Difference between revisions of "Talk:Dungeons"

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m (Naming Dungeons: Left reply.)
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:So, many of the players in-game are referring to the new Dungeon as "The Labyrinth" or "lab" for short, however the map of the dungeon is "Beneath Ilmari". The other dungeons are listed as their map names, I think for clarity that we should stick to using the in-game map name on places around the wiki and then showing player made names on the individual dungeons pages. Setting up some redirects to the correct pages would allow editors and everyone else to distinguish what everyone else is saying, rather than some know THIS name for one thing and THAT name for another I think you get my meaning...just saving our sanity is all. [[User:Kingfury|Fury]] ([[User talk:Kingfury|talk]]) 18:33, 19 September 2015 (CDT)
 
:So, many of the players in-game are referring to the new Dungeon as "The Labyrinth" or "lab" for short, however the map of the dungeon is "Beneath Ilmari". The other dungeons are listed as their map names, I think for clarity that we should stick to using the in-game map name on places around the wiki and then showing player made names on the individual dungeons pages. Setting up some redirects to the correct pages would allow editors and everyone else to distinguish what everyone else is saying, rather than some know THIS name for one thing and THAT name for another I think you get my meaning...just saving our sanity is all. [[User:Kingfury|Fury]] ([[User talk:Kingfury|talk]]) 18:33, 19 September 2015 (CDT)
 
:: This is why I generally don't add a dungeon until we hear Eric call it by name at least twice in either forum posts or patch notes. It took months to find out that the dungeon once called "Deathtrap" was actually the "Borghild" ruins mentioned in a loading screen. The idea of using the name of the in-game map doesn't work for some dungeons, as both Winter Nexus and Animal Nexus share the same map, as do the Sewers/crypt, and goblin dungeon & basement. [[User:BetaNotus|BetaNotus]] ([[User talk:BetaNotus|talk]]) 20:56, 19 September 2015 (CDT)
 
:: This is why I generally don't add a dungeon until we hear Eric call it by name at least twice in either forum posts or patch notes. It took months to find out that the dungeon once called "Deathtrap" was actually the "Borghild" ruins mentioned in a loading screen. The idea of using the name of the in-game map doesn't work for some dungeons, as both Winter Nexus and Animal Nexus share the same map, as do the Sewers/crypt, and goblin dungeon & basement. [[User:BetaNotus|BetaNotus]] ([[User talk:BetaNotus|talk]]) 20:56, 19 September 2015 (CDT)
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:::I guess I'm biased, but I like it. "The other dungeons are listed as their map names" - Most, if not all, dungeons have generic map names. I know for a fact that none of the ones in Serbule/Eltibule/Ilmari/Sun Vale have the same map and dungeon name. About the naming itself, I assume that if Eric wanted them to have a specific one it would be implemented in-game through some sort of text or lore. So far he seems pretty content to let the community name dungeons, and he often uses that name when he talks about them in the patch notes. AFAIK Deathtrap/Borghild is the only exception, isn't it? We may get re-names like that in the future but it's not too tough to fix. The main dungeon page can just be redirected ([[Deathtrap Dungeon]]) and there are wiki functions to get a list of all pages that contain the old name and/or automatically update it.
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:::On a semi-related note, Labyrinth vs The Labyrinth? Everyone uses Labyrinth in-game and I personally think it fits with the rest of the dungeon names better. Eldrahil made the good point that using 'The Labyrinth' sets it apart from the others. Thoughts? [[User:Extractum11|Extractum11]] ([[User talk:Extractum11|talk]]) 06:28, 20 September 2015 (CDT)

Revision as of 07:28, 20 September 2015

Dungeons Table

My intention was to highlight existing content in game as of alpha. Also as a newbie, it takes a while to realize where the content is, and so you can spend a lot of time not progressing much.

It would be useful to have other columns like Quests, or Harvestables (eg. mining nodes) but there is only so much space.

I figured bosses are worth displaying on the table as it also gives a sense of the available content and challenges.

Difficulty is a key to sort the table on approximate progression. --Gorgonzola (talk) 07:36, 18 September 2014 (CDT)

Naming Dungeons

So, many of the players in-game are referring to the new Dungeon as "The Labyrinth" or "lab" for short, however the map of the dungeon is "Beneath Ilmari". The other dungeons are listed as their map names, I think for clarity that we should stick to using the in-game map name on places around the wiki and then showing player made names on the individual dungeons pages. Setting up some redirects to the correct pages would allow editors and everyone else to distinguish what everyone else is saying, rather than some know THIS name for one thing and THAT name for another I think you get my meaning...just saving our sanity is all. Fury (talk) 18:33, 19 September 2015 (CDT)
This is why I generally don't add a dungeon until we hear Eric call it by name at least twice in either forum posts or patch notes. It took months to find out that the dungeon once called "Deathtrap" was actually the "Borghild" ruins mentioned in a loading screen. The idea of using the name of the in-game map doesn't work for some dungeons, as both Winter Nexus and Animal Nexus share the same map, as do the Sewers/crypt, and goblin dungeon & basement. BetaNotus (talk) 20:56, 19 September 2015 (CDT)
I guess I'm biased, but I like it. "The other dungeons are listed as their map names" - Most, if not all, dungeons have generic map names. I know for a fact that none of the ones in Serbule/Eltibule/Ilmari/Sun Vale have the same map and dungeon name. About the naming itself, I assume that if Eric wanted them to have a specific one it would be implemented in-game through some sort of text or lore. So far he seems pretty content to let the community name dungeons, and he often uses that name when he talks about them in the patch notes. AFAIK Deathtrap/Borghild is the only exception, isn't it? We may get re-names like that in the future but it's not too tough to fix. The main dungeon page can just be redirected (Deathtrap Dungeon) and there are wiki functions to get a list of all pages that contain the old name and/or automatically update it.
On a semi-related note, Labyrinth vs The Labyrinth? Everyone uses Labyrinth in-game and I personally think it fits with the rest of the dungeon names better. Eldrahil made the good point that using 'The Labyrinth' sets it apart from the others. Thoughts? Extractum11 (talk) 06:28, 20 September 2015 (CDT)