Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.
Bonus ranks to Battle Chemistry can be obtained from the following skills and levels:
As you level Battle Chemistry, you will learn the following abilities:
(Under Construction)!
Upon reaching higher levels, experts of the Battle Chemistry Skill may learn the following abilities:
(Under Construction)!
A number of Battle Chemistry abilities require levels in a second skill to learn.
Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Toxin Bomb |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 15 Poison Enrages: 200% |
Power Cost: 15 AoE: 10 Cooldown: 15 |
Leveling
|
|
2 |
Mycotoxin Formula |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 15 Nature Enrages: 200% |
Power Cost: 13 AoE: 10 Cooldown: 16 |
Training: Chemist
|
|
3 |
Acid Bomb |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 17 Acid Armor Dmg: 17 Acid Enrages: 200% |
Power Cost: 16 AoE: 10 Cooldown: 15 |
Training: Chemist
|
|
4 |
Healing Mist |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 25 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 16 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
4 |
Freezing Mist |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 15 Cold |
Power Cost: 22 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
4 |
Healing Injection |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 38 Health |
|
Power Cost: 13 Range: 10 Cooldown: 15 |
Training: Zealo
|
|
5 |
Toxic Irritant |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 6 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling
|
|
6 |
Mutation: Extra Toes |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +5% damage. Sprint Speed Bonus 2 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 10 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
7 |
Mutation: Extra Skin |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +3, Indirect Damage Mitigation +1 Can Be On Sidebar |
|
Power Cost: 11 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
8 |
Mutation: Extra Heart |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +22 Can Be On Sidebar |
|
Power Cost: 11 Range: 10 Cooldown: 10 |
Training: Zealo
|
|
10 |
Toxin Bomb 2 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 33 Poison Enrages: 200% |
Power Cost: 20 AoE: 10 Cooldown: 15 |
Leveling
|
|
11 |
Create Primitive Golem |
You concoct an automaton that can be given one command. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling
|
|
12 |
Mycotoxin Formula 2 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 32 Nature Enrages: 200% |
Power Cost: 17 AoE: 10 Cooldown: 16 |
Training: Chemist
|
|
13 |
Acid Bomb 2 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 38 Acid Armor Dmg: 38 Acid Enrages: 200% |
Power Cost: 21 AoE: 10 Cooldown: 15 |
Training: Chemist
|
|
14 |
Healing Mist 2 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 35 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 22 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
14 |
Freezing Mist 2 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 37 Cold |
Power Cost: 30 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
14 |
Healing Injection 2 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 51 Health |
|
Power Cost: 18 Range: 10 Cooldown: 15 |
Training: Zealo
|
|
15 |
Haste Concoction |
Disperse chemicals that let you and your allies run at high speed for a short time. |
Sprint Speed +6 for 6 seconds. |
|
Power Cost: 10 AoE: 10 Cooldown: 45 |
Training: Chemist
|
|
15 |
Toxic Irritant 2 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 15 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling
|
|
16 |
Mutation: Extra Toes 2 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +10% damage. Sprint Speed Bonus 2 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 14 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
17 |
Mutation: Extra Skin 2 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +6, Indirect Damage Mitigation +2 Can Be On Sidebar |
|
Power Cost: 14 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
18 |
Mutation: Extra Heart 2 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +30 Can Be On Sidebar |
|
Power Cost: 15 Range: 10 Cooldown: 10 |
Training: Zealo
|
|
20 |
Toxin Bomb 3 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 56 Poison Enrages: 200% |
Power Cost: 25 AoE: 10 Cooldown: 15 |
Leveling
|
|
22 |
Mycotoxin Formula 3 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 50 Nature Enrages: 200% |
Power Cost: 22 AoE: 10 Cooldown: 16 |
Training: Chemist
|
|
23 |
Acid Bomb 3 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 64 Acid Armor Dmg: 64 Acid Enrages: 200% |
Power Cost: 26 AoE: 10 Cooldown: 15 |
Training: Chemist
|
|
24 |
Healing Mist 3 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 45 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 27 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
24 |
Freezing Mist 3 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 64 Cold |
Power Cost: 37 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
24 |
Healing Injection 3 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 65 Health |
|
Power Cost: 23 Range: 10 Cooldown: 15 |
Training: Zealo
|
|
25 |
Create Simple Golem |
You concoct an automaton that can be given two commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling
|
|
26 |
Mutation: Extra Toes 3 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +12% damage. Sprint Speed Bonus 3 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 17 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
26 |
Toxic Irritant 3 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 26 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling
|
|
27 |
Mutation: Extra Skin 3 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +9, Indirect Damage Mitigation +3 Can Be On Sidebar |
|
Power Cost: 17 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
28 |
Mutation: Extra Heart 3 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +36 Can Be On Sidebar |
|
Power Cost: 18 Range: 10 Cooldown: 10 |
Training: Zealo
|
|
30 |
Toxin Bomb 4 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 86 Poison Enrages: 200% |
Power Cost: 30 AoE: 10 Cooldown: 15 |
Leveling
|
|
30 |
Trigger Golem |
Order your golem to immediately run through its instruction set and use an ability. (You can use the golem conditional "Owner has triggered golem" to add a special instruction for this situation. Remember that it will still follow its rules from first to last, so if you want the rule to always trigger, it should be the first rule.) |
Can Be On Sidebar |
|
Power Cost: 0 Range: 0 Cooldown: 15 |
Training: Chemist
|
|
31 |
Create Basic Golem |
You concoct an automaton that can be given three commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling
|
|
32 |
Mycotoxin Formula 4 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 78 Nature Enrages: 200% |
Power Cost: 27 AoE: 10 Cooldown: 16 |
Training: Chemist
|
|
33 |
Acid Bomb 4 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 96 Acid Armor Dmg: 96 Acid Enrages: 200% |
Power Cost: 32 AoE: 10 Cooldown: 15 |
Training: Chemist
|
|
34 |
Healing Mist 4 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 60 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 33 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
34 |
Freezing Mist 4 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 99 Cold |
Power Cost: 45 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
34 |
Healing Injection 4 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 78 Health |
|
Power Cost: 28 Range: 10 Cooldown: 15 |
Training: Zealo
|
|
35 |
Haste Concoction 2 |
Disperse chemicals that let you and your allies run at high speed for a short time. |
Sprint Speed +8 for 8 seconds. |
|
Power Cost: 16 AoE: 10 Cooldown: 45 |
Training: Chemist
|
|
35 |
Toxic Irritant 4 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 37 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling
|
|
36 |
Mutation: Extra Toes 4 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +15% damage. Sprint Speed Bonus 3 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 21 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
37 |
Mutation: Extra Skin 4 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +12, Indirect Damage Mitigation +4 Can Be On Sidebar |
|
Power Cost: 21 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
38 |
Mutation: Extra Heart 4 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +42 Can Be On Sidebar |
|
Power Cost: 21 Range: 10 Cooldown: 10 |
Training: Zealo
|
|
39 |
Create Standard Golem |
You concoct an automaton that can be given four commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling
|
|
40 |
Toxin Bomb 5 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 130 Poison Enrages: 200% |
Power Cost: 36 AoE: 10 Cooldown: 15 |
Leveling
|
|
40 |
Create Armored Standard Golem |
You concoct an automaton that can be given four commands. It is extra-armored against attack. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Gift: Leonard Allenson
|
|
42 |
Mycotoxin Formula 5 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 120 Nature Enrages: 200% |
Power Cost: 31 AoE: 10 Cooldown: 16 |
Training: Chemist
|
|
43 |
Acid Bomb 5 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 147 Acid Armor Dmg: 147 Acid Enrages: 200% |
Power Cost: 37 AoE: 10 Cooldown: 15 |
Training: Chemist
|
|
44 |
Healing Mist 5 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 70 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 38 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
44 |
Freezing Mist 5 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 154 Cold |
Power Cost: 52 AoE: 10 Cooldown: 30 |
Training: Chemist
|
|
44 |
Healing Injection 5 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 91 Health |
|
Power Cost: 32 Range: 10 Cooldown: 15 |
Training: Zealo
|
|
45 |
Haste Concoction 3 |
Disperse chemicals that let you and your allies run at high speed for a short time. |
Sprint Speed +10 for 10 seconds. |
|
Power Cost: 18 AoE: 10 Cooldown: 45 |
Training: Chemist
|
|
45 |
Toxic Irritant 5 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 58 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Leveling
|
|
46 |
Mutation: Extra Toes 5 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +17% damage. Sprint Speed Bonus 4 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 24 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
47 |
Mutation: Extra Skin 5 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +15, Indirect Damage Mitigation +5 Can Be On Sidebar |
|
Power Cost: 24 Range: 10 Cooldown: 10 |
Training: Chemist
|
|
48 |
Mutation: Extra Heart 5 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +48 Can Be On Sidebar |
|
Power Cost: 24 Range: 10 Cooldown: 10 |
Training: Zealo
|
|
50 |
Toxin Bomb 6 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 200 Poison Enrages: 200% |
Power Cost: 40 AoE: 10 Cooldown: 15 |
Leveling
|
|
51 |
Create Improved Golem |
You concoct an automaton that can be given five commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Leveling
|
|
52 |
Mycotoxin Formula 6 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 181 Nature Enrages: 200% |
Power Cost: 35 AoE: 10 Cooldown: 16 |
Training: Mox Warcut
|
|
53 |
Acid Bomb 6 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 220 Acid Armor Dmg: 220 Acid Enrages: 200% |
Power Cost: 42 AoE: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
54 |
Healing Mist 6 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 80 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 42 AoE: 10 Cooldown: 30 |
Training: Mox Warcut
|
|
54 |
Freezing Mist 6 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 228 Cold |
Power Cost: 58 AoE: 10 Cooldown: 30 |
Training: Mox Warcut
|
|
54 |
Healing Injection 6 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 104 Health |
|
Power Cost: 36 Range: 10 Cooldown: 15 |
Training: Zealo
|
|
55 |
Toxic Irritant 6 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 85 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Training: Mox Warcut
|
|
56 |
Mutation: Extra Toes 6 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +20% damage. Sprint Speed Bonus 4 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 27 Range: 10 Cooldown: 10 |
Training: Mox Warcut
|
|
57 |
Mutation: Extra Skin 6 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +18, Indirect Damage Mitigation +6 Can Be On Sidebar |
|
Power Cost: 27 Range: 10 Cooldown: 10 |
Training: Mox Warcut
|
|
58 |
Mutation: Extra Heart 6 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +54 Can Be On Sidebar |
|
Power Cost: 27 Range: 10 Cooldown: 10 |
Training: Zealo
|
|
60 |
Toxin Bomb 7 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 273 Poison Enrages: 200% |
Power Cost: 45 AoE: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
60 |
Haste Concoction 4 |
Disperse chemicals that let you and your allies run at high speed for a short time. |
Sprint Speed +11 for 10 seconds. |
|
Power Cost: 21 AoE: 10 Cooldown: 45 |
Training: Mox Warcut
|
|
61 |
Create Augmented Golem |
You concoct an automaton that can be given six commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Training: Mox Warcut
|
|
62 |
Mycotoxin Formula 7 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 242 Nature Enrages: 200% |
Power Cost: 39 AoE: 10 Cooldown: 16 |
Training: Mox Warcut
|
|
62 |
Healing Injection 7 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 115 Health |
|
Power Cost: 39 Range: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
63 |
Acid Bomb 7 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 293 Acid Armor Dmg: 293 Acid Enrages: 200% |
Power Cost: 47 AoE: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
63 |
Freezing Mist 7 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 293 Cold |
Power Cost: 64 AoE: 10 Cooldown: 30 |
Training: Mox Warcut
|
|
64 |
Healing Mist 7 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 90 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 47 AoE: 10 Cooldown: 30 |
Training: Mox Warcut
|
|
65 |
Toxic Irritant 7 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 111 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Training: Mox Warcut
|
|
66 |
Mutation: Extra Toes 7 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +22% damage. Sprint Speed Bonus 5 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 30 Range: 10 Cooldown: 10 |
Training: Mox Warcut
|
|
67 |
Mutation: Extra Skin 7 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +21, Indirect Damage Mitigation +7 Can Be On Sidebar |
|
Power Cost: 30 Range: 10 Cooldown: 10 |
Training: Mox Warcut
|
|
68 |
Mutation: Extra Heart 7 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +60 Can Be On Sidebar |
|
Power Cost: 30 Range: 10 Cooldown: 10 |
Training: Mox Warcut
|
|
70 |
Toxin Bomb 8 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 348 Poison Enrages: 200% |
Power Cost: 50 AoE: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
71 |
Create Superior Golem |
You concoct an automaton that can be given seven commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Training: Mox Warcut
|
|
72 |
Mycotoxin Formula 8 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 309 Nature Enrages: 200% |
Power Cost: 43 AoE: 10 Cooldown: 16 |
Training: Mox Warcut
|
|
72 |
Healing Injection 8 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 128 Health |
|
Power Cost: 43 Range: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
73 |
Acid Bomb 8 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 373 Acid Armor Dmg: 373 Acid Enrages: 200% |
Power Cost: 52 AoE: 10 Cooldown: 15 |
Training: Mox Warcut
|
|
73 |
Freezing Mist 8 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 373 Cold |
Power Cost: 72 AoE: 10 Cooldown: 30 |
Training: Mox Warcut
|
|
74 |
Healing Mist 8 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 100 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 52 AoE: 10 Cooldown: 30 |
Training: Mox Warcut
|
|
75 |
Haste Concoction 5 |
Disperse chemicals that let you and your allies run at high speed for a short time. |
Sprint Speed +12 for 10 seconds. |
|
Power Cost: 24 AoE: 10 Cooldown: 45 |
Training: Bendith the Banished
|
|
75 |
Toxic Irritant 8 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 141 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Training: Bendith the Banished
|
|
76 |
Mutation: Extra Toes 8 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +25% damage. Sprint Speed Bonus 5 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 33 Range: 10 Cooldown: 10 |
Training: Bendith the Banished
|
|
77 |
Mutation: Extra Skin 8 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +24, Indirect Damage Mitigation +8 Can Be On Sidebar |
|
Power Cost: 33 Range: 10 Cooldown: 10 |
Training: Bendith the Banished
|
|
78 |
Mutation: Extra Heart 8 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +68 Can Be On Sidebar |
|
Power Cost: 34 Range: 10 Cooldown: 10 |
Training: Bendith the Banished
|
|
80 |
Toxin Bomb 9 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 436 Poison Enrages: 200% |
Power Cost: 56 AoE: 10 Cooldown: 15 |
Training: Bendith the Banished
|
|
81 |
Create Greater Golem |
You concoct an automaton that can be given eight commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Training: Bendith the Banished
|
|
82 |
Mycotoxin Formula 9 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 383 Nature Enrages: 200% |
Power Cost: 48 AoE: 10 Cooldown: 16 |
Training: Bendith the Banished
|
|
82 |
Healing Injection 9 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 141 Health |
|
Power Cost: 48 Range: 10 Cooldown: 15 |
Training: Bendith the Banished
|
|
83 |
Acid Bomb 9 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 460 Acid Armor Dmg: 460 Acid Enrages: 200% |
Power Cost: 57 AoE: 10 Cooldown: 15 |
Training: Bendith the Banished
|
|
84 |
Healing Mist 9 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 110 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 58 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Healing Mist 9
|
|
84 |
Freezing Mist 9 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 470 Cold |
Power Cost: 80 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Freezing Mist 9
|
|
85 |
Toxic Irritant 9 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 173 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Item: Battle Chemistry: Toxic Irritant 9
|
|
86 |
Mutation: Extra Toes 9 |
Inject mutation chemicals into yourself or an ally. You grow numerous additional spiky toes on your feet, giving you purchase on the ground and causing all Kick attacks to deal extra damage. (Someone can only be affected by one Mutation at a time.) |
Kicks deal +28% damage. Sprint Speed Bonus 5.5 (out-of-combat only) Can Be On Sidebar |
|
Power Cost: 36 Range: 10 Cooldown: 10 |
Item: Battle Chemistry: Mutation: Extra Toes 9
|
|
87 |
Mutation: Extra Skin 9 |
Inject mutation chemicals into yourself or an ally. Your skin thickens and coarsens. You take less damage from attacks. (Someone can only be affected by one Mutation at a time.) |
Direct Damage Mitigation +27, Indirect Damage Mitigation +9 Can Be On Sidebar |
|
Power Cost: 37 Range: 10 Cooldown: 10 |
Item: Battle Chemistry: Mutation: Extra Skin 9
|
|
88 |
Mutation: Extra Heart 9 |
Inject mutation chemicals into yourself or an ally. You grow a small ancillary heart inside your ribcage, causing you to regenerate power quicker. (Someone can only be affected by one Mutation at a time.) |
Combat Refresh Power Restoration +74 Can Be On Sidebar |
|
Power Cost: 37 Range: 10 Cooldown: 10 |
Item: Battle Chemistry: Mutation: Extra Heart 9
|
|
90 |
Toxin Bomb 10 |
Fling deadly toxins into the air all around you. This is a Core Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Poison, 7 times over 7 seconds |
Damage: 526 Poison Enrages: 200% |
Power Cost: 61 AoE: 10 Cooldown: 15 |
Item: Battle Chemistry: Toxin Bomb 10
|
|
90 |
Haste Concoction 6 |
Disperse chemicals that let you and your allies run at high speed for a short time. |
Sprint Speed +12 for 13 seconds. |
|
Power Cost: 28 AoE: 10 Cooldown: 45 |
Item: Battle Chemistry: Haste Concoction 6
|
|
91 |
Create Heightened Golem |
You concoct an automaton that can be given nine commands. |
Can Be On Sidebar |
|
Power Cost: 50 Range: 0 Cooldown: 90 |
Item: Battle Chemistry: Create Basic Golem
|
|
92 |
Mycotoxin Formula 10 |
Fling deadly fungal toxins into the air all around you. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Nature, 8 times over 8 seconds |
Damage: 460 Nature Enrages: 200% |
Power Cost: 53 AoE: 10 Cooldown: 16 |
Item: Battle Chemistry: Mycotoxin Formula 10
|
|
92 |
Healing Injection 10 |
Inject healing chemicals into yourself or an ally. This is a Minor Heal |
Restore: 154 Health |
|
Power Cost: 53 Range: 10 Cooldown: 15 |
Item: Battle Chemistry: Healing Injection 10
|
|
93 |
Acid Bomb 10 |
Fling armor-dissolving acids into the air all around you. This is a Nice Attack |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds DoT: 0 Acid, 6 times over 6 seconds |
Health Dmg: 552 Acid Armor Dmg: 552 Acid Enrages: 200% |
Power Cost: 63 AoE: 10 Cooldown: 15 |
Item: Battle Chemistry: Acid Bomb 10
|
|
94 |
Healing Mist 10 |
Fling restorative chemicals onto yourself and nearby allies. This is a Major Heal |
Restore: 120 Health to You and Nearby Allies --Can Have-- Restore: 0 Health every 6 seconds for 30 seconds Restore: 0 Armor every 3 seconds for 15 seconds |
|
Power Cost: 63 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Healing Mist 10
|
|
94 |
Freezing Mist 10 |
Disperse an instant-freeze chemical bomb to slow enemy movement. |
--Can Have-- DoT: 0 Fire, 5 times over 10 seconds |
Damage: 561 Cold |
Power Cost: 88 AoE: 10 Cooldown: 30 |
Item: Battle Chemistry: Freezing Mist 10
|
|
95 |
Toxic Irritant 10 |
Splash harmful chemicals on an enemy. This is a Basic Attack |
|
Damage: 206 Acid |
Power Cost: 0 Range: 10 Cooldown: 5 |
Item: Battle Chemistry: Toxic Irritant 10
|
Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
Chemist's |
of Chemistry |
Level 100 - Battle Chemistry Base Damage +50% |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Battle Chemistry Damage +5
- Battle Chemistry Base Damage +10%
- Battle Chemistry Base Damage +15%
- Battle Chemistry Base Damage +20%
- Battle Chemistry Base Damage +25%
- Battle Chemistry Base Damage +30%
- Battle Chemistry Base Damage +35%
- Battle Chemistry Base Damage +40%
- Battle Chemistry Base Damage +45%
- Battle Chemistry Base Damage +50%
|
Bomber's |
of Bombing |
Level 100 - All Bomb Damage +120 |
Epic |
MainHand, Ring |
Click Expand to reveal
- All Bomb Damage +6
- All Bomb Damage +12
- All Bomb Damage +18
- All Bomb Damage +24
- All Bomb Damage +30
- All Bomb Damage +36
- All Bomb Damage +42
- All Bomb Damage +48
- All Bomb Damage +54
- All Bomb Damage +60
- All Bomb Damage +66
- All Bomb Damage +72
- All Bomb Damage +78
- All Bomb Damage +84
- All Bomb Damage +90
- All Bomb Damage +96
- All Bomb Damage +102
- All Bomb Damage +108
- All Bomb Damage +114
- All Bomb Damage +120
|
|
of Toxin Bombs |
Level 100 - Toxin Bomb Damage +55% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Toxin Bomb Damage +10%
- Toxin Bomb Damage +15%
- Toxin Bomb Damage +20%
- Toxin Bomb Damage +25%
- Toxin Bomb Damage +30%
- Toxin Bomb Damage +35%
- Toxin Bomb Damage +40%
- Toxin Bomb Damage +45%
- Toxin Bomb Damage +50%
- Toxin Bomb Damage +55%
|
|
of Mycotoxins |
Level 100 - Mycotoxin Formula Damage +68% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Mycotoxin Formula Damage +11%
- Mycotoxin Formula Damage +16%
- Mycotoxin Formula Damage +21%
- Mycotoxin Formula Damage +26%
- Mycotoxin Formula Damage +31%
- Mycotoxin Formula Damage +36%
- Mycotoxin Formula Damage +44%
- Mycotoxin Formula Damage +52%
- Mycotoxin Formula Damage +60%
- Mycotoxin Formula Damage +68%
|
|
of Acid Bombs |
Level 100 - Acid Bomb Damage +59% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Acid Bomb Damage +10%
- Acid Bomb Damage +15%
- Acid Bomb Damage +20%
- Acid Bomb Damage +25%
- Acid Bomb Damage +30%
- Acid Bomb Damage +35%
- Acid Bomb Damage +41%
- Acid Bomb Damage +47%
- Acid Bomb Damage +53%
- Acid Bomb Damage +59%
|
|
of Acid |
Level 100 - Acid Bomb deals 198 Acid Damage to Health and Armor over 6 seconds |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Acid Bomb deals 36 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 42 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 48 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 54 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 60 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 66 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 72 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 78 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 84 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 90 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 96 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 102 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 114 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 126 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 138 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 150 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 162 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 174 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 186 Acid Damage to Health and Armor over 6 seconds
- Acid Bomb deals 198 Acid Damage to Health and Armor over 6 seconds
|
|
|
Level 100 - Mycotoxin Formula deals 392 Nature Damage to Health over 8 seconds |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Mycotoxin Formula deals 48 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 64 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 80 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 96 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 112 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 128 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 144 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 160 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 176 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 192 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 208 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 232 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 256 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 272 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 296 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 312 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 336 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 352 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 376 Nature Damage to Health over 8 seconds
- Mycotoxin Formula deals 392 Nature Damage to Health over 8 seconds
|
|
of Poison Gas |
Level 100 - Toxin Bomb deals 385 Poison Damage to Health over 7 seconds |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Toxin Bomb deals 42 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 56 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 70 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 84 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 98 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 112 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 126 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 140 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 154 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 175 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 196 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 217 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 238 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 259 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 280 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 301 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 322 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 343 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 364 Poison Damage to Health over 7 seconds
- Toxin Bomb deals 385 Poison Damage to Health over 7 seconds
|
|
of Acidic Healing |
Level 100 - Acid Bomb deals +61 damage and causes your next Minor Heal ability to restore +41 Health |
Rare |
Hands |
Click Expand to reveal
- Acid Bomb deals +3 damage and causes your next Minor Heal ability to restore +5 Health
- Acid Bomb deals +5 damage and causes your next Minor Heal ability to restore +9 Health
- Acid Bomb deals +12 damage and causes your next Minor Heal ability to restore +13 Health
- Acid Bomb deals +19 damage and causes your next Minor Heal ability to restore +17 Health
- Acid Bomb deals +26 damage and causes your next Minor Heal ability to restore +21 Health
- Acid Bomb deals +33 damage and causes your next Minor Heal ability to restore +25 Health
- Acid Bomb deals +40 damage and causes your next Minor Heal ability to restore +29 Health
- Acid Bomb deals +47 damage and causes your next Minor Heal ability to restore +33 Health
- Acid Bomb deals +54 damage and causes your next Minor Heal ability to restore +37 Health
- Acid Bomb deals +61 damage and causes your next Minor Heal ability to restore +41 Health
|
|
of Nice Irritants |
Level 100 - Toxic Irritant boosts your Nice Attack Damage +60 for 8 seconds |
Uncommon |
MainHand, Ring |
Click Expand to reveal
- Toxic Irritant boosts your Nice Attack Damage +15 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +20 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +25 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +30 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +35 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +40 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +45 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +50 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +55 for 8 seconds
- Toxic Irritant boosts your Nice Attack Damage +60 for 8 seconds
|
|
|
Level 100 - Toxic Irritant deals +61 damage. If target has 5 or more Damage-over-Time effects, it also stuns them |
Epic |
Hands |
Click Expand to reveal
- Toxic Irritant deals +4 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +7 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +10 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +13 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +16 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +19 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +22 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +25 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +28 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +31 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +34 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +37 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +40 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +43 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +46 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +49 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +52 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +55 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +58 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
- Toxic Irritant deals +61 damage. If target has 5 or more Damage-over-Time effects, it also stuns them
|
|
|
Level 100 - Toxic Irritant Damage +52. Toxic Irritant Range +20 |
Rare |
OffHand |
Click Expand to reveal
- Toxic Irritant Damage +2. Toxic Irritant Range +1
- Toxic Irritant Damage +4. Toxic Irritant Range +2
- Toxic Irritant Damage +6. Toxic Irritant Range +3
- Toxic Irritant Damage +8. Toxic Irritant Range +4
- Toxic Irritant Damage +10. Toxic Irritant Range +5
- Toxic Irritant Damage +12. Toxic Irritant Range +6
- Toxic Irritant Damage +14. Toxic Irritant Range +7
- Toxic Irritant Damage +16. Toxic Irritant Range +8
- Toxic Irritant Damage +19. Toxic Irritant Range +9
- Toxic Irritant Damage +22. Toxic Irritant Range +10
- Toxic Irritant Damage +25. Toxic Irritant Range +11
- Toxic Irritant Damage +28. Toxic Irritant Range +12
- Toxic Irritant Damage +31. Toxic Irritant Range +13
- Toxic Irritant Damage +34. Toxic Irritant Range +14
- Toxic Irritant Damage +37. Toxic Irritant Range +15
- Toxic Irritant Damage +40. Toxic Irritant Range +16
- Toxic Irritant Damage +43. Toxic Irritant Range +17
- Toxic Irritant Damage +46. Toxic Irritant Range +18
- Toxic Irritant Damage +49. Toxic Irritant Range +19
- Toxic Irritant Damage +52. Toxic Irritant Range +20
|
|
|
Level 100 - Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +15.5% for 15 seconds. (This effect does not stack with itself.) |
Rare |
Ring |
Click Expand to reveal
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +6% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +6.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +7% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +7.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +8% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +8.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +9% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +9.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +10% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +10.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +11% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +11.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +12% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +12.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +13% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +13.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +14% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +14.5% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +15% for 15 seconds. (This effect does not stack with itself.)
- Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +15.5% for 15 seconds. (This effect does not stack with itself.)
|
|
of Painful Freezefog |
Level 100 - Freezing Mist Damage +61% |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Freezing Mist Damage +7%
- Freezing Mist Damage +13%
- Freezing Mist Damage +19%
- Freezing Mist Damage +25%
- Freezing Mist Damage +31%
- Freezing Mist Damage +37%
- Freezing Mist Damage +43%
- Freezing Mist Damage +49%
- Freezing Mist Damage +55%
- Freezing Mist Damage +61%
|
|
of Protective Mist |
Level 100 - Freezing Mist restores 165 Health (or Armor if Health is full) to you |
Uncommon |
Necklace, Legs |
Click Expand to reveal
- Freezing Mist restores 13 Health (or Armor if Health is full) to you
- Freezing Mist restores 21 Health (or Armor if Health is full) to you
- Freezing Mist restores 29 Health (or Armor if Health is full) to you
- Freezing Mist restores 37 Health (or Armor if Health is full) to you
- Freezing Mist restores 45 Health (or Armor if Health is full) to you
- Freezing Mist restores 53 Health (or Armor if Health is full) to you
- Freezing Mist restores 61 Health (or Armor if Health is full) to you
- Freezing Mist restores 69 Health (or Armor if Health is full) to you
- Freezing Mist restores 77 Health (or Armor if Health is full) to you
- Freezing Mist restores 85 Health (or Armor if Health is full) to you
- Freezing Mist restores 93 Health (or Armor if Health is full) to you
- Freezing Mist restores 101 Health (or Armor if Health is full) to you
- Freezing Mist restores 109 Health (or Armor if Health is full) to you
- Freezing Mist restores 117 Health (or Armor if Health is full) to you
- Freezing Mist restores 125 Health (or Armor if Health is full) to you
- Freezing Mist restores 133 Health (or Armor if Health is full) to you
- Freezing Mist restores 141 Health (or Armor if Health is full) to you
- Freezing Mist restores 149 Health (or Armor if Health is full) to you
- Freezing Mist restores 157 Health (or Armor if Health is full) to you
- Freezing Mist restores 165 Health (or Armor if Health is full) to you
|
|
|
Level 100 - Freezing Mist Damage +195 and Reuse Time -7 seconds |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Freezing Mist Damage +5 and Reuse Time -5 seconds
- Freezing Mist Damage +15 and Reuse Time -5 seconds
- Freezing Mist Damage +25 and Reuse Time -5 seconds
- Freezing Mist Damage +35 and Reuse Time -5 seconds
- Freezing Mist Damage +45 and Reuse Time -5 seconds
- Freezing Mist Damage +55 and Reuse Time -5 seconds
- Freezing Mist Damage +65 and Reuse Time -5 seconds
- Freezing Mist Damage +75 and Reuse Time -5 seconds
- Freezing Mist Damage +85 and Reuse Time -5 seconds
- Freezing Mist Damage +95 and Reuse Time -5 seconds
- Freezing Mist Damage +105 and Reuse Time -5 seconds
- Freezing Mist Damage +115 and Reuse Time -5 seconds
- Freezing Mist Damage +125 and Reuse Time -6 seconds
- Freezing Mist Damage +135 and Reuse Time -6 seconds
- Freezing Mist Damage +145 and Reuse Time -6 seconds
- Freezing Mist Damage +155 and Reuse Time -6 seconds
- Freezing Mist Damage +165 and Reuse Time -7 seconds
- Freezing Mist Damage +175 and Reuse Time -7 seconds
- Freezing Mist Damage +185 and Reuse Time -7 seconds
- Freezing Mist Damage +195 and Reuse Time -7 seconds
|
|
of Healing Vapors |
Level 100 - Healing Mist heals +102 Health |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Healing Mist heals +7 Health
- Healing Mist heals +12 Health
- Healing Mist heals +17 Health
- Healing Mist heals +22 Health
- Healing Mist heals +27 Health
- Healing Mist heals +32 Health
- Healing Mist heals +37 Health
- Healing Mist heals +42 Health
- Healing Mist heals +47 Health
- Healing Mist heals +52 Health
- Healing Mist heals +57 Health
- Healing Mist heals +62 Health
- Healing Mist heals +67 Health
- Healing Mist heals +72 Health
- Healing Mist heals +77 Health
- Healing Mist heals +82 Health
- Healing Mist heals +87 Health
- Healing Mist heals +92 Health
- Healing Mist heals +97 Health
- Healing Mist heals +102 Health
|
|
of Reinforcing Vapors |
Level 100 - Healing Mist heals +146 Armor |
Uncommon |
MainHand, Necklace |
Click Expand to reveal
- Healing Mist heals +13 Armor
- Healing Mist heals +20 Armor
- Healing Mist heals +27 Armor
- Healing Mist heals +34 Armor
- Healing Mist heals +41 Armor
- Healing Mist heals +48 Armor
- Healing Mist heals +55 Armor
- Healing Mist heals +62 Armor
- Healing Mist heals +69 Armor
- Healing Mist heals +76 Armor
- Healing Mist heals +83 Armor
- Healing Mist heals +90 Armor
- Healing Mist heals +97 Armor
- Healing Mist heals +104 Armor
- Healing Mist heals +111 Armor
- Healing Mist heals +118 Armor
- Healing Mist heals +125 Armor
- Healing Mist heals +132 Armor
- Healing Mist heals +139 Armor
- Healing Mist heals +146 Armor
|
|
of Fiery Bombs |
Level 100 - All bomb attacks ignite the target, causing them to take 190 fire damage over 10 seconds |
Uncommon |
Legs, Ring |
Click Expand to reveal
- All bomb attacks ignite the target, causing them to take 35 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 50 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 65 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 80 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 95 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 110 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 130 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 150 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 170 fire damage over 10 seconds
- All bomb attacks ignite the target, causing them to take 190 fire damage over 10 seconds
|
|
of Potent Health Injections |
Level 100 - Healing Injection Healing +86 |
Uncommon |
Chest, Head |
Click Expand to reveal
- Healing Injection Healing +10
- Healing Injection Healing +14
- Healing Injection Healing +18
- Healing Injection Healing +22
- Healing Injection Healing +26
- Healing Injection Healing +30
- Healing Injection Healing +34
- Healing Injection Healing +38
- Healing Injection Healing +42
- Healing Injection Healing +46
- Healing Injection Healing +50
- Healing Injection Healing +54
- Healing Injection Healing +58
- Healing Injection Healing +62
- Healing Injection Healing +66
- Healing Injection Healing +70
- Healing Injection Healing +74
- Healing Injection Healing +78
- Healing Injection Healing +82
- Healing Injection Healing +86
|
|
of Invigorating Vapors |
Level 100 - Healing Mist restores 82 power |
Uncommon |
Head, Hands |
Click Expand to reveal
- Healing Mist restores 6 power
- Healing Mist restores 10 power
- Healing Mist restores 14 power
- Healing Mist restores 18 power
- Healing Mist restores 22 power
- Healing Mist restores 26 power
- Healing Mist restores 30 power
- Healing Mist restores 34 power
- Healing Mist restores 38 power
- Healing Mist restores 42 power
- Healing Mist restores 46 power
- Healing Mist restores 50 power
- Healing Mist restores 54 power
- Healing Mist restores 58 power
- Healing Mist restores 62 power
- Healing Mist restores 66 power
- Healing Mist restores 70 power
- Healing Mist restores 74 power
- Healing Mist restores 78 power
- Healing Mist restores 82 power
|
|
of Recuperative After-Effects |
Level 100 - Healing Injection heals 110 Health after a 20 second delay |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Healing Injection heals 15 Health after a 20 second delay
- Healing Injection heals 20 Health after a 20 second delay
- Healing Injection heals 25 Health after a 20 second delay
- Healing Injection heals 30 Health after a 20 second delay
- Healing Injection heals 35 Health after a 20 second delay
- Healing Injection heals 40 Health after a 20 second delay
- Healing Injection heals 45 Health after a 20 second delay
- Healing Injection heals 50 Health after a 20 second delay
- Healing Injection heals 55 Health after a 20 second delay
- Healing Injection heals 60 Health after a 20 second delay
- Healing Injection heals 65 Health after a 20 second delay
- Healing Injection heals 70 Health after a 20 second delay
- Healing Injection heals 75 Health after a 20 second delay
- Healing Injection heals 80 Health after a 20 second delay
- Healing Injection heals 85 Health after a 20 second delay
- Healing Injection heals 90 Health after a 20 second delay
- Healing Injection heals 95 Health after a 20 second delay
- Healing Injection heals 100 Health after a 20 second delay
- Healing Injection heals 105 Health after a 20 second delay
- Healing Injection heals 110 Health after a 20 second delay
|
|
of Bombs For Health |
Level 100 - Bomb attacks deal +83 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Bomb attacks deal +5 damage and hasten the current reuse timer of Healing Mist by 0.5 seconds
- Bomb attacks deal +7 damage and hasten the current reuse timer of Healing Mist by 0.5 seconds
- Bomb attacks deal +9 damage and hasten the current reuse timer of Healing Mist by 0.5 seconds
- Bomb attacks deal +11 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Bomb attacks deal +13 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Bomb attacks deal +15 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Bomb attacks deal +17 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Bomb attacks deal +19 damage and hasten the current reuse timer of Healing Mist by 1.5 seconds
- Bomb attacks deal +21 damage and hasten the current reuse timer of Healing Mist by 1.5 seconds
- Bomb attacks deal +23 damage and hasten the current reuse timer of Healing Mist by 1.5 seconds
- Bomb attacks deal +25 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Bomb attacks deal +27 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Bomb attacks deal +34 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Bomb attacks deal +41 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Bomb attacks deal +48 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds
- Bomb attacks deal +55 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds
- Bomb attacks deal +62 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds
- Bomb attacks deal +69 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds
- Bomb attacks deal +76 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds
- Bomb attacks deal +83 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds
|
|
|
Level 50 - Healing Mist accelerates the current reuse time of Pep Talk (for any targets that use Pep Talk) |
Uncommon |
Hands |
Click Expand to reveal
- Healing Mist accelerates the current reuse time of Pep Talk (for any targets that use Pep Talk)
|
|
|
Level 50 - Healing Mist accelerates the current reuse time of Reconstruct (for any targets that use Reconstruct) |
Uncommon |
Head |
Click Expand to reveal
- Healing Mist accelerates the current reuse time of Reconstruct (for any targets that use Reconstruct)
|
|
|
Level 50 - Healing Mist accelerates the current reuse time of Regrowth (for any targets that use Regrowth) |
Uncommon |
Ring |
Click Expand to reveal
- Healing Mist accelerates the current reuse time of Regrowth (for any targets that use Regrowth)
|
|
|
Level 100 - You heal 36 health every other second while under the effect of Haste Concoction |
Uncommon |
Feet, Ring |
Click Expand to reveal
- You heal 2 health every other second while under the effect of Haste Concoction
- You heal 3 health every other second while under the effect of Haste Concoction
- You heal 4 health every other second while under the effect of Haste Concoction
- You heal 5 health every other second while under the effect of Haste Concoction
- You heal 6 health every other second while under the effect of Haste Concoction
- You heal 8 health every other second while under the effect of Haste Concoction
- You heal 10 health every other second while under the effect of Haste Concoction
- You heal 12 health every other second while under the effect of Haste Concoction
- You heal 14 health every other second while under the effect of Haste Concoction
- You heal 16 health every other second while under the effect of Haste Concoction
- You heal 18 health every other second while under the effect of Haste Concoction
- You heal 20 health every other second while under the effect of Haste Concoction
- You heal 22 health every other second while under the effect of Haste Concoction
- You heal 24 health every other second while under the effect of Haste Concoction
- You heal 26 health every other second while under the effect of Haste Concoction
- You heal 28 health every other second while under the effect of Haste Concoction
- You heal 30 health every other second while under the effect of Haste Concoction
- You heal 32 health every other second while under the effect of Haste Concoction
- You heal 34 health every other second while under the effect of Haste Concoction
- You heal 36 health every other second while under the effect of Haste Concoction
|
|
of Recuperative Fleeing |
Level 100 - You heal 21 health and 21 armor every other second while under the effect of Haste Concoction |
Uncommon |
Necklace |
Click Expand to reveal
- You heal 2 health and 2 armor every other second while under the effect of Haste Concoction
- You heal 3 health and 3 armor every other second while under the effect of Haste Concoction
- You heal 4 health and 4 armor every other second while under the effect of Haste Concoction
- You heal 5 health and 5 armor every other second while under the effect of Haste Concoction
- You heal 6 health and 6 armor every other second while under the effect of Haste Concoction
- You heal 7 health and 7 armor every other second while under the effect of Haste Concoction
- You heal 8 health and 8 armor every other second while under the effect of Haste Concoction
- You heal 9 health and 9 armor every other second while under the effect of Haste Concoction
- You heal 10 health and 10 armor every other second while under the effect of Haste Concoction
- You heal 11 health and 11 armor every other second while under the effect of Haste Concoction
- You heal 12 health and 12 armor every other second while under the effect of Haste Concoction
- You heal 13 health and 13 armor every other second while under the effect of Haste Concoction
- You heal 14 health and 14 armor every other second while under the effect of Haste Concoction
- You heal 15 health and 15 armor every other second while under the effect of Haste Concoction
- You heal 16 health and 16 armor every other second while under the effect of Haste Concoction
- You heal 17 health and 17 armor every other second while under the effect of Haste Concoction
- You heal 18 health and 18 armor every other second while under the effect of Haste Concoction
- You heal 19 health and 19 armor every other second while under the effect of Haste Concoction
- You heal 20 health and 20 armor every other second while under the effect of Haste Concoction
- You heal 21 health and 21 armor every other second while under the effect of Haste Concoction
|
|
of Powerful Haste |
Level 100 - You regain 34 Power every other second while under the effect of Haste Concoction |
Uncommon |
Hands, Chest |
Click Expand to reveal
- You regain 5 Power every other second while under the effect of Haste Concoction
- You regain 8 Power every other second while under the effect of Haste Concoction
- You regain 11 Power every other second while under the effect of Haste Concoction
- You regain 14 Power every other second while under the effect of Haste Concoction
- You regain 17 Power every other second while under the effect of Haste Concoction
- You regain 20 Power every other second while under the effect of Haste Concoction
- You regain 24 Power every other second while under the effect of Haste Concoction
- You regain 27 Power every other second while under the effect of Haste Concoction
- You regain 31 Power every other second while under the effect of Haste Concoction
- You regain 34 Power every other second while under the effect of Haste Concoction
|
|
|
Level 50 - Healing Mist accelerates the current reuse time of Mend Flesh (for any targets that use Mend Flesh) |
Uncommon |
Legs |
Click Expand to reveal
- Healing Mist accelerates the current reuse time of Mend Flesh (for any targets that use Mend Flesh)
|
|
|
Level 100 - Bomb attacks deal +50 damage and cause your next Healing Mist to restore +60 Health over 30 seconds |
Rare |
OffHand, Necklace |
Click Expand to reveal
- Bomb attacks deal +5 damage and cause your next Healing Mist to restore +6 Health over 30 seconds
- Bomb attacks deal +10 damage and cause your next Healing Mist to restore +12 Health over 30 seconds
- Bomb attacks deal +15 damage and cause your next Healing Mist to restore +18 Health over 30 seconds
- Bomb attacks deal +20 damage and cause your next Healing Mist to restore +24 Health over 30 seconds
- Bomb attacks deal +25 damage and cause your next Healing Mist to restore +30 Health over 30 seconds
- Bomb attacks deal +30 damage and cause your next Healing Mist to restore +36 Health over 30 seconds
- Bomb attacks deal +35 damage and cause your next Healing Mist to restore +42 Health over 30 seconds
- Bomb attacks deal +40 damage and cause your next Healing Mist to restore +48 Health over 30 seconds
- Bomb attacks deal +45 damage and cause your next Healing Mist to restore +54 Health over 30 seconds
- Bomb attacks deal +50 damage and cause your next Healing Mist to restore +60 Health over 30 seconds
|
|
|
Level 100 - Bomb attacks deal +61 damage and cause your next Healing Mist to restore +50 Armor over 15 seconds |
Epic |
Head, Chest |
Click Expand to reveal
- Bomb attacks deal +3 damage and cause your next Healing Mist to restore +5 Armor over 15 seconds
- Bomb attacks deal +5 damage and cause your next Healing Mist to restore +10 Armor over 15 seconds
- Bomb attacks deal +12 damage and cause your next Healing Mist to restore +15 Armor over 15 seconds
- Bomb attacks deal +19 damage and cause your next Healing Mist to restore +20 Armor over 15 seconds
- Bomb attacks deal +26 damage and cause your next Healing Mist to restore +25 Armor over 15 seconds
- Bomb attacks deal +33 damage and cause your next Healing Mist to restore +30 Armor over 15 seconds
- Bomb attacks deal +40 damage and cause your next Healing Mist to restore +35 Armor over 15 seconds
- Bomb attacks deal +47 damage and cause your next Healing Mist to restore +40 Armor over 15 seconds
- Bomb attacks deal +54 damage and cause your next Healing Mist to restore +45 Armor over 15 seconds
- Bomb attacks deal +61 damage and cause your next Healing Mist to restore +50 Armor over 15 seconds
|
|
|
Level 100 - Your golem minion has +25% Max Health and its attacks taunt +600 |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Your golem minion has +25% Max Health and its attacks taunt +30
- Your golem minion has +25% Max Health and its attacks taunt +60
- Your golem minion has +25% Max Health and its attacks taunt +90
- Your golem minion has +25% Max Health and its attacks taunt +120
- Your golem minion has +25% Max Health and its attacks taunt +150
- Your golem minion has +25% Max Health and its attacks taunt +180
- Your golem minion has +25% Max Health and its attacks taunt +210
- Your golem minion has +25% Max Health and its attacks taunt +240
- Your golem minion has +25% Max Health and its attacks taunt +270
- Your golem minion has +25% Max Health and its attacks taunt +300
- Your golem minion has +25% Max Health and its attacks taunt +330
- Your golem minion has +25% Max Health and its attacks taunt +360
- Your golem minion has +25% Max Health and its attacks taunt +390
- Your golem minion has +25% Max Health and its attacks taunt +420
- Your golem minion has +25% Max Health and its attacks taunt +450
- Your golem minion has +25% Max Health and its attacks taunt +480
- Your golem minion has +25% Max Health and its attacks taunt +510
- Your golem minion has +25% Max Health and its attacks taunt +540
- Your golem minion has +25% Max Health and its attacks taunt +570
- Your golem minion has +25% Max Health and its attacks taunt +600
|
|
|
Level 100 - Your golem minion's attacks deal +120 damage |
Uncommon |
Chest, Legs, Head |
Click Expand to reveal
- Your golem minion's attacks deal +6 damage
- Your golem minion's attacks deal +12 damage
- Your golem minion's attacks deal +18 damage
- Your golem minion's attacks deal +24 damage
- Your golem minion's attacks deal +30 damage
- Your golem minion's attacks deal +36 damage
- Your golem minion's attacks deal +42 damage
- Your golem minion's attacks deal +48 damage
- Your golem minion's attacks deal +54 damage
- Your golem minion's attacks deal +60 damage
- Your golem minion's attacks deal +66 damage
- Your golem minion's attacks deal +72 damage
- Your golem minion's attacks deal +78 damage
- Your golem minion's attacks deal +84 damage
- Your golem minion's attacks deal +90 damage
- Your golem minion's attacks deal +96 damage
- Your golem minion's attacks deal +102 damage
- Your golem minion's attacks deal +108 damage
- Your golem minion's attacks deal +114 damage
- Your golem minion's attacks deal +120 damage
|
|
|
Level 100 - Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +777 damage |
Uncommon |
Hands, Feet, Ring |
Click Expand to reveal
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +55 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +93 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +131 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +169 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +207 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +245 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +283 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +321 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +359 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +397 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +435 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +473 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +511 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +549 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +587 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +625 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +663 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +701 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +739 damage
- Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +777 damage
|
|
|
Level 100 - Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +357 damage |
Uncommon |
Head, OffHand, Necklace |
Click Expand to reveal
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +15 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +33 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +51 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +69 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +87 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +105 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +123 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +141 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +159 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +177 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +195 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +213 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +231 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +249 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +267 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +285 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +303 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +321 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +339 damage
- Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +357 damage
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|
Level 100 - Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +340 damage |
Uncommon |
Ring, MainHand, Feet |
Click Expand to reveal
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +15 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +30 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +45 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +60 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +75 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +90 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +105 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +120 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +135 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +150 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +165 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +180 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +200 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +220 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +240 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +260 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +280 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +300 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +320 damage
- Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +340 damage
|
|
|
Level 100 - Your golem minion's Healing Mist heals +52 health |
Uncommon |
Necklace, Ring, MainHand |
Click Expand to reveal
- Your golem minion's Healing Mist heals +3 health
- Your golem minion's Healing Mist heals +5 health
- Your golem minion's Healing Mist heals +7 health
- Your golem minion's Healing Mist heals +9 health
- Your golem minion's Healing Mist heals +11 health
- Your golem minion's Healing Mist heals +13 health
- Your golem minion's Healing Mist heals +15 health
- Your golem minion's Healing Mist heals +17 health
- Your golem minion's Healing Mist heals +19 health
- Your golem minion's Healing Mist heals +21 health
- Your golem minion's Healing Mist heals +25 health
- Your golem minion's Healing Mist heals +28 health
- Your golem minion's Healing Mist heals +31 health
- Your golem minion's Healing Mist heals +34 health
- Your golem minion's Healing Mist heals +37 health
- Your golem minion's Healing Mist heals +40 health
- Your golem minion's Healing Mist heals +43 health
- Your golem minion's Healing Mist heals +46 health
- Your golem minion's Healing Mist heals +49 health
- Your golem minion's Healing Mist heals +52 health
|
|
|
Level 100 - Your golem minion's Invigorating Mist restores +58 Power |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Your golem minion's Invigorating Mist restores +3 Power
- Your golem minion's Invigorating Mist restores +5 Power
- Your golem minion's Invigorating Mist restores +7 Power
- Your golem minion's Invigorating Mist restores +10 Power
- Your golem minion's Invigorating Mist restores +13 Power
- Your golem minion's Invigorating Mist restores +16 Power
- Your golem minion's Invigorating Mist restores +19 Power
- Your golem minion's Invigorating Mist restores +22 Power
- Your golem minion's Invigorating Mist restores +25 Power
- Your golem minion's Invigorating Mist restores +28 Power
- Your golem minion's Invigorating Mist restores +31 Power
- Your golem minion's Invigorating Mist restores +34 Power
- Your golem minion's Invigorating Mist restores +37 Power
- Your golem minion's Invigorating Mist restores +40 Power
- Your golem minion's Invigorating Mist restores +43 Power
- Your golem minion's Invigorating Mist restores +46 Power
- Your golem minion's Invigorating Mist restores +49 Power
- Your golem minion's Invigorating Mist restores +52 Power
- Your golem minion's Invigorating Mist restores +55 Power
- Your golem minion's Invigorating Mist restores +58 Power
|
|
|
Level 100 - Your golem minion's Rage Mist and Self Sacrifice abilities heal +84 health |
Uncommon |
OffHand, Feet |
Click Expand to reveal
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +8 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +12 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +16 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +20 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +24 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +28 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +32 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +36 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +40 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +44 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +48 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +52 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +56 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +60 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +64 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +68 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +72 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +76 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +80 health
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +84 health
|
|
|
Level 100 - Your golem minion's Healing Injection heals +26 health |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Your golem minion's Healing Injection heals +5 health
- Your golem minion's Healing Injection heals +6 health
- Your golem minion's Healing Injection heals +7 health
- Your golem minion's Healing Injection heals +8 health
- Your golem minion's Healing Injection heals +9 health
- Your golem minion's Healing Injection heals +10 health
- Your golem minion's Healing Injection heals +11 health
- Your golem minion's Healing Injection heals +12 health
- Your golem minion's Healing Injection heals +13 health
- Your golem minion's Healing Injection heals +14 health
- Your golem minion's Healing Injection heals +15 health
- Your golem minion's Healing Injection heals +16 health
- Your golem minion's Healing Injection heals +17 health
- Your golem minion's Healing Injection heals +18 health
- Your golem minion's Healing Injection heals +19 health
- Your golem minion's Healing Injection heals +20 health
- Your golem minion's Healing Injection heals +22 health
- Your golem minion's Healing Injection heals +23 health
- Your golem minion's Healing Injection heals +25 health
- Your golem minion's Healing Injection heals +26 health
|
|
|
Level 100 - Your golem minion's Fire Balm heals +60 health |
Uncommon |
Head, Legs |
Click Expand to reveal
- Your golem minion's Fire Balm heals +3 health
- Your golem minion's Fire Balm heals +6 health
- Your golem minion's Fire Balm heals +9 health
- Your golem minion's Fire Balm heals +12 health
- Your golem minion's Fire Balm heals +15 health
- Your golem minion's Fire Balm heals +18 health
- Your golem minion's Fire Balm heals +21 health
- Your golem minion's Fire Balm heals +24 health
- Your golem minion's Fire Balm heals +27 health
- Your golem minion's Fire Balm heals +30 health
- Your golem minion's Fire Balm heals +33 health
- Your golem minion's Fire Balm heals +36 health
- Your golem minion's Fire Balm heals +39 health
- Your golem minion's Fire Balm heals +42 health
- Your golem minion's Fire Balm heals +45 health
- Your golem minion's Fire Balm heals +48 health
- Your golem minion's Fire Balm heals +51 health
- Your golem minion's Fire Balm heals +54 health
- Your golem minion's Fire Balm heals +57 health
- Your golem minion's Fire Balm heals +60 health
|
|
|
Level 100 - Your golem minion's Fire Balm absorbs the first 198 Fire damage you suffer in the next 15 seconds |
Epic |
OffHand |
Click Expand to reveal
- Your golem minion's Fire Balm absorbs the first 8 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 18 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 28 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 38 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 48 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 58 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 68 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 78 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 88 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 98 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 108 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 118 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 128 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 138 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 148 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 158 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 168 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 178 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 188 Fire damage you suffer in the next 15 seconds
- Your golem minion's Fire Balm absorbs the first 198 Fire damage you suffer in the next 15 seconds
|
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Level 100 - Your Extra Toes mutation causes kicks to restore 44 Health to the kicker |
Uncommon |
Head, Chest |
Click Expand to reveal
- Your Extra Toes mutation causes kicks to restore 3 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 5 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 7 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 9 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 11 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 13 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 15 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 17 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 19 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 21 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 23 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 26 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 28 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 30 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 32 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 34 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 37 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 39 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 42 Health to the kicker
- Your Extra Toes mutation causes kicks to restore 44 Health to the kicker
|
|
|
Level 100 - Your Extra Toes mutation causes kicks to deal an additional +30% damage |
Uncommon |
Legs |
Click Expand to reveal
- Your Extra Toes mutation causes kicks to deal an additional +7% damage
- Your Extra Toes mutation causes kicks to deal an additional +8% damage
- Your Extra Toes mutation causes kicks to deal an additional +9% damage
- Your Extra Toes mutation causes kicks to deal an additional +10% damage
- Your Extra Toes mutation causes kicks to deal an additional +11% damage
- Your Extra Toes mutation causes kicks to deal an additional +12% damage
- Your Extra Toes mutation causes kicks to deal an additional +13% damage
- Your Extra Toes mutation causes kicks to deal an additional +14% damage
- Your Extra Toes mutation causes kicks to deal an additional +15% damage
- Your Extra Toes mutation causes kicks to deal an additional +16% damage
- Your Extra Toes mutation causes kicks to deal an additional +17% damage
- Your Extra Toes mutation causes kicks to deal an additional +18% damage
- Your Extra Toes mutation causes kicks to deal an additional +20% damage
- Your Extra Toes mutation causes kicks to deal an additional +21% damage
- Your Extra Toes mutation causes kicks to deal an additional +23% damage
- Your Extra Toes mutation causes kicks to deal an additional +24% damage
- Your Extra Toes mutation causes kicks to deal an additional +26% damage
- Your Extra Toes mutation causes kicks to deal an additional +27% damage
- Your Extra Toes mutation causes kicks to deal an additional +29% damage
- Your Extra Toes mutation causes kicks to deal an additional +30% damage
|
|
|
Level 100 - Your Extra Skin mutation causes the target to heal 78 Health every 15 seconds |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Your Extra Skin mutation causes the target to heal 10 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 13 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 16 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 19 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 22 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 25 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 28 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 31 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 34 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 38 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 42 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 46 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 50 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 54 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 58 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 62 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 66 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 70 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 74 Health every 15 seconds
- Your Extra Skin mutation causes the target to heal 78 Health every 15 seconds
|
|
|
Level 100 - Your Extra Skin mutation provides +27 mitigation from Slashing and direct Acid damage |
Uncommon |
Necklace, OffHand |
Click Expand to reveal
- Your Extra Skin mutation provides +3 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +4 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +5 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +6 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +7 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +8 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +9 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +10 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +11 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +12 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +14 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +15 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +17 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +18 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +20 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +21 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +22 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +24 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +25 mitigation from Slashing and direct Acid damage
- Your Extra Skin mutation provides +27 mitigation from Slashing and direct Acid damage
|
|
|
Level 100 - Your Extra Skin mutation provides +27 mitigation from Piercing and direct Poison damage |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Your Extra Skin mutation provides +3 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +4 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +5 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +6 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +7 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +8 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +9 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +10 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +11 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +12 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +14 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +15 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +17 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +18 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +20 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +21 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +22 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +24 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +25 mitigation from Piercing and direct Poison damage
- Your Extra Skin mutation provides +27 mitigation from Piercing and direct Poison damage
|
|
|
Level 100 - Your Extra Heart mutation causes the target to regain +74 Power every 8 seconds |
Uncommon |
Necklace |
Click Expand to reveal
- Your Extra Heart mutation causes the target to regain +5 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +8 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +11 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +14 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +17 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +20 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +23 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +26 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +30 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +34 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +38 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +42 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +46 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +50 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +54 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +58 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +62 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +66 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +70 Power every 8 seconds
- Your Extra Heart mutation causes the target to regain +74 Power every 8 seconds
|
|
|
Level 100 - Your Extra Heart and Extra Skin mutations grant the target +71 Max Health |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Your Extra Heart and Extra Skin mutations grant the target +10 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +13 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +16 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +19 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +22 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +25 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +28 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +31 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +34 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +37 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +40 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +43 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +47 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +50 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +54 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +57 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +61 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +64 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +68 Max Health
- Your Extra Heart and Extra Skin mutations grant the target +71 Max Health
|
|
|
Level 100 - Your Extra Heart and Extra Toes mutations grant the target +67 Max Power |
Rare |
Chest |
Click Expand to reveal
- Your Extra Heart and Extra Toes mutations grant the target +10 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +13 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +16 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +19 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +22 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +25 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +28 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +31 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +34 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +37 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +40 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +43 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +46 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +49 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +52 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +55 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +58 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +61 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +64 Max Power
- Your Extra Heart and Extra Toes mutations grant the target +67 Max Power
|
|
|
Level 100 - Your Extra Heart mutation grants the target +23% Max Power |
Epic |
Head |
Click Expand to reveal
- Your Extra Heart mutation grants the target +4% Max Power
- Your Extra Heart mutation grants the target +5% Max Power
- Your Extra Heart mutation grants the target +6% Max Power
- Your Extra Heart mutation grants the target +7% Max Power
- Your Extra Heart mutation grants the target +8% Max Power
- Your Extra Heart mutation grants the target +9% Max Power
- Your Extra Heart mutation grants the target +10% Max Power
- Your Extra Heart mutation grants the target +11% Max Power
- Your Extra Heart mutation grants the target +12% Max Power
- Your Extra Heart mutation grants the target +13% Max Power
- Your Extra Heart mutation grants the target +14% Max Power
- Your Extra Heart mutation grants the target +15% Max Power
- Your Extra Heart mutation grants the target +16% Max Power
- Your Extra Heart mutation grants the target +17% Max Power
- Your Extra Heart mutation grants the target +18% Max Power
- Your Extra Heart mutation grants the target +19% Max Power
- Your Extra Heart mutation grants the target +20% Max Power
- Your Extra Heart mutation grants the target +21% Max Power
- Your Extra Heart mutation grants the target +22% Max Power
- Your Extra Heart mutation grants the target +23% Max Power
|
|
|
Level 100 - Your Extra Toes mutation grants the target +100% Knockback Ignore Chance |
Uncommon |
Feet |
Click Expand to reveal
- Your Extra Toes mutation grants the target +5% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +10% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +15% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +20% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +25% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +30% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +35% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +40% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +45% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +50% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +55% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +60% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +65% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +70% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +75% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +80% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +85% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +90% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +95% Knockback Ignore Chance
- Your Extra Toes mutation grants the target +100% Knockback Ignore Chance
|
|
|
Level 100 - Your Extra Toes mutation grants the target +58% Slow/Root Ignore Chance |
Rare |
Legs |
Click Expand to reveal
- Your Extra Toes mutation grants the target +20% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +22% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +24% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +26% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +28% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +30% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +32% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +34% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +36% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +38% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +40% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +42% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +44% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +46% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +48% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +50% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +52% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +54% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +56% Slow/Root Ignore Chance
- Your Extra Toes mutation grants the target +58% Slow/Root Ignore Chance
|
|
|
Level 100 - Your Extra Toes mutation grants the target +15.5% Ranged Evasion |
Rare |
Hands |
Click Expand to reveal
- Your Extra Toes mutation grants the target +6% Ranged Evasion
- Your Extra Toes mutation grants the target +6.5% Ranged Evasion
- Your Extra Toes mutation grants the target +7% Ranged Evasion
- Your Extra Toes mutation grants the target +7.5% Ranged Evasion
- Your Extra Toes mutation grants the target +8% Ranged Evasion
- Your Extra Toes mutation grants the target +8.5% Ranged Evasion
- Your Extra Toes mutation grants the target +9% Ranged Evasion
- Your Extra Toes mutation grants the target +9.5% Ranged Evasion
- Your Extra Toes mutation grants the target +10% Ranged Evasion
- Your Extra Toes mutation grants the target +10.5% Ranged Evasion
- Your Extra Toes mutation grants the target +11% Ranged Evasion
- Your Extra Toes mutation grants the target +11.5% Ranged Evasion
- Your Extra Toes mutation grants the target +12% Ranged Evasion
- Your Extra Toes mutation grants the target +12.5% Ranged Evasion
- Your Extra Toes mutation grants the target +13% Ranged Evasion
- Your Extra Toes mutation grants the target +13.5% Ranged Evasion
- Your Extra Toes mutation grants the target +14% Ranged Evasion
- Your Extra Toes mutation grants the target +14.5% Ranged Evasion
- Your Extra Toes mutation grants the target +15% Ranged Evasion
- Your Extra Toes mutation grants the target +15.5% Ranged Evasion
|
|
|
Level 40 - Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time |
Uncommon |
Chest |
Click Expand to reveal
- Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time
|
Level |
Bonus |
Totals
|
1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
7 |
Max Health +2 Max Power +2 |
Max Health +14 Max Power +17
|
8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20
|
9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22
|
10 |
Max Health +2 Max Power +3 |
Max Health +20 Max Power +25
|
11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27
|
12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29
|
13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31
|
14 |
Max Health +2 Max Power +2 |
Max Health +28 Max Power +33
|
15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35
|
16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37
|
17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39
|
18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41
|
19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43
|
20 |
Max Health +2 Max Power +2 |
Max Health +40 Max Power +45
|
21 |
Max Health +2 Max Power +2 |
Max Health +42 Max Power +47
|
22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49
|
23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51
|
24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53
|
25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55
|
26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57
|
27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59
|
28 |
Max Health +2 Max Power +2 |
Max Health +56 Max Power +61
|
29 |
Max Health +2 Max Power +2 |
Max Health +58 Max Power +63
|
30 |
Max Health +2 Max Power +2 |
Max Health +60 Max Power +65
|
31 |
Max Health +2 Max Power +2 |
Max Health +62 Max Power +67
|
32 |
Max Health +2 Max Power +2 |
Max Health +64 Max Power +69
|
33 |
Max Health +2 Max Power +2 |
Max Health +66 Max Power +71
|
34 |
Max Health +2 Max Power +2 |
Max Health +68 Max Power +73
|
35 |
Max Health +2 Max Power +2 |
Max Health +70 Max Power +75
|
36 |
Max Health +2 Max Power +1 |
Max Health +72 Max Power +76
|
37 |
Max Health +2 Max Power +1 |
Max Health +74 Max Power +77
|
38 |
Max Health +2 Max Power +1 |
Max Health +76 Max Power +78
|
39 |
Max Health +2 Max Power +1 |
Max Health +78 Max Power +79
|
40 |
Max Health +2 Max Power +1 |
Max Health +80 Max Power +80
|
41 |
Max Health +2 Max Power +1 |
Max Health +82 Max Power +81
|
42 |
Max Health +2 Max Power +1 |
Max Health +84 Max Power +82
|
43 |
Max Health +2 Max Power +1 |
Max Health +86 Max Power +83
|
44 |
Max Health +2 Max Power +1 |
Max Health +88 Max Power +84
|
45 |
Max Health +2 Max Power +1 |
Max Health +90 Max Power +85
|
46 |
Max Health +2 Max Power +1 |
Max Health +92 Max Power +86
|
47 |
Max Health +2 Max Power +1 |
Max Health +94 Max Power +87
|
48 |
Max Health +2 Max Power +1 |
Max Health +96 Max Power +88
|
49 |
Max Health +2 Max Power +1 |
Max Health +98 Max Power +89
|
50 |
Max Health +2 Max Power +1 |
Max Health +100 Max Power +90
|
51 |
Max Health +2 Max Power +1 |
Max Health +102 Max Power +91
|
52 |
Max Health +2 |
Max Health +104 Max Power +91
|
53 |
Max Health +2 Max Power +1 |
Max Health +106 Max Power +92
|
54 |
Max Health +2 |
Max Health +108 Max Power +92
|
55 |
Max Health +2 Max Power +1 |
Max Health +110 Max Power +93
|
56 |
Max Health +2 |
Max Health +112 Max Power +93
|
57 |
Max Health +2 Max Power +1 |
Max Health +114 Max Power +94
|
58 |
Max Health +2 |
Max Health +116 Max Power +94
|
59 |
Max Health +2 Max Power +1 |
Max Health +118 Max Power +95
|
60 |
Max Health +2 |
Max Health +120 Max Power +95
|
61 |
Max Health +2 |
Max Health +122 Max Power +95
|
62 |
Max Health +2 |
Max Health +124 Max Power +95
|
63 |
Max Health +2 |
Max Health +126 Max Power +95
|
64 |
Max Health +2 |
Max Health +128 Max Power +95
|
65 |
Max Health +2 |
Max Health +130 Max Power +95
|
66 |
Max Health +2 |
Max Health +132 Max Power +95
|
67 |
Max Health +2 |
Max Health +134 Max Power +95
|
68 |
Max Health +2 |
Max Health +136 Max Power +95
|
69 |
Max Health +2 |
Max Health +138 Max Power +95
|
70 |
Max Health +2 |
Max Health +140 Max Power +95
|
71 |
Max Health +2 |
Max Health +142 Max Power +95
|
72 |
Max Health +2 |
Max Health +144 Max Power +95
|
73 |
Max Health +2 |
Max Health +146 Max Power +95
|
74 |
Max Health +2 |
Max Health +148 Max Power +95
|
75 |
Max Health +2 |
Max Health +150 Max Power +95
|
76 |
Max Health +2 |
Max Health +152 Max Power +95
|
77 |
Max Health +2 |
Max Health +154 Max Power +95
|
78 |
Max Health +2 |
Max Health +156 Max Power +95
|
79 |
Max Health +2 |
Max Health +158 Max Power +95
|
80 |
Max Health +2 |
Max Health +160 Max Power +95
|
81 |
Max Health +2 |
Max Health +162 Max Power +95
|
82 |
Max Health +2 |
Max Health +164 Max Power +95
|
83 |
Max Health +2 |
Max Health +166 Max Power +95
|
84 |
Max Health +2 |
Max Health +168 Max Power +95
|
85 |
Max Health +2 |
Max Health +170 Max Power +95
|
86 |
Max Health +2 |
Max Health +172 Max Power +95
|
87 |
Max Health +2 |
Max Health +174 Max Power +95
|
88 |
Max Health +2 |
Max Health +176 Max Power +95
|
89 |
Max Health +2 |
Max Health +178 Max Power +95
|
90 |
Max Health +2 |
Max Health +180 Max Power +95
|
91 |
Max Health +2 |
Max Health +182 Max Power +95
|
92 |
Max Health +2 |
Max Health +184 Max Power +95
|
93 |
Max Health +2 |
Max Health +186 Max Power +95
|
94 |
Max Health +2 |
Max Health +188 Max Power +95
|
95 |
Max Health +2 |
Max Health +190 Max Power +95
|
96 |
Max Health +2 |
Max Health +192 Max Power +95
|
97 |
Max Health +2 |
Max Health +194 Max Power +95
|
98 |
Max Health +2 |
Max Health +196 Max Power +95
|
99 |
Max Health +2 |
Max Health +198 Max Power +95
|
100 |
Max Health +2 |
Max Health +200 Max Power +95
|
Out of the original combat skills, Battle Chemistry was the last to receive a level cap beyond 50!