Difference between revisions of "Stringed Instruments"

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__NOTOC__
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{{Skill infobox
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|title            = Stringed Instruments
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|image            = [[File:Stringed Instruments_skill.png|300px]]
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|caption          = Skill in performing with stringed instruments such as harps, lutes, and guitars.
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|skilltype        = Other Skill
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|maxlevel        = 20
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|req              = N/A
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|skilltrainers    = N/A
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}}
 
{{Quote|
 
{{Quote|
Skills in performing with stringed instruments such as harps, lutes, and guitars.
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Skill in performing with stringed instruments such as harps, lutes, and guitars.
 
}}
 
}}
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== {{msg:BASEPAGENAME}} Overview==
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[[Stringed Instruments]] is a sub-skill of [[Performance]], and one of three musical instrument skills.
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=== In-Game Description ===
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Skill in performing with stringed instruments such as harps, lutes, and guitars.
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=== Training {{msg:BASEPAGENAME}} ===
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* Learned by obtaining a {{Item|Classic Lute}}.
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* At Level 10, a {{Item|Harp}} is required to continue leveling the skill.
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== Connected Skills ==
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===== Sub-Skills: =====
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* None
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===== Secondary Skills: =====
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* [[Performance]] - Performance is the parent skill of [[Stringed Instruments]].
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===== Related Skills: =====
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* [[Percussion Instruments]] - Skill in performing with percussion instruments such as drums, bells, and dulcimers.
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* [[Wind Instruments]] - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
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* [[Interpretive Dance]] - Skill in dancing to music in a way that entertains or moves others.
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===== Synergy Levels: =====
 +
No Bonus [[Synergy Levels]] for [[Stringed Instruments]] can be obtained.
  
==Learning==
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{{:{{msg:BASEPAGENAME}}/Abilities}}
To learn the Stringed Instruments skill all you need to do is find an instrument that fits your level requirements. (Some have no requirements at all!)
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== {{msg:BASEPAGENAME}} Mechanics ==
Your first {{Item|Classic Lute}} can be purchased from Marna in Serbule.
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===Equipment===
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* {{Item|Classic Lute}} - Purchased from [[Marna]].
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* {{Item|Harp}} - Found as a drop from Bosses in [[Kur Tower]] and [[Necromancer's Courtyard]].
  
==Instruments==
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
Click "Expand" on the box below to view a complete list of Instruments for the {{msg:BASEPAGENAME}} skill.
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== Stringed Instruments Experience Table ==
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;
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{{Spoiler|Click Expand to view the Experience Table for Stringed Instruments|
|- style="text-align:left;background: #ec81bf;"
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{{:Xptables/PerformanceSkill}}
! Instrument !! style="width:30%;"|Levels !! |
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}}
|-
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== Trivia ==
|Lute||1-10  || {{Item icon|Classic Lute}}
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* [[Stringed Instruments]] was the first of the Performance skills.
|-
 
|Harp || 10-20 || <span class="extimage32px">{{Item icon|Harp}}</span>
 
|}
 
 
 
==Leveling==
 
To level the Stringed Instruments skill all you need to do is play a stringed instrument.
 
==[[Stringed Instruments/Level Up Rewards|Stringed Instruments Level Up Rewards]]==
 
<noinclude>[[Category:Level Up Rewards]]</noinclude><includeonly>
 
==[[Stringed Instruments/Level Up Rewards|Stringed Instruments Level Up Rewards]]==
 
</includeonly>
 
<!-- This table is from patch v288, August 28, 2017 -->
 
{| {{STDT| mw-collapsible<includeonly> mw-collapsed</includeonly>}}
 
! Level || Reward
 
|-
 
| 1 || +1 to Performance<br>Gain Ability: Lute 1
 
|-
 
| 2 || Gain Ability: Lute 2
 
|-
 
| 4 || Gain Ability: Lute 3
 
|-
 
| 6 || Gain Ability: Lute 4
 
|-
 
| 8 || Gain Ability: Lute 5
 
|-
 
| 10 || +1 to Performance<br>Gain Ability: Lute 6
 
|-
 
| 11 || Gain Ability: Harp 1
 
|-
 
| 12 || Gain Ability: Harp 2
 
|-
 
| 14 || Gain Ability: Harp 3
 
|-
 
| 15 || +1 to Performance
 
|-
 
| 16 || Gain Ability: Harp 4
 
|-
 
| 18 || Gain Ability: Harp 5
 
|-
 
| 20 || +1 to Performance<br>Gain Ability: Harp 6
 
|}
 
  
==[[Stringed Instruments/Abilities|Stringed Instruments Complete Ability List]]==
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[[Category:Skills]]
<!-- This table is from patch v288, August 28, 2017 -->
 
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
 
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
 
! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
 
|-
 
| <span class="extimage64px">{{Ability icon|Lute 1}}</span>&nbsp; || 1 || Lute 1 || Play a lute. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute
 
|-
 
| <span class="extimage64px">{{Ability icon|Lute 2}}</span>&nbsp; || 2 || Lute 2 || Play a lute. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute
 
|-
 
| <span class="extimage64px">{{Ability icon|Lute 3}}</span>&nbsp; || 4 || Lute 3 || Play a lute. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute
 
|-
 
| <span class="extimage64px">{{Ability icon|Lute 4}}</span>&nbsp; || 6 || Lute 4 || Play a lute. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute
 
|-
 
| <span class="extimage64px">{{Ability icon|Lute 5}}</span>&nbsp; || 8 || Lute 5 || Play a lute. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute
 
|-
 
| <span class="extimage64px">{{Ability icon|Lute 6}}</span>&nbsp; || 10 || Lute 6 || Play a lute. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute
 
|-
 
| <span class="extimage64px">{{Ability icon|Harp 1}}</span>&nbsp; || 11 || Harp 1 || Play a harp. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp
 
|-
 
| <span class="extimage64px">{{Ability icon|Harp 2}}</span>&nbsp; || 12 || Harp 2 || Play a harp. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp
 
|-
 
| <span class="extimage64px">{{Ability icon|Harp 3}}</span>&nbsp; || 14 || Harp 3 || Play a harp. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp
 
|-
 
| <span class="extimage64px">{{Ability icon|Harp 4}}</span>&nbsp; || 16 || Harp 4 || Play a harp. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp
 
|-
 
| <span class="extimage64px">{{Ability icon|Harp 5}}</span>&nbsp; || 18 || Harp 5 || Play a harp. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp
 
|-
 
| <span class="extimage64px">{{Ability icon|Harp 6}}</span>&nbsp; || 20 || Harp 6 || Play a harp. ||  ||  || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp
 
|}
 

Revision as of 13:41, 19 March 2020

Button Cyan.png
Stringed Instruments
300px
Skill in performing with stringed instruments such as harps, lutes, and guitars.
Skill Type:
Other Skill
Max Level:
20
Requirements:
N/A
Skill Trainers:
N/A

Skill in performing with stringed instruments such as harps, lutes, and guitars.

Stringed Instruments Overview

Stringed Instruments is a sub-skill of Performance, and one of three musical instrument skills.

In-Game Description

Skill in performing with stringed instruments such as harps, lutes, and guitars.

Training Stringed Instruments

  • Learned by obtaining a .
  • At Level 10, a is required to continue leveling the skill.

Connected Skills

Sub-Skills:
  • None
Secondary Skills:
Related Skills:
  • Percussion Instruments - Skill in performing with percussion instruments such as drums, bells, and dulcimers.
  • Wind Instruments - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
  • Interpretive Dance - Skill in dancing to music in a way that entertains or moves others.
Synergy Levels:

No Bonus Synergy Levels for Stringed Instruments can be obtained.


Stringed Instruments Complete Ability List

Icon Level Name Description Special Effects Stats Source
icon_3512.png 1 Lute 1 Play a lute. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3513.png 2 Lute 2 Play a lute. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3514.png 4 Lute 3 Play a lute. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3515.png 6 Lute 4 Play a lute. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3516.png 8 Lute 5 Play a lute. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3517.png 10 Lute 6 Play a lute. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3564.png 11 Harp 1 Play a harp. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3565.png 12 Harp 2 Play a harp. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3566.png 14 Harp 3 Play a harp. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3567.png 16 Harp 4 Play a harp. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3568.png 18 Harp 5 Play a harp. Power Cost: 0
Range: 1
Cooldown: 3
Leveling
icon_3569.png 20 Harp 6 Play a harp. Power Cost: 0
Range: 1
Cooldown: 3
Leveling

Stringed Instruments Mechanics

Equipment


Stringed Instruments Level Up Rewards

Level Reward
1 +1 to Performance
Gain Ability: Lute 1
2 Gain Ability: Lute 2
4 Gain Ability: Lute 3
6 Gain Ability: Lute 4
8 Gain Ability: Lute 5
10 +1 to Performance
Gain Ability: Lute 6
11 Gain Ability: Harp 1
12 Gain Ability: Harp 2
14 Gain Ability: Harp 3
15 +1 to Performance
16 Gain Ability: Harp 4
18 Gain Ability: Harp 5
20 +1 to Performance
Gain Ability: Harp 6

Stringed Instruments Experience Table

Click Expand to view the Experience Table for Stringed Instruments

Level Experience Total Experience
1 10 10
2 50 60
3 100 160
4 150 310
5 200 510
6 250 760
7 300 1060
8 350 1410
9 400 1810
10 500 2310
11 600 2910
12 700 3610
13 800 4410
14 900 5310
15 1000 6310
16 1100 7410
17 1200 8610
18 1300 9910
19 1400 11310
20 1500 12810
21 1500 14310
22 1500 15810
23 1500 17310
24 1500 18810
25 1500 20310
26 1500 21810
27 1500 23310
28 1500 24810
29 1500 26310
30 1500 27810

Trivia