Doe Deer: Difference between revisions

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Variable HP/AP/Rage. Zones. Left Infobox alone.
Line 14: Line 14:
| area= Serbule
| area= Serbule
| location= Spread throughout the southern parts of the zone.
| location= Spread throughout the southern parts of the zone.
| armor = 35
| armor = 33 - 35
| health = 58
| health = 55 - 63
| rage = 95
| rage = 95
}}
}}
{{MOB Location
{{MOB Location
| area= Serbule Hills
| area= Serbule Hills
| location= Everywhere.
| location= Everywhere except center lakes.
| armor = X
| armor = 33 - 35
| health = X
| health = 52 - 60
| rage = X
| rage = 95
}}
}}


Line 60: Line 60:
| {{Loot|Un-Deer Juice}}
| {{Loot|Un-Deer Juice}}
|}
|}
==== [[Serbule Hills]] Loot ====
''' Serbule Hills Loot '''
{|
| {{Loot|Watercress}}
|}




[[Category:Serbule Creatures]][[Category:Serbule Hills Creatures]] [[Category:Wide-Ranging Monsters]]
[[Category:Serbule Creatures]][[Category:Serbule Hills Creatures]] [[Category:Wide-Ranging Monsters]]

Revision as of 18:33, 3 February 2023

Doe Deer

Health58Armor35Rage95
Anatomy:
Effective:
Slashing, Piercing
Very Ineffective:
Poison, Trauma


Doe Deer are distinguished from Buck Deer by their lack of antlers.

Locations

Serbule
Vitals: Health 55 - 63 Armor 33 - 35 Rage 95
Location: Spread throughout the southern parts of the zone.
Serbule Hills
Vitals: Health 52 - 60 Armor 33 - 35 Rage 95
Location: Everywhere except center lakes.

Combat Abilities

icon_2152.png Crushing Damage
 
icon_2152.png Crushing Damage and Self-Heal
 


Miscellaneous

Skin:
Bonus Skin:
Meat:
Skull:

Reported Loot

Amulets

Serbule Hills Loot