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Goblin Anatomy

Revision as of 00:25, 29 December 2016 by BetaNotus (talk | contribs) (Updated to template.)
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Goblin Anatomy
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Knowledge of the physiology of goblins.
Skill Type:
Anatomy Skills
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None

Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.

— Loading screen

Goblin Anatomy Overview

Goblin Anatomy is a sub-skill of Anatomy that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in Hogan's Keep (basement).

In-Game Description

Knowledge of the physiology of goblins.

Known Creatures

Goblin Anatomy Level Up Rewards

Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
8 Archery/Crossbow chance of critical hit: +1%
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
25 +1 to Anatomy
More Combat Info Shown
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
40 Archery/Crossbow chance of critical hit: +1% (total 5%)
45 +1 to Anatomy
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
50 More Combat Info Shown