version does not require a graveyard. It consumes one Humanoid Skull.) Special: can be placed on the side-bar. (Req. Comfortable or higher, to be confirmed) |
Level Up Rewards
- ↑ In-game message when clicking the altar