Tailoring/Recipes
From Project: Gorgon Wiki
Revision as of 12:31, 18 November 2022 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
Click "Expand" on the box below to view a complete list of Recipes for the Tailoring skill.
Lvl | Name | First-Time XP | XP | Ingredients | Results | Description | Source |
---|---|---|---|---|---|---|---|
0 | Beginner's Tailoring Practice (Yarn) | 50 | 10 | Coarse Cotton Yarn x1 | Yarn Doll x1 Yarn Mittens x1 Yarn Socks x1 |
Practice tailoring with yarn. The resulting items are junk, but it's good practice. | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Cowl | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Shoddy Cloth Cowl x1 | Level 5 cowl. Pretty horrible quality. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Gloves | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Shoddy Cloth Gloves x1 | Level 5 gloves. Not to be worn in public. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Pants | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 |
Shoddy Cloth Pants x1 | Level 5 pants. Not to be worn in public. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Shirt | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 |
Shoddy Cloth Shirt x1 | Level 5 shirt. Not to be worn in public. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Cloth Slippers | 40 | 10 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Shoddy Cloth Slippers x1 | Level 5 slippers. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
1 | Shoddy Spider Casing | 40 | 10 | Coarse Cotton Yarn x2 Spiderweb x1 |
Shoddy Spider Casing x1 | Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. | Training: Legs |
3 | Shoddy Cloth Gloves (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Gloves (Enchanted) | Level 5 gloves, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Cloth Pants (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Pants (Enchanted) | Level 5 pants, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Cloth Shirt (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Shirt (Enchanted) | Level 5 shirt, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Cloth Slippers (Enchanted) | 48 | 12 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Slippers (Enchanted) | Level 5 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
3 | Shoddy Spider Casing (Enchanted) | 48 | 12 | Coarse Cotton Yarn x2 Spiderweb x1 Auxiliary Crystal x1 |
Shoddy Spider Casing (Enchanted) | Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. | Training: Legs |
4 | Beginner's Tailoring Practice (Spider Silk) | 50 | 20 | Basic Spider Silk x1 | Yarn Doll x1 Yarn Mittens x1 Yarn Socks x1 |
Practice tailoring with spider silk. The resulting items are junk, but it's good practice. | Training: Elaina |
4 | Shoddy Cloth Cowl (Enchanted) | 64 | 16 | Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Cowl (Enchanted) | Level 5 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
5 | Add Pockets To Cloth Pants | 80 | 20 | Fine Cotton Yarn x3 Cotton Thread x1 Cloth Pants x1 |
Add Pockets To Cloth Pants | Add +2 inventory slots to cloth pants. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
5 | Neophyte's Tailoring Practice | 50 | 20 | Butter Muslin x1 | Cloth Handkerchief x1 Bonnet x1 Cotton Gloves x1 |
Practice tailoring on a bolt of cloth. The resulting items are junk, but it's good practice. | Training: Elaina Training: Thimble Pete |
10 | Add Pockets To Cloth Shirt | 160 | 40 | Fine Cotton Yarn x3 Cotton Thread x1 Cloth Shirt x1 |
Add Pockets To Cloth Shirt | Add +2 inventory slots to a cloth shirt. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
10 | Novice's Tailoring Practice | 50 | 40 | Voile Muslin x1 Cotton Thread x1 |
Cotton Long Underwear x1 Cotton Undershirt x1 Cotton Balaclava x1 |
Practice tailoring on cloth. The resulting items are not particularly useful, but it's good practice. | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Cowl | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 (!) |
Rough Cloth Cowl x1 | Level 10 cowl. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Gloves | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 (!) |
Rough Cloth Gloves x1 | Level 10 gloves. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Pants | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 |
Rough Cloth Pants x1 | Level 10 pants. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Shirt | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 |
Rough Cloth Shirt x1 | Level 10 shirt. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Cloth Slippers | 160 | 40 | Fine Cotton Yarn x1 Cotton Thread x1 (!) |
Rough Cloth Slippers x1 | Level 10 slippers. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
10 | Rough Spider Casing | 160 | 40 | Coarse Cotton Yarn x2 Spider Carapace x1 Basic Spider Silk x1 |
Rough Spider Casing x1 | Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. | Training: Legs |
13 | Rough Cloth Gloves (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Gloves (Enchanted) | Level 10 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Cloth Pants (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Pants (Enchanted) | Level 10 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Cloth Shirt (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Shirt (Enchanted) | Level 10 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Cloth Slippers (Enchanted) | 208 | 52 | Fine Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Slippers (Enchanted) | Level 10 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
13 | Rough Spider Casing (Enchanted) | 208 | 52 | Coarse Cotton Yarn x2 Spider Carapace x1 Basic Spider Silk x1 Auxiliary Crystal x1 |
Rough Spider Casing (Enchanted) | Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. | Training: Legs |
14 | Rough Cloth Cowl (Enchanted) | 224 | 56 | Fine Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Cowl (Enchanted) | Level 10 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
15 | Add Pockets To Leather Pants | 240 | 60 | Canvas x1 Coarse Cotton Yarn x1 Leather Pants x1 |
Add Pockets To Leather Pants | Add +1 inventory slot to leather pants. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
18 | Enhance Darkness Damage of Cloth Pants | 288 | 72 | Voile Muslin x1 Cotton Thread x1 Femur x1 Cloth Pants x1 |
Enhance Darkness Damage of Cloth Pants | Add +2% Direct Darkness damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
20 | Add Pockets To Leather Shirt | 320 | 80 | Canvas x1 Coarse Cotton Yarn x1 Leather Shirt x1 |
Add Pockets To Leather Shirt | Add +1 inventory slot to a leather shirt. Consumes 12 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
20 | Crude Cloth Cowl | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Crude Cloth Cowl x1 | Level 20 cowl. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Gloves | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Crude Cloth Gloves x1 | Level 20 gloves. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Pants | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 |
Crude Cloth Pants x1 | Level 20 pants. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Shirt | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 |
Crude Cloth Shirt x1 | Level 20 shirt. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Cloth Slippers | 320 | 80 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) |
Crude Cloth Slippers x1 | Level 20 slippers. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
20 | Crude Spider Casing | 320 | 80 | Coarse Cotton Yarn x2 Spider Carapace x1 Spider Silk x1 |
Crude Spider Casing x1 | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. | Training: Legs |
22 | Camouflaged Crude Pants (Enchanted) | 352 | 88 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Crude Pants (Enchanted) | Level 20 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Crude Pants Training: Gurki |
23 | Crude Cloth Gloves (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Gloves (Enchanted) | Level 20 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Cloth Pants (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Pants (Enchanted) | Level 20 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Cloth Shirt (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Shirt (Enchanted) | Level 20 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Cloth Slippers (Enchanted) | 368 | 92 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Slippers (Enchanted) | Level 20 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
23 | Crude Spider Casing (Enchanted) | 368 | 92 | Coarse Cotton Yarn x2 Spider Carapace x1 Spider Silk x1 Auxiliary Crystal x1 |
Crude Spider Casing (Enchanted) | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. | Training: Legs |
23 | Enhance Darkness Damage of Cloth Shirt | 368 | 92 | Voile Muslin x1 Cotton Thread x1 Animal Skull x1 Cloth Shirt x1 |
Enhance Darkness Damage of Cloth Shirt | Add +2% Direct Darkness damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
24 | Crude Cloth Cowl (Enchanted) | 384 | 96 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Cowl (Enchanted) | Level 20 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
25 | Camouflaged Crude Shirt (Enchanted) | 400 | 100 | Fine Cotton Yarn x1 Coarse Cotton Yarn x1 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Crude Shirt (Enchanted) | Level 20 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Crude Shirt Training: Gurki |
25 | Enhance Fire Damage of Cloth Pants | 400 | 100 | Voile Muslin x1 Cotton Thread x1 Fire Dust x1 Cloth Pants x1 |
Enhance Fire Damage of Cloth Pants | Add +2% Direct Fire damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
28 | Enhance Cold Damage of Cloth Pants | 448 | 112 | Cheesecloth x1 Cotton Thread x1 Ice Core x1 Cloth Pants x1 |
Enhance Cold Damage of Cloth Pants | Add +2% Direct Cold damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Cold Damage to Cloth Pants |
30 | Decent Bat Witch Hat (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Bat Witch Hat (Enchanted) | A hat designed to be worn by giant bat magicians. | Quest: Zhia Lian Event: A Hat Fit for a Bat |
30 | Decent Cloth Pants (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Pants (Enchanted) | Level 30 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
30 | Decent Cloth Shirt (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Shirt (Enchanted) | Level 30 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
30 | Decent Cloth Slippers (Enchanted) | 480 | 120 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Slippers (Enchanted) | Level 30 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
30 | Decent Spider Casing (Enchanted) | 480 | 120 | Coarse Cotton Yarn x2 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Decent Spider Casing (Enchanted) | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. | Training: Legs |
30 | Enhance Fire Damage of Cloth Shirt | 480 | 120 | Voile Muslin x1 Cotton Thread x1 Sulfur x1 Cloth Shirt x1 |
Enhance Fire Damage of Cloth Shirt | Add +2% Direct Fire damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Training: Gurki |
31 | Decent Nimble Coat (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Coat (Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
31 | Decent Nimble Cowl (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Cowl (Enchanted) | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
31 | Decent Nimble Gloves (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Gloves (Enchanted) | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
31 | Decent Nimble Pants (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Pants (Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
31 | Decent Nimble Shoes (Enchanted) | 496 | 124 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Shoes (Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
32 | Camouflaged Decent Pants (Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Pants (Enchanted) | Level 30 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Decent Pants Training: Gurki |
32 | Camouflaged Decent Pants (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Cabbage x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Pants (Max-Enchanted) | Level 30 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Decent Pants |
32 | Decent Nimble Coat (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Coat (Max-Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Cowl (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Cowl (Max-Enchanted) | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Gloves (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Gloves (Max-Enchanted) | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Pants (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Pants (Max-Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
32 | Decent Nimble Shoes (Max-Enchanted) | 512 | 128 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Decent Nimble Shoes (Max-Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
33 | Decent Cloth Gloves (Enchanted) | 528 | 132 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Gloves (Enchanted) | Level 30 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
33 | Enhance Cold Damage of Cloth Shirt | 528 | 132 | Cheesecloth x1 Cotton Thread x1 Ice Core x1 Cloth Shirt x1 |
Enhance Cold Damage of Cloth Shirt | Add +2% Direct Cold damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Cold Damage to Cloth Shirt |
34 | Decent Cloth Cowl (Enchanted) | 544 | 136 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Cowl (Enchanted) | Level 30 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
35 | Camouflaged Decent Shirt (Enchanted) | 560 | 140 | Fine Cotton Yarn x1 Coarse Cotton Yarn x3 Cotton Thread x1 Cabbage x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Shirt (Enchanted) | Level 30 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Decent Shirt Training: Gurki |
35 | Enhance Electricity Damage of Cloth Pants | 560 | 140 | Cheesecloth x1 Cotton Thread x1 Fulgurite x1 Cloth Pants x1 |
Enhance Electricity Damage of Cloth Pants | Add +2% Direct Electricity damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Electricity Damage to Cloth Pants |
38 | Enhance Psychic Damage of Cloth Pants | 608 | 152 | Cheesecloth x1 Cotton Thread x1 Pure Cranium Powder x1 Cloth Pants x1 |
Enhance Psychic Damage of Cloth Pants | Add +2% Direct Psychic damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Psychic Damage to Cloth Pants |
40 | Enhance Electricity Damage of Cloth Shirt | 640 | 160 | Cheesecloth x1 Cotton Thread x1 Fulgurite x1 Cloth Shirt x1 |
Enhance Electricity Damage of Cloth Shirt | Add +2% Direct Electricity damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Electricity Damage to Cloth Shirt |
40 | Nice Bat Witch Hat (Enchanted) | 640 | 160 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Bat Witch Hat (Enchanted) | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Nice Bat Witch Hat |
40 | Nice Cloth Pants (Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Pants (Enchanted) | Level 40 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
40 | Nice Cloth Pants (Max-Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Pants (Max-Enchanted) | Level 40 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
40 | Nice Cloth Shirt (Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Shirt (Enchanted) | Level 40 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
40 | Nice Cloth Shirt (Max-Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Shirt (Max-Enchanted) | Level 40 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
40 | Nice Cloth Slippers (Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Slippers (Enchanted) | Level 40 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
40 | Nice Cloth Slippers (Max-Enchanted) | 640 | 160 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Slippers (Max-Enchanted) | Level 40 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
40 | Nice Spider Casing (Enchanted) | 640 | 160 | Coarse Cotton Yarn x2 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Nice Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
41 | Nice Fiery Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Fiery Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Nice Fiery Masquerade Mask |
41 | Nice Forest Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Forest Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Nice Forest Masquerade Mask |
41 | Nice Frigid Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Frigid Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Nice Frigid Masquerade Mask |
41 | Nice Nimble Coat (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Coat (Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
41 | Nice Nimble Cowl (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Cowl (Enchanted) | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
41 | Nice Nimble Gloves (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Gloves (Enchanted) | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
41 | Nice Nimble Pants (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Pants (Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
41 | Nice Nimble Shoes (Enchanted) | 656 | 164 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Shoes (Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
41 | Nice Shocking Masquerade Mask (Enchanted) | 656 | 164 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Shocking Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Nice Shocking Masquerade Mask |
42 | Camouflaged Nice Pants (Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Pants (Enchanted) | Level 40 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Pants Training: Gurki |
42 | Camouflaged Nice Pants (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Pants (Max-Enchanted) | Level 40 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Pants |
42 | Nice Bat Witch Hat (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Beetle x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Bat Witch Hat (Max-Enchanted) | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Bat Witch Hat |
42 | Nice Fiery Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Fiery Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Fiery Masquerade Mask |
42 | Nice Forest Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Forest Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Forest Masquerade Mask |
42 | Nice Frigid Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Frigid Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Frigid Masquerade Mask |
42 | Nice Nimble Coat (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Coat (Max-Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Cowl (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Cowl (Max-Enchanted) | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Gloves (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Gloves (Max-Enchanted) | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Pants (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Pants (Max-Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Nimble Shoes (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Nimble Shoes (Max-Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
42 | Nice Shocking Masquerade Mask (Max-Enchanted) | 672 | 168 | Fine Cotton Yarn x1 Coarse Cotton Yarn x2 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Shocking Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Nice Shocking Masquerade Mask |
42 | Nice Spider Casing (Max-Enchanted) | 672 | 168 | Coarse Cotton Yarn x2 Spider Carapace x1 Extreme Spider Silk x1 Maximized Sardonyx x1 Auxiliary Crystal x1 |
Nice Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
43 | Enhance Psychic Damage of Cloth Shirt | 688 | 172 | Cheesecloth x1 Cotton Thread x1 Enhanced Cranium Powder x1 Cloth Shirt x1 |
Enhance Psychic Damage of Cloth Shirt | Add +2% Direct Psychic damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Psychic Damage to Cloth Shirt |
43 | Nice Cloth Gloves (Enchanted) | 688 | 172 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Gloves (Enchanted) | Level 40 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
44 | Nice Cloth Cowl (Enchanted) | 704 | 176 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Cowl (Enchanted) | Level 40 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
45 | Camouflaged Nice Shirt (Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Shirt (Enchanted) | Level 40 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Shirt Training: Gurki |
45 | Camouflaged Nice Shirt (Max-Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Shirt (Max-Enchanted) | Level 40 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Nice Shirt |
45 | Enhance Nature Damage of Cloth Pants | 720 | 180 | Breadcloth x1 Cotton Thread x1 Enchanted Holly Seeds x1 Cloth Pants x1 |
Enhance Nature Damage of Cloth Pants | Add +2% Direct Nature damage to cloth pants. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Nature Damage to Cloth Pants |
45 | Nice Cloth Cowl (Max-Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Cowl (Max-Enchanted) | Level 40 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
45 | Nice Cloth Gloves (Max-Enchanted) | 720 | 180 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Gloves (Max-Enchanted) | Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Thimble Pete |
50 | Enhance Nature Damage of Cloth Shirt | 800 | 200 | Breadcloth x1 Cotton Thread x1 Enchanted Mistletoe x1 Cloth Shirt x1 |
Enhance Nature Damage of Cloth Shirt | Add +2% Direct Nature damage to a cloth shirt. Consumes 20 Craft Points. (Must be near a tanning rack.) | Item: Tailoring: Add Nature Damage to Cloth Shirt |
50 | Quality Bat Witch Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Bat Witch Hat (Enchanted) | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Quality Bat Witch Hat |
50 | Quality Cloth Pants (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Pants (Enchanted) | Level 50 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Pants (Max-Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Pants (Max-Enchanted) | Level 50 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Shirt (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Shirt (Enchanted) | Level 50 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Shirt (Max-Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Shirt (Max-Enchanted) | Level 50 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Slippers (Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Butter Muslin x1 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Slippers (Enchanted) | Level 50 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cloth Slippers (Max-Enchanted) | 800 | 200 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Butter Muslin x1 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Slippers (Max-Enchanted) | Level 50 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
50 | Quality Cow Porkpie Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cow Porkpie Hat (Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) | Item: Tailoring: Quality Hats for Cows |
50 | Quality Deer Porkpie Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Deer Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) | Item: Tailoring: Quality Hats for Deer |
50 | Quality Pig Porkpie Hat (Enchanted) | 800 | 200 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Pig Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Quality Hats for Pigs |
50 | Quality Spider Casing (Enchanted) | 800 | 200 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Quality Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
51 | Quality Fiery Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Fiery Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Quality Fiery Masquerade Mask |
51 | Quality Forest Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Forest Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Quality Forest Masquerade Mask |
51 | Quality Frigid Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Frigid Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Quality Frigid Masquerade Mask |
51 | Quality Nimble Coat (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Coat (Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
51 | Quality Nimble Cowl (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Cowl (Enchanted) | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
51 | Quality Nimble Gloves (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Gloves (Enchanted) | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
51 | Quality Nimble Pants (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Pants (Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
51 | Quality Nimble Shoes (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Shoes (Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
51 | Quality Shocking Masquerade Mask (Enchanted) | 816 | 204 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Shocking Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Quality Shocking Masquerade Mask |
52 | Camouflaged Quality Pants (Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Pants (Enchanted) | Level 50 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Pants |
52 | Camouflaged Quality Pants (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Pants (Max-Enchanted) | Level 50 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Pants |
52 | Quality Bat Witch Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Beetle x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Bat Witch Hat (Max-Enchanted) | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Bat Witch Hat |
52 | Quality Cow Porkpie Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cow Porkpie Hat (Max-Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) | Item: Tailoring: Quality Hats for Cows |
52 | Quality Deer Porkpie Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Deer Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) | Item: Tailoring: Quality Hats for Deer |
52 | Quality Fiery Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Fiery Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Fiery Masquerade Mask |
52 | Quality Forest Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Forest Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Forest Masquerade Mask |
52 | Quality Frigid Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Frigid Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Frigid Masquerade Mask |
52 | Quality Nimble Coat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Coat (Max-Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Cowl (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Cowl (Max-Enchanted) | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Gloves (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Gloves (Max-Enchanted) | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Pants (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Pants (Max-Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Nimble Shoes (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Nimble Shoes (Max-Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
52 | Quality Pig Porkpie Hat (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Mercury x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Pig Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Quality Hats for Pigs |
52 | Quality Shocking Masquerade Mask (Max-Enchanted) | 832 | 208 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Shocking Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Quality Shocking Masquerade Mask |
52 | Quality Spider Casing (Max-Enchanted) | 832 | 208 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Maximized Sardonyx x1 Auxiliary Crystal x1 |
Quality Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
53 | Quality Cloth Gloves (Enchanted) | 848 | 212 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Gloves (Enchanted) | Level 50 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
54 | Quality Cloth Cowl (Enchanted) | 864 | 216 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Cowl (Enchanted) | Level 50 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
55 | Camouflaged Quality Shirt (Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Shirt (Enchanted) | Level 50 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Shirt |
55 | Camouflaged Quality Shirt (Max-Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Beet x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Shirt (Max-Enchanted) | Level 50 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Quality Shirt |
55 | Quality Cloth Cowl (Max-Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Cowl (Max-Enchanted) | Level 50 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
55 | Quality Cloth Gloves (Max-Enchanted) | 880 | 220 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Voile Muslin x1 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Gloves (Max-Enchanted) | Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Thimble Pete |
60 | Great Bat Witch Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Bat Witch Hat (Enchanted) | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Great Bat Witch Hat |
60 | Great Cloth Pants (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Pants (Enchanted) | Level 60 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Pants (Max-Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Pants (Max-Enchanted) | Level 60 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Shirt (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Shirt (Enchanted) | Level 60 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Shirt (Max-Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Shirt (Max-Enchanted) | Level 60 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Slippers (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Slippers (Enchanted) | Level 60 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cloth Slippers (Max-Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Slippers (Max-Enchanted) | Level 60 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
60 | Great Cow Porkpie Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cow Porkpie Hat (Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) | Item: Tailoring: Great Hats for Cows |
60 | Great Deer Porkpie Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Deer Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) | Item: Tailoring: Great Hats for Deer |
60 | Great Pig Porkpie Hat (Enchanted) | 960 | 240 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Great Pig Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Great Hats for Pigs |
60 | Great Spider Casing (Enchanted) | 960 | 240 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Auxiliary Crystal x1 |
Great Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
61 | Great Fiery Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Fiery Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Great Fiery Masquerade Mask |
61 | Great Forest Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Forest Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Great Forest Masquerade Mask |
61 | Great Frigid Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Frigid Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Great Frigid Masquerade Mask |
61 | Great Nimble Coat (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Coat (Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
61 | Great Nimble Cowl (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Cowl (Enchanted) | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
61 | Great Nimble Gloves (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Gloves (Enchanted) | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
61 | Great Nimble Pants (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Pants (Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
61 | Great Nimble Shoes (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Mercury x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Shoes (Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
61 | Great Shocking Masquerade Mask (Enchanted) | 976 | 244 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Shocking Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Great Shocking Masquerade Mask |
62 | Camouflaged Great Pants (Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Pants (Enchanted) | Level 60 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Pants |
62 | Camouflaged Great Pants (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Pants (Max-Enchanted) | Level 60 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Pants |
62 | Great Bat Witch Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Beetle x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Bat Witch Hat (Max-Enchanted) | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Bat Witch Hat |
62 | Great Cow Porkpie Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cow Porkpie Hat (Max-Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) | Item: Tailoring: Great Hats for Cows |
62 | Great Deer Porkpie Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Deer Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) | Item: Tailoring: Great Hats for Deer |
62 | Great Fiery Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Fiery Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Fiery Masquerade Mask |
62 | Great Forest Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Forest Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Forest Masquerade Mask |
62 | Great Frigid Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Frigid Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Frigid Masquerade Mask |
62 | Great Nimble Coat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Coat (Max-Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Cowl (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Cowl (Max-Enchanted) | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Gloves (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Gloves (Max-Enchanted) | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Pants (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Pants (Max-Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Nimble Shoes (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Mercury x1 Fae Felt x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Nimble Shoes (Max-Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
62 | Great Pig Porkpie Hat (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Voile Muslin x2 Cotton Thread x1 Mercury x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Pig Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Great Hats for Pigs |
62 | Great Shocking Masquerade Mask (Max-Enchanted) | 992 | 248 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Lace x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Shocking Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Great Shocking Masquerade Mask |
62 | Great Spider Casing (Max-Enchanted) | 992 | 248 | Coarse Cotton Yarn x3 Spider Carapace x1 Extreme Spider Silk x1 Maximized Sardonyx x1 Auxiliary Crystal x1 |
Great Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
63 | Great Cloth Gloves (Enchanted) | 1008 | 252 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Gloves (Enchanted) | Level 60 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
64 | Great Cloth Cowl (Enchanted) | 1024 | 256 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Cowl (Enchanted) | Level 60 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
65 | Camouflaged Great Shirt (Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Shirt (Enchanted) | Level 60 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Shirt |
65 | Camouflaged Great Shirt (Max-Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Squash x2 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Shirt (Max-Enchanted) | Level 60 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Great Shirt |
65 | Great Cloth Cowl (Max-Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Cowl (Max-Enchanted) | Level 60 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
65 | Great Cloth Gloves (Max-Enchanted) | 1040 | 260 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x2 Cotton Thread x1 Maximized Sardonyx x1 Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Gloves (Max-Enchanted) | Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Bat Witch Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Bat Witch Hat (Enchanted) | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Amazing Bat Witch Hat |
70 | Amazing Cloth Pants (Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Pants (Enchanted) | Level 70 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Pants (Max-Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Pants (Max-Enchanted) | Level 70 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Shirt (Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Shirt (Enchanted) | Level 70 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Shirt (Max-Enchanted) | 1120 | 280 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Shirt (Max-Enchanted) | Level 70 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Slippers (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Wool x1 Butter Muslin x2 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Slippers (Enchanted) | Level 70 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cloth Slippers (Max-Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Wool x1 Butter Muslin x2 Cotton Thread x1 (!) Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Slippers (Max-Enchanted) | Level 70 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
70 | Amazing Cow Porkpie Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cow Porkpie Hat (Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) | Item: Tailoring: Amazing Hats for Cows |
70 | Amazing Deer Porkpie Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Deer Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) | Item: Tailoring: Amazing Hats for Deer |
70 | Amazing Pig Porkpie Hat (Enchanted) | 1120 | 280 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Pig Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Amazing Hats for Pigs |
70 | Amazing Spider Casing (Enchanted) | 1120 | 280 | Coarse Cotton Yarn x2 Fine Cheesecloth x1 Spider Carapace x1 Incredible Spider Silk x1 Auxiliary Crystal x1 |
Amazing Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Training: Legs |
71 | Amazing Fiery Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Fiery Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Amazing Fiery Masquerade Mask |
71 | Amazing Forest Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Forest Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Amazing Forest Masquerade Mask |
71 | Amazing Frigid Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Frigid Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Amazing Frigid Masquerade Mask |
71 | Amazing Nimble Coat (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Coat (Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Training: Eveline Rastin |
71 | Amazing Nimble Cowl (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Cowl (Enchanted) | Soft tactical clothing to resist ambushes in comfort. | Training: Eveline Rastin |
71 | Amazing Nimble Gloves (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Gloves (Enchanted) | Comfortable and extremely dextrous gloves. | Training: Eveline Rastin |
71 | Amazing Nimble Pants (Enchanted) | 1136 | 284 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Pants (Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Training: Eveline Rastin |
71 | Amazing Nimble Shoes (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Mercury x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Shoes (Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. | Training: Eveline Rastin |
71 | Amazing Shocking Masquerade Mask (Enchanted) | 1136 | 284 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Shocking Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Amazing Shocking Masquerade Mask |
72 | Amazing Bat Witch Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Beetle x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Bat Witch Hat (Max-Enchanted) | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Bat Witch Hat |
72 | Amazing Cow Porkpie Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cow Porkpie Hat (Max-Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) | Item: Tailoring: Amazing Hats for Cows |
72 | Amazing Deer Porkpie Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Deer Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) | Item: Tailoring: Amazing Hats for Deer |
72 | Amazing Fiery Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Fiery Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Fiery Masquerade Mask |
72 | Amazing Forest Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Forest Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Forest Masquerade Mask |
72 | Amazing Frigid Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Frigid Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Frigid Masquerade Mask |
72 | Amazing Nimble Coat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Coat (Max-Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Cowl (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Cowl (Max-Enchanted) | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Gloves (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Gloves (Max-Enchanted) | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Pants (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Pants (Max-Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Nimble Shoes (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x3 Mercury x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Nimble Shoes (Max-Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Eveline Rastin |
72 | Amazing Pig Porkpie Hat (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Voile Muslin x2 Wool x2 Mercury x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Pig Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) | Item: Tailoring: Amazing Hats for Pigs |
72 | Amazing Shocking Masquerade Mask (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Voile Muslin x1 Lace x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Shocking Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Amazing Shocking Masquerade Mask |
72 | Amazing Spider Casing (Max-Enchanted) | 1152 | 288 | Coarse Cotton Yarn x2 Fine Cheesecloth x1 Spider Carapace x1 Incredible Spider Silk x1 Maximized Sardonyx x1 Glowy Yellow Crystal x1 Auxiliary Crystal x1 |
Amazing Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Training: Legs |
72 | Camouflaged Amazing Pants (Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Pants (Enchanted) | Level 70 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Pants |
72 | Camouflaged Amazing Pants (Max-Enchanted) | 1152 | 288 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Pants (Max-Enchanted) | Level 70 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Pants |
73 | Amazing Cloth Gloves (Enchanted) | 1168 | 292 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Gloves (Enchanted) | Level 70 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
74 | Amazing Cloth Cowl (Enchanted) | 1184 | 296 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Cowl (Enchanted) | Level 70 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
75 | Amazing Cloth Cowl (Max-Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Cowl (Max-Enchanted) | Level 70 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
75 | Amazing Cloth Gloves (Max-Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Gloves (Max-Enchanted) | Level 70 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Elaina Training: Shirogin |
75 | Camouflaged Amazing Shirt (Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Shirt (Enchanted) | Level 70 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Shirt |
75 | Camouflaged Amazing Shirt (Max-Enchanted) | 1200 | 300 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Shirt (Max-Enchanted) | Level 70 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Amazing Shirt |
80 | Astounding Bat Witch Hat (Enchanted) | 1280 | 320 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Silk x1 Beetle x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Bat Witch Hat (Enchanted) | A hat designed to be worn by giant bat magicians. | Item: Tailoring: Astounding Bat Witch Hat |
80 | Astounding Cloth Pants (Enchanted) | 1280 | 320 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Pants (Enchanted) | Level 80 pants, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Pants (Max-Enchanted) | 1280 | 320 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Pants (Max-Enchanted) | Level 80 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Shirt (Enchanted) | 1280 | 320 | Fae Silk x2 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Shirt (Enchanted) | Level 80 shirt, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Shirt (Max-Enchanted) | 1280 | 320 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Shirt (Max-Enchanted) | Level 80 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Slippers (Enchanted) | 1280 | 320 | Fae Silk x2 Fine Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Slippers (Enchanted) | Level 80 slippers, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Cloth Slippers (Max-Enchanted) | 1280 | 320 | Fae Silk x2 Fine Cotton Yarn x1 Butter Muslin x2 Cotton Thread x1 (!) Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Slippers (Max-Enchanted) | Level 80 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
80 | Astounding Spider Casing (Enchanted) | 1280 | 320 | Coarse Cotton Yarn x2 Fine Cheesecloth x2 Spider Carapace x1 Incredible Spider Silk x1 Auxiliary Crystal x1 |
Astounding Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. | Item: Tailoring: Astounding Spider Casings |
81 | Astounding Fiery Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Fiery Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. | Item: Tailoring: Astounding Fiery Masquerade Mask |
81 | Astounding Forest Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Forest Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. | Item: Tailoring: Astounding Forest Masquerade Mask |
81 | Astounding Frigid Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Frigid Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. | Item: Tailoring: Astounding Frigid Masquerade Mask |
81 | Astounding Nimble Coat (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Coat (Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. | Item: Tailoring: Astounding Nimble Coat |
81 | Astounding Nimble Coat (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Coat (Max-Enchanted) | Cotton mixed with strategically-cut pieces of fae felt give this coat an incredible range of movement. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Coat |
81 | Astounding Nimble Cowl (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Cowl (Enchanted) | Soft tactical clothing to resist ambushes in comfort. | Item: Tailoring: Astounding Nimble Cowl |
81 | Astounding Nimble Cowl (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Cowl (Max-Enchanted) | Soft tactical clothing to resist ambushes in comfort. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Cowl |
81 | Astounding Nimble Gloves (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Gloves (Enchanted) | Comfortable and extremely dextrous gloves. | Item: Tailoring: Astounding Nimble Gloves |
81 | Astounding Nimble Gloves (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Fae Silk x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Gloves (Max-Enchanted) | Comfortable and extremely dextrous gloves. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Gloves |
81 | Astounding Nimble Pants (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Pants (Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. | Item: Tailoring: Astounding Nimble Pants |
81 | Astounding Nimble Pants (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Wool x2 Voile Muslin x2 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Pants (Max-Enchanted) | Pants so soft, so flexible, it feels like you're wearing nothing... but with plenty of armor, too. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Pants |
81 | Astounding Nimble Shoes (Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Coarse Cotton Yarn x2 Mercury x1 Fae Felt x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Shoes (Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. | Item: Tailoring: Astounding Nimble Shoes |
81 | Astounding Nimble Shoes (Max-Enchanted) | 1296 | 324 | Fine Cotton Yarn x3 Coarse Cotton Yarn x2 Mercury x1 Fae Felt x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Nimble Shoes (Max-Enchanted) | Perhaps not the most durable shoe, but definitely among the most flexible. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Nimble Shoes |
81 | Astounding Shocking Masquerade Mask (Enchanted) | 1296 | 324 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Shocking Masquerade Mask (Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. | Item: Tailoring: Astounding Shocking Masquerade Mask |
82 | Astounding Bat Witch Hat (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x1 Fae Silk x1 Beetle x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Bat Witch Hat (Max-Enchanted) | A hat designed to be worn by giant bat magicians. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Bat Witch Hat |
82 | Astounding Fiery Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Fiery Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with fire magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Fiery Masquerade Mask |
82 | Astounding Forest Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Forest Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with nature magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Forest Masquerade Mask |
82 | Astounding Frigid Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Frigid Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with ice magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Frigid Masquerade Mask |
82 | Astounding Shocking Masquerade Mask (Max-Enchanted) | 1312 | 328 | Fine Cotton Yarn x2 Coarse Cotton Yarn x2 Voile Muslin x1 Lace x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Shocking Masquerade Mask (Max-Enchanted) | A comfortable mask for wearing to a ball. This one is enchanted with electricity magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Shocking Masquerade Mask |
82 | Astounding Spider Casing (Max-Enchanted) | 1312 | 328 | Coarse Cotton Yarn x2 Fine Cheesecloth x2 Spider Carapace x1 Incredible Spider Silk x1 Maximized Sardonyx x1 Glowy Yellow Crystal x1 Auxiliary Crystal x1 |
Astounding Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. | Item: Tailoring: Astounding Spider Casings |
82 | Camouflaged Astounding Pants (Enchanted) | 1312 | 328 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Pants (Enchanted) | Level 80 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Pants |
82 | Camouflaged Astounding Pants (Max-Enchanted) | 1312 | 328 | Fae Silk x1 Fine Cotton Yarn x2 Wool x2 Voile Muslin x2 Cotton Thread x1 Squash x2 Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Pants (Max-Enchanted) | Level 80 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Pants |
83 | Astounding Cloth Gloves (Enchanted) | 1328 | 332 | Fae Silk x2 Fine Cotton Yarn x1 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Gloves (Enchanted) | Level 80 gloves, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
84 | Astounding Cloth Cowl (Enchanted) | 1344 | 336 | Fae Silk x1 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Cowl (Enchanted) | Level 80 cowl, infused with magic. (Must be near a tanning rack, for some reason.) | Training: Felmer |
85 | Astounding Cloth Cowl (Max-Enchanted) | 1360 | 340 | Fae Silk x1 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Glowy Yellow Crystal x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Cowl (Max-Enchanted) | Level 80 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
85 | Astounding Cloth Gloves (Max-Enchanted) | 1360 | 340 | Fae Silk x2 Fine Cotton Yarn x1 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Astounding Cloth Gloves (Max-Enchanted) | Level 80 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Training: Felmer |
85 | Camouflaged Astounding Shirt (Enchanted) | 1360 | 340 | Fae Silk x2 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Broccoli x2 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Shirt (Enchanted) | Level 80 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Shirt |
85 | Camouflaged Astounding Shirt (Max-Enchanted) | 1360 | 340 | Fae Silk x2 Fine Cotton Yarn x2 Wool x1 Voile Muslin x2 Cotton Thread x1 Vervadium x1 Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Astounding Shirt (Max-Enchanted) | Level 80 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) | Item: Tailoring: Camouflaged Astounding Shirt |