Difference between revisions of "Skeleton Sentinel"

From Project: Gorgon Wiki
Jump to: navigation, search
m (Updated stats)
Line 4: Line 4:
 
| image = [[File:Skeleton Sentinel.jpg|300px]]
 
| image = [[File:Skeleton Sentinel.jpg|300px]]
 
| type = Undead
 
| type = Undead
| health = 815
+
| health = 879
 
| armor = 1128
 
| armor = 1128
| rage = 1348
+
| rage = 1388
| effective = Crushing, Fire
+
| effective = Crushing, Fire, Nature
| veffective = Nature
+
| vineffective = Poison, Darkness, Trauma
| vineffective = Poison, Trauma
 
| immune = Darkness
 
 
}}
 
}}
 
[[Skeleton Sentinel]]s guard [[Dark Chapel]] tunnels, protecting the [[Cultist Necromancer]]s that summoned them with their sword and shield techniques.
 
[[Skeleton Sentinel]]s guard [[Dark Chapel]] tunnels, protecting the [[Cultist Necromancer]]s that summoned them with their sword and shield techniques.
Line 18: Line 16:
 
| area = Dark Chapel
 
| area = Dark Chapel
 
| location = Found about mid way inside the tunnels, close to the dark passage.
 
| location = Found about mid way inside the tunnels, close to the dark passage.
| health = 815
+
| health = 879
 
| armor = 1128
 
| armor = 1128
| rage = 1348
+
| rage = 1388
 +
| lootlevel =50
 
}}
 
}}
 
{{MOB Location
 
{{MOB Location
Line 30: Line 29:
 
}}
 
}}
  
==Combat Abilities==
+
== Combat Abilities ==
 
{{:AIP:SkeletonWarrior}}
 
{{:AIP:SkeletonWarrior}}
==Miscellaneous==
+
== Miscellaneous ==
* Skin: None
+
{|
* Meat: None
+
|'''Skin''':
* Skull: Random between Elf/Human/Rakshasa
+
| None
==Reported Loot==
+
|-
* Strange dirt
+
|'''Meat''':
* Femurs
+
| None
 +
|-
 +
|'''Skull''':
 +
| {{Item|Impressive Human Skull}} (or Elf/Rakshasa}]
 +
|}
 +
== Reported Loot ==
 +
==== General Loot ====
 +
{|
 +
|{{Item|Femur}}
 +
|{{Item|Strange Dirt}}
 +
|}

Revision as of 21:03, 4 November 2020

Main Page Headers Bg.png
Skeleton Sentinel
Skeleton Sentinel.jpg
Health879Armor1128Rage1388
Anatomy:
Effective:
Crushing, Fire, Nature
Very Ineffective:
Poison, Darkness, Trauma
Skeleton Sentinels guard Dark Chapel tunnels, protecting the Cultist Necromancers that summoned them with their sword and shield techniques.

Locations

Dark Chapel
Vitals: Health 879 Armor 1128 Rage 1388
Location: Found about mid way inside the tunnels, close to the dark passage.
Loot Level: 50
Kur Tower
Vitals: Health X Armor X Rage X
Location: Found on the ground floor of the tower.

Combat Abilities

icon_2121.png Slashing Damage
 
Rage-icon.png icon_2121.png Slashing Stun
 

Miscellaneous

Skin: None
Meat: None
Skull: (or Elf/Rakshasa}]

Reported Loot

General Loot