Doe Deer: Difference between revisions

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|{{Item|Venison}}
|{{Item|Venison}}
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{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]}}
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|{{Item|Filthy Animal Fat}}
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==== [[Serbule]] Loot ====
==== [[Serbule]] Loot ====
'''Misc'''
{|
|{{Loot|Deer Guts}}
|{{Loot|Grass}}
|{{Loot|Watercress}}
|}
'''Equipment (Level 10)'''
{|
|{{Loot|Amulet of Fire Magic}}
|}
'''Augments (Level 10)'''
'''Augments (Level 10)'''
{|
{|

Latest revision as of 11:03, 26 July 2025

Doe Deer

Health58Armor35Rage95
Anatomy:
Effective:
Slashing, Piercing
Very Ineffective:
Poison, Trauma


Doe Deer are distinguished from Buck Deer by their lack of antlers.

Locations

Serbule
Vitals: Health 52 - 63 Armor 33 - 35 Rage 95
Location: Spread throughout the southern parts of the zone.
Serbule Hills
Vitals: Health 52 - 60 Armor 33 - 35 Rage 95
Location: Everywhere except center lakes.

Combat Abilities

icon_2152.png Crushing Damage
 
icon_2152.png Crushing Damage and Self-Heal
 


Miscellaneous

Skinning
Skinning Bonus
Butchering
Butchering Bonus
Skull Extraction

Reported Loot

Amulets

x 1-4

Misc

Serbule Loot

Misc

Equipment (Level 10)

Augments (Level 10)