Toolcrafting/Recipes
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Revision as of 11:40, 1 October 2018 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Click "Expand" on the box below to view a complete list of Recipes for the Toolcrafting skill.
Lvl | Name | XP | Bonus XP | Ingredients | Results | Description |
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1 | Simple Skinning Knife | 10 | 40 | ![]() ![]() |
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A simple skinning knife for beginning skinners. (Keep it in your inventory and you'll be given the option to skin the corpses of some enemies.) |
5 | Dye Organic Armor (1 color) | 20 | 80 | ![]() Organic Dyeable Armor x1 Dye x1 |
Dye Organic Armor (1 color) | Dye a piece of organic armor one solid color. |
5 | Meat Tenderizer | 20 | 80 | ![]() ![]() ![]() |
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A customized hammer used by chefs. |
5 | Shoddy Pocket Belt | 20 | 80 | ![]() |
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A simple belt with a pouch. |
5 | Simple First Aid Kit | 20 | 80 | ![]() ![]() |
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For healing minor injuries. Used by First Aid abilities. |
6 | Peening Hammer | 24 | 96 | ![]() ![]() ![]() |
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A customized hammer used by smiths. |
6 | Simple First Aid Bomb | 24 | 96 | ![]() ![]() ![]() |
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For healing minor injuries. Animals can use these bombs with the First Aid Bomb ability. |
8 | Butcher Knife | 32 | 128 | ![]() ![]() |
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A large knife for cutting meat and organs out of corpses. (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) |
11 | Basic Skinning Knife | 44 | 176 | ![]() ![]() |
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A basic skinning knife for novice skinners. (+2 to your effective skill when skinning.) |
12 | Keg Tap | 48 | 192 | ![]() ![]() |
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Create a disposable tap for beer or liquor barrels. |
13 | Shoddy Hardcore Belt | 52 | 208 | ![]() ![]() |
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A belt with broken glass along the interior, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
15 | Autopsy Kit | 60 | 240 | ![]() ![]() ![]() |
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A simple autopsy kit for beginning pathologists. |
15 | Basic First Aid Kit | 60 | 240 | ![]() ![]() |
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For healing moderate injuries. Used by First Aid abilities. |
15 | Crude Arachnid Harness | 60 | 240 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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A simple collection of wood bits that allow a sentient spider to use druidic magic. |
16 | Basic First Aid Bomb | 64 | 256 | ![]() ![]() ![]() |
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For healing moderate injuries. Animals can use these bombs with the First Aid Bomb ability. |
16 | Dishing Hammer | 64 | 256 | ![]() ![]() ![]() ![]() |
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A customized hammer used by armorsmiths. |
16 | Lucky Belt of the Swordsman | 64 | 256 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Sword damage. |
18 | Lucky Belt of the Psychologist | 72 | 288 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Psychology damage. |
18 | Utility Knife | 72 | 288 | ![]() ![]() |
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A versatile knife for skinning or butchering. (Keep it in your inventory and you'll be given the option to skin and/or butcher the corpses of some enemies.) |
20 | Crude Pocket Belt | 80 | 320 | ![]() Trophy Skin or Hide x1 |
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A belt with multiple pockets. Requires Endurance 12. |
20 | Lucky Belt of the Shielder | 80 | 320 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Shield damage. |
21 | Good Skinning Knife | 84 | 336 | ![]() ![]() |
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A quality skinning knife for experienced skinners. (+4 to your effective skill when skinning.) |
22 | Lucky Belt of the Unarmed Fighter | 88 | 352 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Unarmed damage. |
24 | Lucky Belt of the Fire Mage | 96 | 384 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Fire Magic damage. |
25 | Dye Organic Armor (2 colors) | 100 | 400 | ![]() Organic Dyeable Armor x1 Dye x1 Dye x1 |
Dye Organic Armor (2 colors) | Dye a piece of organic armor using two colors. |
25 | Good First Aid Kit | 100 | 400 | ![]() ![]() |
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For healing serious injuries. Used by First Aid abilities. This recipe creates two such kits. |
26 | Good First Aid Bomb | 104 | 416 | ![]() ![]() ![]() |
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For healing serious injuries. Animals can use these bombs with the First Aid Bomb ability. |
26 | Lucky Belt of the Battle Chemist | 104 | 416 | ![]() Trophy Skin or Hide x1 |
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A belt that enhances Battle Chemistry damage. |
26 | Shaping Hammer | 104 | 416 | ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. |
27 | Crude Hardcore Belt | 108 | 432 | ![]() ![]() |
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A belt covered in hooks that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
27 | Decent Cow Champron | 108 | 432 | ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Decent Cow Champron | Level 30 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
28 | Lucky Belt of the Mentalist | 112 | 448 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Mentalism damage. |
28 | Organ Knife | 112 | 448 | ![]() ![]() |
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A large knife for cutting meat and organs out of corpses (+5% chance for an organ). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) |
30 | Decent Cow Barding | 120 | 480 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Decent Cow Barding | Level 30 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
30 | Decent Snail Boots | 120 | 480 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Boots | Level 30 boots, infused with magic. (Must be near a tanning rack.) |
30 | Decent Snail Greaves | 120 | 480 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Greaves | Level 30 leggings, infused with magic. (Must be near a tanning rack.) |
30 | Forensic Inspection Kit | 120 | 480 | ![]() ![]() |
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A fancy autopsy kit for advanced pathologists. (+3 to your effective skill when autopsying a corpse.) |
30 | Lucky Belt of the Archer | 120 | 480 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Archery damage. |
30 | Nice Arachnid Harness | 120 | 480 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. |
31 | Expert's Skinning Knife | 124 | 496 | ![]() ![]() |
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A great skinning knife for expert skinners. (+6 to your effective skill when skinning.) |
32 | Decent Snail Coat | 128 | 512 | ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Coat | Level 30 chest armor, infused with magic. (Must be near a tanning rack.) |
32 | Lucky Belt of the Animal Handler | 128 | 512 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Animal Handling damage. |
33 | Decent Snail Gauntlets | 132 | 528 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Gauntlets | Level 30 gloves, infused with magic. (Must be near a tanning rack.) |
33 | Decent Snail Helm | 132 | 528 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Decent Snail Helm | Level 30 headwear, infused with magic. (Must be near a tanning rack.) |
34 | Lucky Belt of the Staff Fighter | 136 | 544 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Staff damage. |
35 | Expert's First Aid Kit | 140 | 560 | ![]() ![]() ![]() |
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For healing debilitating injuries. Used by First Aid abilities. This recipe creates two such kits. |
35 | Master First Aid Kit (Yeti Version) | 140 | 560 | ![]() ![]() |
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For healing devastating injuries. Used by First Aid abilities. This recipe creates three such kits. |
35 | Nice Pocket Belt | 140 | 560 | ![]() Trophy Skin or Hide x1 |
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A nice belt with lots of little pockets. Requires Endurance 24. |
36 | Expert's First Aid Bomb | 144 | 576 | ![]() ![]() ![]() ![]() |
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For healing debilitating injuries. Animals can use these bombs with the First Aid Bomb ability. |
36 | Lucky Belt of the Werewolf | 144 | 576 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Lycanthropy damage. |
36 | Tack Hammer | 144 | 576 | ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. |
37 | Nice Cow Champron | 148 | 592 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Nice Cow Champron | Level 40 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
37 | Nice Cow Helm (Max-Enchanted) | 148 | 592 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Nice Cow Helm (Max-Enchanted) | Level 40 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
38 | Lucky Belt of the Necromancer | 152 | 608 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Necromancy damage. |
38 | Multipurpose Knife | 152 | 608 | ![]() ![]() |
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A versatile knife for skinning, butchering, or skull extraction. (Keep it in your inventory and you'll be given the option to skin, butcher, and/or extract the skull of some enemies.) |
40 | Lucky Belt of the Hammerer | 160 | 640 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Hammer damage. |
40 | Nice Cow Barding | 160 | 640 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Nice Cow Barding | Level 40 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
40 | Nice Cow Barding (Max-Enchanted) | 160 | 640 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Nice Cow Barding (Max-Enchanted) | Level 40 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
40 | Nice Snail Boots | 160 | 640 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Boots | Level 40 boots, infused with magic. (Must be near a tanning rack.) |
40 | Nice Snail Boots (Max-Enchanted) | 160 | 640 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Boots (Max-Enchanted) | Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Snail Greaves | 160 | 640 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Greaves | Level 40 leggings, infused with magic. (Must be near a tanning rack.) |
40 | Nice Snail Greaves (Max-Enchanted) | 160 | 640 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Greaves (Max-Enchanted) | Level 40 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Leggings | 160 | 640 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Leggings | Level 40 leggings, infused with magic. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Leggings (Max-Enchanted) | 160 | 640 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Leggings (Max-Enchanted) | Level 40 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Shoes | 160 | 640 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Shoes | Level 40 boots, infused with magic. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Shoes (Max-Enchanted) | 160 | 640 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Shoes (Max-Enchanted) | Level 40 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Top | 160 | 640 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Top | Level 40 chest covering, infused with magic. (Must be near a tanning rack.) |
40 | Nice Spring Fairy Top (Max-Enchanted) | 160 | 640 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Spring Fairy Top (Max-Enchanted) | Level 40 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
41 | Master Skinning Knife | 164 | 656 | ![]() ![]() |
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A perfect skinning knife for master skinners. (+8 to your effective skill when skinning.) |
41 | Nice Hardcore Belt | 164 | 656 | ![]() ![]() |
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A belt covered in small knives that impale the wearer, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
42 | Lucky Belt of the Druid | 168 | 672 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Druid damage. |
42 | Nice Snail Coat | 168 | 672 | ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Coat | Level 40 chest armor, infused with magic. (Must be near a tanning rack.) |
42 | Nice Snail Coat (Max-Enchanted) | 168 | 672 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Coat (Max-Enchanted) | Level 40 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
43 | Nice Snail Gauntlets | 172 | 688 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Gauntlets | Level 40 gloves, infused with magic. (Must be near a tanning rack.) |
43 | Nice Snail Gauntlets (Max-Enchanted) | 172 | 688 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Gauntlets (Max-Enchanted) | Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
43 | Nice Snail Helm | 172 | 688 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Helm | Level 40 headwear, infused with magic. (Must be near a tanning rack.) |
43 | Nice Snail Helm (Max-Enchanted) | 172 | 688 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Nice Snail Helm (Max-Enchanted) | Level 40 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
43 | Shock Absorbing Belt | 172 | 688 | ![]() ![]() Trophy Skin or Hide x1 |
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A strange padded belt that helps the wearer hold their ground. |
45 | Amazing First Aid Kit (Yeti Version) | 180 | 720 | ![]() ![]() ![]() |
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For healing heinous injuries. Used by First Aid abilities. This recipe creates three such kits. |
45 | Great Arachnid Harness | 180 | 720 | ![]() ![]() ![]() Trophy Skin or Hide x1 |
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Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. |
45 | Lucky Belt of the Ice Mage | 180 | 720 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Ice Magic damage. |
45 | Master First Aid Kit | 180 | 720 | ![]() ![]() ![]() |
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For healing devastating injuries. Used by First Aid abilities. This recipe creates two such kits. |
46 | Delicate Tack Hammer | 184 | 736 | ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. |
46 | Master First Aid Bomb | 184 | 736 | ![]() ![]() ![]() ![]() |
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For healing devastating injuries. Animals can use these bombs with the First Aid Bomb ability. |
47 | Lucky Belt of the Knife Fighter | 188 | 752 | ![]() ![]() Trophy Skin or Hide x1 |
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A belt that enhances Knife damage. |
47 | Quality Cow Champron | 188 | 752 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Quality Cow Champron | Level 50 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
47 | Quality Cow Helm (Max-Enchanted) | 188 | 752 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Quality Cow Helm (Max-Enchanted) | Level 50 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
48 | Filleting Knife | 192 | 768 | ![]() ![]() |
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A large knife for cutting meat and organs out of corpses (+5 to your effective skill when Butchering). (Keep it in your inventory and you'll have the option to butcher the corpses of some enemies.) |
50 | Dye Organic Armor (3 colors) | 200 | 800 | ![]() Organic Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Dye Organic Armor (3 colors) | Dye a piece of organic armor using three colors. |
50 | Forensic Analysis Kit | 200 | 800 | ![]() ![]() |
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A fancier autopsy kit for advanced pathologists. (+5 to your effective skill when autopsying a corpse.) |
50 | Great Pocket Belt | 200 | 800 | ![]() Trophy Skin or Hide x1 |
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A clever belt with lots of compartments for storing stuff. Requires Endurance 36. |
50 | Quality Cow Barding | 200 | 800 | ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Quality Cow Barding | Level 50 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
50 | Quality Cow Barding (Max-Enchanted) | 200 | 800 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Quality Cow Barding (Max-Enchanted) | Level 50 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
50 | Quality Snail Boots | 200 | 800 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Boots | Level 50 boots, infused with magic. (Must be near a tanning rack.) |
50 | Quality Snail Boots (Max-Enchanted) | 200 | 800 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Boots (Max-Enchanted) | Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Snail Greaves | 200 | 800 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Greaves | Level 50 leggings, infused with magic. (Must be near a tanning rack.) |
50 | Quality Snail Greaves (Max-Enchanted) | 200 | 800 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Greaves (Max-Enchanted) | Level 50 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Leggings | 200 | 800 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Leggings | Level 50 leggings, infused with magic. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Leggings (Max-Enchanted) | 200 | 800 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Leggings (Max-Enchanted) | Level 50 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Shoes | 200 | 800 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Shoes | Level 50 boots, infused with magic. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Shoes (Max-Enchanted) | 200 | 800 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Shoes (Max-Enchanted) | Level 50 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Top | 200 | 800 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Top | Level 50 chest covering, infused with magic. (Must be near a tanning rack.) |
50 | Quality Spring Fairy Top (Max-Enchanted) | 200 | 800 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Spring Fairy Top (Max-Enchanted) | Level 50 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
51 | Amazing Skinning Knife | 204 | 816 | ![]() ![]() |
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A perfect skinning knife for master skinners. (+10 to your effective skill when skinning.) |
51 | Great Hardcore Belt | 204 | 816 | ![]() ![]() |
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A belt covered in terrible spikes that face inward, causing the wearer intense pain. Most people would never wear such a belt, but masochists may find this pain enhances their sense of survival. |
52 | Quality Snail Coat | 208 | 832 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Coat | Level 50 chest armor, infused with magic. (Must be near a tanning rack.) |
52 | Quality Snail Coat (Max-Enchanted) | 208 | 832 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Coat (Max-Enchanted) | Level 50 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
53 | Quality Snail Gauntlets | 212 | 848 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Gauntlets | Level 50 gloves, infused with magic. (Must be near a tanning rack.) |
53 | Quality Snail Gauntlets (Max-Enchanted) | 212 | 848 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Gauntlets (Max-Enchanted) | Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
53 | Quality Snail Helm | 212 | 848 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Helm | Level 50 headwear, infused with magic. (Must be near a tanning rack.) |
53 | Quality Snail Helm (Max-Enchanted) | 212 | 848 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Quality Snail Helm (Max-Enchanted) | Level 50 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
55 | Amazing First Aid Kit | 220 | 880 | ![]() ![]() ![]() ![]() |
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For healing heinous injuries. Used by First Aid abilities. This recipe creates two such kits. |
56 | Amazing First Aid Bomb | 224 | 896 | ![]() ![]() ![]() ![]() |
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For healing heinous injuries. Animals can use these bombs with the First Aid Bomb ability. |
56 | Grand Shaping Hammer | 224 | 896 | ![]() ![]() ![]() ![]() ![]() |
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A customized hammer used by smiths. |
57 | Great Cow Champron | 228 | 912 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Great Cow Champron | Level 60 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
57 | Great Cow Helm (Max-Enchanted) | 228 | 912 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Great Cow Helm (Max-Enchanted) | Level 60 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
60 | Astounding First Aid Kit | 240 | 960 | ![]() ![]() ![]() |
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For healing horrific injuries. Used by First Aid abilities. |
60 | Great Cow Barding | 240 | 960 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Great Cow Barding | Level 60 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
60 | Great Cow Barding (Max-Enchanted) | 240 | 960 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Great Cow Barding (Max-Enchanted) | Level 60 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
60 | Great Snail Boots | 240 | 960 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Boots | Level 60 boots, infused with magic. (Must be near a tanning rack.) |
60 | Great Snail Boots (Max-Enchanted) | 240 | 960 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Boots (Max-Enchanted) | Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Snail Greaves | 240 | 960 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Greaves | Level 60 leggings, infused with magic. (Must be near a tanning rack.) |
60 | Great Snail Greaves (Max-Enchanted) | 240 | 960 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Greaves (Max-Enchanted) | Level 60 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Spring Fairy Leggings | 240 | 960 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Leggings | Level 60 leggings, infused with magic. (Must be near a tanning rack.) |
60 | Great Spring Fairy Leggings (Max-Enchanted) | 240 | 960 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Leggings (Max-Enchanted) | Level 60 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Spring Fairy Shoes | 240 | 960 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Shoes | Level 60 boots, infused with magic. (Must be near a tanning rack.) |
60 | Great Spring Fairy Shoes (Max-Enchanted) | 240 | 960 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Shoes (Max-Enchanted) | Level 60 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
60 | Great Spring Fairy Top | 240 | 960 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Top | Level 60 chest covering, infused with magic. (Must be near a tanning rack.) |
60 | Great Spring Fairy Top (Max-Enchanted) | 240 | 960 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Spring Fairy Top (Max-Enchanted) | Level 60 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
62 | Great Snail Coat | 248 | 992 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Coat | Level 60 chest armor, infused with magic. (Must be near a tanning rack.) |
62 | Great Snail Coat (Max-Enchanted) | 248 | 992 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Coat (Max-Enchanted) | Level 60 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
63 | Great Snail Gauntlets | 252 | 1008 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Gauntlets | Level 60 gloves, infused with magic. (Must be near a tanning rack.) |
63 | Great Snail Gauntlets (Max-Enchanted) | 252 | 1008 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Gauntlets (Max-Enchanted) | Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
63 | Great Snail Helm | 252 | 1008 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Helm | Level 60 headwear, infused with magic. (Must be near a tanning rack.) |
63 | Great Snail Helm (Max-Enchanted) | 252 | 1008 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Great Snail Helm (Max-Enchanted) | Level 60 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
67 | Amazing Cow Champron | 268 | 1072 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Amazing Cow Champron | Level 70 COW-ONLY headwear, infused with magic. (Must be near a forge.) |
67 | Amazing Cow Helm (Max-Enchanted) | 268 | 1072 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Amazing Cow Helm (Max-Enchanted) | Level 70 COW-ONLY headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
70 | Amazing Cow Barding | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Amazing Cow Barding | Level 70 COW-ONLY chest armor, infused with magic. (Must be near a forge.) |
70 | Amazing Cow Barding (Max-Enchanted) | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Auxiliary Crystal x1 |
Amazing Cow Barding (Max-Enchanted) | Level 70 COW-ONLY chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a forge.) |
70 | Amazing Snail Boots | 280 | 1120 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Boots | Level 70 boots, infused with magic. (Must be near a tanning rack.) |
70 | Amazing Snail Boots (Max-Enchanted) | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Boots (Max-Enchanted) | Level 70 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
70 | Amazing Snail Greaves | 280 | 1120 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Greaves | Level 70 leggings, infused with magic. (Must be near a tanning rack.) |
70 | Amazing Snail Greaves (Max-Enchanted) | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Greaves (Max-Enchanted) | Level 70 leg armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
70 | Amazing Spring Fairy Leggings | 280 | 1120 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Spring Fairy Leggings | Level 70 leggings, infused with magic. (Must be near a tanning rack.) |
70 | Amazing Spring Fairy Leggings (Max-Enchanted) | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Spring Fairy Leggings (Max-Enchanted) | Level 70 leggings, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
70 | Amazing Spring Fairy Shoes | 280 | 1120 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Spring Fairy Shoes | Level 70 boots, infused with magic. (Must be near a tanning rack.) |
70 | Amazing Spring Fairy Shoes (Max-Enchanted) | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Spring Fairy Shoes (Max-Enchanted) | Level 70 boots, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
70 | Amazing Spring Fairy Top | 280 | 1120 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Spring Fairy Top | Level 70 chest covering, infused with magic. (Must be near a tanning rack.) |
70 | Amazing Spring Fairy Top (Max-Enchanted) | 280 | 1120 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Spring Fairy Top (Max-Enchanted) | Level 70 chest covering, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
72 | Amazing Snail Coat | 288 | 1152 | ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Coat | Level 70 chest armor, infused with magic. (Must be near a tanning rack.) |
72 | Amazing Snail Coat (Max-Enchanted) | 288 | 1152 | ![]() ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Coat (Max-Enchanted) | Level 70 chest armor, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
73 | Amazing Snail Gauntlets | 292 | 1168 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Gauntlets | Level 70 gloves, infused with magic. (Must be near a tanning rack.) |
73 | Amazing Snail Gauntlets (Max-Enchanted) | 292 | 1168 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Gauntlets (Max-Enchanted) | Level 70 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |
73 | Amazing Snail Helm | 292 | 1168 | ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Helm | Level 70 headwear, infused with magic. (Must be near a tanning rack.) |
73 | Amazing Snail Helm (Max-Enchanted) | 292 | 1168 | ![]() ![]() ![]() ![]() ![]() Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Snail Helm (Max-Enchanted) | Level 70 headwear, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack.) |